Statistics
Abilities
Gain a Shield that grants 40 Spell Armor and absorbs 340 damage over 3 seconds.
- Scaling
- 4%
Burrow to the target location, dealing 91 damage and briefly stunning enemies in a small area upon surfacing, slowing them by 25% for 2.5 seconds.
Burrow Charge can be reactivated to surface early.
- Mana
- 65
- Cooldown
- 14 s
- Cast time
- 0.0625 + 0 s
- Scaling
- 4%
Deal 68 damage per second to nearby enemies. Each enemy damaged restores 24 Health. Lasts 6 seconds.
- Mana
- 75
- Cooldown
- 100 s
- Scaling
- 4%
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
- Mana
- 70
- Cooldown
- 70 s
- Cast time
- 0.2 + 0 s
- Scaling
- 4%
Using an Ability spawns a Beetle which loses Health over 10 seconds, attacking nearby enemies for 20 damage.
- Cooldown
- 8 s
Burrow Charge
Talents
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Level 1
Increase Harden Carapace's Spell Armor by 25.
Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off.
Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30.
Reward: After gathering 25 Regeneration Globes, you also gain 500 Health.
Level 4
Create a bed of spikes along Impale's path that Slows enemies by 25% and deals 21 damage per second. Spikes persist for 3.5 seconds.
Harden Carapace grants 30% increased Movement Speed for 3 seconds.
Increases Burrow Charge range by 20% and damage by 100%.
Level 7
While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 1 second, up to 3 seconds.
Burrow Charge also grants a 400 point Shield for 5 seconds.
Beetles gain 30% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby.
Level 10
Level 13
Casting Harden Carapace will also deal 90 damage to nearby enemies. Deals double damage against Heroes.
Deal 21 damage per second to nearby enemies. Beetles deal 6 damage per second to nearby enemies.
Attacking a Hero that is Slowed, Rooted, or Stunned increases Anub'arak's Basic Attack damage by 80% for 4 seconds.
Level 16
Increases Burrow Charge impact area by 60% and lowers the cooldown by 1 second for each Hero hit.
Enemy Heroes hit by Burrow Charge or Impale have their Spell Power reduced by 50% for 4 seconds.
Passive: Beetles gain 30% increased health.
Every 4th Basic Attack spawns a Beetle.
Level 20
Gain a permanent Vampire Locust that attacks a nearby enemy every 3 seconds. The Vampire Locust deals 165 damage and returns to heal Anub'arak for 80 health.
Staying near the Cocoon allows Anub'arak to extend the duration by up to 6 seconds per Cocoon. Upon exiting the Cocoon, enemies take 60 damage over 4 seconds. This damage is increased by 100% for each second that they were inside.
Gain 10% bonus maximum Health and 20 Spell Armor.
Activate to gain 75 Armor for 4 seconds.
Activate to reset the cooldowns of your Basic Abilities.
