Qhira

A sworn knight and holder of a singularity shard, Qhira's only desire is to seek out others who may have escaped the destruction of her doomed home realm, Iresia. While she searches, she gets by as a bounty hunter – a job she loathes, despite her exceptional skill.


Wiki

Statistics

Health
2000
+4% per level
Health Regen
4.17
+4% per level
Mana
500
Mana Regen
3
Attack Damage
100
+4% per level
Attack Speed
1/s
Period 1s
Attack Range
2.25

Abilities

CarnageQXML

Mana 40 Cooldown 6s

Unleash your sword in the target direction, continuously dealing 30 damage to enemies caught in its path.

Mana
40
Cooldown
6 s
Cast time
0.125 + 0 s
Scaling
4%
Blood RageWXML

Mana 35 Cooldown 7s

Passive: Basic Attack and Ability damage cause enemies to bleed for 44 damage over 4 seconds. Stacks 5 times.

Qhira deals 32 damage and heals for 90 Health per enemy Hero affected. Damage and healing is increased by 50% per each additional stack on that Hero.

Mana
35
Cooldown
7 s
Scaling
4%
Revolving SweepEXML

Mana 70 Cooldown 16s

Attach your sword on the first enemy Hero hit, dealing 96 damage and Stunning them for 0.25 seconds. Once attached, Qhira becomes Immune to all effects, swinging around the target for 2.75 seconds and dealing 105 damage to enemies between you and the target.

Re-activate to send you to the target's location knocking them away, dealing 108 damage and Stunning them for 0.75 seconds.

Mana
70
Cooldown
16 s
Cast time
0.125 + 0 s
Scaling
4%
Unrelenting StrikesHeroicXML

Mana 50 Cooldown 60s

Deal 44 damage to nearby enemies every 0.5 seconds for 2.5 seconds as your sword grows outward. Upon expiring, deal 160 damage to nearby enemy Heroes and Stun them for 1.5 seconds.

Mana
50
Cooldown
60 s
Scaling
4%
Final StrikeHeroicXML

Mana 45 Cooldown 40s

After 1 second, deal 410 damage to enemies in a line. This damage is increased by 25% against enemy Heroes who are below 50% Health.

Mana
45
Cooldown
40 s
Cast time
1 + 0 s
Scaling
4%
Grappling HookTraitXML

Cooldown 20s

Qhira fires a grappling hook that pulls her to terrain it contacts. If an enemy Hero is hit, they take 35 damage and Qhira launches at them, kicking them for an additional 108 damage.

Can be used while Revolving Sweep is active.

Cooldown
20 s
Scaling
4%
Revolving SweepEXML

Cooldown 0.25s

Fly into your target dealing 108 damage, knocking them away and Stunning them for 0.75 seconds.

Cooldown
0.25 s

Talents

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  • Click or tap a talent to mark it as the recommended pick for that tier.
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  • Use Copy Build URL to share the current picks.
  • Use Copy Build Code to grab the in-game build string.

Level 1

Maximum EffortXML

If Carnage damages the same enemy Hero 3 times it deals an additional 108 damage and Slows by 25% for 2.5 seconds.

Fatal WoundsXML

While at maximum stacks, Blood Rage's bleed deals 30% additional damage to enemy Heroes under 50% Health.

Quest: Damage enemy Heroes with Blood Rage's bleed damage.

Reward: After damaging Heroes with Blood Rage's bleed damage 150 times, Blood Rage's duration is increased by 2 seconds.

Finishing TouchXML

Gain 20% Basic Attack damage. When Qhira Basic Attacks an enemy Hero below 50% Health it deals 20% additional damage, and she gains 35% Attack Speed for 3 seconds.

Level 4

UpstageXML

Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Heroic Basic Attacks within 12 seconds.

Ensnaring SwingXML

The primary target of Revolving Sweep is Slowed by 60% while Qhira is attached to them. Secondary targets hit by Revolving Sweep's swing are Slowed by 40% for 3 seconds.

Your Pain, My GainXML

Basic Attacking an enemy Hero causes Qhira to gain 10 Armor for 3 seconds. Stacks 3 times.

Level 7

The ThirstXML

Carnage heals for 50% of the damage dealt to enemy Heroes. Anytime Carnage damages an enemy Hero, Qhira's next Basic Attack within 4 seconds against an enemy Hero deals 15% additional damage, stacking up to 10 times.

HealmongerXML

If Blood Rage damages an enemy Hero below 50% Health, it heals for an additional 210 Health.

Level 10

Unrelenting StrikesXML

Deal 44 damage to nearby enemies every 0.5 seconds for 2.5 seconds as your sword grows outward. Upon expiring, deal 160 damage to nearby enemy Heroes and Stun them for 1.5 seconds.

Final StrikeXML

After 1 second, deal 410 damage to enemies in a line. This damage is increased by 25% against enemy Heroes who are below 50% Health.

Level 13

ChainsawXML

Carnage's cooldown recharges 100% faster while an enemy Hero has maximum Blood Rage stacks.

Pulsing PainXML

Each additional enemy Hero hit by Revolving Sweep causes the primary target to take an additional 135 damage.

The HuntedXML

Basic Attacking an enemy Hero increases your Basic Attack damage against that Hero by 25%. Stacks up to 4 times and lasts 4 seconds. Bonus is reset if a different Hero is attacked.

Level 16

Booming KickXML

Increase the Stun duration of Revolving Sweep's re-activation by 0.25 seconds. Enemy Heroes around the primary target are also affected by Revolving Sweep's re-activation.

Lingering AilmentXML

Enemy Heroes hit by Revolving Sweep or by Grappling Hook have their Armor reduced by 35 for 4 seconds.

Swing Life AwayXML

Revolving Sweep's cooldown recharges 250% faster while Qhira is swinging around her target. She also gains 60 Spell Armor for 5 seconds after the re-activation impact.

Level 20

Silent KillerXML

Hitting enemy Heroes with Unrelenting Strikes Silences them for 0.5 seconds and reduces its cooldown by 3 seconds.

Unleashed PotentialXML

Increase the damage to enemy Heroes under 50% Health from 25% to 50%.

If an enemy Hero dies within 1.5 seconds of being hit by Final Strike, then reset the cooldowns of Final Strike and all of Qhira's Basic Abilities.

Utility BeltXML

Grappling Hook's cooldown is reset when hitting an enemy Hero with the initial impact of Revolving Sweep and recharges 900% faster if Qhira hasn't taken damage within the last 2 seconds.

No SanctuaryXML

Nearby enemy Heroes below 50% Health are revealed and you gain 20% Movement Speed while an enemy Hero is revealed by you in this way.

Additionally, you deal 20% increased damage to these revealed enemies.