<?xml version="1.0" encoding="us-ascii"?>

<Catalog>

    <CUpgrade id="CreepColor">

        <EffectArray Operation="Set" Reference="GameUI,Dflt,OverrideColors[Hostile].Value[Diffuse]" Value="0.6,0.000000,1,1.000000"/>

        <EffectArray Operation="Set" Reference="GameUI,Dflt,OverrideColors[Hostile].Value[Emissive]" Value="0.6,0.000000,1,1.000000"/>

    </CUpgrade>

</Catalog>