<?xml version="1.0" encoding="us-ascii"?>
<Catalog>
<CMoverMissile id="MercPunisherLanerLeapMissile">
<Flags index="RestoreHeight" value="1" />
<MotionPhases>
<Driver value="Ballistic" />
<Acceleration value="1000" />
<Gravity value="1" />
<Outro value="0,0.1,1,0.4" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
<FlightTime value="0.35,-1" />
</MotionPhases>
<MotionPhases>
<Driver value="Guidance" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="MAX" />
</MotionPhases>
<RotationIgnoredByUnit value="1" />
</CMoverMissile>
<CMoverMissile id="ShrineAuraMinionWeaponMissile">
<MotionPhases>
<Driver value="Guidance" />
<Speed value="40" />
<MinSpeed value="40" />
<MaxSpeed value="40" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
</MotionPhases>
</CMoverMissile>
<CMoverMissile id="DiabloMortarMissile">
<Flags index="RestoreHeight" value="1" />
<MotionPhases>
<Driver value="AdaptableParabola" />
<Acceleration value="8" />
<MinSpeed value="12" />
<MaxSpeed value="12" />
<Clearance value="0" />
<ActorTracking value="Actual" />
<Outro value="-0.5,-0.2" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<AdaptableParabolaIsUpright value="1" />
<AdaptableParabolaClearance value="7" />
<AdaptableParabolaDistances index="Launch" value="1" />
<AdaptableParabolaDistances index="PreApex" value="0.5" />
<AdaptableParabolaDistances index="PostApex" value="0.5" />
<AdaptableParabolaDistances index="Land" value="1" />
<AdaptableParabolaAccels index="Launch" value="0" />
<AdaptableParabolaAccels index="Ascent" value="0" />
<AdaptableParabolaAccels index="Apex" value="0" />
<AdaptableParabolaAccels index="Descent" value="0" />
<AdaptableParabolaAccels index="Land" value="0" />
</MotionPhases>
<MotionPhases Driver="Guidance" MaxSpeed="40" YawPitchRoll="MAX" />
<RotationIgnoredByUnit value="1" />
</CMoverMissile>
</Catalog>