Statistics
Abilities
Activate to charge an arrow that deals 291 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled.
- Mana
- 20
- Cooldown
- 4 s
- Scaling
- 4%
Fire an arrow that deals 88 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 88 damage each to the first enemy hit.
- Mana
- 50
- Cooldown
- 8 s
- Scaling
- 4%
Fire an arrow that grants vision in a large area for 5 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 165 damage to them and follows them as they move.
- Mana
- 50
- Cooldown
- 20 s
- Scaling
- 4%
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 75% increased damage.
- Mana
- 60
- Cooldown
- 60 s
- Cast time
- 1.5 + 0 s
- Scaling
- 4%
Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 damage to all nearby enemies and Stunning them for 0.5 seconds.
After traveling a medium distance, the damage is increased to 260 and the Stun duration to 1.25 seconds.
After traveling a long distance, the damage is increased to 390 and the Stun duration to 2 seconds.
- Mana
- 90
- Cooldown
- 70 s
- Cast time
- 0.125 + 0 s
- Scaling
- 4%
Jump over unpathable terrain or Structures, up to a maximum range.
- Cooldown
- 25 s
HanzoPOTG
Talents
Build and share talent picks directly from this list.
- Click or tap a talent to mark it as the recommended pick for that tier.
- Right-click or long press a talent to mark it as optional.
- Use Copy Build URL to share the current picks.
- Use Copy Build Code to grab the in-game build string.
Level 1
Quest: Hit every enemy Hero with Storm Bow.
Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%.
Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.
Quest: Hit a Hero with multiple arrows from the same Scatter Arrow cast 20 times. Each arrow hit after the second grants additional progress.
Reward: Upon hitting terrain for the first time, Scatter Arrow creates 2 additional arrows.
Quest: Every 2 Basic Attacks against the same Hero within 10 seconds grants 1 Redemption, stacking up to 12. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks.
Reward: At 12 Redemption, gain 50% Attack Speed.
Level 4
Upon hitting a Minion or Monster, Storm Bow deals 60% of its damage to enemies around its target.
Scatter Arrow deals 100% more damage to Minions, Mercenaries, and Monsters.
Basic Attacks instantly kill Minions and increase Hanzo's Basic Attack range by 2 for 3 seconds.
Level 7
Hitting a Hero with Storm Bow grants 5% Spell Power for 12 seconds, stacking up to 20%.
Reduce Scatter Arrow's Mana cost from 50 to 30. Basic Attacks against Heroes lower the cooldown of Scatter Arrow by 3 seconds.
Hitting a Hero with Storm Bow or Basic Attacks reduces their Armor by 3 for 3 seconds, up to a maximum reduction of 20 Armor.
Level 10
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 75% increased damage.
Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 damage to all nearby enemies and Stunning them for 0.5 seconds.
After traveling a medium distance, the damage is increased to 260 and the Stun duration to 1.25 seconds.
After traveling a long distance, the damage is increased to 390 and the Stun duration to 2 seconds.
Level 13
Hitting a Hero with Storm Bow grants 10% Movement Speed for 6 seconds, up to 30%.
Hitting Heroes with Storm Bow lowers Natural Agility's cooldown by 10 seconds. Additionally, Hero Takedowns reset Natural Agility's cooldown.
Reduce the cooldown of Summon Mount by 2 seconds. Upon mounting, gain 25% additional Movement Speed for 5 seconds. Using Natural Agility instantly mounts.
Level 16
Hitting Heroes with Storm Bow increases the damage of Hanzo's next Basic Attack within 5 seconds by 40%. Basic Attacks against Heroes increase the damage of Hanzo's next Storm Bow within 5 seconds by 40%.
Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.
Enemy Heroes hit by Scatter Arrow and Basic Attacks take a bonus 1.6% of their maximum Health as damage.
Level 20
Hitting a Hero with Storm Bow, Scatter Arrow, or Basic Attacks reduces the cooldown of Dragonstrike by 4 seconds.
While in flight or for up to 2 seconds after impacting a target, Dragon's Arrow can be reactivated to teleport to its location and jump backwards. If used after impact, Hanzo shoots arrows that deal 132 damage to each target hit by the impact.
Hanzo is Unstoppable during Play of the Game.
Increase Sonic Arrow's speed and center radius by 100%. Additionally, Heroes hit by Sonic Arrow's center are Stunned for 1 second.
Natural Agility gains a 2nd charge and its cooldown is reduced by 10 seconds.
