Abilities
Hurl a jar of spiders that deals 50 (+4% per level) damage. If it hits at least one enemy, create 3 Corpse Spiders that attack for 38 (+4% per level) damage. Spiders last for 4 seconds.
- Mana
- 40
- Cooldown
- 8 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
After 1 second, create a ring of Zombies surrounding the target area that deal 28 (+4% per level) damage and last for 3 seconds.
- Mana
- 70
- Cooldown
- 14 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Create a wave of 3 Toads that explode on contact, dealing 126 (+4% per level) damage over 6 seconds. This effect stacks.
Stores up to 2 charges.
- Mana
- 30
- Charge CD
- 8 s
- Charges
- 2
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Summon a Gargantuan to guard an area, losing Health over 29 seconds. Deals 100 (+4% per level) damage when summoned, attacks for 140 (+4% per level) damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 240 (+4% per level) damage and Slows by 30% for 2 seconds.
- Mana
- 90
- Cooldown
- 70 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Channel a Ravenous Spirit that deals 230 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds.
- Mana
- 100
- Cooldown
- 90 s
- Scaling
- 4%
Nazeebo's Basic Attacks and Abilities poison Non-Heroic enemies, causing them to take 67 (+4% per level) additional damage over 6 seconds.
Quest: If a Minion dies while poisoned by Voodoo Ritual, Nazeebo permanently gains 6 Health and 1 Mana.
Talents
Level 1
Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second.
Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second.
Quest: Hit Heroes with Plague of Toads.
Reward: After hitting 35 Heroes with Plague of Toads, it spawns 2 additional toads.
Reward: After hitting 70 Heroes with Plague of Toads, it reduces the damage Heroes deal by 5%, stacking up to 25%.
Increase the range of Nazeebo's Basic Abilities by 20%.
Reward: After gaining 50 stacks of Voodoo Ritual, gain 5% Spell Power.
Reward: After gaining 100 stacks of Voodoo Ritual, gain an additional 5% Spell Power.
Level 4
Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.
Increases the Health and Mana bonuses from Voodoo Ritual by 100%.
If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana.
Passive: Takedowns grant 3 stacks of Voodoo Ritual.
Level 7
The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider.
Zombie Wall deals 100% more damage. When it expires up to 5 remaining Zombies uproot and attack nearby enemies, losing Health over 3 seconds.
Increase the damage and explosion radius of Plague of Toads by 25% after each hop, up to a maximum of 100%.
Level 10
Summon a Gargantuan to guard an area, losing Health over 29 seconds. Deals 100 (+4% per level) damage when summoned, attacks for 140 (+4% per level) damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 240 (+4% per level) damage and Slows by 30% for 2 seconds.
Channel a Ravenous Spirit that deals 230 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds.
Level 13
Hitting an enemy Hero with Plague of Toads grants 30 Armor for 3 seconds, stacking up to 6 seconds.
Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds and spawn a Corpse Spider to attack the Hero.
Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.
Level 16
Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds.
Zombie Wall lasts 1 second longer, and the center is filled with poison that deals a total of 319 (+4% per level) damage over 4 seconds. This damage starts small and increases over the duration.
Activate to increase Nazeebo's Health and Spell Power by 7% for each nearby enemy, up to a maximum of 35%. Lasts 15 seconds.
Level 20
Gargantuan Stomp's area is increased by 25% and its Slow amount is increased to 50%.
Passive: Reduce Gargantuan's cooldown by 40 seconds and its Mana cost by 50%.
When Ravenous Spirit damages an enemy Hero, reduce their healing received by 50% for 1 second and increase Ravenous Spirit's damage by 5% for the rest of its duration.
Passive: Increases the range of Ravenous Spirit by 50%.
Quest: Reach 175 stacks of Voodoo Ritual.
Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 (+4% per level) to 167 (+4% per level) over 6 seconds.
Consume 5 stacks of Voodoo Ritual to become Unstoppable, gain 20% increased Movement Speed, and 50 Armor for 2 seconds.