Statistics
Abilities
Deal 50 damage and soak enemies in Brew for 3 seconds, Slowing them by 10%. After 1.25 seconds, the Slow is increased to 40%.
After being used, this Ability becomes Breath of Fire.
Breath of Fire
Deal damage and Ignite Brew-soaked enemies.
- Mana
- 40
- Cooldown
- 1 s
- Scaling
- 4%
Damage taken over the next 3 seconds is prevented. Once this effect ends, Chen receives 75% of the damage taken over 5 seconds. This damage cannot be modified.
- Cooldown
- 18 s
After 1 second, Chen splits into three elemental spirits for 12 seconds, each with 70% of Chen's maximum Health and a unique Ability. The last spirit Ability that is cast is empowered. If all three spirits are killed, Chen will die as well.
Storm can grant the spirits a Shield.
Earth can leap to an area and Slow enemies.
Fire can grant the spirits Attack Speed, damage.
- Cooldown
- 120 s
- Cast time
- 1 + 0 s
- Scaling
- 4%
Roll around inside an Unstoppable barrel with 70% increased Movement Speed and 25 Armor, dealing 59 damage to enemies in the way and knocking them back. Lasts for 5 seconds.
- Cooldown
- 60 s
- Scaling
- 4%
Chen drinks from his keg, gaining 50 Brew and 190 temporary Shields per second, up to a maximum of 570 while drinking. Shields persist for 4 seconds after he stops drinking.
- Cooldown
- 7 s
Storm, Earth, Fire
The spirits gain a Shield for 400 over 3 seconds.
If this is the final Ability cast, the shield amount is increased to 750 with no limited duration, and the duration of Storm, Earth, Fire is increased by 5 seconds.
Fire and Earth leap to the target location, dealing 32 damage and Slowing enemies in a large area by 70% for 1.5 seconds.
If this is the final Ability cast, increase the damage dealt by 300% and instead of Slowing, the leap Roots enemy Heroes hit for 1.75 seconds.
Increase the Attack Speed and Basic Attack damage of the spirits by 50% for 5 seconds.
If this is the final Ability cast, the Attack Speed and damage bonus is increased to 75% and the spirits gain 50% Movement Speed for its duration.
Keg Smash
Breathe a cone of flames, dealing 40 damage. Enemies that are soaked in Brew are Ignited, dealing 342 additional damage over 6 seconds and adding 1.5 seconds to the duration of the Slow from Keg Smash.
After being used or after 6 seconds, this ability becomes Keg Smash.
Keg Smash
Damage and Slow enemies.
- Cooldown
- 0.25 s
- Cast time
- 0.1 + 0.25 s
- Scaling
- 4%
Chen Storm (Alternate Form)
Chen Earth (Alternate Form)
Chen Fire (Alternate Form)
Talents
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Level 1
Reward: Damage enemy Heroes with Breath of Fire to permanently increase periodic damage by 0.25. Kills grant 2.
Reward: After gaining 25 damage, increase the range of Keg Smash.
Mythic Reward: Upon gaining 80 damage, Breath of Fire reduces enemy Armor by 20 and its duration is increased by 0.75 seconds each time Chen attacks the Hero.
Increase the healing duration of Regeneration Globes by 150%.
Quest: Gather 15 Regeneration Globes.
Reward: Reduce Fortifying Brew's cooldown by 2 seconds, and 50% of its Shield persists indefinitely after drinking.
Chen heals for 3.5% of his maximum Health when his Basic Abilities hit an enemy Hero.
Level 4
Flying Kick no longer costs Brew. Additionally, its damage is increased by 125% while Chen has Shields from Fortifying Brew.
Basic Attacks against Brew-soaked enemy Heroes deal 50% more damage and heal Chen for 60% of the damage done.
Igniting an enemy Hero reduces their Spell Power by 60% for 4 seconds.
Level 7
Increase the duration of Stagger's damage prevention by 2 seconds, and reduce the amount of damage taken over time to 50% of damage taken.
While at or below 50 Brew, gain 20% Movement Speed. While at or above 50 Brew, regenerate an additional 18 Health per second.
Activate to gain 20% Movement Speed and Evade enemy Basic Attacks for 2 seconds. Chen's Basic Attacks reduce this cooldown by 2 seconds.
Level 10
Roll around inside an Unstoppable barrel with 70% increased Movement Speed and 25 Armor, dealing 59 damage to enemies in the way and knocking them back. Lasts for 5 seconds.
After 1 second, Chen splits into three elemental spirits for 12 seconds, each with 70% of Chen's maximum Health and a unique Ability. The last spirit Ability that is cast is empowered. If all three spirits are killed, Chen will die as well.
Storm can grant the spirits a Shield.
Earth can leap to an area and Slow enemies.
Fire can grant the spirits Attack Speed, damage.
Level 13
Flying Kick Slows the target enemy by 40% for 1.5 seconds, or by 80% if Chen has Shields from Fortifying Brew.
Increase the Slows from Keg Smash by 30% and its duration by 0.5 seconds.
After Igniting an enemy, become bathed in a fiery aura, dealing 60 damage every second to nearby enemies for 6 seconds.
Level 16
Increase Flying Kick's range by 15% and reduce its cooldown by 0.5 seconds each time an enemy Hero takes damage from being Ignited.
Basic Attacks against Stunned, Rooted, or Slowed enemy Heroes reduce the cooldown of Stagger by 2 seconds and grant Chen 30 Armor for 3 seconds.
Every 3rd Basic Attack against the same target deals 75% bonus damage. While Chen has Shields from Fortifying Brew and for 2 seconds after, he gains 35% Attack Speed.
Level 20
Increase Wandering Keg's Movement Speed bonus from 70% to 125%, and its Armor bonus to 75 for its duration and 5 seconds afterwards.
Increase the spirits' Health to 100% of Chen's maximum Health and all of their Abilities are empowered.
Casting Fortifying Brew grants Chen Unstoppable for 1.5 seconds.
If Chen Channels Fortifying Brew for its full duration, then he gains 20% bonus Health and 20% bonus damage for 25 seconds.
