Lt. Morales

To good marines, the only thing more important than the rifle in their hand is the medic at their back. As one of the first officers deployed during the United Earth Directorate's invasion, Lt. Rosa Morales is the best of the best.


Wiki

Statistics

Health
1560
+4% per level
Health Regen
3.25
+4% per level
Energy
100
Attack Damage
83
+4% per level
Attack Speed
1/s
Period 1s
Attack Range
5.5

Abilities

Healing BeamQXML

Cooldown 0.5s

Heal target allied Hero or Minion for 172 Health per second as long as they are in range. After not channeling Healing Beam for 2 seconds, regenerate 6 Energy per second.

Reactivate to switch targets, or self-cast to cancel channeling.

Cooldown
0.5 s
SafeguardWXML

Cooldown 11s

Grant target ally Hero 35 Armor for 3 seconds.

Cooldown
11 s
Displacement GrenadeEXML

Cooldown 12s

Fire a grenade that can be manually detonated, dealing 208 to nearby enemies and knocking them away.

Cooldown
12 s
Cast time
0.1875 + 0.0625 s
Scaling
4%
Stim DroneHeroicXML

Cooldown 70s

Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.

Cooldown
70 s
Cast time
0.5 + 0 s
Scaling
4%
Medivac DropshipHeroicXML

Cooldown 45s

Target a location for a Medivac transport. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac.

Cooldown
45 s
Cast time
1 + 0.25 s
Caduceus ReactorTraitXML

While channeling Healing Beam, Lt. Morales regenerates 2% of her maximum Health per second.

Redirect Healing BeamQXML

Cooldown 0.5s

Redirect Healing Beam to another Hero or Minion. Self-cast to cancel channeling.

Cooldown
0.5 s
Cancel Healing BeamTraitXML

Cooldown 0.5s

Stop channeling Healing Beam.

Cooldown
0.5 s
Detonate Displacement GrenadeEXML

Cooldown 0.0625s

Detonate Displacement Grenade, dealing 208 damage to nearby enemies and knocking them away.

Cooldown
0.0625 s

Talents

Build and share talent picks directly from this list.

  • Click or tap a talent to mark it as the recommended pick for that tier.
  • Right-click or long press a talent to mark it as optional.
  • Use Copy Build URL to share the current picks.
  • Use Copy Build Code to grab the in-game build string.

Level 1

Caduceus FeedbackXML

Increases Attack Range by 1.1 and Basic Attacks against Heroes generate 4 Energy.

Life SupportXML

During the first 2 seconds of Energy regeneration, Healing Beam regenerates 100% more Energy.

Passive: Increase your maximum Energy by 10.

Clear!XML

Quest: Each enemy Hero hit with Displacement Grenade restores 3 Energy.

Reward: After hitting 15 Heroes, reduce the cooldown of Displacement Grenade from 12 seconds to 9 seconds.

Reward: After hitting 30 Heroes, increase the detonation area of Displacement Grenade by 25%.

Level 4

Cellular ReactorXML

Consume 30 Energy to heal Lt. Morales for 30% of her maximum Health over 3 seconds. Caduceus Reactor is disabled while this is active.

Passive: Generate 2 Energy each time Safeguard reduces damage, up to a maximum of 10 Energy per use.

Trauma TriggerXML

Taking damage while below 40% Health grants 40 Armor for 3 seconds. This effect has a 30 second cooldown.

Passive: Increase the healing provided by Caduceus Reactor from 2% to 4% of Lt. Morales's maximum Health per second.

Blast ShieldXML

Enemy Heroes hit by Displacement Grenade are Slowed by 50% for 1 second after being knocked away and grant Lt. Morales a Shield equal to 6% of her maximum Health. This shield stacks up to 5 times.

Level 7

Physical TherapyXML

Safeguard removes all Slows from its target and its cooldown is reduced by 3 seconds.

Vanadium PlatingXML

While an ally affected by Safeguard is Stunned or Rooted, Safeguard grants an additional 20 Armor.

Passive: Increase the duration of Safeguard by 1 second.

Medi-DroneXML

Allies with Safeguard receive 75% of the healing done by Healing Beam on another ally.

Level 10

Stim DroneXML

Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.

Medivac DropshipsXML

Unlock the Medivac Dropship and Reinforcements abilities. These abilities share a cooldown.

Medivac Dropship
Target a location for a Medivac transport. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac.

Reinforcements
Call down a Medivac Dropship at your Hall of Storms for your allies. After 10 seconds, or when the Ability is activated again, the Medivac will travel to the original cast location to unload its passengers.

Level 13

EMP GrenadeXML

Displacement Grenade deals an additional 96 damage over 2 seconds, and up to 400 bonus damage to Heroes' Shields.

System ShockXML

Heroes hit by Displacement Grenade deal 30% less damage for 3 seconds.

Bedside MannerXML

Basic Attacks against enemy Heroes deal bonus damage equal to 1% of their maximum Health. Hitting an enemy Hero with Displacement Grenade increases the next instance of this damage against them to 6% for 6 seconds.

Level 16

Extended CareXML

Channeling Healing Beam on a Hero for at least 3 seconds causes them to be healed for 258 over 3 seconds when Healing Beam ends.

Passive: Increase the range of Healing Beam by 30%.

First ResponderXML

While above 60 Energy, Healing Beam's healing is increased by 20% and both Lt. Morales and her Healing Beam target gain 15% Movement Speed.

Shield SequencerXML

Safeguard gains a second charge and its range is increased by 60%.

Level 20

HyperactivityXML

Reduce the cooldown of Stim Drone from 70 seconds to 35 seconds, and increase the Movement Speed bonus from 25% to 50%.

Safe ZoneXML

After exiting the Medivac, allies are Protected from all damage for 3 seconds.

Passive: Reduce the cooldown of Medivac Dropship abilities by 15 seconds.

Hospice CareXML

Safeguard grants its target Unkillable for 1 second. If the target is under 50% maximum Health when the Unkillable effect ends, they are healed for 8% of their maximum Health.

Second OpinionXML

Hitting 2 or more Heroes with Displacement Grenade reduces its cooldown to 2 seconds.