Abilities
Slide to a location dealing 105 (+4% per level) damage and Stunning enemies hit for 1.25 seconds.
- Mana
- 60
- Cooldown
- 12 s
- Scaling
- 4%
Deals 68 (+4% per level) damage to nearby enemies, knocking them back.
- Mana
- 55
- Cooldown
- 10 s
- Scaling
- 4%
Regenerate 66 (+4% per level) Health per second for 4 seconds.
- Mana
- 40
- Cooldown
- 9 s
After 0.75 seconds, channel to stun nearby enemies for 4 seconds.
- Mana
- 100
- Cooldown
- 120 s
- Cast time
- 0.75 + 0 s
Leap to target location, landing after 2.75 seconds, dealing 330 (+4% per level) damage to enemies in the area, and slowing them by 50% for 4 seconds.
- Mana
- 70
- Cooldown
- 75 s
- Cast time
- 1.25 + 0.25 s
- Scaling
- 4%
Using a Basic Ability grants 25 Armor for 2 seconds. Heroic Abilities grant 50 Armor.
Talents
Level 1
While Guitar Solo is active, E.T.C. heals for 60% of his damage dealt by Basic Attacks. Basic Attacks increase the duration of Guitar Solo by 0.5 seconds.
Quest: Gathering a Regeneration Globe permanently increases the healing per second of Guitar Solo by 5, to a maximum of 100
Reward: After gathering 20 Regeneration Globes, Guitar Solo also heals nearby allied Heroes for 50 (+4% per level) Health every second while it is active.
Using a Basic or Heroic ability also gives nearby allied Heroes a stack of Block, granting 75 Physical Armor against the next Hero Basic Attack for 8 seconds, reducing the damage taken by 75%. Maximum 2 stacks of Block.
Level 4
Allows Powerslide to travel over walls and terrain. If no enemies are hit, reduce the cooldown by 6 seconds and refund the Mana cost.
Increases Face Melt range and knockback by 50%.
Using a Basic or Heroic ability also gives nearby allied Heroes 20% Movement Speed for 2.5 seconds.
Level 7
Hitting an enemy with Powerslide causes the next Face Melt against them within 2 seconds to deal 300% more damage.
E.T.C.'s Basic Attacks deal 12% more damage, increased to 36% while Guitar Solo is active.
Using a Basic or Heroic Ability releases two pulses of 18 (+4% per level) damage. This deals 200% bonus damage to Minions, Mercenaries, and Monsters. The first occurs instantly, the second occurs 2 seconds later.
Level 10
Level 13
Hitting at least 2 targets with Face Melt reduces its cooldown by 6 seconds.
Face Melt leaves an Amp behind, which will knock enemies away again 2 seconds later.
Passive: Each enemy Hero hit by Face Melt or the Amp reduces your Heroic Ability cooldown by 4%.
Face Melt Slows enemies by 50%, decaying over 2 seconds.
Level 16
After using Powerslide, gain 35 Armor for 4 seconds, reducing all damage taken by 35%.
E.T.C.'s Basic Attacks reduce the cooldown of Guitar Solo by 0.75 seconds.
Activate to reduce the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.
Passive: Heroes and Summons that attack your Hero have their Attack Speed Slowed by 20% for 2.5 seconds.
Level 20
Channeling Mosh Pit refreshes Powerslide's cooldown, and it can be cast to increase Mosh Pit's duration by 2 seconds.
Stage Dive's impact area is 50% bigger, and its Slow is increased by 30%.
Upon dying, a ghost uses Mosh Pit at E.T.C's location.
Activate to grant nearby allied Heroes a Shield that absorbs damage equal to 30% of their maximum Health for 5 seconds, increased by 2% for each other allied Hero in the area.
Activate to teleport to a nearby location and deal 48 (+4% per level) damage to nearby enemy Heroes. The cooldown is reduced by 10 second for every enemy Hero hit, up to 50 seconds.