<?xml version="1.0" encoding="us-ascii"?>
<Catalog>
<CAbilEffectTarget id="MapMechanicAbilityTarget">
<TargetFilters value="-;Self,Player,Neutral,Enemy,Minion,Structure,Heroic,Summoned"/>
</CAbilEffectTarget>
<CAbilAttack id="PayloadAttack" parent="attack">
<AcquireFilters value="-;Player,Ally,Dead,Hidden,Invulnerable"/>
<Flags index="UpdateTarget" value="1"/>
</CAbilAttack>
</Catalog>