Abilities
Throw El'druin to the target area, dealing 110 (+4% per level) damage to nearby enemies and Slowing them by 30% for 2.5 seconds. It can be reactivated within 5 seconds to teleport Tyrael to El'druin and Slow nearby enemies again.
- Mana
- 45
- Cooldown
- 12 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Shields Tyrael for 350 (+4% per level) damage and nearby allied Heroes and Minions for 40% as much for 4 seconds.
- Mana
- 45
- Cooldown
- 9 s
- Scaling
- 4%
Rake target area, dealing 150 (+4% per level) damage. For the next 3 seconds, allies moving through the targeted area gain 25% increased Movement Speed for 2 seconds.
- Mana
- 45
- Cooldown
- 6 s
- Scaling
- 4%
After 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.
- Mana
- 80
- Cooldown
- 70 s
- Cast time
- 0.75 + 0.35 s
- Scaling
- 4%
After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.
- Mana
- 70
- Cooldown
- 85 s
- Cast time
- 0.5 + 0 s
Upon dying, become Invulnerable and gain 20% Movement Speed for 4 seconds. Upon expiration, explode, dealing 450 (+4% per level) damage and reducing Tyrael's death timer by 10% per enemy Hero hit.
Archangel's Wrath reduces nearby enemy Heroes' damage by
50% while active and for
3 seconds when it expires.
Talents
Level 1
Increase the Shield amount Tyrael gains from Righteousness by 35% and heal Tyrael for 150 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies.
Increase the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael.
Dealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 8 times.
Quest: Every Regeneration Globe gathered increases this heal amount by 1%.
Level 4
Gain 25 Armor while El'druin's Might is active, and for 3 seconds after teleporting.
When Tyrael's Shield from Righteousness expires or is destroyed, it deals 170 (+4% per level) damage to nearby Heroes and Summons.
For each enemy Hero damaged by Reciprocate or El'Druin's Might, Tyrael heals for 3% of his maximum Health.
If Smite hits an enemy, Tyrael's Basic Attacks within the next 4 seconds heal for 70% of the damage dealt.
Level 7
Both Tyrael and El'druin deal 12 (+4% per level) damage per second to nearby enemies. Teleporting increases this damage from Tyrael by 125% for 2 seconds.
Each enemy Hero hit by Smite increases Tyrael's Basic Attack damage by 60% for 4 seconds.
Smite grants 20% more Movement Speed and also grants 25% Attack Speed for 2 seconds.
Level 10
After 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.
After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.
Level 13
Upon teleporting using El'druin's Might, El'druin swaps places with Tyrael, and El'druin's Might can be reactivated to teleport an additional time.
Create a ring for 3 seconds that blocks enemies from entering the area teleported to using El'druin's Might.
Each enemy Hero hit by Smite reduces the cooldown of Righteousness by 1 second. Each allied Hero Shielded by Righteousness increases the damage of the next Smite by 35%.
Level 16
El'Druin's Might's Slow is increased to 65% for 1 second, decaying to 30% over the remaining duration.
Tyrael's Basic Attacks reduce the cooldown of El'druin's Might by 2 seconds.
While El'druin's Might is active, and for 2 seconds after teleporting, Smite's cooldown recharges 125% faster.
Level 20
Increases the cast range of Judgment by 50%, and reduces the cooldown by 40 seconds.
Increase the duration of Sanctification by 1 second and increase the damage of allies inside by 25%.
Using a Basic Ability grants 50% Attack Speed for 3 seconds.
Activate to gain 50 Armor for 3 seconds.
Each time Tyrael damages an enemy Hero with a Basic Attack or Basic Ability, increase the duration of this Armor bonus by 0.5 seconds.
After 1.25 seconds, gain the effects of Archangel's Wrath without dying. Cooldown is reduced by 15% for each enemy Hero hit by the explosion.