Abilities
Throw out a spear that pulls Sonya to the first enemy hit, dealing 173 (+4% per level) damage and briefly stunning them. If this hits an enemy, generate 40 Fury.
- Cooldown
- 13 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Deals 176 (+4% per level) damage to the target enemy, and 44 (+4% per level) to enemies behind the target.
- Mana
- 25
- Cooldown
- 1 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Deals 138 (+4% per level) damage a second to nearby enemies for 3 seconds, healing for 25% of damage dealt. Healing tripled versus Heroes.
- Mana
- 40
- Cooldown
- 5 s
- Scaling
- 4%
Leap into the air, dealing 135 (+4% per level) damage to nearby enemies, and stunning them for 1.25 seconds.
- Cooldown
- 60 s
- Scaling
- 4%
Increase damage dealt by 40%. Reduce the duration of Stuns, Roots, and Slows against Sonya by 50%. Lasts 15 seconds, and extends by 1 second for every 10 Fury gained.
- Cooldown
- 60 s
Use Fury instead of Mana, which is gained by taking damage or dealing Basic Attack damage. Using a Basic or Heroic Ability grants 10% Movement Speed for 4 seconds.
Talents
Level 1
Every 4th cast of Seismic Slam deals 40% more damage to the primary target and costs no Fury.
Sonya's Basic Attacks heal for 30% of the damage dealt.
Every 16 seconds, gain 60 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 60%.
Stores up to 3 charges. Charges refresh 200% faster while Fury's Movement Speed bonus is active.
Level 4
Increase Seismic Slam's splash damage by 250%. Targeting a Hero with Seismic Slam further increases its splash damage by 250%, while targeting other enemies increases the length of its splash by 66%.
Reduce the cooldown of Whirlwind by 2 seconds. Casting Whirlwind removes all Slows and Roots from Sonya.
Activate to gain 50 Fury. Usable while Whirlwinding.
Passive: After casting Seismic Slam, your next Basic Attack deals 40% more damage.
Level 7
Ancient Spear deals an additional 100% damage over 6 seconds.
Increases the healing of Whirlwind to 35% of damage dealt.
Activate to instantly restore 10% of Sonya's maximum Health. Stores up to 2 charges. Usable while Whirlwinding.
Passive: Sonya deals 25% more damage to Mercenaries.
Level 10
Leap into the air, dealing 135 (+4% per level) damage to nearby enemies, and stunning them for 1.25 seconds.
Increase damage dealt by 40%. Reduce the duration of Stuns, Roots, and Slows against Sonya by 50%. Lasts 15 seconds, and extends by 1 second for every 10 Fury gained.
Level 13
Ancient Spear always pulls Sonya to the target location even if it doesn't hit an enemy. When used this way, Ancient Spear's cooldown is reduced by 5 seconds.
Whirlwind deals an additional 50 (+4% per level) damage per second to Heroes below 50% Health. Does not generate additional healing.
Increases the Movement Speed bonus from using Basic and Heroic Abilities to 20%.
Level 16
Basic Attacks and Seismic Slam deal an additional 1.5% of Heroes' maximum Health as damage and heal Sonya for 60% of the damage dealt.
Increase Basic Attack damage by 25%. Basic Attacks reduce the cooldown of Ancient Spear by 1.5 seconds.
Activate to gain 25% of your maximum Health as a Shield for 3 seconds. Usable while Whirlwinding.
Level 20
Leap leaves behind an impassable crater for 5 seconds. Reduces Leap's cooldown by 20 seconds.
Wrath of the Berserker increases maximum Health by 10% and grants Striding Giant, which can be activated to become Unstoppable for 2 seconds. 30 second cooldown.
Increases Ancient Spear's range by 50%. Hitting an enemy Hero with Ancient Spear grants 25 Armor for 4 seconds.
Activate to gain 60 Armor for 4 seconds, taking 60% less damage. Usable while Whirlwinding.