Abilities
Launch a rift that deals 170 (+4% per level) damage to enemies in its path. If an enemy Hero is hit, reduce its cooldown by 5 seconds and refund 50 Mana.
Quest: Hit 40 enemy Heroes with Arcane Rift without dying.
Reward: Permanently increase the damage dealt by 75 and cooldown reduction for hitting a Hero by 1 second.
- Mana
- 50
- Cooldown
- 7 s
- Cast time
- 0.125 + 0 s
- Scaling
- 4%
Protect an allied Hero from all damage for 1.5 seconds. Upon expiration, Force of Will heals the target for 20% of the damage it absorbed.
- Mana
- 60
- Cooldown
- 9 s
- Scaling
- 4%
Create a set of portals between Medivh and the target location, allowing allies to teleport between both. The portals last 6 seconds.
- Mana
- 65
- Cooldown
- 16 s
Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
- Mana
- 75
- Cooldown
- 40 s
- Cast time
- 0.15 + 0 s
After 0.5 seconds, unleash a wave of energy that places enemy Heroes in Time Stop for 3 seconds.
- Mana
- 75
- Cooldown
- 80 s
- Cast time
- 0.5 + 0 s
Instead of mounting, Medivh can transform into a raven, increasing Movement Speed by 20%. While transformed, Medivh can see and fly over all terrain and is immune to all effects.
Talents
Level 1
Increases Raven Form's Movement Speed bonus by 100%.
Raven Form increases Medivh's Mana and Health Regeneration by 200%.
Medivh can manually place both Portal locations and it no longer breaks Raven Form.
Activate Medivh's Trait to cancel an unlinked Portal.
Level 4
The first time an ally uses a Portal, they gain 40 Armor for 5 seconds, reducing their damage taken by 40%.
A Raven Familiar joins allies each time they use a Portal. The Raven will dive at the ally's next Basic Attack against a Hero within 5 seconds, dealing 114 (+4% per level) damage and Slowing them by 20% for 2.5 seconds.
Activate to greatly increase sight range for 5 seconds and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven Form.
Passive: Increase Medivh's sight range while in Raven Form by 25%.
Level 7
If Arcane Rift hits an enemy Hero, Medivh's next Basic Attack within 6 seconds deals 50% more damage and heals for 50% of the damage dealt.
When Force of Will expires, it deals 80 (+4% per level) damage to nearby enemies, plus 50% of the damage it prevented, up to 315 (+4% per level) additional damage.
Preventing at least 268 (+4% per level) damage with a single cast of Force of Will grants 35% Spell Power for 15 seconds. Stacks up to 2 times.
Level 10
Level 13
Level 16
When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage.
Basic Attacks reduce Medivh's Heroic Ability cooldown by 3%. Each enemy Hero hit by Arcane Rift reduces Medivh's Heroic Ability cooldown by 9%.
Decrease Portal cooldown by 25% and increase Portal duration by 50%.
Level 20
Poly Bomb now hits an area, instantly Polymorphing enemy Heroes, hitting the same area again 1 second later.
Poly Bomb's duration is reduced to 1 second, and the spread radius is increased by 25%.
Increase the duration of the Time Stop by 33% and gain the ability to redirect the wave once while it's active.
Minions and Catapults hit by Arcane Rift are instantly killed. Range is increased by 50%.
Activate to instantly restore 200 mana to all nearby allied Heroes and grant them 15% Spell Power for 10 seconds.
Stealth an allied Hero for 40 seconds, they are Unrevealable for the first 0.5 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Stores up to 2 charges.