include "TriggerLibs/HeroesLib"
//--------------------------------------------------------------------------------------------------
// Library: Volskaya Vehicle Library
//--------------------------------------------------------------------------------------------------
// Variable Declarations
fixed libVolV_gv_vehicleStartingDuration;
fixed libVolV_gv_vehicleDurationIncrementAmount;
bool[libCore_gv_bALMaxPlayers + 1] libVolV_gv_debug_ShowOverlay;
// Function Declarations
fixed libVolV_gf_OWVol_VehicleDuration ();
void libVolV_gf_VolskayaVehicleMoveGunnerToVehicleTriggers (unit lp_gunnerUnit);
// Trigger Declarations
trigger libVolV_gt_SignalMercCaptureSlabDoodadActive;
trigger libVolV_gt_SignalMercCaptureSlabDoodadCapped;
trigger libVolV_gt_VolskayaVehiclePilotCreatedCreateandLinkGunner;
trigger libVolV_gt_CFHSpecialUnitsAggroCheck;
trigger libVolV_gt_VehiclesGunnerStasisForwarding;
trigger libVolV_gt_VehicleEntered;
trigger libVolV_gt_VehicleSwapped;
trigger libVolV_gt_VehicleAbandoned;
trigger libVolV_gt_VehicleDestroyed;
trigger libVolV_gt_VehiclesShowCriticalDamageOverlay;
trigger libVolV_gt_DEBUGkeeprobotforever;
trigger libVolV_gt_ShowGunner;
trigger libVolV_gt_createrobotandcontrolit;
trigger libVolV_gt_UseMechOverlay;
trigger libVolV_gt_ShowMechOverlay;
trigger libVolV_gt_HideMechOverlay;
trigger libVolV_gt_ShowDamagedMechOverlay;
// Library Initialization
void libVolV_InitVariables ();