Statistics
Abilities
Hurl a jar of spiders that deals 50 damage. If it hits at least one enemy, create 3 Corpse Spiders that attack for 38 damage. Spiders last for 4 seconds.
- Mana
- 40
- Cooldown
- 8 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
After 1 second, create a ring of Zombies surrounding the target area that deal 28 damage and last for 3 seconds.
- Mana
- 70
- Cooldown
- 14 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Create a wave of 3 Toads that explode on contact, dealing 126 damage over 6 seconds. This effect stacks.
Stores up to 2 charges.
- Mana
- 30
- Charge CD
- 8 s
- Charges
- 2
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Summon a Gargantuan to guard an area, losing Health over 29 seconds. Deals 100 damage when summoned, attacks for 140 damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 240 damage and Slows by 30% for 2 seconds.
- Mana
- 90
- Cooldown
- 70 s
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Channel a Ravenous Spirit that deals 230 damage per second. Cannot move while channeling. Lasts for 8 seconds.
- Mana
- 100
- Cooldown
- 90 s
- Scaling
- 4%
Nazeebo's Basic Attacks and Abilities poison Non-Heroic enemies, causing them to take 67 additional damage over 6 seconds.
Quest: If a Minion dies while poisoned by Voodoo Ritual, Nazeebo permanently gains 6 Health and 1 Mana.
Gargantuan Stomp
Order the Gargantuan to stomp, dealing 240 damage to nearby enemies and Slowing them by 30% for 2 seconds.
- Cooldown
- 0.125 s
Gargantuan
Order the Gargantuan to stomp, dealing 240 damage to nearby enemies and Slowing them by 30% for 2 seconds.
- Cooldown
- 5 s
Ravenous Spirit
Cancels the Ravenous Spirit ability and returns control to the Witch Doctor.
- Cooldown
- 1.5 s
Zombie Wall
Talents
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Level 1
Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second.
Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second.
Quest: Hit Heroes with Plague of Toads.
Reward: After hitting 35 Heroes with Plague of Toads, it spawns 2 additional toads.
Reward: After hitting 70 Heroes with Plague of Toads, it reduces the damage Heroes deal by 5%, stacking up to 25%.
Increase the range of Nazeebo's Basic Abilities by 20%.
Reward: After gaining 50 stacks of Voodoo Ritual, gain 5% Spell Power.
Reward: After gaining 100 stacks of Voodoo Ritual, gain an additional 5% Spell Power.
Level 4
Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.
Increases the Health and Mana bonuses from Voodoo Ritual by 100%.
If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana.
Passive: Takedowns grant 3 stacks of Voodoo Ritual.
Level 7
The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider.
Zombie Wall deals 100% more damage. When it expires up to 5 remaining Zombies uproot and attack nearby enemies, losing Health over 3 seconds.
Increase the damage and explosion radius of Plague of Toads by 25% after each hop, up to a maximum of 100%.
Level 10
Summon a Gargantuan to guard an area, losing Health over 29 seconds. Deals 100 damage when summoned, attacks for 140 damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 240 damage and Slows by 30% for 2 seconds.
Channel a Ravenous Spirit that deals 230 damage per second. Cannot move while channeling. Lasts for 8 seconds.
Level 13
Hitting an enemy Hero with Plague of Toads grants 30 Armor for 3 seconds, stacking up to 6 seconds.
Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds and spawn a Corpse Spider to attack the Hero.
Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.
Level 16
Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds.
Zombie Wall lasts 1 second longer, and the center is filled with poison that deals a total of 319 damage over 4 seconds. This damage starts small and increases over the duration.
Activate to increase Nazeebo's Health and Spell Power by 7% for each nearby enemy, up to a maximum of 35%. Lasts 15 seconds.
Level 20
Gargantuan Stomp's area is increased by 25% and its Slow amount is increased to 50%.
Passive: Reduce Gargantuan's cooldown by 40 seconds and its Mana cost by 50%.
When Ravenous Spirit damages an enemy Hero, reduce their healing received by 50% for 1 second and increase Ravenous Spirit's damage by 5% for the rest of its duration.
Passive: Increases the range of Ravenous Spirit by 50%.
Quest: Reach 175 stacks of Voodoo Ritual.
Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 to 167 over 6 seconds.
Consume 5 stacks of Voodoo Ritual to become Unstoppable, gain 20% increased Movement Speed, and 50 Armor for 2 seconds.
