include "TriggerLibs/HeroesLib"



//--------------------------------------------------------------------------------------------------

// Library: Deckard

//--------------------------------------------------------------------------------------------------

// Variable Declarations

int libHDEC_gv_heroDeckardTriggerRegistrationVariable;

unitgroup[libCore_gv_bALMaxPlayers + 1] libHDEC_gv_heroDeckardScrollOfSealingUnitGroup;



// Function Declarations

void libHDEC_gf_HeroDeckardIncrementHeroCountFunction ();

void libHDEC_gf_HeroDeckardDecrementHeroCountFunction ();



// Trigger Declarations

trigger libHDEC_gt_DeckardHealingPotionCreatedAddUnitToVisibilityUnitGroup;

trigger libHDEC_gt_HeroDeckardAncientBlessingsAoEProcHandler;



// Library Initialization

void libHDEC_InitVariables ();