Imperius

Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to innumerous victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation.


Wiki

Statistics

Health
2375
+4% per level
Health Regen
4.95
+4% per level
Mana
500
Mana Regen
3
Attack Damage
126
+4% per level
Attack Speed
0.83/s
Period 1.2s
Attack Range
2

Abilities

Celestial ChargeQXML

Mana 40 Cooldown 10s

Lunge towards a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 80 additional damage when it fully finishes.

Mana
40
Cooldown
10 s
Cast time
0.125 + 0 s
Scaling
4%
Solarion's FireWXML

Mana 50 Cooldown 8s

Release a fiery wave that deals 110 damage. Enemies hit by the center take 50% bonus damage and are Slowed by 40% for 3 seconds.

Mana
50
Cooldown
8 s
Cast time
0.125 + 0 s
Scaling
4%
Molten ArmorEXML

Mana 75 Cooldown 12s

Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 50% of the damage dealt, increased to 100% against Heroes. Strikes 2 additional targets if no Heroes are in range, and restores 1 Mana for each strike on expiration.

Mana
75
Cooldown
12 s
Scaling
4%
Angelic ArmamentsHeroicXML

Mana 70 Cooldown 70s

Summon a ring of blazing swords that grants 850 Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.

Mana
70
Cooldown
70 s
Scaling
4%
Wrath of the AngirisHeroicXML

Mana 80 Cooldown 80s

After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.

After 2 seconds, slam the target into the ground, dealing 250 damage to them, increased by 20% for each Valorous Brand on the target when landing, and Stunning them for 1 second.

Mana
80
Cooldown
80 s
Cast time
0.75 + 0 s
Scaling
4%
Valorous BrandTraitXML

Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 20% bonus damage per mark and healing for 75 per mark.

Talents

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  • Click or tap a talent to mark it as the recommended pick for that tier.
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  • Use Copy Build Code to grab the in-game build string.

Level 1

Impaling LightXML

Celestial Charge deals 150% more damage to Heroes, reduced by 25% for each additional Hero hit. For each Valorous Brand on the target when Celestial Charge's Stun completes, reduce its cooldown by 1 second.

Passive: Reduce Celestial Charge's cooldown by 1.5 seconds, and its Mana cost from 40 to 30.

Consuming FlameXML

Increase the center damage of Solarion's Fire by an additional 125% and its Slow amount by 15%. The first enemy Hero hit with Solarion's Fire restores 30 Mana.

Burn the ImpureXML

Consuming a Valorous Brand mark deals bonus damage equal to 2.5% of the Hero's maximum Health.

Level 4

Sovereign ArmorXML

Molten Armor grants 20 Armor for 1.5 seconds. Hitting an enemy Hero with Molten Armor extends the duration of this Armor by 0.5 seconds.

Battle HungerXML

Increase the healing of Valorous Brand by 80%.

Press ForwardXML

Gain 10 Armor while being healed by a Regeneration Globe. Damaging an enemy Hero sets the duration of an active Regeneration Globe on Imperius to 8 seconds (unless it is already higher).

Level 7

Flash of AngerXML

Consuming a mark from Celestial Charge deals 150 damage to the target and nearby enemies and grants Imperius a 250 point Shield for 4 seconds.

Blaze of GloryXML

Solarion's Fire leaves a line of scorched earth along its center that explodes after 1.75 seconds for 212 damage, dealing bonus damage with Valorous Brand marks.

Holy FervorXML

Activate to reset Imperius's Basic Attack cooldown and cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.

Level 10

Angelic ArmamentsXML

Summon a ring of blazing swords that grants 850 Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.

Wrath of the AngirisXML

After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.

After 2 seconds, slam the target into the ground, dealing 250 damage to them, increased by 20% for each Valorous Brand on the target when landing, and Stunning them for 1 second.

Level 13

Pathetic MortalsXML

Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.

Divine RageXML

Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second.

Heat of BattleXML

Increase Molten Armor's healing against Heroes by 2% for every 1% Health Imperius is missing.

Level 16

Celestial SwiftnessXML

Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero Stunned with Celestial Charge.

Melting TouchXML

Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.

Valorous PursuitXML

Activate to teleport to an enemy that has been marked by Valorous Brand and gain 25 Armor for 3 seconds.

Level 20

Heavenly HostXML

Shields granted by Angelic Armaments no longer expire, and on initial activation, nearby allied Heroes gain a Shield that absorbs 600 damage.

If a Shield granted to an allied Hero lasts 3 seconds, it fires 1 sword at a nearby enemy, prioritizing closest Heroes, dealing 140 damage.

Unrelenting DescentXML

Descending from the Heavens restores 30% of Imperius' maximum Health and Mana. Consuming a Valorous Brand reduces the cooldown of Wrath of the Angiris by 10 seconds.

Molten WrathXML

Molten Armor's radius is increased by 25%, and it always strikes 2 additional targets, even if there are Heroes in range.

Brand of SolarionXML

Reduce the duration of Valorous Brand to 5 seconds, but it is no longer consumed when triggered.

ImperviousXML

Activate to become Unstoppable and gain 75 Spell Armor for 3 seconds. Hitting Heroes with the center of Solarion's Fire reduces this cooldown by 5 seconds.