Abilities
Dehaka lashes out his tongue, dealing 160 (+4% per level) damage to the first enemy hit, Stunning and dragging them with him for 1.75 seconds.
If Dehaka is Stunned or Silenced while using Drag, the effect ends.
- Mana
- 75
- Cooldown
- 15 s
- Cast time
- 0.1875 + 0 s
- Scaling
- 4%
Deal 48 (+4% per level) damage every 0.5 seconds to nearby enemies for 3.5 seconds. While active, you are able to move through units. Can be cast during Drag and Burrow.
- Mana
- 50
- Cooldown
- 10 s
- Scaling
- 4%
Burrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds. While Burrowed, Dehaka can move at 50% movement speed.
- Mana
- 65
- Cooldown
- 0.5 s
- Scaling
- 4%
Launch biomass that hits the first enemy Hero dealing 200 (+4% per level) damage, revealing, Silencing, and Slowing them 30% for 3 seconds. Additionally, their vision radius is greatly reduced for 6 seconds.
- Mana
- 70
- Cooldown
- 60 s
- Cast time
- 0.375 + 0.1875 s
- Scaling
- 4%
After 4 seconds, heal for 100% of the damage Dehaka took over this period.
- Mana
- 70
- Cooldown
- 60 s
Heal Dehaka for 29 (+4% per level) Health per stored Essence over 5 seconds. Can be cast during Drag and Burrow.
Passive: Gain 10 Essence from Takedowns and 2 Essence from nearby Minions dying. Maximum of 50 Essence.
- Cooldown
- 1 s
Talents
Level 1
Dark Swarm's duration is increased by 0.5 seconds and grants 50 Spell Armor while active.
Regeneration Globes grant 10 Essence.
Repeatable Quest: Every 50 Essence collected permanently increases Health Regeneration by 4, up to 40, and maximum Essence by 1, up to 10.
Brushstalker's Movement Speed bonus now lasts for 4 seconds after leaving a bush.
Repeatable Quest: Every 50 Essence collected permanently increases the Movement Speed bonus of Brushstalker by 2%, up to 20%.
Level 4
Emerging from Burrow grants Dehaka Stealth for 3 seconds and knocks nearby enemies back, dealing 125 (+4% per level) damage and Slowing them by 30% for 3 seconds.
Passive: Reduce the cooldown of Burrow by 2 seconds.
Increases Essence collected from Minions by 50%. Dark Swarm deals 40% more damage to Mercenaries.
Increases Essence gained from Takedowns by 100%, and gain 1 Essence for each enemy Hero hit by Dark Swarm, up to 3 at once.
Level 7
Increase Drag's duration by 0.5 seconds.
Gambit: Basic Attacks reduce Drag's cooldown by 1.5 seconds. Every death reduces this cooldown reduction by 0.25 seconds, up to 3 times.
Drag Slows the target by 40% and reduces their healing received by 50% while active and for 2 seconds after ending. Dehaka's Basic Attacks increase the duration of the healing reduction to 2 seconds.
Every time Dark Swarm damages an enemy Hero, reduce its cooldown by 0.4 seconds.
Level 10
Launch biomass that hits the first enemy Hero dealing 200 (+4% per level) damage, revealing, Silencing, and Slowing them 30% for 3 seconds. Additionally, their vision radius is greatly reduced for 6 seconds.
After 4 seconds, heal for 100% of the damage Dehaka took over this period.
Level 13
Dark Swarm Slows enemy Heroes by 15% for 0.75 seconds and deals 50% more damage while Brushstalker's Movement Speed bonus is active.
Dark Swarm causes enemies hit to lose 10 Armor for 0.75 seconds, causing them to take 10% extra damage.
Gain 1.25% increased Attack Damage per Essence stored.
Level 16
Level 20
Isolation hits all Heroes near the first target, but it deals 60% less damage to all targets.
Increases Adaptation healing to 200% of the damage received and reduces the cooldown by 40 seconds.
Dehaka's Basic Attacks slow the target by 20% for 1 second. If the target is a Hero, Dehaka gains 5 Essence.
Reduces Brushstalker's cooldown by 120 seconds and the cast time by 0.5 seconds.