include "TriggerLibs/HeroesLib"
//--------------------------------------------------------------------------------------------------
// Library: Chromie
//--------------------------------------------------------------------------------------------------
// Variable Declarations
int libHCHR_gv_heroChromieTriggerRegistrationVariable;
fixed libHCHR_gv_heroChromieBlessingoftheBronzeCDR;
unitgroup[libCore_gv_bALMaxPlayers + 1] libHCHR_gv_timeTrapUnitGroup;
// Function Declarations
void libHCHR_gf_HeroChromieIncrementHeroCountFunction ();
void libHCHR_gf_HeroChromieDecrementHeroCountFunction ();
// Trigger Declarations
trigger libHCHR_gt_HeroChromieTimeOutOverlayOn;
trigger libHCHR_gt_HeroChromieTimeOutOverlayOff;
trigger libHCHR_gt_HeroChromieBlessingoftheBronzeCDR;
trigger libHCHR_gt_HeroChromieSandEchoBasicAttackAnimationBegins;
trigger libHCHR_gt_HeroChromieTemporalLoopCameraSnap;
trigger libHCHR_gt_HeroChromieTemporalLoopTeleportDetection;
trigger libHCHR_gt_HeroChromieTimeTrapOverlayOn;
trigger libHCHR_gt_HeroChromieTimeTrapOverlayOff;
// Library Initialization
void libHCHR_InitVariables ();