<?xml version="1.0" encoding="us-ascii"?>
<Catalog>
<CUpgrade id="CreepColor">
<EffectArray Operation="Set" Reference="GameUI,Dflt,OverrideColors[Hostile].Value[Diffuse]" Value="0.6,0.000000,1,1.000000"/>
<EffectArray Operation="Set" Reference="GameUI,Dflt,OverrideColors[Hostile].Value[Emissive]" Value="0.6,0.000000,1,1.000000"/>
</CUpgrade>
</Catalog>