include "TriggerLibs/HeroesLib"



//--------------------------------------------------------------------------------------------------

// Library: Chromie

//--------------------------------------------------------------------------------------------------

// Variable Declarations

int libHCHR_gv_heroChromieTriggerRegistrationVariable;

fixed libHCHR_gv_heroChromieBlessingoftheBronzeCDR;

unitgroup[libCore_gv_bALMaxPlayers + 1] libHCHR_gv_timeTrapUnitGroup;



// Function Declarations

void libHCHR_gf_HeroChromieIncrementHeroCountFunction ();

void libHCHR_gf_HeroChromieDecrementHeroCountFunction ();



// Trigger Declarations

trigger libHCHR_gt_HeroChromieTimeOutOverlayOn;

trigger libHCHR_gt_HeroChromieTimeOutOverlayOff;

trigger libHCHR_gt_HeroChromieBlessingoftheBronzeCDR;

trigger libHCHR_gt_HeroChromieSandEchoBasicAttackAnimationBegins;

trigger libHCHR_gt_HeroChromieTemporalLoopCameraSnap;

trigger libHCHR_gt_HeroChromieTemporalLoopTeleportDetection;

trigger libHCHR_gt_HeroChromieTimeTrapOverlayOn;

trigger libHCHR_gt_HeroChromieTimeTrapOverlayOff;



// Library Initialization

void libHCHR_InitVariables ();