include "TriggerLibs/HeroesLib"
//--------------------------------------------------------------------------------------------------
// Library: Deckard
//--------------------------------------------------------------------------------------------------
// Variable Declarations
int libHDEC_gv_heroDeckardTriggerRegistrationVariable;
unitgroup[libCore_gv_bALMaxPlayers + 1] libHDEC_gv_heroDeckardScrollOfSealingUnitGroup;
// Function Declarations
void libHDEC_gf_HeroDeckardIncrementHeroCountFunction ();
void libHDEC_gf_HeroDeckardDecrementHeroCountFunction ();
// Trigger Declarations
trigger libHDEC_gt_DeckardHealingPotionCreatedAddUnitToVisibilityUnitGroup;
trigger libHDEC_gt_HeroDeckardAncientBlessingsAoEProcHandler;
// Library Initialization
void libHDEC_InitVariables ();