Abilities
Create a turret that deals 36 (+4% per level) damage. Loses Health over 20 seconds.
Turrets prioritize the nearest enemy Hero when first created.
- Scaling
- 4%
After 0.65 seconds, deal 175 (+4% per level) damage to enemies in a line. Heal for 25% of the damage dealt, increased to 75% against enemy Heroes.
- Scaling
- 4%
Place a bomb that deals 142 (+4% per level) damage to enemies within the target area after 1.25 seconds. Enemies hit are also Stunned for 1 second.
- Cooldown
- 12 s
- Scaling
- 4%
Activate to become Unstoppable for 1.5 seconds.
Passive: Basic Attacks deal 100 (+4% per level) bonus damage over 5 seconds, stacking up to 3 times.
After a 1.5 second delay, pull enemies toward the center of an area, dealing 220 (+4% per level) damage and Stunning them for 0.5 seconds. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
- Cast time
- 0.15 + 0 s
- Scaling
- 4%
Regenerate 1 Scrap every 4 seconds. Destroyed Rock-It! Turrets drop 1 Scrap, which can be picked up.
Activate to destroy a target Rock-It! Turret.
Talents
Level 1
Increase the cast range of Xplodium Charge by 30% and its damage by 35%. Hitting an enemy Hero increases Movement Speed by 20% for 3 seconds.
Increase maximum Scrap by 2. Basic Attacks against enemy Heroes, Mercenaries, or Monsters accelerates Reduce, Reuse, Recycle Scrap regeneration by 1.5 seconds.
Casting Basic Abilities cause Gazlowe's next Basic Attack within 6 seconds to deal 60% more damage. Stores up to 2 charges.
Level 4
Casting Rock-It! Turret grants Gazlowe a Shield that absorbs up to 200 (+4% per level) damage for 2.5 seconds.
Heroes hit by Deth Lazor or Xplodium Charge take an additional 2% of their maximum Health in damage. Gazlowe is healed for 150% of the damage dealt.
Activate to gain 40 Armor for 3 seconds, reducing damage taken by 40%, and reduce damage dealt by all nearby enemy Heroes and Summons by 50% for 3 seconds
Level 7
Generate 3 Scrap for each Hero hit by Deth Lazor.
Deth Lazor can now store up to 2 charges. Each enemy Hero hit by Deth Lazor reduces its cooldown by 0.75 seconds.
Deth Lazor and Xplodium Charge Slow enemies hit by 35% for 3 seconds. Rock-It! Turret Basic Attacks against enemies Slowed in this way extend the Slow duration by 0.5 seconds.
Level 10
Activate to become Unstoppable for 1.5 seconds.
Passive: Basic Attacks deal 100 (+4% per level) bonus damage over 5 seconds, stacking up to 3 times.
After a 1.5 second delay, pull enemies toward the center of an area, dealing 220 (+4% per level) damage and Stunning them for 0.5 seconds. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
Level 13
Primary Rock-It! Turret attacks against Heroes increase Gazlowe's Attack Speed by 40% for 3 seconds.
Rock-It! Turrets attack up to 2 additional enemies for 60% damage and have 30% increased Basic Attack range.
Gazlowe gains 5% Spell Power for each active Rock-It! Turret, up to a maximum of 15%. Dealing Basic Attack damage heals Rock-It! Turrets by 8% of their max health.
Level 16
Firing Deth Lazor causes all of Gazlowe's Rock-It! Turrets to fire a Deth Lazor of their own that deals 125 (+4% per level) damage.
Reduce the cooldown of Xplodium Charge by 2 seconds. Casting Xplodium Charge creates 3 miniature Rock-It! Turrets that last for 3 seconds.
These Turrets do not drop Scrap or benefit from other Talents.
Basic Attacks grant Gazlowe 15% Movement Speed for 2 seconds.
Dealing Basic Attack damage to Heroes causes them to take an additional 2.5% of their maximum Health as damage.
Level 20
Basic Attacks increase Gazlowe's Armor by 10 for 10 seconds, up to a maximum of 30, and deal 50% bonus damage to Stunned or Slowed enemies.
Increase Grav-O-Bomb 3000's radius by 25% and its damage by 50%. Each enemy Hero pulled reduces its cooldown by 12 seconds.
Reduce the Scrap cost of Rock-It! Turrets by 1. Regain 2 Scrap for each Scrap pickup.
Xplodium Charge gains a 2nd charge with a 3 second cooldown between uses and launches 2 more bombs when it detonates.