Abilities
Throw out a Hammer that returns to Falstad, dealing 80 (+4% per level) damage and Slowing enemies hit by 25% for 2 seconds. Reactive to explode the Hammer, dealing 95 (+4% per level) damage to nearby enemies.
- Mana
- 60
- Cooldown
- 10 s
- Cast time
- 0.0625 + 0 s
- Scaling
- 4%
Deal 107 (+4% per level) damage to an enemy, and an additional 75 (+4% per level) damage every 0.9 seconds for 4 seconds while close to the target. Deals 100% increased damage to Minions and Mercenaries.
- Mana
- 60
- Cooldown
- 12 s
- Scaling
- 4%
Dashes forward and grants a 171 (+4% per level) point Shield for 3 seconds.
- Mana
- 70
- Cooldown
- 13 s
Push enemies away, and Slow them by 40%, decaying over 4 seconds.
- Mana
- 70
- Cooldown
- 60 s
- Cast time
- 0.25 + 0.25 s
After 1 second, deal 475 (+5% per level) damage to enemies within a long line. The cooldown is reduced by 30 seconds for every enemy Hero hit.
- Mana
- 80
- Cooldown
- 120 s
- Cast time
- 1 + 0 s
- Scaling
- 4.75%
Gain 15% increased Movement Speed after not taking damage for 5 seconds.
- Cooldown
- 5 s
Talents
Level 1
Quest: Hit enemy Heroes with Hammerang. Restore 6 Mana for each Hero hit. Upon dying, Lose 8 stacks.
Reward: After hitting 30 Heroes, Hammerang permanently deals 30% more damage.
Reward: After hitting 80 Heroes, Hammerang permanently deals an additional 50% damage.
Mythic Reward: After hitting 150 Heroes, Hammerang permanently deals an additional 70% damage.
Quest: Each Lightning Rod strike upon a Hero after the 3rd generates 1 stack. If a Hero dies under its effect, generate 2 stacks.
Reward: After 20 stacks, its damage is increased by 30%.
Reward: After 45 stacks, its cooldown is reduced by 2 seconds and its damage is increased by an additional 75%.
Mythic Reward: After 75 stacks, its number of strikes is increased by 2 and the final strike Stuns for 1.25 seconds.
Activate Frequent Flyer to gain 25% Attack Speed and Tailwind for 4 seconds.
Quest: Minion kills grant 1 stack. Hero Takedowns grant 5 stacks.
Reward: After 60 stacks, gain 20 Attack Damage.
Reward: After 150 stacks, gain 50 additional Attack Damage.
Mythic Reward: After 300 stacks, gain 125 additional Attack Damage.
Level 4
Lightning Rod strikes grant a Shield equal to 4% of Falstad's maximum Health, up to 28%, for 4 seconds.
Increases Barrel Roll's range by 40% and Shield amount by 70%, and its Shield now lasts indefinitely.
Basic Attacks heal for 20% of the damage dealt to the primary target.
Level 7
Increases Hammerang's range by 30% and Basic Attacks deal 75% bonus damage while Hammerang is in flight.
Hammerang's explosion deals 100% additional damage, and hitting enemy Heroes reduces their Spell Armor by 15 for 3 seconds.
Lightning Rod deals 25% more damage each subsequent strike.
Level 10
Level 13
Increases Lightning Rod range by 25%. Hero Takedowns reset Lightning Rod's cooldown.
While Tailwind is active, Falstad's Basic Abilities recharge 100% faster.
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health, increased to 2% while Tailwind is active.
Level 16
Increase Hammerang's Slow from 25% to 50%, and Hammerang's explosion also Slows.
Reduces the activation time for Tailwind from 5 to 3 seconds, and increases the Movement Speed bonus from 15% to 25%.
Barrel Roll increases Movement Speed by 60%, decaying over 3 seconds.
Level 20
Hinterland Blast has double the range and deals 25% more damage.
Mighty Gust creates a wind tunnel for 4 seconds. Enemies caught in the tunnel will periodically be pushed back.
Increases Attack Speed by 20% and Attack Range by 1.1.
Reduce the cooldown of Flight by 50 seconds, reduce the cast time before flying to 0.5 seconds, and increase the speed by 50%.