Sgt. Hammer

Sergeant Bama "the Hammer" Kowalski has served some of the toughest tours around the Koprulu sector. The roar of her siege tank's shock cannon strikes fear right into the heart of the toughest of warriors... including some of her allies.


Wiki

Statistics

Health
1720
+4% per level
Health Regen
3.58
+4% per level
Mana
500
Mana Regen
3
Attack Damage
140
+4% per level
Attack Speed
1/s
Period 1s
Attack Range
5.5

Abilities

Spider MinesQXML

Mana 50 Cooldown 14s

Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 damage to nearby enemies and Slowing them by 25% for 1.5 seconds.

Siege Mode: Cast range increased by 100%.

Mana
50
Cooldown
14 s
Scaling
4%
Concussive BlastWXML

Mana 80 Cooldown 12s

Deal 141 damage to enemies in front of Sgt. Hammer and knock them back.

Siege Mode: Radius increased by 50%.

Mana
80
Cooldown
12 s
Scaling
4%
Neosteel PlatingEXML

Mana 60 Cooldown 16s

Gain 25 Armor for 2 seconds.

Siege Mode: Grants 100% more Armor.

Mana
60
Cooldown
16 s
Napalm StrikeHeroicXML

Mana 35 Cooldown 6s

Deals 164 damage on impact, and leaves a napalm area that deals 50 damage per second. Lasts for 4 seconds.

Mana
35
Cooldown
6 s
Scaling
4%
Blunt Force GunHeroicXML

Mana 100 Cooldown 70s

Fire a missile across the battlefield, dealing 500 damage to non-Structure enemies in its path.

Mana
100
Cooldown
70 s
Cast time
0.75 + 0 s
Scaling
3%
Siege ModeTraitXML

Cooldown 2s

Activate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.

Cooldown
2 s
Spider MinesQXML

Mana 50 Cooldown 14s

Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 damage to nearby enemies and Slowing them by 25% for 1.5 seconds.

Siege Mode: Cast range increased by 100%.

Mana
50
Cooldown
14 s
Napalm StrikeHeroicXML

Mana 35 Cooldown 6s

Deals 164 damage on impact, and leaves a napalm area that deals 50 damage per second. Lasts for 4 seconds.

Mana
35
Cooldown
6 s
Tank ModeTraitXML

Return to Tank Mode

Barricade CancelWXML

Cooldown 1.5s

Destroys Debris Wall.

Cooldown
1.5 s

Talents

Build and share talent picks directly from this list.

  • Click or tap a talent to mark it as the recommended pick for that tier.
  • Right-click or long press a talent to mark it as optional.
  • Use Copy Build URL to share the current picks.
  • Use Copy Build Code to grab the in-game build string.

Level 1

AmbushXML

Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage.

Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.

Advanced ArtilleryXML

Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.

Maelstrom RoundsXML

Activate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds.

Stores up to 3 charges.

Level 4

BarricadeXML

Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds.

Siege TacticsXML

Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode.

Regenerative Bio-SteelXML

Basic Attacks while in Siege Mode heal for 10% of the damage dealt.

Level 7

Pulse Detonation CoreXML

Spider Mines detonate 3 times over 3 seconds. All damage from Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode.

Hover Siege ModeXML

Sgt. Hammer can move at 50% Movement Speed while in Siege Mode.

Graduating RangeXML

While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3.

Level 10

Blunt Force GunXML

Fire a missile across the battlefield, dealing 500 damage to non-Structure enemies in its path.

Napalm StrikeXML

Deals 164 damage on impact, and leaves a napalm area that deals 50 damage per second. Lasts for 4 seconds.

Level 13

Tactical Mine DeploymentXML

Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%.

EntrenchedXML

While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%.

Hyper-Cooling EnginesXML

While in Siege Mode, hitting Heroes or Structures with Basic Attacks reduces the cooldown of Thrusters by 5 seconds.

Level 16

Mechanical Know-howXML

Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds.

ExecutionerXML

Attacking a Hero that is Slowed, Rooted, or Stunned increases your Basic Attack damage by 30% for 3 seconds.

Giant KillerXML

Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.

Level 20

Orbital BFGXML

Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits.

Advanced Lava StrikeXML

Increase the cast range of Napalm Strike by 75%, and its impact deals 65% more damage.

Shrapnel MinesXML

Upon detonating, Spider Mines reduce the Armor of enemy Heroes hit by 10, up to 50, for 4 seconds.

Ultra CapacitorsXML

Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%.