Abilities
Dash forward and deal 63 (+4% per level) damage to enemies, then return and deal 171 (+4% per level) damage. Every enemy hit reduces the cooldown on Shield Overload by 1 second, and Heroes by 2 seconds.
- Mana
- 50
- Cooldown
- 10 s
- Scaling
- 4%
Artanis's next Basic Attack immediately causes him to charge a short distance and strike the enemy 2 times.
- Mana
- 20
- Cooldown
- 4 s
Fire a Phase Prism that deals 66 (+4% per level) damage to the first Hero hit and swaps Artanis's position with theirs. Hitting a Hero also grants Artanis Unstoppable for 1.5 seconds. Can be used during Blade Dash.
- Mana
- 50
- Cooldown
- 12 s
- Cast time
- 0.0625 + 0.1875 s
- Scaling
- 4%
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.
- Mana
- 65
- Cooldown
- 70 s
- Scaling
- 4%
Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.
- Mana
- 40
- Cooldown
- 50 s
- Scaling
- 4%
After taking damage while below 75% Health, Artanis gains a 365 (+4% per level) Shield for 5 seconds. Basic Attacks lower the cooldown of Shield Overload by 4 seconds.
- Cooldown
- 24 s
- Scaling
- 4%
Talents
Level 1
Damaging enemy Heroes with Twin Blades or Blade Dash grants Artanis 50 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 50%.
Stores up to 2 charges.
Twin Blades attacks deal 150% bonus damage to non-Heroes.
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%. Takedowns grant 1% bonus damage.
Level 4
Hitting an enemy Hero with Phase Prism grants 30 Armor for 5 seconds.
Shield Overload's cooldown recharges 125% faster while its Shield is active.
Passive: Reduce Shield Overload's cooldown by 4 seconds.
Increases Shield Overload's Shields by 80% while below 25% Health.
Level 7
Increases the damage of the first dash of Blade Dash by 175%.
Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. While under 25% Health, this damage bonus is increased to 60%.
Level 10
Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range.
Level 13
Reduce the Mana cost of Blade Dash from 50 to 25. Each time that Shield Overload activates, reduce the cooldown of Blade Dash by 6 seconds.
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Reduce the Mana cost of Phase Prism from 50 to 25. Hitting an enemy Hero with Basic Attacks or Blade Dash reduces the cooldown of Phase Prism by 2 seconds.
Shield Overload grants 50 Spell Armor while active and for 2 seconds after it expires.
Level 16
Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds.
Increase Attack Speed by 20%. Basic Attacks Slow by 20% for 1.25 seconds.
Level 20
Suppression Pulse gains an additional charge. There is a 10 second cooldown between uses.
Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero.
Increase Twin Blades' charge distance by 75%.
While Shield Overload is active, deal 70 (+4% per level) damage per second to nearby enemies.