<?xml version="1.0" encoding="us-ascii"?>

<Catalog>

    <CAbilEffectTarget id="MapMechanicAbilityTarget">

        <TargetFilters value="-;Self,Player,Neutral,Enemy,Minion,Structure,Heroic,Summoned"/>

    </CAbilEffectTarget>

    <CAbilAttack id="PayloadAttack" parent="attack">

        <AcquireFilters value="-;Player,Ally,Dead,Hidden,Invulnerable"/>

        <Flags index="UpdateTarget" value="1"/>

    </CAbilAttack>

</Catalog>