<?xml version="1.0" encoding="us-ascii"?>

<Catalog>

  <CActorSound id="Amb_Group_GardenOfTerror_Night2Day" parent="SoundOneShot">

    <Flags index="SuppressSaveLoad" value="0" />

    <InheritType value="Continuous" />

    <Inherits index="Visibility" value="0" />

    <FogVisibility value="Visible" />

    <Supporter Subject="::Creator" />

    <On Terms="SupporterDestruction" Send="Destroy" />

    <On Terms="ActorOrphan" Send="Destroy" />

    <Sound value="Event_GardenOfTerror_Transition_Night2Day" />

    <Layers>

      <Sound value="Amb_3D_GardenOfTerror_Rooster" />

      <PitchSource value="Sound" />

      <PlayDelaySource value="Sound" />

      <VolumeSource value="Sound" />

      <Chance value="100" />

      <Pitch value="0.000000,0.000000" />

      <PlayDelay value="0,0" />

      <Volume value="0.000000,0.000000" />

    </Layers>

  </CActorSound>

  <CActorEventMacro id="DayNightDoodadMonitor">

    <On Terms="ActorCreation" Send="AnimClear Stand" />

    <On Terms="ActorCreation" Send="AnimBracketStart Burrow {} Burrow Burrow,End" />

    <On Terms="ActorCreation; IsInEditor" Send="AnimBracketStop Burrow" />

    <On Terms="ActorCreation" Send="StatusSet Animating 0" />

    <On Terms="ActorCreation" Send="StatusIncrement MM1On" />

    <On Terms="StatusOn.*.MM1On; IsStatus Animating 1" Send="TimerSet 0.062500,3.000000 NightStarts" />

    <On Terms="TimerExpired; TimerName NightStarts" Send="AnimBracketStop Burrow" />

    <On Terms="TimerExpired; TimerName NightStarts" Send="AnimPlay Stand Stand PlayForever,RandomStartOffset" />

    <On Terms="StatusOff.*.MM1On; IsStatus Animating 1" Send="TimerSet 0.062500,3.000000 NightEnds" />

    <On Terms="TimerExpired; TimerName NightEnds" Send="AnimClear Stand" />

    <On Terms="TimerExpired; TimerName NightEnds" Send="AnimBracketStart Burrow Burrow,Start Burrow Burrow,End" />

    <On Terms="StatusOff.*.MM1On; IsStatus Animating 0" Send="StatusSet Animating 1" />

  </CActorEventMacro>

  <CActorEventMacro id="DayNightSceneDoodadMonitor">

    <On Terms="ActorCreation" Send="AnimPlay Burrow Burrow PlayForever" />

    <On Terms="ActorCreation; IsInEditor" Send="AnimClear Burrow" />

    <On Terms="ActorCreation" Send="StatusSet Animating 0" />

    <On Terms="ActorCreation" Send="StatusIncrement MM1On" />

    <On Terms="StatusOn.*.MM1On; IsStatus Animating 1" Send="TimerSet 0.062500,3.000000 NightStarts" />

    <On Terms="TimerExpired; TimerName NightStarts" Send="AnimClear Burrow" />

    <On Terms="TimerExpired; TimerName NightStarts" Send="AnimPlay BurrowEnd Burrow,End" />

    <On Terms="AnimDone; AnimName BurrowEnd" Send="AnimPlay SpellA Spell,A" />

    <On Terms="StatusOff.*.MM1On; IsStatus Animating 1" Send="TimerSet 0.062500,3.000000 NightEnds" />

    <On Terms="TimerExpired; TimerName NightEnds" Send="AnimPlay BurrowStart Burrow,Start" />

    <On Terms="AnimDone; AnimName BurrowStart" Send="AnimPlay SpellB Spell,B" />

    <On Terms="AnimDone; AnimName SpellB" Send="AnimPlay Burrow Burrow PlayForever" />

    <On Terms="StatusOff.*.MM1On; IsStatus Animating 0" Send="StatusSet Animating 1" />

  </CActorEventMacro>

  <CActorDoodad id="Storm_Doodad_KingsCrest_Gardens_Fireflies">

    <TexSets value="StormKingsCrestGardens" />

    <Macros value="StormDoodadMMAnimMonitor" />

    <Macros value="DayNightDoodadMonitor" />

    <Aliases value="_MMAnimMonitor" />

    <Aliases value="_EditorHelper" />

  </CActorDoodad>

  <CActorDoodad id="Storm_Doodad_Kingscrest_Gardens_Greenhouse_LRG_Overgrown">

    <TexSets value="StormKingsCrestGardens" />

    <Macros value="StormDoodadMMAnimMonitor" />

    <Macros value="DayNightDoodadMonitor" />

    <Aliases value="_MMAnimMonitor" />

    <DoodadFlags index="PauseAnimsWhileFogged" value="0" />

  </CActorDoodad>

  <CBehaviorBuff id="GardenofTerrorNightVision">

    <Modification>

      <SightBonus value="-4" />

    </Modification>

  </CBehaviorBuff>

  <CModel id="Storm_UI_UnderGround_Vignette_Overlay" parent="UI">

    <Model value="Assets/UI/Backgrounds/Storm_UI_UnderGround_Vignette_Overlay/Storm_UI_UnderGround_Vignette_Overlay.m3" />

  </CModel>

  <CModel id="Storm_Doodad_KingsCrest_Gardens_Fireflies" parent="Doodad" />

  <CSound id="Amb_2D_GardenOfTerror_Night_LP" parent="Ambience_Map">

    <AssetArray File="Assets\Sounds\Ambient_2D\Amb_2D_GardenOfTerror_Night01.ogg" FacialGroup="" />

    <MixerPriority value="1" />

    <OffsetFadeOut />

    <OffsetFadeOut Time="1000" Volume="-96.000000" />

    <Volume value="-32.000000,-32.000000" />

    <Category value="User13" />

  </CSound>

  <CSound id="Event_GardenOfTerror_Transition_Night2Day" parent="_FX_Map_Event">

    <AssetArray File="Assets\Sounds\Event\Event_GardenTerror_Transition_Night2Day01.wav" FacialGroup="" />

    <Flags index="Stream" value="1" />

    <Mode value="2D" />

    <Volume value="-6.000000,-6.000000" />

    <DupeWait value="10000,10000" />

  </CSound>

  <CSound id="Event_GardenOfTerror_Night_Countdown" parent="_FX_Map_Event">

    <AssetArray File="Assets\Sounds\Event\Event_GardenTerror_Transition_Day2Night02.ogg" FacialGroup="" />

    <Flags index="Stream" value="1" />

    <Mode value="2D" />

    <Category value="User12" />

    <Volume value="-15.000000,-15.000000" />

  </CSound>

  <CSound id="Event_GardenOfTerror_Transition_Day2Night" parent="_FX_Map_Event">

    <AssetArray File="Assets\Sounds\Event\Event_GardenTerror_Transition_Night2Day01.wav" FacialGroup="" />

    <Flags index="Stream" value="1" />

    <Mode value="2D" />

    <Volume value="-9.000000,-9.000000" />

    <DupeWait value="10000,10000" />

  </CSound>

  <CSound id="MX_GardenOfTerror_Night_Begins" parent="MUSIC">

    <AssetArray File="Assets\Sounds\Generic\Test_NoSound.wav" FacialGroup="" />

    <OffsetFadeOut />

    <OffsetFadeOut Time="2000" Volume="-96.000000" />

    <OffsetFadeOut Time="26000" Volume="-96.000000" />

    <SpeakerMix index="Center" value="1.000000" />

    <SpeakerMix index="BackLeft" value="0.000000" />

    <SpeakerMix index="BackRight" value="0.000000" />

    <SpeakerMix index="SideLeft" value="0.000000" />

    <SpeakerMix index="SideRight" value="0.000000" />

    <SustainFade index="1" Time="500" Volume="-6.020000" />

    <SustainFade Time="1000" Volume="-12.000000" />

    <SustainFade Time="1500" Volume="-24.000000" />

    <SustainFade Time="2000" Volume="-96.000000" />

    <Volume value="-10.000000,-10.000000" />

  </CSound>

  <CSound id="MX_GardenOfTerror_Night_LVL_1" parent="MUSIC">

    <AssetArray>

      <File value="Assets\Music\MX_GardenOfTerror_Night1.ogg" />

      <LoopCount value="-1" />

      <LoopTime value="280287,2581158" />

      <FacialGroup value="" />

    </AssetArray>

    <SpeakerMix index="Center" value="0.000000" />

    <SpeakerMix index="BackLeft" value="0.000000" />

    <SpeakerMix index="BackRight" value="0.000000" />

    <SpeakerMix index="SideLeft" value="0.000000" />

    <SpeakerMix index="SideRight" value="0.000000" />

    <Volume value="-10.000000,-10.000000" />

  </CSound>

  <CSound id="MX_GardenOfTerror_Night_LVL_10" parent="MUSIC">

    <AssetArray>

      <File value="Assets\Music\MX_GardenOfTerror_Night1.ogg" />

      <LoopCount value="-1" />

      <LoopTime value="280287,2581158" />

      <FacialGroup value="" />

    </AssetArray>

    <SpeakerMix index="Center" value="0.000000" />

    <SpeakerMix index="BackLeft" value="0.000000" />

    <SpeakerMix index="BackRight" value="0.000000" />

    <SpeakerMix index="SideLeft" value="0.000000" />

    <SpeakerMix index="SideRight" value="0.000000" />

    <Volume value="-10.000000,-10.000000" />

  </CSound>

  <CSound id="MX_GardenOfTerror_Night_LVL_20" parent="MUSIC">

    <AssetArray>

      <File value="Assets\Music\MX_GardenOfTerror_Night1.ogg" />

      <LoopCount value="-1" />

      <LoopTime value="280287,2581158" />

      <FacialGroup value="" />

    </AssetArray>

    <SpeakerMix index="Center" value="0.000000" />

    <SpeakerMix index="BackLeft" value="0.000000" />

    <SpeakerMix index="BackRight" value="0.000000" />

    <SpeakerMix index="SideLeft" value="0.000000" />

    <SpeakerMix index="SideRight" value="0.000000" />

    <Volume value="-10.000000,-10.000000" />

  </CSound>

  <CSound id="Amb_2D_GardenOfTerror_Day_LP" parent="Ambience_Map">

    <AssetArray File="Assets\Sounds\Ambient_2D\Amb_2D_GardenOfTerror_Day01.ogg" FacialGroup="" />

    <MixerPriority value="1" />

    <OffsetFadeOut />

    <OffsetFadeOut Time="1000" Volume="-96.000000" />

    <Volume value="-32.000000,-32.000000" />

  </CSound>

  <CSound id="MX_GardenOfTerror_Day_Begins" parent="UI">

    <AssetArray File="Assets\Sounds\Generic\Test_NoSound.wav" FacialGroup="" />

    <Category value="Music" />

    <Exclusivity value="Music_Stingers" />

    <Pitch value="-0.100000,0.100000" />

    <PlayDelay value="1000,1000" />

    <Volume value="-10.000000,-10.000000" />

  </CSound>

  <CSound id="MX_GardenOfTerror_Day_LVL_1" parent="MUSIC">

    <AssetArray File="Assets\Music\MX_GardenOfTerror_Day1.ogg" FacialGroup="" />

    <AssetArray File="Assets\Music\MX_Concept02.ogg" FacialGroup="" />

    <AssetArray File="Assets\Music\MX_Docks02.ogg" FacialGroup="" />

    <SpeakerMix index="Center" value="0.000000" />

    <SpeakerMix index="BackLeft" value="0.000000" />

    <SpeakerMix index="BackRight" value="0.000000" />

    <SpeakerMix index="SideLeft" value="0.000000" />

    <SpeakerMix index="SideRight" value="0.000000" />

    <Volume value="-10.000000,-10.000000" />

  </CSound>

  <CSound id="MX_GardenOfTerror_Day_LVL_10" parent="MUSIC">

    <AssetArray File="Assets\Music\MX_GardenOfTerror_Day2.ogg" FacialGroup="" />

    <AssetArray File="Assets\Music\Mx_Heroes_Symphony_Part1.ogg" />

    <AssetArray File="Assets\Music\MX_KingsCrest_EpicBattle01.ogg" FacialGroup="" />

    <AssetArray File="Assets\Music\MX_Heroes_TheBattleBegins_Alt1.ogg" FacialGroup="" />

    <SpeakerMix index="Center" value="0.000000" />

    <SpeakerMix index="BackLeft" value="0.000000" />

    <SpeakerMix index="BackRight" value="0.000000" />

    <SpeakerMix index="SideLeft" value="0.000000" />

    <SpeakerMix index="SideRight" value="0.000000" />

    <Volume value="-10.000000,-10.000000" />

  </CSound>

  <CSound id="MX_GardenOfTerror_Day_LVL_20" parent="MUSIC">

    <AssetArray File="Assets\Sounds\Music\Glue_Screen\Heroes_RockOpera_01.ogg" FacialGroup="" />

    <AssetArray File="Assets\Music\MX_KingsCrest_EpicBattle01.ogg" FacialGroup="" />

    <AssetArray File="Assets\Sounds\Music\Stingers\Heroes_Warcraft_Human1_01.ogg" FacialGroup="" />

    <AssetArray File="Assets\Music\MX_GardenOfTerror_Action1.ogg" FacialGroup="" />

    <SpeakerMix index="Center" value="0.000000" />

    <SpeakerMix index="BackLeft" value="0.000000" />

    <SpeakerMix index="BackRight" value="0.000000" />

    <SpeakerMix index="SideLeft" value="0.000000" />

    <SpeakerMix index="SideRight" value="0.000000" />

    <Volume value="-10.000000,-10.000000" />

  </CSound>

  <CSoundtrack id="Amb_2D_GardenOfTerror_Night" parent="Ambience_Map">

    <CueArray index="0">

      <MasterLayer Sound="Amb_2D_GardenOfTerror_Night_LP" />

      <SlaveLayers />

      <SlaveLayers />

      <SlaveLayers />

      <SlaveLayers />

    </CueArray>

  </CSoundtrack>

  <CSoundtrack id="MX_GardenOfTerror_Night_LVL_1" parent="Music">

    <CueArray>

      <MasterLayer Sound="MX_GardenOfTerror_Night_LVL_1" />

    </CueArray>

    <Delay value="20,40" />

  </CSoundtrack>

  <CSoundtrack id="MX_GardenOfTerror_Night_LVL_10" parent="Music">

    <CueArray>

      <MasterLayer Sound="MX_GardenOfTerror_Night_LVL_10" />

    </CueArray>

    <Delay value="20,40" />

  </CSoundtrack>

  <CSoundtrack id="MX_GardenOfTerror_Night_LVL_20" parent="Music">

    <CueArray>

      <MasterLayer Sound="MX_GardenOfTerror_Night_LVL_20" />

    </CueArray>

    <Delay value="20,40" />

  </CSoundtrack>

  <CSoundtrack id="MX_GardenOfTerror_Night_Begins">

    <CueArray>

      <MasterLayer Sound="MX_GardenOfTerror_Night_Begins" />

    </CueArray>

  </CSoundtrack>

  <CSoundtrack id="Amb_2D_GardenOfTerror_Day" parent="Ambience_Map">

    <CueArray index="0">

      <MasterLayer Sound="Amb_2D_GardenOfTerror_Day_LP" />

      <SlaveLayers />

      <SlaveLayers />

      <SlaveLayers />

      <SlaveLayers />

    </CueArray>

  </CSoundtrack>

  <CSoundtrack id="MX_GardenOfTerror_Day_LVL_1" parent="Music">

    <CueArray>

      <MasterLayer Sound="MX_GardenOfTerror_Day_LVL_1" />

    </CueArray>

    <Delay value="20,40" />

  </CSoundtrack>

  <CSoundtrack id="MX_GardenOfTerror_Day_LVL_10" parent="Music">

    <CueArray>

      <MasterLayer Sound="MX_GardenOfTerror_Day_LVL_10" />

    </CueArray>

    <Delay value="20,40" />

  </CSoundtrack>

  <CSoundtrack id="MX_GardenOfTerror_Day_LVL_20" parent="Music">

    <CueArray>

      <MasterLayer Sound="MX_GardenOfTerror_Day_LVL_20" />

    </CueArray>

    <Delay value="20,40" />

  </CSoundtrack>

  <CSoundtrack id="MX_GardenOfTerror_Day_Begins">

    <CueArray>

      <MasterLayer Sound="MX_GardenOfTerror_Day_Begins" />

    </CueArray>

  </CSoundtrack>

</Catalog>