Abilities
Release a wave of flame, dealing 210 (+5% per level) damage to enemies.
- Mana
- 75
- Cooldown
- 1.5 s
- Cast time
- 0.125 + 0 s
- Scaling
- 4.5%
Drain the life from an enemy over 3 seconds, dealing 132 (+4% per level) damage per second and healing Gul'dan for 188 (+4% per level) Health per second.
- Cooldown
- 10 s
- Scaling
- 4%
Call forth three bursts of shadow energy, dealing 204 (+5% per level) damage over 6 seconds. Corruption can stack up to 3 times on an enemy.
- Mana
- 90
- Cooldown
- 14 s
- Cast time
- 0.125 + 0 s
- Scaling
- 4.5%
After 0.5 seconds, deal 120 (+4% per level) damage to enemy Heroes in an area and Fear them for 2 seconds. While Feared, Heroes are Silenced and are forced to run away from Horrify's center.
- Mana
- 90
- Cooldown
- 80 s
- Scaling
- 4%
After 1.5 seconds, summon a rain of meteors in an area for 7 seconds. Each meteor deals 165 (+4% per level) damage in a small area.
- Mana
- 80
- Cooldown
- 70 s
- Cast time
- 1.5 + 0 s
- Scaling
- 4%
Gul'dan does not regenerate Mana.
Activate to restore 25% of Gul'dan's Mana.
- Cooldown
- 0.5 s
- Scaling
- 4%
Talents
Level 1
Quest: Hit 30 enemy Heroes with Fel Flame without dying.
Reward: Permanently increase Fel Flame's area by 33%.
Increases the cast range of Drain Life by 25%, and Regen Globes heal for 50% more.
Quest: Gather 15 Regen Globes.
Reward: Basic Ability Mana costs are permanently reduced by 20.
Quest: Hit enemy Heroes with Corruption.
Reward: After hitting 40 heroes, Corruption gains new functionality. After the third strike, Corruption strikes 3 times in the opposite direction.
Mythic Reward: After 85 hits, Corruption heals for 100% of the damage dealt.
Level 4
Drain Life's cooldown recharges 100% faster while it is channeling. If an enemy dies while under the effect of Drain Life, the cooldown is instantly refreshed.
Increase the Mana restored by Life Tap to 40%.
Instantly kill an enemy Minion and heal for 365 (+4% per level) Health.
Stores up to 3 charges.
Level 7
Each enemy Hero hit with Fel Flame reduces the cooldown of Corruption by 1.75 seconds.
Drain Life deals 50% more damage and Slows the target's Movement Speed by 40%.
Increases Spell Power by 15% but reduces healing received from allies by 25%.
Level 10
After 0.5 seconds, deal 120 (+4% per level) damage to enemy Heroes in an area and Fear them for 2 seconds. While Feared, Heroes are Silenced and are forced to run away from Horrify's center.
After 1.5 seconds, summon a rain of meteors in an area for 7 seconds. Each meteor deals 165 (+4% per level) damage in a small area.
Level 13
Hitting an enemy Hero with Fel Flame grants 50 Spell Armor for 2.5 seconds, reducing Ability Damage taken by 50%.
Drain Life heals for 75% more Health when used on Heroes.
Gul'dan's maximum Health is permanently increased by 40% but his respawn time is increased by 10 seconds.
Activate to heal for 25% of Gul'dan's maximum Health.
Level 16
Fel Flame's damage is increased by 12% for 5 seconds when hitting an enemy Hero. This can stack up to 5 times.
Corruption deals an additional 70 (+4% per level) damage on impact. If the enemy is hit by all three strikes, the third strike deals 242 (+4% per level) damage.
Dealing 600 (+4% per level) damage to enemy Heroes causes the next cast of Life Tap to cost no Health and grant Gul'dan 25% Spell Power for 5 seconds.
Level 20
Increases the duration of Horrify by 1 second, and while Feared, enemies lose 20 Armor, causing them to take 20% increased damage.
Rain of Destruction Slows enemies Movement Speed by 90% for 0.5 seconds.
Summon a Demonic Circle at Gul'dan's location. Activate to teleport Gul'dan to the Demonic Circle.