Structures

Core

Structure Context HP Shields Armor Scaling XP Weapons
Core KingsCore Core All standard battlegrounds 14000 7000 Life +400 per minute; Shields +200 per minute
  • KingsCore 220 dmg / 1s / 8 range

Forts & Keeps

Structure Context HP Shields Armor Scaling XP Weapons
Fort TownTownHallL2 Fort Outer lane town hall 17380
  • TownHallL2Weapon 375 dmg / 1s / 8 range
Keep TownTownHallL3 Keep Inner lane town hall 22550
  • TownHallL3Weapon 440 dmg / 1s / 8 range

Towers

Structure Context HP Shields Armor Scaling XP Weapons
Gate Tower TownCannonTower Tower Outer gate areas 2800
  • GuardTowerL1Weapon 75 dmg / 1s / 7.75 range
Fort Tower TownCannonTowerL2 Tower Fort areas 4850 125
  • GuardTowerL2Weapon 250 dmg / 1s / 7.75 range
Keep Tower TownCannonTowerL3 Tower Keep areas 6000 400
  • GuardTowerL3Weapon 330 dmg / 1s / 7.75 range

Healing Fountains

Structure Context HP Shields Armor Scaling XP Weapons
Healing Fountain TownMoonwell Fountain Outer gate areas 375
Fort Healing Fountain TownMoonwellL2 Fountain Fort areas 550
Keep Healing Fountain TownMoonwellL3 Fountain Keep areas 700

Gates

Structure Context HP Shields Armor Scaling XP Weapons
Outer Gate TownGateL1 Gate Outer gate areas 2250
Fort Gate TownGateL2 Gate Fort areas 6000
Keep Gate TownGateL3 Gate Keep areas 7000

Walls

Structure Context HP Shields Armor Scaling XP Weapons
Outer Wall TownWallL1Parent Wall Outer gate areas 1000
Fort Wall TownWallL2Parent Wall Fort areas 1700
Keep Wall TownWallL3Parent Wall Keep areas 2100