Abilities
Step forward dealing 113 (+4% per level) damage and Slowing enemies by 50%, decaying over 2 seconds.
- Mana
- 40
- Cooldown
- 8 s
- Scaling
- 4%
After 1 second, Johanna pulls nearby enemies toward her, Stunning them for 0.25 seconds and dealing 55 (+4% per level) damage. Deals 200% increased damage to Minions and Mercenaries.
- Mana
- 50
- Cooldown
- 10 s
- Scaling
- 4%
Deal 59 (+4% per level) damage to enemies and Blind them for 1.5 seconds.
- Mana
- 55
- Cooldown
- 12 s
- Cast time
- 0.125 + 0 s
- Scaling
- 4%
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
- Mana
- 60
- Cooldown
- 50 s
- Cast time
- 0.5 + 0 s
- Scaling
- 4%
Deal 114 (+4% per level) damage and Stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 (+4% per level) damage and Stunning them for 0.75 seconds.
- Mana
- 90
- Cooldown
- 60 s
- Cast time
- 0.1 + 0 s
- Scaling
- 4%
Activate to grant Johanna a Shield that absorbs 810 (+4% per level) damage for 4 seconds. While this Shield is active, Johanna is Unstoppable.
- Cooldown
- 22 s
Talents
Level 1
Shield Glare gains 1 additional charge, and deals 70% more damage.
Basic Attacks grant 10 Physical Armor for 4 seconds, stacking up to 40.
Gambit: Gain 25% bonus maximum Health. Every death reduces this bonus by 5%.
Activate to heal 20% of Johanna's max Health over 5 seconds.
Quest: Every 10 Regeneration Globes gathered increases this heal amount by 5% of Johanna's max Health.
Level 4
Hitting 2 or more Heroes at the same time with Punish increases the Slow to 70% and the Slow amount does not decay.
Quest: Hit 4 or more Heroes at the same time with Punish.
Reward: Punish always Slows by 70%.
Mark enemies hit by Condemn for 10 seconds. Johanna's next Basic Attack against them removes the mark, lowering the cooldown of Condemn by 1 second, refunding 10 Mana, and killing Minions.
Increases Iron Skin's Shield by 40% and its cooldown is reduced by 2 seconds.
Level 7
Punish reduces healing received by 35% for 3 seconds. Basic Attacks against them refresh this duration.
Gain 10% Movement Speed, increased to 20% while Condemn is charging up.
Activate to instantly Mount for 4 seconds, unhindered by damage.
Passive: Increase the duration of Iron Skin by 2 second.
Level 10
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
Deal 114 (+4% per level) damage and Stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 (+4% per level) damage and Stunning them for 0.75 seconds.
Level 13
Increase Punish's damage by 50%. This bonus is increased to 150% whenever Punish hits 2 or more Heroes.
Deal 15 (+4% per level) damage per second to nearby enemies. Each Hero hit by Condemn increases this damage by 40% for 5 seconds.
Activate to create 2 hammers that spiral outward from Johanna, dealing 65 (+4% per level) damage to enemies hit. Damaging enemies with Basic Abilities reduce the cooldown of this Ability by 2.5 seconds.
Passive: Every 3rd Basic Attack against enemy Heroes releases a hammer.
Level 16
Condemn reduces enemy Heroes damage by 30% and Slows by 30% for 3 seconds.
Hitting enemy Heroes with Shield Glare reduce its cooldown by 1 second and heals for 5% of Johanna's maximum Health.
Basic Attacks grant 10% increased Attack Speed for 4 seconds, stacking up to 40%. They also reduce Johanna's Basic Ability cooldowns by 0.5 seconds.
Level 20
Falling Sword rains down holy bolts, dealing 50 (+4% per level) damage to enemies, healing allied Heroes for 68 (+4% per level), and reducing its cooldown by 1 second for each Hero hit.
Increase the number of enemies hit by Blessed Shield by 2. Its Stun duration is increased to 1.75 seconds and all targets hit are Stunned for the maximum duration.
Upon taking fatal damage, Johanna gains a Shield equal to her maximum Health for 4 seconds. This effect has a 120 second cooldown.
Activate to grant nearby allied Heroes a Shield equal to 25% of their maximum Health for 3 seconds.
Hitting Heroes with Shield Glare reduces the cooldown of this Ability by 8 seconds.