Statistics
Abilities
After 0.5 seconds, fire a missile that deals 305 damage to the first enemy hit. Deals 50% damage to Structures.
Casting Sand Blast leaves an Echo behind that mimics Chromie's Sand Blast and Basic Attack, dealing 40% damage. Maximum of 1 Echo active at a time.
- Mana
- 20
- Cooldown
- 3 s
- Cast time
- 0.5 + 0 s
- Scaling
- 4%
Vector Targeting
Launch 3 blasts into the air that land every 0.75 seconds towards the targeted direction, dealing 215 damage each.
- Mana
- 65
- Cooldown
- 14 s
- Cast time
- 0.125 + 0 s
- Scaling
- 4%
Place a Time Trap that arms and Stealths after 2 seconds. Chromie's Trait can be activated to detonate the trap, placing all nearby allied or enemy Heroes in Time Stop for 2 seconds. Maximum of 1 trap active at a time.
- Mana
- 20
- Cast time
- 0.1875 + 0 s
Choose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them.
Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.
- Mana
- 60
- Cooldown
- 50 s
- Cast time
- 0.1875 + 0 s
Summon a sand vortex that Slows enemies by 10% every 0.25 seconds, up to 70%.
- Cooldown
- 0.125 s
Chromie has traveled to the future, and as such, will learn her Talents 2 levels earlier than her teammates!
Detonate Time Trap
Detonates active Time Traps.
Slowing Sands
Time Trap
Detonates active Time Traps, placing all nearby allied or enemy Heroes in Time Stop for 2 seconds.
Talents
Build and share talent picks directly from this list.
- Click or tap a talent to mark it as the recommended pick for that tier.
- Right-click or long press a talent to mark it as optional.
- Use Copy Build URL to share the current picks.
- Use Copy Build Code to grab the in-game build string.
Level 1
Quest: Hit 40 Heroes with Sand Blast from Chromie or her Echoes.
Reward: Increase the maximum number of active Echoes to 2, and increase Echo damage to 45%.
Quest: Every time Dragon's Breath hits a Hero increase its damage by 1%, up to 20%.
Reward: After hitting 20 Heroes, reduce the cooldown of Dragon's Breath by 4 seconds and its Mana cost from 65 to 40.
Gain 15% Spell Power and reduce the arming time of Time Traps by 0.75 seconds. Activate to reveal the targeted area for 4 seconds. Enemies seen are revealed for 4 seconds.
Level 4
After its Time Stop ends, enemies affected by Time Trap are Slowed by 30% for 3 seconds and allies gain 30% Movement Speed for 3 seconds.
After its Time Stop ends, enemies affected by Time Trap lose 15 Armor for 3 seconds and allies gain 30 Armor for 3 seconds.
Increase the charges and maximum active Time Traps to 3, and reduce its cooldown by 8 seconds.
Level 7
Hitting a Hero with Sand Blast from Chromie or her Echoes grants 50% additional Basic Attack damage for 5 seconds.
Dragon's Breath deals 30% bonus damage to enemies hit by its center. Enemy Heroes hit by its center are Slowed by 40% for 0.75 seconds.
Damaging a Stunned, Rooted, or Slowed enemy Hero grants 20% additional damage for 3 seconds.
Level 10
Summon a sand vortex that Slows enemies by 10% every 0.25 seconds, up to 70%.
Choose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them.
Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.
Level 13
After casting Sand Blast, Chromie gains 20% Movement Speed and 200% increased Health Regeneration for 3 seconds.
Activate to teleport to an area near an Echo, swapping it with Chromie's previous location.
Activate to place Chromie in Stasis and gain Invulnerability for up to 5 seconds. Can be reactivated to end the effect early.
Level 16
Hitting an enemy Hero with Chromie's primary Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by the primary Sand Blast.
If Chromie's primary Sand Blast travels at least 50% of its base distance and hits a Hero, its cooldown is reduced to 0.5 seconds and it refunds 10 Mana.
Activate to increase Spell Power by 30% for 8 seconds. Hitting an enemy Hero with Sand Blast reduces this cooldown by 3 seconds.
Level 20
Every 0.25 seconds, enemy Heroes Slowed by Slowing Sands have their Spell Armor reduced by 10 up to 50.
Passive: Increase Slowing Sands cast range by 50%, and Slowing Sands persists for 5 seconds after it is cancelled.
Temporal Loop teleports the target a second time after the first, and Basic Abilities continue recharging for an additional 3 seconds. Increase the cooldown recharge rate from 500% to 700%.
Sand Blasts cast from Chromie and her Echoes now pierce all enemies hit.
Activate to cause Chromie and all allied Heroes to gain 20% Movement Speed and their Basic Abilities recharge 35% faster for 8 seconds.
Hitting an enemy Hero with Sand Blast from Chromie or her Echoes reduces the cooldown of Blessing of the Bronze by 1 second.
