<?xml version="1.0" encoding="us-ascii"?>

<Catalog>

  <const id="$RexxarDireBeastMaxStackCount" value="10" />

  <const id="$RexxarDireBeastBonusPerStack" value="0.15" />

  <const id="$RexxarDireBeastMaxBonus" value="*($RexxarDireBeastBonusPerStack $RexxarDireBeastMaxStackCount)" evaluateAsExpression="1" />

  <const id="$RexxarDireBeastCritDisplayValue" value="floor(*($RexxarDireBeastMaxStackCount 0.5))" evaluateAsExpression="1" />

  <CAbilEffectInstant id="RexxarPrimalIntimidation">

    <PrepEffect value="DismountDecloakCasterSet" />

    <Effect value="RexxarPrimalIntimidationSearch" />

    <Flags index="NoDeceleration" value="1" />

    <Cost>

      <Charge Link="Abil/TalentImposingPresence" />

      <Cooldown Link="Abil/TalentImposingPresence" TimeUse="20" />

    </Cost>

    <CancelCost>

      <Charge Link="Abil/TalentImposingPresence" />

      <Cooldown Link="Abil/TalentImposingPresence" />

    </CancelCost>

    <InterruptCost>

      <Charge Link="Abil/TalentImposingPresence" />

      <Cooldown Link="Abil/TalentImposingPresence" />

    </InterruptCost>

    <Marker Link="Abil/TalentImposingPresence" />

    <CmdButtonArray index="Execute" DefaultButtonFace="GenericImposingPresenceTalent">

      <Flags index="AllowSelfCast" value="1" />

    </CmdButtonArray>

  </CAbilEffectInstant>

  <CAbilEffectInstant id="RexxarMishaFollowCancel">

    <Effect value="RexxarMishaFollowCancelInitialSet" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaFollowCancel" Requirements="RexxarMishaFollowActive" PreemptLevel="-1" />

    <Flags index="Transient" value="1" />

    <ParentAbil value="RexxarMishaFollow" />

  </CAbilEffectInstant>

  <CAbilBehavior id="RexxarFeignDeath">

    <OrderArray index="0" Color="255,0,255,0" Model="Assets\UI\Feedback\WayPointConfirm\WayPointConfirm.m3" LineTexture="Assets\Textures\storm_waypointline.dds" />

    <CmdButtonArray index="On" DefaultButtonFace="RexxarFeignDeath">

      <Flags index="ToSelection" value="1" />

    </CmdButtonArray>

    <Flags index="Toggle" value="1" />

    <Flags index="Transient" value="1" />

    <Cost>

      <Charge Link="Abil/RexxarFeignDeathRemake" />

      <Cooldown Link="Abil/RexxarFeignDeathRemake" TimeUse="0.5" />

    </Cost>

    <OffCost>

      <Charge Link="Abil/RexxarFeignDeathRemake" />

      <Cooldown Link="Abil/RexxarFeignDeathRemake" TimeUse="35" />

    </OffCost>

    <ExpireCost>

      <Charge Link="Abil/RexxarFeignDeathRemake" />

      <Cooldown Link="Abil/RexxarFeignDeathRemake" TimeUse="35" />

    </ExpireCost>

    <BehaviorArray value="RexxarFeignDeathInvulnerable" />

    <ValidatorArray value="CasterNotDead" />

  </CAbilBehavior>

  <CAbilEffectInstant id="RexxarHardenedSkin">

    <PrepEffect value="DismountDecloakCasterSet" />

    <Effect value="RexxarHardenedSkinCastSet" />

    <Cost>

      <Cooldown TimeUse="60" />

    </Cost>

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarHardenedSkin">

      <Flags index="AllowMinimap" value="0" />

    </CmdButtonArray>

  </CAbilEffectInstant>

  <CAbilEffectTarget id="RexxarFlare">

    <PrepEffect value="DismountDecloakCasterSet" />

    <Effect value="RexxarFlareInitialSet" />

    <Flags index="ClearLastAttackTargetOutOfRange" value="1" />

    <Flags index="ClearLastMoveTarget" value="1" />

    <Flags index="RequireTargetVision" value="0" />

    <Cost>

      <Cooldown TimeUse="20" />

    </Cost>

    <Arc value="360" />

    <Range value="25" />

    <RangeSlop value="5" />

    <CastIntroTime value="0.0625" />

    <FinishTime value="0.125" />

    <UninterruptibleArray index="Cast" value="1" />

    <UninterruptibleArray index="Channel" value="1" />

    <UninterruptibleArray index="Finish" value="1" />

    <CursorEffect value="RexxarFlareRevealerSearch" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarFlare" />

  </CAbilEffectTarget>

  <CAbilEffectInstant id="RexxarMishaHold">

    <Effect value="RexxarMishaHoldInitialSet" />

    <Cost>

      <Cooldown TimeUse="0.75" />

    </Cost>

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaHold" />

  </CAbilEffectInstant>

  <CAbilEffectInstant id="RexxarMishaFollow">

    <Effect value="RexxarMishaFollowInitialSet" />

    <Cost>

      <Cooldown Location="Player" TimeUse="0.5" />

    </Cost>

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaFollow" PreemptLevel="-1" />

    <Flags index="Transient" value="1" />

  </CAbilEffectInstant>

  <CAbilEffectInstant id="RexxarSpiritBond">

    <Effect value="RexxarSpiritBondNoUse" />

    <Flags index="Transient" value="1" />

    <Cost>

      <Cooldown TimeUse="20" />

    </Cost>

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaFocus">

      <Flags index="AllowSelfCast" value="1" />

    </CmdButtonArray>

  </CAbilEffectInstant>

  <CAbilEffectTarget id="RexxarSpiritSwoop">

    <Effect value="RexxarSpiritSwoopCreatePersistent" />

    <Flags index="ClearLastMoveTarget" value="1" />

    <Flags index="RequireTargetVision" value="0" />

    <Flags index="TargetVectorLock" value="1" />

    <Cost>

      <Vital index="Energy" value="40" />

      <Cooldown TimeUse="7" />

    </Cost>

    <Range value="500" />

    <UninterruptibleArray index="Cast" value="1" />

    <UninterruptibleArray index="Channel" value="1" />

    <UninterruptibleArray index="Finish" value="1" />

    <CursorEffect value="RexxarSpiritSwoopMissileScan" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarSpiritSwoop">

      <Flags index="AllowSelfCast" value="0" />

    </CmdButtonArray>

    <CastIntroTime value="0.125" />

    <Arc value="360" />

    <PrepEffect value="DismountDecloakCasterSet" />

  </CAbilEffectTarget>

  <CAbilEffectTarget id="RexxarMishaChargeRedirect">

    <PrepEffect value="DismountDecloakCasterSet" />

    <Effect value="RexxarMishaChargeRedirectDummy" />

    <Flags index="RequireTargetVision" value="0" />

    <Cost>

      <Vital index="Energy" value="45" />

      <Cooldown TimeUse="10" />

    </Cost>

    <Range value="500" />

    <Arc value="360" />

    <UninterruptibleArray index="Cast" value="1" />

    <UninterruptibleArray index="Channel" value="1" />

    <CursorEffect value="RexxarMishaChargeTargetSearch" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaChargeRedirect" UseValidator="RexxarMishaIsAlive">

      <Flags index="AllowSelfCast" value="1" />

    </CmdButtonArray>

  </CAbilEffectTarget>

  <CAbilEffectTarget id="RexxarMishaCharge" parent="StormSkillshotDashParent">

    <Effect value="RexxarMishaChargePersistent" />

    <Flags index="ClearLastAttackTargetOutOfRange" value="0" />

    <Cost>

      <Cooldown TimeUse="0.5" />

    </Cost>

    <MoveLocation ProjectionDistanceScale="5" />

    <CursorEffect value="RexxarMishaChargeTargetSearch" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaChargeRedirect">

      <Flags index="AllowSelfCast" value="0" />

    </CmdButtonArray>

  </CAbilEffectTarget>

  <CAbilEffectTarget id="RexxarMishaStampede">

    <Effect value="RexxarStampedeInitialSet" />

    <Flags index="ClearLastAttackTargetOutOfRange" value="1" />

    <Flags index="ClearLastMoveTarget" value="1" />

    <Flags index="RequireTargetVision" value="0" />

    <Cost>

      <Cooldown TimeUse="80" />

    </Cost>

    <Range value="500" />

    <UninterruptibleArray index="Cast" value="1" />

    <UninterruptibleArray index="Channel" value="1" />

    <CursorEffect value="RexxarMishaChargeTargetSearch" />

    <PrepEffect value="DismountDecloakCasterSet" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaChargeHeroSelect" Requirements="Ultimate1Unlocked" />

  </CAbilEffectTarget>

  <CAbilEffectTarget id="RexxarUnleashTheBoars">

    <Effect value="RexxarUnleashTheBoarsInitialSet" />

    <Flags index="ClearLastAttackTargetOutOfRange" value="1" />

    <Flags index="ClearLastMoveTarget" value="1" />

    <Flags index="RequireTargetVision" value="0" />

    <Cost>

      <Vital index="Energy" value="75" />

      <Cooldown TimeUse="60" />

    </Cost>

    <Range value="500" />

    <Arc value="360" />

    <CastIntroTime value="0.25" />

    <UninterruptibleArray index="Cast" value="1" />

    <UninterruptibleArray index="Channel" value="1" />

    <UninterruptibleArray index="Finish" value="1" />

    <CursorEffect value="RexxarUnleashTheBoarsSearch" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarUnleashTheBoars" Requirements="Ultimate2Unlocked">

      <Flags index="AllowSelfCast" value="0" />

    </CmdButtonArray>

    <PrepEffect value="DismountDecloakCasterSet" />

    <ProducedUnitArray value="RexxarUnleashTheBoarsUnit" />

  </CAbilEffectTarget>

  <CAbilEffectInstant id="RexxarMendPet">

    <PrepEffect value="DismountDecloakCasterSet" />

    <Effect value="RexxarMendPetFindMisha" />

    <Cost>

      <Vital index="Energy" value="70" />

      <Cooldown TimeUse="10" />

    </Cost>

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMendPet" Requirements="RexxarMishaAlive" />

  </CAbilEffectInstant>

  <CAbilEffectTarget id="RexxarMishaFocus">

    <Effect value="RexxarMishaFocusTargetSwitch" />

    <Flags index="RangeUseCasterRadius" value="0" />

    <Flags index="RequireTargetVision" value="0" />

    <Flags index="Transient" value="1" />

    <Range value="500" />

    <Arc value="360" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaFocus" Requirements="RexxarMishaAlive" PreemptLevel="-1">

      <Flags index="AllowMinimap" value="1" />

    </CmdButtonArray>

    <Cost>

      <Cooldown TimeUse="0.125" />

    </Cost>

  </CAbilEffectTarget>

  <CAbilEffectInstant id="RexxarBestialWrath">

    <Effect value="RexxarBestialWrathCastSet" />

    <PrepEffect value="DismountDecloakCasterSet" />

    <Cost>

      <Vital index="Energy" value="75" />

      <Cooldown TimeUse="50" />

    </Cost>

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarBestialWrath" Requirements="Ultimate1Unlocked" />

  </CAbilEffectInstant>

  <CAbilArmMagazine id="RexxarMishaMagazine" parent="StormArmMagazine">

    <AbilSetId value="RexxarMishaMagazine" />

    <Launch value="ReleaseAtTarget" />

    <Flags index="AutoCreate" value="1" />

    <Flags index="Transient" value="1" />

    <Leash value="20" />

    <InfoArray index="Ammo1" Distance="2.5" Manage="Recall" Unit="RexxarMisha">

      <Charge Location="Unit" />

      <Button DefaultButtonFace="RexxarSpiritBond">

        <Flags index="ToSelection" value="1" />

      </Button>

      <Flags index="External" value="1" />

    </InfoArray>

    <Alert value="" />

    <ExternalAngle value="59.9963" />

    <MaxCount value="1" />

    <EffectArray index="Create" value="RexxarMishaCreateUnitSet" />

  </CAbilArmMagazine>

  <CAbilEffectTarget id="RexxarUnleashTheBoarsTargeting">

    <Effect value="RexxarUnleashTheBoarsDelayWeaponDamageCreatePersistent" />

    <Range value="1.3" />

    <ValidatedArray index="Prep" value="0" />

    <ValidatedArray index="Cast" value="0" />

    <ValidatedArray index="Finish" value="1" />

    <CmdButtonArray index="Execute" DefaultButtonFace="RexxarUnleashTheBoars" />

    <TargetFilters value="-;Benign" />

    <Flags index="RequireTargetVision" value="0" />

  </CAbilEffectTarget>

  <CAccumulatorToken id="RexxarHunterGathererHealthAccumulator" parent="BaseTokenAccumulator">

    <MaxAccumulation value="25" />

    <ApplicationRule value="Add" />

    <TokenId value="RexxarHunterGathererTokenCounter" />

  </CAccumulatorToken>

  <CAccumulatorToken id="RexxarDireBeastTokenCountAccumulator" parent="BaseTokenAccumulator">

    <ApplicationRule value="Add" />

    <TokenId value="RexxarDireBeastTokenCounter" />

  </CAccumulatorToken>

  <CAccumulatorToken id="RexxarDireBeastAccumulator" parent="BaseAccumulator">

    <MaxAccumulation value="$RexxarDireBeastMaxBonus" />

    <TokenId value="RexxarDireBeastTokenCounter" />

    <Scale value="$RexxarDireBeastBonusPerStack" />

    <ApplicationRule value="Add" />

  </CAccumulatorToken>

  <CAccumulatorToken id="RexxarAnimalHusbandryHealthAccumulator" parent="BaseTokenAccumulator">

    <MinAccumulation value="0" />

    <MaxAccumulation value="4000" />

    <ApplicationRule value="Add" />

    <TokenId value="RexxarAnimalHusbandryTokenCounter" />

    <Scale value="2" />

  </CAccumulatorToken>

  <CActorRange id="RexxarMishaLeashRange">

    <Filter index="All" value="1" />

    <VisibleTo index="Self" value="1" />

    <Inherits index="TeamColor" value="1" />

    <On Terms="Behavior.RexxarMishaAlive.On" Send="Create" />

    <On Terms="Behavior.RexxarMishaAlive.Off" Send="Destroy" />

    <Range value="16.500000" />

    <Icon value="Assets\Textures\storm_tankradius_passive.dds" />

    <IconArcLength value="6.000000" />

  </CActorRange>

  <CActorModel id="RexxarMishaFollowSpeedRibbon" parent="StormMoveSpeedRibbon">

    <On Terms="Behavior.RexxarMishaFollowFollow.On" Send="Create" />

    <On Terms="Behavior.RexxarMishaFollowFollow.Off" Send="Destroy" />

  </CActorModel>

  <CActorSplat id="RexxarPrimalIntimidationRexxarRangeSplat" parent="StormRangeSplat">

    <Preload index="0" value="RexxarPrimalIntimidationMishaRangeSplat" />

    <Scale value="5.000000" />

  </CActorSplat>

  <CActorRange id="RexxarPrimalIntimidationRexxarRange" parent="StormRangeAbilPlusSplat" abil="RexxarPrimalIntimidation">

    <Preload index="0" value="RexxarPrimalIntimidationMishaRange" />

  </CActorRange>

  <CActorRange id="RexxarPrimalIntimidationMishaRange" parent="StormRangeAbilPlusSplat" abil="RexxarPrimalIntimidation" />

  <CActorSplat id="RexxarPrimalIntimidationMishaRangeSplat" parent="StormRangeSplat">

    <Host Subject="_MishaSiteModel" Actor="Find" />

    <Scale value="5.000000" />

  </CActorSplat>

  <CActorModel id="RexxarMishaFocusTargetUnitMarker" parent="StormModelAnimationStyleContinuousUnit">

    <Filter index="All" value="1" />

    <VisibleTo index="Self" value="1" />

    <On Terms="ActorCreation; ValidateCreationEffect IsMoonwellUnitTypeCombine" Send="SetTintColor 0,27,210" />

    <On Terms="ActorCreation; !ValidateCreationEffect TargetIsAlly" Send="SetTintColor 255,5,5" />

    <On Terms="Effect.RexxarApplyMishaFocusTargetBehavior.Start; At Target" Send="Create" />

    <On Terms="Effect.RexxarMishaFocussedFinalDummy.Start" Send="Destroy" />

    <On Terms="ActorCreation; ValidateCreationEffect TargetIsAllyExcptMoonwell" Send="Destroy" />

    <HostSiteOps Ops="SOpAttachOverhead" />

    <Model value="RexxarMishaFollowBuff" />

    <ModelFlags index="UpdateVisibility" value="0" />

    <Inherits index="Visibility" value="0" />

  </CActorModel>

  <CActorModel id="RexxarMishaFocusTargetingUnitMarker" parent="StormModelAnimationStyleContinuousUnit">

    <Filter index="All" value="1" />

    <VisibleTo index="Self" value="1" />

    <Inherits index="Visibility" value="0" />

    <On Terms="ActorCreation; !ValidateCreationEffect TargetIsAlly" Send="SetTintColor 255,5,5" />

    <On Terms="ActorCreation; ValidateCreationEffect IsMoonwellUnitTypeCombine" Send="SetTintColor 0,27,210" />

    <On Terms="Behavior.RexxarMishaFocussedOnUnit.Create" Send="Create" />

    <On Terms="Behavior.RexxarMishaFocussedOnUnit.Off" Send="Destroy" />

    <HostSiteOps Ops="SOpAttachOverhead" />

    <Model value="RexxarMishaFollowBuff" />

    <ModelFlags index="UpdateVisibility" value="0" />

  </CActorModel>

  <CActorModel id="RexxarMishaFocusTargetPointMarker" parent="StormModelAnimationStyleContinuousUnit">

    <Filter index="All" value="1" />

    <VisibleTo index="Self" value="1" />

    <Inherits index="Visibility" value="0" />

    <On Terms="ActorCreation" Send="SetTintColor 255,140,255" />

    <On Terms="Behavior.RexxarMishaFocussedOnPoint.On" Send="Create" />

    <On Terms="Behavior.RexxarMishaFocussedOnPoint.Off" Send="Destroy" />

    <HostSiteOps Ops="SOpAttachOverhead" />

    <Model value="RexxarMishaFollowBuff" />

    <ModelFlags index="UpdateVisibility" value="0" />

    <FogVisibility value="Visible" />

  </CActorModel>

  <CActorModel id="RexxarMishaFocusTargetPointMarkerGround" parent="StormTargetSelected">

    <On Terms="Effect.RexxarMishaFocusTargetOn.Start; !ValidateEffect TargetIsEnemy" Send="Create" />

    <On Terms="Effect.RexxarMishaFocusTargetOn.Stop" Send="Destroy" />

    <FogVisibility value="Visible" />

  </CActorModel>

  <CActorModel id="MishaTargetingConfirmationImpact" parent="StormTargetSelected">

    <On Terms="Effect.RexxarMishaFocusTargetSwitch.Start; At Caster" Send="Destroy" />

    <On Terms="Effect.RexxarMishaFocusTargetSet.Start; At Caster; ValidateEffect TargetIsVisible" Send="Create" />

  </CActorModel>

  <CActorModel id="HeroRexxarDeathRagdoll" parent="StormHeroDeathRagdoll" />

  <CActorAction id="RexxarFlareMissileAction" parent="GenericAttack" effectImpact="RexxarFlareCreatePersistentRevealer" effectLaunch="RexxarFlareLaunchMissile">

    <LaunchAttachQuery Methods="AMFilterHandLeft" />

    <Missile value="RexxarFlareMissile" />

  </CActorAction>

  <CActorSound id="RexxarMishaIdleVOX" parent="SoundContinuous">

    <Sound value="Rexxar_Misha_VOX_Idle" />

    <Host Subject="::Creator" />

  </CActorSound>

  <CActorSound id="RexxarMishaIdleVOXBestial" parent="SoundContinuous">

    <Sound value="Rexxar_Misha_VOX_Idle_BestialWrath" />

    <Host Subject="::Creator" />

  </CActorSound>

  <CActorSound id="RexxarMishaWalkVOX" parent="SoundContinuous">

    <Sound value="Rexxar_Misha_VOX_Walk" />

    <Host Subject="::Creator" />

  </CActorSound>

  <CActorSound id="RexxarMishaWalkVOXBestial" parent="SoundContinuous">

    <Sound value="Rexxar_Misha_VOX_Walk_BestialWrath" />

    <Host Subject="::Creator" />

  </CActorSound>

  <CActorSound id="RexxarMishaRunVOX" parent="SoundContinuous">

    <Sound value="Rexxar_Misha_VOX_Run" />

    <Host Subject="::Creator" />

  </CActorSound>

  <CActorSound id="RexxarMishaRunVOXBestial" parent="SoundContinuous">

    <Sound value="Rexxar_Misha_VOX_Run_BestialWrath" />

    <Host Subject="::Creator" />

  </CActorSound>

  <CActorSound id="RexxarMishaChargeVOX" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_VOX_Charge" />

    <Host Subject="::Creator" />

  </CActorSound>

  <CActorSound id="RexxarMishaChargeVOXBestial" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_VOX_Charge_BestialWrath" />

    <Host Subject="::Creator" />

  </CActorSound>

  <CActorSiteOpLocalOffset id="RexxarUnleashTheBoarsOffset">

    <LocalOffset Y="-1.750000" />

  </CActorSiteOpLocalOffset>

  <CActorModelMaterial id="RexxarMishaBestialWrathGlaze" parent="BuffContinuous">

    <Macros value="GlobalLoopMacro" />

  </CActorModelMaterial>

  <CActorModel id="RexxarHardenedSkinBuff" parent="StormModelAnimationStyleContinuousUnit">

    <On Terms="Behavior.RexxarHardenedSkinBuff.On" Send="Create" />

    <On Terms="Behavior.RexxarHardenedSkinBuff.Off" Send="AnimBracketStop BSD" />

    <On Terms="Behavior.IgnorePain.On" Send="Create" />

    <On Terms="Behavior.IgnorePain.Off" Send="AnimBracketStop BSD" />

    <HostSiteOps Ops="SOpAttachCenter" HoldRotation="1" />

  </CActorModel>

  <CActorSound id="RexxarHardenedSkinCastSound" parent="SoundContinuous">

    <On Terms="Behavior.RexxarHardenedSkinBuff.On" Send="Create" />

    <On Terms="Behavior.RexxarHardenedSkinBuff.Off" Send="Destroy" />

    <On Terms="Behavior.IgnorePain.On" Send="Create" />

    <On Terms="Behavior.IgnorePain.Off" Send="Destroy" />

    <Sound value="Rexxar_HardenedSkin_Cast" />

  </CActorSound>

  <CActorUnit id="HeroRexxar" parent="StormHeroBase" unitName="HeroRexxar">

    <On Terms="Signal.*.AttackQuery; AnimPlaying AttackLeft Attack,01" Target="::Sender" Send="Signal Left" />

    <On Terms="Signal.*.AttackQuery; AnimPlaying AttackRight Attack,00" Target="::Sender" Send="Signal Right" />

    <On Terms="ActorCreation" Send="StatusSet WeaponRangedNext 0" />

    <On Terms="Weapon.RexxarRangedWeapon.PreswingBeforeAttackStart; !HasStatus Preswing" Send="AnimClear AttackRight" />

    <On Terms="Weapon.RexxarRangedWeapon.PreswingBeforeAttackStart; !HasStatus Preswing" Send="AnimClear AttackLeft" />

    <On Terms="Effect.RexxarRangedWeaponLaunchMissile.Launch; At Caster" Send="StatusIncrement WeaponRangedNext" />

    <On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 3" Send="StatusSet WeaponRangedNext 1" />

    <On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 2" Send="StatusSet WeaponRangedNext 0" />

    <On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 0" Send="AnimClear AttackRight" />

    <On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 0" Send="AnimPlay AttackLeft Attack,01" />

    <On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 1" Send="AnimClear AttackLeft" />

    <On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 1" Send="AnimPlay AttackRight Attack,00" />

    <On Terms="ActorCreation" Send="StatusSet WeaponMeleeNext 0" />

    <On Terms="Weapon.RexxarMeleeWeapon.PreswingBeforeAttackStart; !HasStatus Preswing" Send="AnimClear AttackRight" />

    <On Terms="Weapon.RexxarMeleeWeapon.PreswingBeforeAttackStart; !HasStatus Preswing" Send="AnimClear AttackLeft" />

    <On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 2" Send="StatusSet WeaponMeleeNext 0" />

    <On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 1" Send="AnimClear AttackLeft" />

    <On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 1" Send="AnimPlay AttackRight Attack,Inferior,00" />

    <On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 1" Send="StatusIncrement WeaponMeleeNext" />

    <On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 0" Send="AnimClear AttackRight" />

    <On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 0" Send="AnimPlay AttackLeft Attack,Inferior,01" />

    <On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 0" Send="StatusIncrement WeaponMeleeNext" />

    <On Terms="AnimPlay; AnimName AttackRight; AnimPlaying AttackRight Attack,Inferior,00" Send="Create RexxarWeaponTrailFX" />

    <On Terms="AnimPlay; AnimName AttackRight; AnimPlaying AttackRight Attack,Inferior,00" Target="RexxarWeaponTrailFX" Send="AnimPlay Attack Attack,Inferior,00" />

    <On Terms="AnimContinue; AnimName AttackRight; AnimPlaying AttackRight Attack,Inferior,00" Target="RexxarWeaponTrailFX" Send="MessageForward" />

    <On Terms="AnimClear; AnimName AttackRight" Target="RexxarWeaponTrailFX" Send="Destroy Immediate" />

    <On Terms="AnimSetTime; AnimPlaying AttackRight Attack,Inferior,00" Target="RexxarWeaponTrailFX" Send="MessageForward" />

    <On Terms="AnimPlay; AnimName AttackLeft; AnimPlaying AttackLeft Attack,Inferior,01" Send="Create RexxarWeaponTrailFX" />

    <On Terms="AnimPlay; AnimName AttackLeft; AnimPlaying AttackLeft Attack,Inferior,01" Target="RexxarWeaponTrailFX" Send="AnimPlay Attack Attack,Inferior,01" />

    <On Terms="AnimContinue; AnimName AttackLeft; AnimPlaying AttackLeft Attack,Inferior,01" Target="RexxarWeaponTrailFX" Send="MessageForward" />

    <On Terms="AnimClear; AnimName AttackLeft" Target="RexxarWeaponTrailFX" Send="Destroy Immediate" />

    <On Terms="AnimSetTime; AnimPlaying AttackLeft Attack,Inferior,01" Target="RexxarWeaponTrailFX" Send="MessageForward" />

    <On Terms="Signal.*.MishaSpawn" Send="RefSetFromMsg ::actor.Misha ::Sender" />

    <On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Start" Send="StatusSet MishaAlive 1" />

    <On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Stop" Send="StatusSet MishaAlive 0" />

    <On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Start" Send="Create MishaSiteModel" />

    <On Terms="Abil.RexxarSpiritSwoop.SourceCastStart" Send="AnimPlay Spell Spell,A 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Effect.RexxarSpiritSwoopPickupModifyUnit.Start" Send="Create RexxarSpiritSwoopPickup" />

    <On Terms="Effect.RexxarSpiritSwoopWideRecieverPickupModifyUnit.Start" Send="Create RexxarSpiritSwoopPickup" />

    <On Terms="Abil.RexxarMishaChargeRedirect.SourceCastStart; ValidateUnit RexxarDoesNotHaveFeignDeathBuff" Send="AnimPlay Spell Spell,B 0 -1.000000 0.400000 1.000000 AsTimeScale 0.000000 8" />

    <On Terms="Abil.RexxarMishaChargeRedirect.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Send="AnimPlay Spell Stand,Work,Spell,B 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Abil.RexxarMishaChargeRedirect.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Target="RexxarFeignDeathCaster" Send="AnimPlay Spell Stand,Work,Spell,B 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Abil.RexxarMishaChargeRedirect.TargetOn" Send="StatusSet ChargeCursorFind 1" />

    <On Terms="Abil.RexxarMishaChargeRedirect.TargetOn" Send="TimerSet 0.062500 ChargeCursorFind" />

    <On Terms="Abil.RexxarMishaChargeRedirect.TargetOff" Send="StatusSet ChargeCursorFind 0" />

    <On Terms="TimerExpired; TimerName ChargeCursorFind; IsStatus ChargeCursorFind 1" Target="::global.NewGuide" Send="Signal LinkRexxarCharge" />

    <On Terms="Signal.*.LinkCursorCharge" Send="RefSetFromMsg ::scope.RexxarCursor ::Sender" />

    <On Terms="Signal.*.LinkCursorCharge; IsStatus MishaAlive 1" Send="Create RexxarChargeGuide" />

    <On Terms="Abil.RexxarMishaChargeRedirect.TargetOff" Target="RexxarChargeGuide" Send="Destroy" />

    <On Terms="UnitDeath" Target="RexxarChargeGuide" Send="Destroy" />

    <On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Stop" Target="RexxarChargeGuide" Send="Destroy" />

    <On Terms="Abil.RexxarMendPet.SourceCastStart" Send="AnimPlay Spell Spell,C 0 -1.000000 0.400000 1.000000 AsTimeScale 0.000000 8" />

    <On Terms="Abil.RexxarStampedeRedirect.SourceCastStart" Send="AnimPlay Spell Spell,B 0 -1.000000 0.400000 1.000000 AsTimeScale 0.000000 8" />

    <On Terms="Abil.RexxarStampedeRedirect.TargetOn" Send="StatusSet StampedeCursorFind 1" />

    <On Terms="Abil.RexxarStampedeRedirect.TargetOn" Send="TimerSet 0.062500 StampedeCursorFind" />

    <On Terms="Abil.RexxarStampedeRedirect.TargetOff" Send="StatusSet StampedeCursorFind 0" />

    <On Terms="Signal.*.LinkCursorStampede" Send="RefSetFromMsg ::scope.RexxarCursor ::Sender" />

    <On Terms="Signal.*.LinkCursorStampede; IsStatus MishaAlive 1" Send="Create RexxarStampedeGuide" />

    <On Terms="TimerExpired; TimerName StampedeCursorFind; IsStatus StampedeCursorFind 1" Target="::global.NewGuide" Send="Signal LinkRexxarStampede" />

    <On Terms="Abil.RexxarStampedeRedirect.TargetOff" Target="RexxarStampedeGuide" Send="Destroy" />

    <On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Stop" Target="RexxarStampedeGuide" Send="Destroy" />

    <On Terms="Abil.RexxarUnleashTheBoars.SourceCastStart" Send="AnimPlay Spell Spell,E 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Effect.RexxarUnleashTheBoarsSearch.Start" Send="Create RexxarUnleashTheBoarsHowlSound" />

    <On Terms="Abil.RexxarUnleashTheBoars.SourceCastStart" Send="Create RexxarUnleashTheBoarsAlliesCastSound" />

    <On Terms="Abil.RexxarUnleashTheBoars.SourceCastStart" Send="Create RexxarUnleashTheBoarsEnemiesCastSound" />

    <On Terms="Abil.RexxarUnleashTheBoars.SourceFinishStart" Send="Create RexxarUnleashTheBoarsCastEffect" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.On" Target="GroundLocalFlashingSelection" Send="SetVisibility" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="AnimBracketStart WorkSpell Stand,Work,Start Stand,Work Stand,Work,End" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="Create RexxarFeignDeathCaster" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.Off" Send="AnimBracketStop WorkSpell" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.Off" Target="GroundLocalFlashingSelection" Send="SetVisibility 1" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.On" Target="GroundLocalFlashingSelection" Send="AnimSetPausedAll" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.Off" Target="GroundLocalFlashingSelection" Send="AnimSetPausedAll 0" />

    <On Terms="Abil.RexxarPrimalIntimidation.SourceCastStart" Send="AnimPlay Spell Spell,Omni" />

    <On Terms="Abil.RexxarFlare.SourceCastStart" Send="AnimPlay Spell Spell,F 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Behavior.Ultimate1Unlocked.On" Target="::actor.Misha" Send="Signal CreateEnrageModel" />

    <On Terms="Abil.RexxarBestialWrath.SourceCastStart; ValidateUnit RexxarDoesNotHaveFeignDeathBuff" Send="AnimPlay Spell Spell,D 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Abil.RexxarBestialWrath.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Send="AnimPlay Spell Stand,Work,Spell,D 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Abil.RexxarBestialWrath.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Target="RexxarFeignDeathCaster" Send="AnimPlay Spell Stand,Work,Spell,D 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Abil.RexxarMishaFollow.SourceCastStart; ValidateUnit RexxarDoesNotHaveFeignDeathBuffAndNotMounted" Send="AnimPlay Spell Spell,G 0 -1.000000 0.400000 1.000000 AsTimeScale 0.000000 8" />

    <On Terms="Abil.RexxarMishaFollow.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Send="AnimPlay Spell Stand,Work,Spell,G 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Abil.RexxarMishaFollow.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Target="RexxarFeignDeathCaster" Send="AnimPlay Spell Stand,Work,Spell,G 0 -1.000000 0.400000 1.000000 AsTimeScale" />

    <On Terms="Effect.RexxarMishaFidgetInteractionCreateInitialPersistent.Start" Send="AnimPlay Spell Spell,H" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="AnimClear Spell" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="AnimClear AttackLeft" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="AnimClear AttackRight" />

    <DeathArray index="Normal" SoundLink="RexxarBase_Death" />

    <NameOffset value="40" />

    <SoundArray index="Ready" value="RexxarBase_Revive" />

    <SoundArray index="Yes" value="RexxarBase_Yes" />

    <SoundArray index="Attack" value="RexxarBase_Attack" />

    <SoundArray index="Pissed" value="RexxarBase_Pissed" />

    <UnitIcon value="Assets\Textures\ui_targetportrait_hero_rexxar.dds" />

    <ErrorArray Error="NotEnoughEnergy" Sound="RexxarBase_LowMana" />

    <HeroIcon value="Assets\Textures\ui_targetportrait_hero_rexxar.dds" />

    <MinimapIcon value="Assets\Textures\storm_ui_minimapicon_heros_Rexxar.dds" />

    <PortraitModel value="RexxarPortrait" />

    <MinimapIconBackgroundScale value="0.950000" />

    <PortraitActor value="RexxarPortrait" />

    <AbilSoundArray AbilCmd="RexxarFeignDeath,On" Sound="RexxarBase_VOX_FeignDeath" />

    <AbilSoundArray AbilCmd="RexxarFlare,Execute" Sound="StormNoSound" />

    <AbilSoundArray AbilCmd="RexxarHardenedSkin,Execute" Sound="StormNoSound" />

    <AbilSoundArray AbilCmd="RexxarMendPet,Execute" Sound="StormNoSound" />

    <AbilSoundArray AbilCmd="RexxarMishaFollow,Execute" Sound="RexxarBase_Misha_Heel" />

    <AbilSoundArray AbilCmd="RexxarUnleashTheBoars,Execute" Sound="RexxarBase_Ultimate2Used" />

    <AbilSoundArray AbilCmd="RexxarMishaFollowCancel,Execute" Sound="RexxarBase_Misha_Charge" />

    <AbilSoundArray AbilCmd="RexxarSpiritSwoop,Execute" Sound="StormNoSound" />

    <AbilSoundArray AbilCmd="RexxarBestialWrath,Execute" Sound="RexxarBase_Ultimate1Used" />

    <GroupIcon>

      <Image value="Assets\Textures\storm_ui_ingame_targetinfopanel_unit_hero_rexxar.dds" />

    </GroupIcon>

  </CActorUnit>

  <CActorMissile id="HeroRexxarRangedAttackMissile" parent="StormMissileWithDeath" unitName="HeroRexxarRangedAttackMissile">

    <On Terms="Effect.RexxarRangedWeaponMissileDummyEffect.Start" Send="RefSetFromRequest ::actor.RexxarUnit _Unit Caster Find" />

    <On Terms="Effect.RexxarRangedWeaponMissileDummyEffect.Start" Target="::actor.RexxarUnit" Send="Signal AttackQuery" />

    <On Terms="Signal.*.Left; IsStatus AnimPlaying 0" Send="AnimPlay AttackLeft Attack,00 FullMatch,PlayForever -1.000000 -1.000000 1.000000 AsTimeScale" />

    <On Terms="Signal.*.Right; IsStatus AnimPlaying 0" Send="AnimPlay AttackRight Attack,01 FullMatch,PlayForever -1.000000 -1.000000 1.000000 AsTimeScale" />

    <On Terms="Signal" Send="StatusSet AnimPlaying 1" />

    <ModelFlags index="AutomateGlobalLoops" value="0" />

  </CActorMissile>

  <CActorAction id="HeroRexxarRangedAttack" parent="RangedHeroAttackMissile" effectImpact="RexxarRangedWeaponImpactDummy" effectLaunch="RexxarRangedWeaponLaunchMissile">

    <ImpactMap index="None" Model="RexxarWeaponAttackImpact" Sound="Rexxar_Attack_Ranged_Impact" />

    <LaunchAttachQuery Methods="AMPatternRexxarRangedAttack" />

  </CActorAction>

  <CActorAction id="HeroRexxarAttack" parent="MeleeHeroAttack" effectAttack="RexxarMeleeWeaponImpactDummy">

    <ImpactMap index="None" Model="RexxarWeaponAttackImpact" Sound="Rexxar_Attack_Melee_Impact" />

    <ImpactMap index="Rock" Sound="Rexxar_Attack_Melee_Impact" />

    <LaunchAttachQuery Methods="AMPatternRexxarMeleeAttack" />

  </CActorAction>

  <CActorModel id="RexxarWeaponTrailFX" parent="StormModelAnimationStyleOneShot">

    <Host Subject="_Unit" />

    <HostSiteOps Ops="SOpAttachOrigin" />

    <Inherits index="Visibility" value="1" />

  </CActorModel>

  <CActorModel id="RexxarMendPetHealOverTime" parent="StormModelAnimationStyleOneShotUnit">

    <On Terms="Effect.RexxarMendPetHealSet.Start; At Target" Send="Create" />

    <On Terms="Effect.RexxarMendPetHealSet.Start; ValidateUnit TargetLifeFull" Send="ModelSwap RexxarMendPetFullHealthModel" />

    <On Terms="ActorCreation" Send="AnimBracketStart BSD Birth {} {} ContentPlayOnce" />

    <Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death ContentPlayOnce" />

    <HostSiteOps Ops="SOpAttachCenter" />

    <Model value="Storm_Effect_GenericHeal_Impact" />

  </CActorModel>

  <CActorModel id="RexxarMishaBestialWrathEnrage" parent="StormModelAnimationStyleOneShotUnit">

    <Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death ContentPlayOnce" />

    <On Terms="ActorCreation" Send="AnimHookSet HookedBaseline _Unit ::Baseline" />

    <On Terms="Signal.*.WrathOn" Send="AnimPlay Birth Morph NonLooping" />

    <On Terms="Signal.*.WrathOn" Send="SetScale 1.300000 0.500000" />

    <On Terms="Signal.*.WrathOff" Send="SetScale" />

    <On Terms="Signal.*.WrathOff" Send="AnimClear Birth" />

    <ModelFlags index="AutomateGlobalLoops" value="0" />

    <Flags index="SuppressSaveLoad" value="0" />

  </CActorModel>

  <CActorPortrait id="RexxarPortrait" parent="StormCompositePortrait" />

  <CActorModel id="RexxarPortraitAddition" parent="StormCompositePortraitAddition" />

  <CActorModel id="RexxarBarkskinBuff" parent="StormModelAddition">

    <Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death" />

    <On Terms="Behavior.RexxarBarkskinBuff.On" Send="Create" />

    <On Terms="Behavior.RexxarBarkskinBuff.Off" Send="AnimBracketStop BSD" />

    <On Terms="ActorCreation" Send="AnimBracketStart BSD {} Stand,Work Death" />

    <Host Subject="_Unit" />

    <HostSiteOps Ops="SOpAttachCenterSoft" HoldRotation="1" />

    <AutoScaleFactor value="1.000000" />

    <ModelFlags index="AllowHitTest" value="0" />

  </CActorModel>

  <CActorModel id="RexxarUnleashTheBoarsBoarSpawnFX" parent="StormModelAnimationStyleContinuous">

    <Flags index="SuppressSaveLoad" value="1" />

    <On Terms="Effect.RexxarUnleashTheBoarsInitialSet.Start; At Caster" Send="Create" />

    <On Terms="Effect.RexxarUnleashTheBoarsLaunchDelayPersistent.Stop" Send="AnimBracketStop BSD" />

    <On Terms="ActorCreation" Send="SetOpacity" />

    <On Terms="ActorCreation" Send="TimerSet 0.315000 Destroy" />

    <On Terms="ActorCreation" Send="StatusSet Visible 0" />

    <On Terms="Effect.RexxarUnleashTheBoarsCreateUnit.Start; IsStatus Visible 0" Send="SetOpacity 1.000000" />

    <On Terms="Effect.RexxarUnleashTheBoarsCreateUnit.Start; IsStatus Visible 0" Send="AnimBracketStart BSD Birth Stand Death" />

    <On Terms="Effect.RexxarUnleashTheBoarsCreateUnit.Start; IsStatus Visible 0" Send="StatusSet Visible 1" />

    <On Terms="TimerExpired; TimerName Destroy; IsStatus Visible 0" Send="Destroy" />

    <Host Subject="_Unit" />

    <HostSiteOps Ops="RexxarUnleashTheBoarsOffset" HoldPosition="1" HoldRotation="1" />

    <Model value="RexxarUnleashTheBoarsBoarSpawn" />

    <Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death" />

  </CActorModel>

  <CActorSound id="PulledSoundHeroRexxar" parent="SoundOneShot">

    <Sound value="RexxarBase_VOX_Pulled" />

  </CActorSound>

  <CActorSound id="PulledSoundHeroRexxarMisha" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_VOX_Charge" />

  </CActorSound>

  <CActorSound id="RexxarAttackRangedProjectileSound" parent="SoundOneShot">

    <Sound value="Rexxar_Attack_Ranged_Projectile" />

    <On Terms="Effect.RexxarRangedWeaponMissileDummyEffect.Start" Send="Create" />

    <On Terms="Effect.RexxarRangedWeaponMissileDummyEffect.Stop" Send="Destroy" />

  </CActorSound>

  <CActorModel id="MishaGodRay" parent="StormModelAnimationStyleContinuous">

    <Filter index="Ally" value="1" />

    <Filter index="Neutral" value="1" />

    <Filter index="Enemy" value="1" />

    <AcceptedTransfers index="Rotation" value="0" />

    <AcceptedHostedPropTransfers index="TeamColor" value="1" />

    <On index="0" Terms="ActorCreation" Send="AnimBracketStart BSD {} Stand Death" />

    <On Terms="SpotlightUpdate.*.Start; ValidateUnit IsMisha" Send="Create" />

    <On Terms="SpotlightUpdate.*.Stop" Send="Destroy Immediate" />

    <On Terms="UnitDeath" Send="Destroy" />

    <Host Subject="_Hero" />

    <HostSiteOps Ops="SOpBasicScopeFollow" HoldRotation="1" />

    <Model value="MishaGodRayModel" />

  </CActorModel>

  <CActorUnitRing id="RexxarMishaHeroRing" parent="Storm_HeroRing_Parent">

    <Model value="Storm_HeroRing_Player" />

    <On Terms="ActorCreation" Target="::Host" Send="Signal MasteryRingCreation" />

    <Aliases value="_HeroRingBase" />

  </CActorUnitRing>

  <CActorUnit id="RexxarMisha" parent="StormHeroBaseMulti" unitName="RexxarMisha">

    <On Terms="Effect.RexxarMishaCreateDummyPersistent.Start" Send="RefSetFromRequest ::actor.RexxarUnit _Unit Caster Find" />

    <On Terms="Effect.RexxarMishaCreateDummyPersistent.Start" Target="::actor.RexxarUnit" Send="Signal MishaSpawn" />

    <On Terms="UnitBirth; GameTime LT 30" Send="AnimPlay Birth Birth" />

    <On Terms="UnitBirth; GameTime GE 30" Send="AnimPlay Spell Spell,E" />

    <On Terms="UnitBirth; GameTime LT 30" Send="Create RexxarMishaBirth" />

    <On Terms="UnitBirth" Send="Create RexxarMishaBirthSound" />

    <On Terms="UnitDeath" Send="Create RexxarMishaDeathSound" />

    <On Terms="UnitBirth" Send="Create RexxarMishaHeroRing" />

    <On Terms="UnitDeath" Send="Create RexxarMishaHeroRing" />

    <On Terms="Behavior.VideoDebug.On" Target="RexxarMishaHeroRing" Send="Destroy" />

    <On Terms="Behavior.VideoDebug.Off" Send="Create RexxarMishaHeroRing" />

    <On Terms="Abil.RexxarMishaCharge.TargetOff" Target="RexxarChargeGuide" Send="Destroy" />

    <On Terms="Abil.RexxarMishaCharge.SourceCastStart; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaChargeStartSound" />

    <On Terms="Abil.RexxarMishaCharge.SourceCastStart; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaChargeStartSoundBestial" />

    <On Terms="Abil.RexxarMishaCharge.SourceCastStart; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaChargeVOXBestial" />

    <On Terms="Abil.RexxarMishaCharge.SourceCastStart; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaChargeVOX" />

    <On Terms="Abil.RexxarMishaStampede.SourceCastStart" Send="Create RexxarStampedeStartSound" />

    <On Terms="WeaponStart.*.AttackStart" Send="AnimClear Attack" />

    <On Terms="WeaponStart.*.AttackStart; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="AnimPlay Attack Attack 0 0.050000 0.100000" />

    <On Terms="WeaponStart.*.AttackStart; AnimPlaying Birth" Send="AnimClear Birth" />

    <On Terms="UnitMovementUpdate.*.Walk; AnimPlaying Attack" Send="AnimClear Attack" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Send="SetScale 1.150000 0.500000 RexxarFeignDeathMishaScale" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off" Send="ClearScale 0.750000 RexxarFeignDeathMishaScale" />

    <On Terms="Behavior.SummonedUnitMountBehavior.On" Send="AnimGroupApply Mount" />

    <On Terms="Behavior.SummonedUnitMountBehavior.Off" Send="AnimGroupRemove Mount" />

    <On Terms="Abil.RexxarMishaCharge.SourceCastStart" Send="AnimPlay Spell Spell,D" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Send="StatusSet BeastialAttack 0" />

    <On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 2" Send="StatusSet BeastialAttack 0" />

    <On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 1" Send="AnimPlay Attack Attack,Y 0 0.050000 0.100000" />

    <On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 1" Send="StatusIncrement BeastialAttack" />

    <On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 0" Send="AnimPlay Attack Attack,X 0 0.050000 0.100000" />

    <On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 0" Send="StatusIncrement BeastialAttack" />

    <On Terms="Effect.RexxarMishaFidgetInteractionCreateInitialPersistent.Start" Send="AnimPlay Spell Spell,C" />

    <On Terms="Effect.RexxarPrimalIntimidationSearchImpactSet.Start" Send="AnimPlay Spell Spell,Omni" />

    <On Terms="Behavior.SummonedUnitMountBehavior.On" Send="StatusSet MishaMount 1" />

    <On Terms="Behavior.SummonedUnitMountBehavior.Off" Send="StatusSet MishaMount 0" />

    <On Terms="UnitMovementUpdate.*.Stand; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaIdleVOX" />

    <On Terms="UnitMovementUpdate.*.Stand; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaIdleVOXBestial" />

    <On Terms="UnitMovementUpdate.*.Stand" Target="RexxarMishaWalkVOX" Send="Destroy" />

    <On Terms="UnitMovementUpdate.*.Stand" Target="RexxarMishaRunVOX" Send="Destroy" />

    <On Terms="UnitMovementUpdate.*.Stand" Target="RexxarMishaWalkVOXBestial" Send="Destroy" />

    <On Terms="UnitMovementUpdate.*.Stand" Target="RexxarMishaRunVOXBestial" Send="Destroy" />

    <On Terms="UnitMovementUpdate.*.Walk" Target="RexxarMishaIdleVOX" Send="Destroy" />

    <On Terms="AnimPlay; AnimName Attack" Target="RexxarMishaIdleVOX" Send="Destroy" />

    <On Terms="UnitMovementUpdate.*.Walk" Target="RexxarMishaIdleVOXBestial" Send="Destroy" />

    <On Terms="AnimPlay; AnimName Attack" Target="RexxarMishaIdleVOXBestial" Send="Destroy" />

    <On Terms="UnitMovementUpdate.*.Walk; IsStatus MishaMount 0; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWalkVOX" />

    <On Terms="UnitMovementUpdate.*.Walk; IsStatus MishaMount 1; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaRunVOX" />

    <On Terms="UnitMovementUpdate.*.Walk; IsStatus MishaMount 0; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaWalkVOXBestial" />

    <On Terms="UnitMovementUpdate.*.Walk; IsStatus MishaMount 1; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaRunVOXBestial" />

    <On Terms="StatusOn.*.MishaMount" Target="RexxarMishaWalkVOX" Send="Destroy" />

    <On Terms="StatusOff.*.MishaMount" Target="RexxarMishaRunVOX" Send="Destroy" />

    <On Terms="StatusOn.*.MishaMount" Target="RexxarMishaWalkVOXBestial" Send="Destroy" />

    <On Terms="StatusOff.*.MishaMount" Target="RexxarMishaRunVOXBestial" Send="Destroy" />

    <On Terms="StatusOn.*.MishaMount; UnitWalking; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaRunVOX" />

    <On Terms="StatusOn.*.MishaMount; UnitWalking; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaRunVOXBestial" />

    <On Terms="StatusOff.*.MishaMount; UnitWalking; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaWalkVOXBestial" />

    <On Terms="StatusOff.*.MishaMount; UnitWalking; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWalkVOX" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,00; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWeaponTrailFX00" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,00" Target="RexxarMishaWeaponTrailFX00" Send="AnimPlay Attack Attack,00" />

    <On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,00" Target="RexxarMishaWeaponTrailFX00" Send="MessageForward" />

    <On Terms="AnimClear; AnimName Attack" Target="RexxarMishaWeaponTrailFX00" Send="Destroy Immediate" />

    <On Terms="AnimSetTime; AnimPlaying Attack Attack,00" Target="RexxarMishaWeaponTrailFX00" Send="MessageForward" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,01; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWeaponTrailFX01" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,01" Target="RexxarMishaWeaponTrailFX01" Send="AnimPlay Attack Attack,01" />

    <On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,01" Target="RexxarMishaWeaponTrailFX01" Send="MessageForward" />

    <On Terms="AnimClear; AnimName Attack" Target="RexxarMishaWeaponTrailFX01" Send="Destroy Immediate" />

    <On Terms="AnimSetTime; AnimPlaying Attack Attack,01" Target="RexxarMishaWeaponTrailFX01" Send="MessageForward" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,02; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWeaponTrailFX02" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,02" Target="RexxarMishaWeaponTrailFX02" Send="AnimPlay Attack Attack,02" />

    <On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,02" Target="RexxarMishaWeaponTrailFX02" Send="MessageForward" />

    <On Terms="AnimClear; AnimName Attack" Target="RexxarMishaWeaponTrailFX02" Send="Destroy Immediate" />

    <On Terms="AnimSetTime; AnimPlaying Attack Attack,02" Target="RexxarMishaWeaponTrailFX02" Send="MessageForward" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,X" Send="Create RexxarMishaBestialWrathWeaponTrailFXX" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,X" Target="RexxarMishaBestialWrathWeaponTrailFXX" Send="AnimPlay Attack Attack,X" />

    <On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,X" Target="RexxarMishaBestialWrathWeaponTrailFXX" Send="MessageForward" />

    <On Terms="AnimClear; AnimName Attack" Target="RexxarMishaBestialWrathWeaponTrailFXX" Send="Destroy Immediate" />

    <On Terms="AnimSetTime; AnimPlaying Attack Attack,X" Target="RexxarMishaBestialWrathWeaponTrailFXX" Send="MessageForward" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,Y" Send="Create RexxarMishaBestialWrathWeaponTrailFXY" />

    <On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,Y" Target="RexxarMishaBestialWrathWeaponTrailFXY" Send="AnimPlay Attack Attack,Y" />

    <On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,Y" Target="RexxarMishaBestialWrathWeaponTrailFXY" Send="MessageForward" />

    <On Terms="AnimClear; AnimName Attack" Target="RexxarMishaBestialWrathWeaponTrailFXY" Send="Destroy Immediate" />

    <On Terms="AnimSetTime; AnimPlaying Attack Attack,Y" Target="RexxarMishaBestialWrathWeaponTrailFXY" Send="MessageForward" />

    <On Terms="Signal.*.CreateEnrageModel" Send="Create RexxarMishaBestialWrathEnrage" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Send="ModelMaterialApply RexxarMishaBestialWrathGlaze" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off" Target="RexxarMishaBestialWrathGlaze" Send="AnimBracketStop BSD" />

    <On Terms="AnimPlay; AnimName Spell" Send="TimerSet 1.250000 UnitWalkingCheckDelay" />

    <On Terms="UnitMovementUpdate.*.Walk; ValidateUnit RexxarMishaDoesNotHaveChargeCasterBehavior" Send="AnimClear Spell" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Target="RexxarMishaBestialWrathEnrage" Send="Signal WrathOn" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off" Target="RexxarMishaBestialWrathEnrage" Send="Signal WrathOff" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off" Send="Create RexxarBestialWrathMishaEndSound" />

    <On Terms="AnimPlay; AnimPlaying Attack Attack,00" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,00 0 0.050000 0.100000" />

    <On Terms="AnimPlay; AnimPlaying Attack Attack,01" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,01 0 0.050000 0.100000" />

    <On Terms="AnimPlay; AnimPlaying Attack Attack,02" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,02 FullMatch,NonLooping 0.050000 0.100000" />

    <On Terms="AnimPlay; AnimPlaying Attack Attack,Y" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,Y 0 0.050000 0.100000" />

    <On Terms="AnimPlay; AnimPlaying Attack Attack,X" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,X 0 0.050000 0.100000" />

    <On Terms="AnimPlay; AnimPlaying Stand Stand,Ready" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Stand Stand,Ready 0 0.050000 0.100000" />

    <On Terms="Abil.RexxarMishaCharge.SourceCastStart" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Spell Spell,D" />

    <On Terms="Behavior.UltimateEvolutionBuff.On" Send="SetTintColor 209,165,239 1.000000" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.On; ModelName RexxarMishaSkinMarine" Send="AnimPlay Jets Spell,F PlayForever" />

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off; ModelName RexxarMishaSkinMarine" Send="AnimClear Jets" />

    <Remove Terms="AnimPlay; AnimName Spell" Send="TimerSet 0.750000 UnitWalkingCheckDelay" />

    <Remove Terms="UnitBirth.*.Normal" Send="AnimPlay Birth Birth 0 0.000000" />

    <Remove Terms="ActorCreation" Send="Create Storm_HeroRing_Multi" />

    <Remove Terms="ActorDestruction" Target="Storm_HeroRing_Multi" Send="Destroy" />

    <Remove Terms="Behavior.VideoDebug.On" Target="Storm_HeroRing_Multi" Send="Destroy" />

    <Remove Terms="Behavior.VideoDebug.Off" Send="Create Storm_HeroRing_Multi" />

    <GroupIcon>

      <Image value="Assets\Textures\storm_ui_ingame_targetinfopanel_unit_hero_misha.dds" />

    </GroupIcon>

    <UnitIcon value="Assets\Textures\storm_ui_icon_rexxar_mishafixate.dds" />

    <CustomUnitStatusFrame value="UnitStatus/HeroUnitStatusFrameNoNameNoEnergyShowDebuffs_PetTemplate" />

    <SoundArray index="Birth" value="Rexxar_Misha_VOX_Birth" />

    <MinimapRenderPriority value="Normal" />

    <HeroIcon value="Assets\Textures\ui_targetportrait_hero_misha.dds" />

    <MinimapIcon value="Assets\Textures\storm_ui_minimapicon_misha.dds" />

    <MinimapIconScale value="0.750000" />

    <MinimapAlwaysUseSelectionColor value="1" />

  </CActorUnit>

  <CActorModel id="RexxarMishaBestialWrathWeaponTrailFXX" parent="StormModelAnimationStyleOneShot">

    <On Terms="AnimDone.*.Complete" Send="Destroy" />

    <Host Subject="_Unit" />

    <HostSiteOps Ops="SOpAttachOrigin" />

    <Model value="RexxarMishaBestialWrathWeaponTrailFX" />

    <Inherits index="Scale" value="1" />

  </CActorModel>

  <CActorModel id="RexxarMishaBestialWrathWeaponTrailFXY" parent="StormModelAnimationStyleOneShot">

    <On Terms="AnimDone.*.Complete" Send="Destroy" />

    <Host Subject="_Unit" />

    <HostSiteOps Ops="SOpAttachOrigin" />

    <Model value="RexxarMishaBestialWrathWeaponTrailFX" />

    <Inherits index="Scale" value="1" />

  </CActorModel>

  <CActorModel id="RexxarMishaWeaponTrailFX00" parent="StormModelAnimationStyleOneShot">

    <On Terms="AnimDone.*.Complete" Send="Destroy" />

    <Host Subject="_Unit" />

    <HostSiteOps Ops="SOpAttachOrigin" />

    <Model value="RexxarMishaWeaponTrailFX" />

    <Inherits index="Visibility" value="1" />

  </CActorModel>

  <CActorModel id="RexxarMishaWeaponTrailFX01" parent="StormModelAnimationStyleOneShot">

    <On Terms="AnimDone.*.Complete" Send="Destroy" />

    <Host Subject="_Unit" />

    <HostSiteOps Ops="SOpAttachOrigin" />

    <Model value="RexxarMishaWeaponTrailFX" />

    <Inherits index="Visibility" value="1" />

  </CActorModel>

  <CActorModel id="RexxarMishaWeaponTrailFX02" parent="StormModelAnimationStyleOneShot">

    <On Terms="AnimDone.*.Complete" Send="Destroy" />

    <Host Subject="_Unit" />

    <HostSiteOps Ops="SOpAttachOrigin" />

    <Model value="RexxarMishaWeaponTrailFX" />

    <Inherits index="Visibility" value="1" />

  </CActorModel>

  <CActorAction id="RexxarMishaAttack" parent="MeleeHeroAttack" effectAttack="RexxarMishaWeaponDamage">

    <ImpactMap index="None" Sound="" />

  </CActorAction>

  <CActorModel id="RexxarMishaBirth" parent="StormModelAnimationStyleOneShot">

    <HostSiteOps Ops="SOpAttachOrigin" HoldRotation="1" />

  </CActorModel>

  <CActorQuad id="RexxarMishaChargeGuideVisual" parent="StormGuideVisualQuadDownClosestFantasy" abil="RexxarMishaCharge">

    <Height value="7.500000" />

    <Width value="2.500000" />

  </CActorQuad>

  <CActorSound id="RexxarMishaBirthSound" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_VOX_Birth" />

  </CActorSound>

  <CActorRange id="RexxarCommandMishaRange" parent="StormRangeAbilPlusSplat" abil="RexxarMishaFocus" />

  <CActorSplat id="RexxarCommandMishaRangeSplat" parent="StormRangeSplat">

    <Scale value="18.000000" />

  </CActorSplat>

  <CActorSound id="RexxarCommandMishaConfirmationSound" parent="SoundOneShot">

    <On Terms="Behavior.RexxarMishaFollowFollow.On" Send="Create" />

    <Sound value="Rexxar_Misha_VOX_Heel" />

    <Filter index="All" value="1" />

    <VisibleTo index="Self" value="1" />

    <Inherits index="Visibility" value="0" />

  </CActorSound>

  <CActorSound id="RexxarMishaDeathSound" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_VOX_Death" />

    <Filter index="All" value="1" />

    <VisibleTo index="Self" value="1" />

  </CActorSound>

  <CActorMissile id="RexxarSpiritSwoopAttackMissile" parent="StormMissileWithDeathEarly" unitName="RexxarSpiritSwoopMissile">

    <Macros value="GlobalLoopMacro" />

    <On Terms="Effect.RexxarSpiritSwoopImpactSet.Start" Send="AnimPlay Spell Spell" />

    <On Terms="AnimBracketState.*.AfterClosing; AnimName BSD" Send="SetOpacity" />

  </CActorMissile>

  <CActorAction id="RexxarSpiritSwoopAttack" parent="GenericAttackPointStorm" effectImpact="RexxarSpiritSwoopTerminusImpactSet" effectLaunch="RexxarSpiritSwoopLaunchMissile">

    <LaunchAssets Sound="Rexxar_SpiritSwoop_Launch" />

    <ImpactPointSiteOps Ops="SOpTargetPointStationary RexxarSpiritSwoopOffset SOpMoveUpByDot5" />

    <ShieldFlashType value="None" />

    <ImpactMap index="None" Sound="Rexxar_Attack_Ranged_Impact" />

    <LaunchSiteOps Ops="SOpAttachHandRight" />

    <LaunchAttachQuery Methods="AMFilterWeaponRight" />

  </CActorAction>

  <CActorQuad id="RexxarSpiritSwoopGuideVisual" parent="StormGuideVisualQuadDownFantasy" abil="RexxarSpiritSwoop">

    <Height value="9.700000" />

    <Width value="1.250000" />

  </CActorQuad>

  <CActorAction id="RexxarSpiritSwoopUnitImpactAction" parent="RangedHeroAttack" effectAttack="RexxarSpiritSwoopImpactSet">

    <ImpactMap index="None" Model="RexxarSpiritSwoopUnitImpact" Sound="RexxarSpiritSwoopUnitImpactSound" />

  </CActorAction>

  <CActorSound id="RexxarSpiritSwoopUnitImpactSound" parent="SoundOneShot">

    <Sound value="Rexxar_SpiritSwoop_UnitImpact" />

  </CActorSound>

  <CActorSound id="RexxarSpiritSwoopGroundImpactSound" parent="SoundOneShot">

    <Sound value="Rexxar_Attack_Ranged_Impact" />

  </CActorSound>

  <CActorModel id="RexxarSpiritSwoopPickup" parent="StormModelAnimationStyleOneShotUnit">

    <HostSiteOps Ops="SOpAttachCenter" />

    <Filter index="Ally" value="1" />

    <Filter index="Neutral" value="1" />

    <Filter index="Enemy" value="1" />

    <Model value="RexxarSpiritSwoopUnitImpact" />

  </CActorModel>

  <CActorSound id="RexxarSpiritSwoopPickupSharpSound" parent="SoundOneShot">

    <On Terms="Effect.RexxarSpiritSwoopPickupRexxarSearch.Start" Send="Create" />

    <Sound value="Rexxar_SpiritSwoop_Pickup" />

  </CActorSound>

  <CActorSound id="RexxarSpiritSwoopPickupSound" parent="SoundOneShot">

    <On Terms="Effect.RexxarSpiritSwoopPickupRexxarSearch.Start" Send="Create" />

    <Sound value="Rexxar_SpiritSwoop_PickupSharp" />

  </CActorSound>

  <CActorModel id="RexxarMishaFollowBuff" parent="StormModelAddition">

    <On Terms="ActorCreation" Send="SetTintColor {255,180,30 1.250000}" />

    <On Terms="Behavior.RexxarMishaFollowFollow.On" Send="Create" />

    <On Terms="Behavior.RexxarMishaFollowFollow.Off" Send="AnimBracketStop BSD" />

    <On Terms="Behavior.RexxarMishaLeashTimeToLeash.On" Send="Create" />

    <On Terms="Behavior.RexxarMishaLeashTimeToLeash.Off; !HasStatus FollowOn" Send="AnimBracketStop BSD" />

    <On Terms="Behavior.RexxarMishaFollowFollow.On" Send="StatusSet FollowOn 1" />

    <On Terms="Behavior.RexxarMishaFollowFollow.Off" Send="StatusSet FollowOn 0" />

    <Host Subject="_Unit" />

    <HostSiteOps Ops="SOpAttachOverhead" HoldRotation="1" />

    <Filter index="All" value="1" />

    <VisibleTo index="Self" value="1" />

  </CActorModel>

  <CActorSiteOpLocalOffset id="RexxarSpiritSwoopOffset">

    <LocalOffset Z="0.500000" />

  </CActorSiteOpLocalOffset>

  <CActorModel id="RexxarMishaChargeBuff" parent="StormModelAddition">

    <On Terms="Behavior.RexxarMishaCharge.On" Send="Create" />

    <On Terms="Behavior.RexxarMishaCharge.Off" Send="AnimBracketStop BSD" />

    <HostSiteOps Ops="SOpAttachOriginSoft" />

  </CActorModel>

  <CActorSound id="RexxarMishaChargeStartSound" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_Charge_Launch" />

    <Layers Sound="Rexxar_Misha_VOX_Charge" />

  </CActorSound>

  <CActorSound id="RexxarMishaChargeStartSoundBestial" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_Charge_BestialWrath_Launch" />

  </CActorSound>

  <CActorModel id="RexxarMishaChargeUnitImpact" parent="StormModelAnimationStyleOneShotUnit">

    <On Terms="ActorCreation; ValidateEffect MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaChargeUnitImpactSound" />

    <On Terms="ActorCreation; ValidateEffect RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaChargeUnitImpactSoundBestial" />

    <On Terms="Effect.RexxarMishaChargeDamage.Start; At Target" Send="Create" />

    <HostSiteOps Ops="SOpAttachCenter" />

  </CActorModel>

  <CActorSound id="RexxarMishaChargeUnitImpactSound" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_Charge_Impact" />

  </CActorSound>

  <CActorSound id="RexxarMishaChargeUnitImpactSoundBestial" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_Charge_BestialWrath_Impact" />

  </CActorSound>

  <CActorModel id="RexxarMishaChargeLinkCursorModel">

    <On Terms="Abil.RexxarMishaChargeRedirect.Guide" Send="Create" />

    <On Terms="ActorCreation" Send="RefSet ::global.NewGuide ::Self" />

    <On Terms="Signal.*.LinkRexxarCharge" Send="RefSetFromMsg ::actor.HeroRexxar ::Sender" />

    <On Terms="Signal.*.LinkRexxarCharge" Target="::actor.HeroRexxar" Send="Signal LinkCursorCharge" />

    <On Terms="ActorOrphan" Send="Destroy" />

    <HostSiteOps Ops="SOpBasicScopeFollow" />

    <Model value="Invisible" />

  </CActorModel>

  <CActorQuad id="RexxarChargeGuide" parent="StormGuideVisualQuad">

    <Height value="6.250000" />

    <Width value="2.500000" />

    <Quad value="-0.500000,-1.000000,0.500000,0.000000" />

    <Host Subject="_MishaSiteModel" Actor="Find" />

    <HostSiteOps Ops="SOpForwardRexxarMishaChargeGuide SOp2DRotation" />

    <LaunchActor value="GuideVisualQuadLaunch" />

    <CenterActor value="GuideVisualQuadCenter" />

    <ImpactActor value="GuideVisualQuadImpact" />

    <On index="0" Terms="Abil.Guide" Send="Create" />

    <On Terms="ActorDestruction" Target="_GuideQuadSegment" Send="Destroy" />

    <On Terms="ActorOrphan" Send="Destroy" />

  </CActorQuad>

  <CActorSiteOpForward id="SOpForwardRexxarMishaChargeGuide">

    <HostForward Subject="::scope.RexxarCursor" Actor="Find" />

  </CActorSiteOpForward>

  <CActorModel id="MishaSiteModel">

    <Aliases value="_MishaSiteModel" />

    <Model value="Invisible" />

    <HostSiteOps Ops="SOpTargetUnit SOpAttachOrigin" />

    <On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Stop" Send="Destroy" />

  </CActorModel>

  <CActorBeamSimple id="RexxarMendPetAttackBeam">

    <Flags index="SuppressSaveLoad" value="1" />

    <On Terms="ActorCreation" Send="AnimPlay Birth Birth 0 0.000000" />

    <On Terms="AnimDone; AnimName Birth" Send="Destroy" />

    <HostLaunch Subject="::scope.MendPetLaunch" />

    <HostImpact Subject="::Creator" />

    <ModelFlags index="AnimationsDontResetOnUnhide" value="1" />

    <ModelFlags index="AutomateGlobalLoops" value="1" />

  </CActorBeamSimple>

  <CActorSite id="RexxarMendPetLaunchSite" parent="SiteWeapon">

    <On Terms="Effect.RexxarMendPetCreatePersistent.Start; At Caster" Send="Create" />

    <HostSiteOps Ops="SOpAttachHandLeft" />

  </CActorSite>

  <CActorSite id="RexxarMendPetImpactSite" parent="SiteCenter">

    <On Terms="Effect.RexxarMendPetCreatePersistent.Start; At Target" Send="Create" />

    <On Terms="ActorCreation" Send="RefSetFromRequest ::scope.MendPetLaunch RexxarMendPetLaunchSite Implicit Find" />

    <On Terms="ActorCreation" Send="Create RexxarMendPetAttackBeam" />

    <On Terms="ActorCreation" Send="Create RexxarMendPetImpactSound" />

  </CActorSite>

  <CActorModel id="RexxarMendPetImpact" parent="StormModelAnimationStyleOneShotUnit">

    <On Terms="Effect.RexxarMendPetApplyHealBehavior.Start; At Target" Send="Create" />

    <On Terms="ActorCreation; ValidateUnit RexxarMishaHasBestialWrathActive" Send="SetScale 1.150000" />

    <HostSiteOps Ops="SOpAttachCenter" />

  </CActorModel>

  <CActorSound id="RexxarMendPetImpactSound" parent="SoundOneShot">

    <Sound value="Rexxar_MendPet_Impact" />

    <Layers Sound="Rexxar_MendPet_Launch" />

  </CActorSound>

  <CActorUnit id="RexxarUnleashTheBoarsUnit" parent="StormMinionStandard" unitName="RexxarUnleashTheBoarsUnit">

    <StatusBarGroups index="All" value="0" />

    <Model value="RexxarUnleashTheBoarsMissile" />

    <On Terms="ActorCreation" Send="Create RexxarUnleashTheBoarsTrailEffects" />

    <On Terms="ActorCreation" Send="Create RexxarUnleashTheBoarsMissileLoopSound" />

    <WalkAnimMoveSpeed value="8" />

    <StatusBarFlags index="Custom" value="0" />

    <DeathArray index="Normal" AnimProps="Spell" ModelLink="RexxarUnleashTheBoarsMissile" />

    <DeathCustoms index="0" AnimProps="Spell" ModelLink="RexxarUnleashTheBoarsMissile" />

    <Baselines index="Stand" AnimProps="Walk" />

  </CActorUnit>

  <CActorMissile id="RexxarUnleashTheBoarsMissile" parent="GenericAttackMissile" unitName="RexxarUnleashTheBoarsMissile">

    <On Terms="ActorCreation" Send="Create RexxarUnleashTheBoarsMissileLoopSound" />

  </CActorMissile>

  <CActorSound id="RexxarUnleashTheBoarsMissileLoopSound" parent="SoundContinuous">

    <Sound value="Rexxar_UnleashTheBoars_MissileLoop" />

    <Layers Sound="Rexxar_UnleashTheBoars_Movement" />

  </CActorSound>

  <CActorAction id="RexxarUnleashTheBoarsAttack" parent="GenericAttackStorm" effectImpact="RexxarUnleashTheBoarsImpactSet" effectLaunch="RexxarUnleashTheBoarsLaunchMissile">

    <Missile value="RexxarUnleashTheBoarsMissile" />

    <LaunchSiteOps Ops="SOpShadow" />

    <ImpactSiteOps Ops="SOpShadow" />

    <ShieldFlashType value="None" />

  </CActorAction>

  <CActorMissile id="RexxarUnleashTheBoarsDummyMissile" parent="GenericAttackMissile" unitName="RexxarUnleashTheBoarsMissile">

    <Model value="Invisible" />

    <MinimapIcon value="Assets\Textures\storm_ui_minimapicon_treewall.dds" />

    <MinimapIconScale value="1.000000" />

    <MinimapIconBackgroundScale value="1.000000" />

    <MinimapRenderPriority value="Normal" />

    <MinimapUseSelfColor value="1" />

    <MinimapUseSelectionColor value="1" />

  </CActorMissile>

  <CActorAction id="RexxarUnleashTheBoarsDummyAttack" parent="GenericAttackPointStorm" effectImpact="RexxarUnleashTheBoarsDummyImpact" effectLaunch="RexxarUnleashTheBoarsLaunchDummyMissile">

    <Missile value="RexxarUnleashTheBoarsDummyMissile" />

    <On Terms="ActorCreation" Send="Create RexxarUnleashTheBoarsMissileLoopSound" />

  </CActorAction>

  <CActorArc id="RexxarUnleashTheBoarsGuide" parent="StormGuideVisualArc" abil="RexxarUnleashTheBoars" />

  <CActorModel id="RexxarUnleashTheBoarsKillCommandRoot" parent="StormModelRoot" effect="RexxarUnleashTheBoarsKillCommandApplyRootBehavior" behavior="RexxarUnleashTheBoarsKillCommandRoot">

    <HostSiteOps Ops="SOpAttachOrigin" />

    <Model value="UnleashTheBoarsKillCommandRootEffect" />

  </CActorModel>

  <CActorModel id="RexxarUnleashTheBoarsTarget" parent="StormModelAddition">

    <HostSiteOps Ops="SOpAttachCenter" />

  </CActorModel>

  <CActorModel id="RexxarUnleashTheBoarsImpact" parent="StormModelAnimationStyleOneShotUnit">

    <Inherits index="CloakEffect" value="0" />

    <On Terms="Effect.RexxarUnleashTheBoarsDamage.Start; At Target" Send="Create" />

    <FogVisibility value="Visible" />

    <HostSiteOps Ops="SOpShadow SOpMoveUpByDot5 SOpForwardCasterPointInverted" />

  </CActorModel>

  <CActorSound id="RexxarUnleashTheBoarsRevealLoopSound" parent="SoundContinuous">

    <On Terms="Behavior.RexxarUnleashTheBoarsSlow.On" Send="Create" />

    <On Terms="Behavior.RexxarUnleashTheBoarsSlow.Off" Send="Destroy" />

    <Sound value="Rexxar_UnleashTheBoars_RevealLoop" />

  </CActorSound>

  <CActorSound id="RexxarUnleashTheBoarsLaunchSound" parent="SoundOneShot">

    <On Terms="Abil.RexxarUnleashTheBoars.SourceCastStart" Send="Create" />

    <Sound value="Rexxar_UnleashTheBoars_Launch" />

  </CActorSound>

  <CActorSound id="RexxarUnleashTheBoarsMovementSound" parent="SoundOneShot">

    <On Terms="Effect.RexxarUnleashTheBoarsSearch.Start" Send="Create" />

    <Sound value="Rexxar_Unleash_Movement" />

  </CActorSound>

  <CActorSound id="RexxarUnleashTheBoarsImpactSound" parent="SoundOneShot">

    <Sound value="Rexxar_UnleashTheBoars_Impact" />

    <Inherits index="Visibility" value="0" />

    <On Terms="Effect.RexxarUnleashTheBoarsImpactSet.Start; At Target" Send="Create" />

    <FogVisibility value="Visible" />

  </CActorSound>

  <CActorSound id="RexxarUnleashTheBoarsHowlSound" parent="SoundOneShot">

    <Sound value="Rexxar_UnleashTheBoars_GlobalHowl" />

  </CActorSound>

  <CActorSound id="RexxarUnleashTheBoarsAlliesCastSound" parent="SoundOneShot">

    <Sound value="Rexxar_UnleashTheBoarsAllies_Cast" />

    <Filter index="Neutral" value="1" />

    <Filter index="Enemy" value="1" />

  </CActorSound>

  <CActorSound id="RexxarUnleashTheBoarsEnemiesCastSound" parent="SoundOneShot">

    <Sound value="Rexxar_UnleashTheBoarsEnemies_Cast" />

    <Filter index="Self" value="1" />

    <Filter index="Ally" value="1" />

    <Filter index="Neutral" value="1" />

  </CActorSound>

  <CActorModel id="RexxarUnleashTheBoarsCastEffect" parent="StormModelAnimationStyleOneShot">

    <HostSiteOps Ops="SOpAttachCenter SOpForwardCasterCenter" HoldPosition="1" HoldRotation="1" />

  </CActorModel>

  <CActorModel id="RexxarUnleashTheBoarsTrailEffects" parent="StormModelAnimationStyleContinuousUnit">

    <HostSiteOps Ops="SOpAttachOrigin" />

  </CActorModel>

  <CActorSound id="RexxarFeignDeathCastSound" parent="SoundOneShot">

    <Sound value="Rexxar_FeignDeath_Start" />

  </CActorSound>

  <CActorSound id="RexxarFeignDeathStartImpactSound" parent="SoundOneShot">

    <Sound value="Rexxar_FeignDeath_Launch" />

    <Layers Sound="Rexxar_FeignDeath_Vox" />

  </CActorSound>

  <CActorModel id="RexxarFeignDeathCaster" parent="StormModelAnimationStyleContinuousUnit">

    <On Terms="ActorCreation" Send="Create RexxarFeignDeathStartImpactSound" />

    <On Terms="Behavior.RexxarFeignDeathAnimController.Off" Send="AnimBracketStop BSD" />

    <HostSiteOps Ops="SOpAttachOrigin" />

    <Inherits index="TimeScale" value="1" />

  </CActorModel>

  <CActorSound id="RexxarFeignDeathStopSound" parent="SoundOneShot">

    <Sound value="Rexxar_FeignDeath_Stop" />

  </CActorSound>

  <CActorSound id="RexxarFeignDeathStopImpactSound" parent="SoundOneShot">

    <On Terms="Behavior.RexxarFeignDeathAnimController.Off" Send="Create" />

    <Sound value="Rexxar_FeignDeath_End" />

  </CActorSound>

  <CActorSound id="RexxarBestialWrathMishaBuffSound" parent="SoundOneShot">

    <On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Send="Create" />

    <Sound value="Rexxar_Misha_BestialWrath_Launch" />

    <Layers Sound="Rexxar_Misha_VOX_BestialWrath" />

  </CActorSound>

  <CActorSound id="RexxarBestialWrathMishaEndSound" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_BestialWrath_End" />

    <Layers Sound="Rexxar_Misha_VOX_GetHit" />

  </CActorSound>

  <CActorModel id="RexxarSpiritBondWildfireBear" parent="StormModelAddition">

    <Inherits index="BaseModelScale" value="0" />

    <Inherits index="Scale" value="0" />

    <Macros value="RemovePolymorphMacroEffects" />

    <On Terms="Behavior.RexxarSpiritBondWildfireBear.On" Send="Create" />

    <On Terms="Behavior.RexxarSpiritBondWildfireBear.Off; ValidateUnit CasterNotStasis" Send="AnimBracketStop BSD" />

    <On Terms="Behavior.RexxarSpiritBondWildfireBear.Off; ValidateUnit CasterIsStasis" Send="Destroy" />

    <HostSiteOps Ops="SOpAttachOriginSoft" HoldRotation="1" />

    <ModelFlags index="AllowHitTest" value="0" />

  </CActorModel>

  <CActorModel id="RexxarSpiritBondWildfireImpact" parent="StormModelAnimationStyleOneShotUnit">

    <Inherits index="BaseModelScale" value="1" />

    <Inherits index="Scale" value="1" />

    <On Terms="ActorCreation" Send="Create TalentBurningRageImpactSound" />

    <On Terms="Effect.RexxarSpiritBondWildfireBearImpactSet.Start; At Target" Send="Create" />

    <HostSiteOps Ops="SOpAttachCenter" />

    <Model value="BurningRageDamage" />

    <AutoScaleFactor value="1.300000" />

  </CActorModel>

  <CActorSound id="RexxarWildfireBearLaunchSound" parent="SoundOneShot">

    <On Terms="Behavior.RexxarSpiritBondWildfireBear.On" Send="Create" />

    <Sound value="Rexxar_Misha_WildfireBear_Launch" />

  </CActorSound>

  <CActorMissile id="RexxarFlareMissile" parent="StormMissileWithDeathEarly" unitName="RexxarFlareMissile" />

  <CActorModel id="RexxarFlareGroundFlareModel" parent="StormModelAnimationStyleContinuous">

    <On Terms="ActorCreation" Send="SetVisibility" />

    <On Terms="Effect.RexxarFlareLaunchMissile.Start" Send="Create" />

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="SetVisibility 1" />

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="AnimBracketStart BSD Birth Stand Death" />

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Stop" Send="AnimBracketStop BSD" />

    <HostSiteOps Ops="SOpForwardOriginPointInverted" />

    <Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death" />

  </CActorModel>

  <CActorModel id="RexxarFlareGroundRevealerModel" parent="StormModelAnimationStyleContinuous">

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="Create" />

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Stop" Send="AnimBracketStop BSD" />

  </CActorModel>

  <CActorSound id="RexxarFlareCastSound" parent="SoundOneShot">

    <On Terms="UnitCreation.RexxarFlareMissile" Send="Create" />

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="Destroy" />

    <Sound value="Rexxar_Flare_Launch" />

  </CActorSound>

  <CActorSound id="RexxarFlareRevealerSound" parent="SoundContinuous">

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="Create" />

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Stop" Send="Destroy" />

    <Sound value="Rexxar_Flare_Loop" />

  </CActorSound>

  <CActorSound id="RexxarFlareRevealerImpactSound" parent="SoundContinuous">

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="Create" />

    <Sound value="Rexxar_Flare_Impact" />

  </CActorSound>

  <CActorSound id="RexxarFlareEndSound" parent="SoundContinuous">

    <On Terms="Effect.RexxarFlareCreatePersistentRevealer.Stop" Send="Create" />

    <Sound value="Rexxar_Flare_End" />

  </CActorSound>

  <CActorRange id="RexxarFlareRange" parent="StormRangeAbilPlusSplat" abil="RexxarFlare" />

  <CActorSplat id="RexxarFlareRangeSplat" parent="StormRangeSplat">

    <Scale value="26.000000" />

  </CActorSplat>

  <CActorSplat id="RexxarFlareCursorSplat" parent="StormGuideVisualCircle" abil="RexxarFlare">

    <Model value="RexxarFlareCursorSplat" />

    <Scale value="8.000000" />

  </CActorSplat>

  <CActorSimple id="RexxarMishaFootstepSoundSimple">

    <On Terms="ActorCreation; ValidateUnit RexxarMishaHasBestialWrathActive" Target="_Unit" Send="Create Rexxar_Misha_Walk_Bestial_FS" />

    <On Terms="ActorCreation; ValidateUnit MishaDoesNotHaveBestialWrathActive" Target="_Unit" Send="Create Rexxar_Misha_Walk_FS" />

    <On Terms="ActorCreation" Send="Destroy" />

  </CActorSimple>

  <CActorSound id="Rexxar_Misha_Walk_FS" parent="SoundOneShot" />

  <CActorSound id="Rexxar_Misha_Walk_Bestial_FS" parent="SoundOneShot" />

  <CActorSimple id="RexxarMishaFootstepFastSoundSimple">

    <On Terms="ActorCreation; ValidateUnit RexxarMishaHasBestialWrathActive" Target="_Unit" Send="Create Rexxar_Misha_Walk_Bestial_Fast_FS" />

    <On Terms="ActorCreation; ValidateUnit MishaDoesNotHaveBestialWrathActive" Target="_Unit" Send="Create Rexxar_Misha_Walk_Fast_FS" />

    <On Terms="ActorCreation" Send="Destroy" />

  </CActorSimple>

  <CActorSound id="Rexxar_Misha_Walk_Bestial_Fast_FS" parent="SoundOneShot" />

  <CActorSound id="Rexxar_Misha_Walk_Fast_FS" parent="SoundOneShot" />

  <CActorSound id="RexxarMishaBestialWrathAttackSound" parent="SoundOneShot">

    <Sound value="Rexxar_Misha_BestialWrath_Attack_Impact" />

    <On Terms="Effect.RexxarMishaWeaponImpactSet.Start; At Target; ValidateEffect RexxarMishaHasBestialWrathActive" Send="Create" />

  </CActorSound>

  <CActorForceConeRoundedEnd id="RexxarSpiritSwoopForce">

    <On Terms="Effect.RexxarSpiritSwoopMissileScan.Start; At Caster" Send="Create" />

    <Host Subject="RexxarSpiritSwoopAttackMissile" />

    <HostSiteOps Ops="SOpShadow" HoldPosition="1" HoldRotation="1" />

    <Duration value="0.125500" />

    <Magnitude value="35.000000" />

    <HostEndSiteOps Ops="SOpMoveBy5Dot5" />

    <Angle value="35.000000" />

    <Length value="2.500000" />

    <ForceFlags index="FallOff" value="0" />

  </CActorForceConeRoundedEnd>

  <CActorForceSphere id="RexxarMishaChargeForce">

    <On Terms="Effect.RexxarMishaChargeTargetSearch.Start" Send="Create" />

    <HostSiteOps Ops="SOpTargetPoint" />

    <Duration value="0.250000" />

    <Magnitude value="50.000000" />

    <Radius value="1.750000" />

  </CActorForceSphere>

  <CActorForceSphere id="RexxarUnleashTheBoarsImpactForce">

    <On Terms="Effect.RexxarUnleashTheBoarsDamage.Start" Send="Create" />

    <HostSiteOps Ops="SOpTargetPoint" />

    <Duration value="0.250000" />

    <Magnitude value="50.000000" />

    <Radius value="1.500000" />

  </CActorForceSphere>

  <CActorForceConeRoundedEnd id="RexxarUnleashTheBoarsUnitForce">

    <On Terms="Effect.RexxarUnleashTheBoarsForceSearch.Start; At Caster" Send="Create" />

    <Host Subject="RexxarUnleashTheBoarsUnit" />

    <HostSiteOps Ops="SOpAttachOrigin SOpMoveBackByDot5 SOpMoveBackByDot5 SOpMoveBackByDot5" />

    <Duration value="0.125500" />

    <Magnitude value="70.000000" />

    <HostEndSiteOps Ops="SOpAttachOrigin SOpMoveBy2" />

    <Angle value="35.000000" />

    <Length value="2.000000" />

    <ForceFlags index="FallOff" value="0" />

  </CActorForceConeRoundedEnd>

  <CActorSound id="HeroRexxarTauntVO" parent="SoundOneShot">

    <Sound value="RexxarBase_Taunt" />

  </CActorSound>

  <CActorSound id="HeroRexxarTauntUEVO" parent="SoundOneShot">

    <Sound value="RexxarBase_Taunt_Evo" />

  </CActorSound>

  <CAttachMethodPattern id="AMPatternRexxarRangedAttack">

    <Keyword value="Weapon" />

    <Base value="::RollingIndex" />

    <Driver value="RexxarRangedWeaponLaunchMissile" />

  </CAttachMethodPattern>

  <CAttachMethodPattern id="AMPatternRexxarMeleeAttack">

    <Keyword value="Weapon" />

    <Base value="::RolingIndex" />

    <Driver value="RexxarMeleeWeaponImpactSet" />

  </CAttachMethodPattern>

  <CBehaviorAbility id="RexxarPrimalIntimidation">

    <Buttons Face="RexxarSpiritBondPrimalIntimidationTalent" Type="AbilCmd" AbilCmd="RexxarPrimalIntimidation,Execute" />

  </CBehaviorAbility>

  <CBehaviorAbility id="RexxarFeignDeath">

    <Buttons Face="RexxarFeignDeathCancel" Type="AbilCmd" AbilCmd="RexxarFeignDeath,Off" />

    <Buttons Face="RexxarFeignDeath" Type="AbilCmd" AbilCmd="RexxarFeignDeath,On" />

  </CBehaviorAbility>

  <CBehaviorAbility id="RexxarHardenedSkin">

    <Buttons Face="RexxarHardenedSkin" Type="AbilCmd" AbilCmd="RexxarHardenedSkin,Execute" />

  </CBehaviorAbility>

  <CBehaviorAbility id="RexxarFlare">

    <Buttons Face="RexxarFlare" Type="AbilCmd" AbilCmd="RexxarFlare,Execute" />

  </CBehaviorAbility>

  <CBehaviorUnitTracker id="RexxarMishaTracker">

    <BehaviorFlags index="Permanent" value="1" />

    <BehaviorFlags index="EnabledWhileDead" value="1" />

    <MaxTrackedUnits value="1" />

    <UnitAddedAtMaxRule value="ReplaceOldest" />

    <TrackingValidatorArray value="TargetNotDead" />

  </CBehaviorUnitTracker>

  <CBehaviorUnitTracker id="RexxarMishaRexxarTracker">

    <BehaviorFlags index="Permanent" value="1" />

    <BehaviorFlags index="EnabledWhileDead" value="1" />

    <MaxTrackedUnits value="1" />

    <UnitAddedAtMaxRule value="ReplaceOldest" />

  </CBehaviorUnitTracker>

  <CBehaviorBuff id="RexxarMishaPassiveMoveSpeed" parent="CarryBehaviorParent">

    <Modification>

      <UnifiedMoveSpeedFactor value="0.15" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashtheBoarsRevealer" parent="StormReveal">

    <Duration value="5" />

  </CBehaviorBuff>

  <CBehaviorTokenCounter id="RexxarHunterGathererMishaTokenCounter" parent="StormQuestToken">

    <Face value="RexxarHunterGathererToken" />

    <TokenId value="RexxarHunterGathererTokenCounter" />

    <IncreaseEvents index="0" EventId="" />

    <AtMaxEvents index="0" EventId="" Effect="RexxarHunterGathererApplyQuestComplete" />

    <Max value="25" />

    <SortIndex value="20" />

  </CBehaviorTokenCounter>

  <CBehaviorTokenCounter id="RexxarHunterGathererRexxarTokenCounter" parent="StormQuestToken">

    <TokenId value="RexxarHunterGathererTokenCounter" />

    <AtMaxEvents index="0" EventId="QuestComplete" Effect="RexxarHunterGathererApplyQuestComplete" />

    <Max value="25" />

    <Face value="RexxarHunterGathererToken" />

  </CBehaviorTokenCounter>

  <CBehaviorTokenCounter id="RexxarDireBeastTokenCounter" parent="StormGenericToken">

    <Face value="RexxarDireBeastToken" />

    <Alignment value="Positive" />

    <MinStackCountDisplayed value="0" />

    <Max value="$RexxarDireBeastMaxStackCount" />

    <SortIndex value="50" />

  </CBehaviorTokenCounter>

  <CBehaviorTokenCounter id="RexxarDireBeastDamageTokenCounter" parent="StormGenericToken">

    <Max value="10" />

  </CBehaviorTokenCounter>

  <CBehaviorBuff id="RexxarAnimalHusbandryHealthBuffCarry" parent="CarryBehaviorParent">

    <Period value="1" />

    <PeriodicEffect value="RexxarAnimalHusbandryModifyTokenCounter" />

    <Modification>

      <VitalMaxArray index="Life" value="2">

        <AccumulatorArray value="RexxarAnimalHusbandryHealthAccumulator" />

      </VitalMaxArray>

    </Modification>

  </CBehaviorBuff>

  <CBehaviorTokenCounter id="RexxarAnimalHusbandryTokenCounter" parent="StormGenericToken">

    <Face value="RexxarAnimalHusbandryToken" />

    <Alignment value="Positive" />

    <BehaviorCategories index="Permanent" value="1" />

    <Max value="65535" />

    <StackCountAccumulator value="RexxarAnimalHusbandryHealthAccumulator" />

    <SortIndex value="20" />

  </CBehaviorTokenCounter>

  <CBehaviorBuff id="RexxarMishaFocussedOnUnit" />

  <CBehaviorBuff id="RexxarMishaFocussedTargetUnit">

    <MaxStackCount value="10" />

    <FinalEffect value="RexxarMishaFocussedFinalDummy" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaFocussedOnPoint" />

  <CBehaviorBuff id="MishaFidgetInteractionController">

    <DisableValidatorArray value="SourceNotMoving" />

    <DisableValidatorArray value="NotInCombat3" />

    <DisableValidatorArray value="SourceNotAttacking" />

    <DisableValidatorArray value="SourceDoesNotHaveShrubProximityDetectorActive" />

    <DisableValidatorArray value="SourceNotMounted" />

    <DisableValidatorArray value="RexxarDoesNotHaveFeignDeathBuff" />

    <DisableValidatorArray value="SourceHasNoOrders" />

    <Period value="35" />

    <PeriodicEffect value="MishaFidgetInteractionFindMisha" />

  </CBehaviorBuff>

  <CBehaviorBuff id="MishaInitialBirthAnimStunBehavior">

    <RemoveValidatorArray value="HasPregameSuppressionBehavior" />

    <Duration value="2.666" />

    <Modification PushPriority="5000" AlliedPushPriority="5000">

      <ModifyFlags index="DisableAbils" value="1" />

      <ModifyFlags index="DisableWeapons" value="1" />

      <ModifyFlags index="SuppressMoving" value="1" />

      <ModifyFlags index="SuppressTurning" value="1" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarChargeBearNecessitiesFreeCharge">

    <Alignment value="Positive" />

    <BehaviorCategories index="Restorable" value="1" />

    <Duration value="3" />

    <InfoFlags index="AlwaysUseGameText" value="1" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarChargeBearNecessitiesFreeChargeSuppression">

    <Duration value="3" />

    <BuffFlags index="RefreshStack" value="1" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarDisableCharge">

    <Modification>

      <AbilLinkDisableArray value="RexxarMishaCharge" />

      <AbilLinkDisableArray value="RexxarMishaChargeRedirect" />

    </Modification>

    <MaxStackCount value="0" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarDisableMendPet">

    <Modification>

      <AbilLinkDisableArray value="RexxarMendPet" />

    </Modification>

    <MaxStackCount value="0" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarFlareRevealed" parent="StormReveal">

    <Duration value="1" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarSpiritSwoopTimedLife" parent="StormTimedLife">

    <Duration value="5" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarSpiritSwoopAspectOfTheHawk">

    <Alignment value="Positive" />

    <InfoFlags index="Hidden" value="0" />

    <InfoIcon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />

    <BehaviorCategories index="BuffAutoattackDPS" value="1" />

    <Duration value="4" />

    <Modification>

      <AdditiveAttackSpeedFactor value="1.25" />

    </Modification>

    <SortIndex value="50" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarSpiritSwoopTakingFlightRefundSuppression">

    <Duration value="1.5" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarSpiritSwoopSlow" parent="StormSlowParent">

    <Duration value="2" />

    <Modification>

      <UnifiedMoveSpeedFactor value="-0.3" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarFrenzyofKalimdorSlowDebuff" parent="StormSlowParent">

    <Duration value="1.25" />

    <Modification>

      <UnifiedMoveSpeedFactor value="-0.2" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarFrenzyofKalimdor" parent="CarryBehaviorParent">

    <Modification>

      <DamageDealtFraction index="Basic" value="0.1" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarHardenedSkinBuff" parent="StormArmor">

    <Alignment value="Positive" />

    <InfoIcon value="Assets\Textures\storm_ui_icon_Talent_Resistance.dds" />

    <Duration value="4" />

    <ArmorModification>

      <AllArmorBonus value="75" />

    </ArmorModification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarBarkskinBuff" parent="StormArmor">

    <Duration value="5" />

    <ArmorModification>

      <ArmorSet index="Hero">

        <ArmorMitigationTable index="Ability" value="50" />

      </ArmorSet>

      <ArmorSet index="Merc">

        <ArmorMitigationTable index="Ability" value="50" />

      </ArmorSet>

      <ArmorSet index="Monster">

        <ArmorMitigationTable index="Ability" value="50" />

      </ArmorSet>

      <ArmorSet index="Summon">

        <ArmorMitigationTable index="Ability" value="50" />

      </ArmorSet>

      <ArmorSet index="Structure">

        <ArmorMitigationTable index="Ability" value="50" />

      </ArmorSet>

      <ArmorSet index="Minion">

        <ArmorMitigationTable index="Ability" value="50" />

      </ArmorSet>

    </ArmorModification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarBestialWrathMishaBehavior">

    <Alignment value="Positive" />

    <Duration value="12" />

    <Modification>

      <DamageDealtFraction index="Basic" value="2" />

    </Modification>

    <DisplayDuration index="Self" value="1" />

    <DisplayDuration index="Ally" value="1" />

    <DisplayDuration index="Enemy" value="1" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaChargeFancyCasterBehaviorFirst">

    <Duration value="0.375" />

    <Period value="0.3125" />

    <PeriodCount value="1" />

    <PeriodicEffect value="RexxarMishaChargeApplyFancyCasterBehaviorSecond" />

    <Modification>

      <MoveSpeedMaximum value="8" />

      <MoveSpeedMinimum value="8" />

    </Modification>

    <DisableValidatorArray value="TargetNotTimeStopped" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaChargeFancyCasterBehaviorSecond">

    <Duration value="0.125" />

    <Modification>

      <MoveSpeedMaximum value="16" />

      <MoveSpeedMinimum value="16" />

    </Modification>

    <DisableValidatorArray value="TargetNotTimeStopped" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaHold" />

  <CBehaviorBuff id="RexxarMishaDisableMapMechanicItemPickup" />

  <CBehaviorBuff id="RexxarMishaFollowFollow" parent="CarryBehaviorParent">

    <DisableValidatorArray value="SourceNotSilencedAndTargetNotSilenced" />

    <FinalEffect value="RexxarMishaFollowRemoveCarryCaster" />

    <Modification>

      <UnifiedMoveSpeedFactor value="0.3" />

    </Modification>

    <Period value="0.0625" />

    <PeriodicEffect value="RexxarMishaFollowRemoveFollowBuff" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaLeashGracePeriod">

    <Duration value="1.5" />

    <ExpireEffect value="RexxarMishaLeashApplyTimeToLeash" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaLeashTimeToLeash">

    <Duration value="0.25" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaTargetPriorityBuff">

    <Duration value="3" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaFollowRexxar">

    <Duration value="10" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaFollowRexxarCarry" parent="CarryBehaviorParent">

    <RemoveValidatorArray value="MishaAliveRequirementUnitCount" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaFollowStackingMovementSpeed">

    <BuffFlags index="RefreshStack" value="1" />

    <MaxStackCount value="20" />

    <Duration value="10" />

    <Modification>

      <UnifiedMoveSpeedFactor value="0.02" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaEasyPreyDamageReduction" parent="StormArmorPermanent">

    <RemoveValidatorArray value="RexxarHasSpiritBondEasyPrey" />

    <ArmorModification>

      <ArmorSet index="Merc">

        <ArmorMitigationTable index="Basic" value="50" />

        <ArmorMitigationTable index="Ability" value="50" />

      </ArmorSet>

      <ArmorSet index="Minion">

        <ArmorMitigationTable index="Basic" value="50" />

        <ArmorMitigationTable index="Ability" value="50" />

      </ArmorSet>

    </ArmorModification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarThrowingAxesCarryBehavior">

    <BehaviorCategories index="Permanent" value="1" />

    <Modification>

      <WeaponRange value="1.125" />

      <WeaponScanBonus value="1.125" />

    </Modification>

    <BehaviorFlags index="Permanent" value="1" />

    <BehaviorFlags index="EnabledWhileDead" value="1" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarHunterGathererCarryBehavior" parent="CarryBehaviorParent">

    <Modification>

      <VitalRegenArray index="Life" value="0">

        <AccumulatorArray value="RexxarHunterGathererHealthAccumulator" />

      </VitalRegenArray>

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarHunterGathererQuestCompleteCarry">

    <BehaviorFlags index="Permanent" value="1" />

    <BehaviorFlags index="EnabledWhileDead" value="1" />

    <RemoveValidatorArray value="HasRexxarHunterGathererCarryBehavior" />

    <ArmorModification StackCount="1">

      <AllArmorBonus value="15" />

    </ArmorModification>

    <ShowInUI value="0" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarSpiritBondActive">

    <BehaviorFlags index="Permanent" value="1" />

    <InitialEffect value="RexxarMishaCreateUnitOffsetPersistent" />

    <RemoveValidatorArray value="SourceNotDead" />

    <FinalEffect value="RexxarSpiritBondApplyInactiveBehavior" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarSpiritBondCooldown">

    <Duration value="14" />

    <ExpireEffect value="RexxarMishaCreateUnitOffsetPersistent" />

    <Modification>

      <AbilLinkDisableArray value="RexxarBestialWrath" />

    </Modification>

    <TimeScaleSource Value="Global" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarSpiritBondInactive">

    <BehaviorFlags index="Permanent" value="1" />

    <BehaviorFlags index="EnabledWhileDead" value="1" />

    <FinalEffect value="RexxarSpiritBondApplyActiveBehavior" />

    <RemoveValidatorArray value="RexxarNoMishaAlive" />

    <RemoveValidatorArray value="CasterIsDead" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaAlive">

    <InitialEffect value="RexxarRemoveSpiritBondCooldown" />

    <BehaviorFlags index="Permanent" value="1" />

    <BehaviorFlags index="EnabledWhileDead" value="1" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaDeath">

    <BuffFlags index="UpdateDurationWhileDisabled" value="1" />

    <DamageResponse Chance="1" Handled="RexxarMishaDeadRexxarSearch" Fatal="1" />

    <PeriodicEffect value="RexxarMishaReviveSearch" />

    <Period value="0.25" />

    <InitialEffect value="RexxarMishaReviveSearch" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaTimedLife" parent="StormTimedLife">

    <Duration value="5" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaGameStartSuppression">

    <Duration value="2" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaManualOrder" parent="CarryBehaviorParent">

    <BuffFlags index="RefreshStack" value="1" />

    <Duration value="10" />

    <InitialEffect value="RexxarMishaManualOrderDummy" />

    <RefreshEffect value="RexxarMishaManualOrderDummy" />

    <Period value="0.5" />

    <PeriodicEffect value="RexxarMishaFollowApplyStackingMovementSpeedBuff" />

    <FinalEffect value="RexxarMishaFollowRemoveStackingMovementSpeedBuffs" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaStay" parent="CarryBehaviorParent" />

  <CBehaviorBuff id="RexxarMishaSpeedBoost">

    <BuffFlags index="RefreshStack" value="1" />

    <BuffFlags index="UpdateDurationWhileDisabled" value="1" />

    <Duration value="0.1875" />

    <Modification>

      <UnifiedMoveSpeedFactor value="0.3" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarChargeCastCheck" parent="CarryBehaviorParent">

    <Duration value="0.125" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaCharge">

    <Alignment value="Positive" />

    <InfoIcon value="Assets\Textures\storm_ui_icon_psionicblast_2.dds" />

    <Duration value="0.75" />

    <PeriodicEffect value="RexxarMishaChargeTargetSearch" />

    <Modification>

      <ModifyFlags index="OrdersUninterruptible" value="1" />

      <StateFlags index="SuppressCollision" value="1" />

      <StateFlags index="Uncommandable" value="1" />

      <StateFlags index="LineMovement" value="1" />

      <AbilLinkEnableArray value="RexxarMishaCharge" />

      <BehaviorCategoriesDisable index="Slow" value="1" />

      <WeaponDisableArray value="MishaWeapon" />

    </Modification>

    <PeriodCount value="8" />

    <FinalEffect value="RexxarMishaChargeBehaviorFinalSet" />

    <RemoveValidatorArray value="CasterNotDeadOrStasisOrStunnedExceptTimeStop" />

    <Period value="0.0625" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaChargePostChargeBehavior">

    <Alignment value="Positive" />

    <Duration value="0.0625" />

    <InitialEffect value="RexxarMishaChargeClearActiveMoveOrder" />

    <Modification>

      <ModifyFlags index="SuppressTurning" value="1" />

      <StateFlags index="OrdersPaused" value="1" />

      <WeaponDisableArray value="MishaWeapon" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMishaChargeStun" parent="StormStun">

    <Duration value="1.25" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarMendPet">

    <Alignment value="Positive" />

    <InfoIcon value="Assets\Textures\storm_btn-ability_malfurion-rejuvenation.dds" />

    <Duration value="5" />

    <Period value="1" />

    <InitialEffect value="RexxarMendPetHealSet" />

    <PeriodicEffect value="RexxarMendPetHealSet" />

    <PeriodicDisplayEffect value="RexxarMendPetCreateHealer" />

    <FinalEffect value="RexxarMendPetFreedomRemoveRelentlessBehavior" />

    <DisableValidatorArray value="TargetNotUsingVehicle" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarThrilloftheHuntBuff" parent="StormSprint">

    <Duration value="2" />

    <Modification>

      <UnifiedMoveSpeedFactor value="0.25" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsMarked">

    <MaxStackCount value="5" />

    <MaxStackCountPerCaster value="1" />

    <Duration value="10" />

    <RemoveValidatorArray value="RexxarUnleashtheBoarsMarkedTeleportValidator" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsMudSplat">

    <Duration value="0.25" />

    <ExpireEffect value="RexxarUnleashTheBoarsDestroyLaunchDelayPersistent" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsNoTargetDeath">

    <RemoveValidatorArray value="RexxarUnleashTheBoarsHoundHasOrders" />

    <FinalEffect value="TimedLifeFate" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsSlow" parent="StormSlowParent">

    <Duration value="5" />

    <Modification>

      <UnifiedMoveSpeedFactor value="-0.4" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsKillCommandRoot" parent="StormRoot">

    <Duration value="1.5" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsCritterMovementSpeedCheck">

    <RemoveValidatorArray value="SourceNotMovingLessThan2" />

    <Duration value="3" />

    <FinalEffect value="SuicideTimeout" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsCritterTimedLife" parent="StormTimedLife">

    <Duration value="3.25" />

    <FinalEffect value="TimedLifeFate" />

    <InitialEffect value="RexxarUnleashTheBoarsCritterMovementCheckDelayCreatePersistent" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarFeignDeathInvulnerable" parent="StormStasisIceBlock">

    <InfoFlags index="AlwaysUseGameText" value="1" />

    <BehaviorCategories index="Restorable" value="1" />

    <Duration value="5" />

    <InitialEffect value="RexxarFeignDeathCastSet" />

    <FinalEffect value="RexxarFeignDeathFinalSet" />

    <Modification>

      <ModifyFlags index="DisableAbils" value="0" />

      <StateFlags index="Passive" value="1" />

      <StateFlags index="UnitAttrOffNoMinionAggro" value="1" />

      <AbilClassDisableArray index="CAbilAttack" value="1" />

      <AbilClassDisableArray index="CAbilEffectInstant" value="1" />

      <AbilClassDisableArray index="CAbilEffectTarget" value="1" />

      <AbilClassDisableArray index="CAbilMove" value="1" />

      <AbilLinkEnableArray value="RexxarMishaChargeRedirect" />

      <AbilLinkEnableArray value="RexxarBestialWrath" />

      <AbilLinkEnableArray value="RexxarMishaFocus" />

      <AbilLinkEnableArray value="RexxarMishaFollowCancel" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarFeignDeathPassive">

    <Duration value="2" />

    <Modification>

      <StateFlags index="Passive" value="1" />

      <StateFlags index="UnitAttrOffNoMinionAggro" value="1" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarFeignDeathAnimController">

    <Duration value="10" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarSpiritBondWildfireBear">

    <Alignment value="Positive" />

    <BehaviorFlags index="Permanent" value="1" />

    <BehaviorFlags index="EnabledWhileDead" value="1" />

    <DisableValidatorArray value="CasterNotStasis" />

    <DisableValidatorArray value="SourceNotDead" />

    <DisableValidatorArray value="NotCloaked" />

    <Period value="1" />

    <PeriodicEffect value="RexxarSpiritBondWildfireBearSearch" />

    <RemoveValidatorArray value="RexxarHasSpiritBondWildfireBear" />

    <Face value="RexxarSpiritBondWildfireBearTalent" />

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsTimedLife" parent="StormTimedLife">

    <Duration value="5" />

    <Modification>

      <StateFlags index="SuppressCollision" value="1" />

    </Modification>

  </CBehaviorBuff>

  <CBehaviorBuff id="RexxarUnleashTheBoarsForceSearch">

    <Period value="0.0625" />

    <PeriodicEffect value="RexxarUnleashTheBoarsForceSearch" />

  </CBehaviorBuff>

  <CBehaviorUnitTracker id="RexxarUnleashTheBoarsTargetTracker">

    <MaxTrackedUnits value="1" />

  </CBehaviorUnitTracker>

  <CBehaviorBuff id="RexxarUnleashTheBoardsDamageController">

    <CancelEffect value="RexxarUnleashTheBoarsEnumTrackedUnit" />

  </CBehaviorBuff>

  <CButton id="RexxarMishaFollow" parent="StormButtonParent">

    <TooltipAppender Validator="RexxarHasGrizzledFortitudeTalent" Face="RexxarSpiritBondGrizzledFortitudeTalent" />

    <TooltipAppender Validator="RexxarHasHunterGatherer" Text="Button/TooltipAppender/RexxarHunterGatherer" Face="RexxarHunterGathererTalent" />

    <TooltipAppender Validator="RexxarHasHungryBear" Face="RexxarHungryBearTalent" />

    <TooltipAppender Validator="RexxarHasSpiritBondEasyPrey" Face="RexxarSpiritBondEasyPreyTalent" />

    <TooltipAppender Validator="RexxarHasThrowingAxes" Face="RexxarThrowingAxesTalent" />

    <TooltipAppender Validator="RexxarHasSpiritBondWildfireBear" Face="RexxarSpiritBondWildfireBearTalent" />

    <TooltipAppender Validator="RexxarHasTraitThrilloftheHunt" Face="RexxarThrilloftheHuntTalent" />

    <TooltipAppender Validator="RexxarHasSpiritBondPrimalIntimidation" Face="RexxarSpiritBondPrimalIntimidationTalent" />

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_heremisha.dds" />

  </CButton>

  <CButton id="RexxarMishaFollowCancel" parent="StormButtonParentTrait">

    <TooltipAppender Validator="RexxarHasGrizzledFortitudeTalent" Face="RexxarSpiritBondGrizzledFortitudeTalent" />

    <TooltipAppender Validator="RexxarHasHunterGatherer" Face="RexxarHunterGathererTalent" />

    <TooltipAppender Validator="RexxarHasHungryBear" Face="RexxarHungryBearTalent" />

    <TooltipAppender Validator="RexxarHasSpiritBondEasyPrey" Face="RexxarSpiritBondEasyPreyTalent" />

    <TooltipAppender Validator="RexxarHasThrowingAxes" Face="RexxarThrowingAxesTalent" />

    <TooltipAppender Validator="RexxarHasSpiritBondWildfireBear" Face="RexxarSpiritBondWildfireBearTalent" />

    <TooltipAppender Validator="RexxarHasTraitThrilloftheHunt" Face="RexxarThrilloftheHuntTalent" />

    <TooltipAppender Validator="RexxarHasSpiritBondPrimalIntimidation" Face="RexxarSpiritBondPrimalIntimidationTalent" />

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />

  </CButton>

  <CButton id="RexxarHunterGathererToken" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_talent_regenerationmaster.dds" />

  </CButton>

  <CButton id="RexxarDireBeastToken" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge_var1.dds" />

  </CButton>

  <CButton id="RexxarDireBeast" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge.dds" />

  </CButton>

  <CButton id="RexxarAnimalHusbandryToken" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_ingame_heroselect_btn_rexxar.dds" />

    <HotkeyAlias value="ZeratulShadowHunterTokenButton" />

  </CButton>

  <CButton id="RexxarAnimalHusbandry" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_Rexxar_StayinAlive.dds" />

  </CButton>

  <CButton id="RexxarMishaFocus" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mishafixate.dds" />

  </CButton>

  <CButton id="RexxarAspectoftheBeastTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge.dds" />

  </CButton>

  <CButton id="RexxarSpiritBondTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_bestialwrath.dds" />

    <HotkeyAlias value="RexxarBestialWrath" />

  </CButton>

  <CButton id="RexxarBloodOfTheRhinoTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mendpet.dds" />

  </CButton>

  <CButton id="RexxarMishaFollowHeroSelect" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />

    <HotkeyAlias value="RexxarMishaFollow" />

    <TooltipFlags index="ShowCooldown" value="0" />

  </CButton>

  <CButton id="RexxarCriticalCareTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mendpet.dds" />

  </CButton>

  <CButton id="RexxarBarkskinTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge_var1.dds" />

  </CButton>

  <CButton id="RexxarFlare" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_flare.dds" />

  </CButton>

  <CButton id="RexxarCripplingTalonsTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />

  </CButton>

  <CButton id="RexxarHardenedSkin" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_Talent_HardenedShield.dds" />

    <HotkeyAlias value="RexxarFlare" />

  </CButton>

  <CButton id="RexxarHungryBearTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />

  </CButton>

  <CButton id="RexxarTakingFlightTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop_var1.dds" />

  </CButton>

  <CButton id="RexxarAspectOfTheHawkTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />

  </CButton>

  <CButton id="RexxarMishaHold" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_temp_btn-command-stop.dds" />

  </CButton>

  <CButton id="RexxarBearNecessitiesTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive_var1.dds" />

  </CButton>

  <CButton id="RexxarHunterGathererTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_Talent_RegenerationMaster.dds" />

  </CButton>

  <CButton id="RexxarFrenzyofKalimdorTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_talent_autoattack_slow.dds" />

  </CButton>

  <CButton id="RexxarThrilloftheHuntTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />

  </CButton>

  <CButton id="RexxarUnleashTheBoarsKillCommandTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_unleashtheboars.dds" />

  </CButton>

  <CButton id="RexxarSpiritSwoop" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />

    <TooltipAppender Validator="HasRexxarSpiritSwoopCripplingTalons" Face="RexxarCripplingTalonsTalent" />

    <TooltipAppender Validator="RexxarHasTakingFlightSpiritSwoop" Face="RexxarTakingFlightTalent" />

    <TooltipAppender Validator="HasRexxarSpiritSwoopBirdOfPrey" Face="RexxarSpiritSwoopBirdOfPreyTalent" />

    <TooltipAppender Validator="RexxarHasAspectOfTheHawkSpiritSwoop" Face="RexxarAspectOfTheHawkTalent" />

  </CButton>

  <CButton id="RexxarMishaChargeRedirect" parent="StormButtonParent">

    <TooltipAppender Validator="RexxarHasAspectoftheBeastCharge" Face="RexxarAspectoftheBeastTalent" />

    <TooltipAppender Validator="RexxarHasBearNecessitiesCharge" Face="RexxarBearNecessitiesTalent" />

    <TooltipAppender Validator="RexxarHasChargeBarkskin" Face="RexxarBarkskinTalent" />

    <TooltipAppender Validator="RexxarHasDireBeastTalent" Face="RexxarDireBeast" />

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge.dds" />

  </CButton>

  <CButton id="RexxarBestialWrath" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_bestialwrath.dds" />

    <TooltipAppender Validator="RexxarHasSpiritBond" Face="RexxarSpiritBondTalent" />

  </CButton>

  <CButton id="RexxarMendPet" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_mendpet.dds" />

    <TooltipAppender Validator="HasRexxarMendPetBloodOfTheRhino" Face="RexxarBloodOfTheRhinoTalent" />

    <TooltipAppender Validator="RexxarHasCriticalCareMendPet" Face="RexxarCriticalCareTalent" />

  </CButton>

  <CButton id="RexxarUnleashTheBoars" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_unleashtheboars.dds" />

    <TooltipAppender Validator="RexxarHasUnleashTheBoarsKillCommand" Face="RexxarUnleashTheBoarsKillCommandTalent" />

  </CButton>

  <CButton id="RexxarFeignDeath" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_feigndeath.dds" />

    <TooltipCooldownOverrideText value="Feign Death Cooldown" />

  </CButton>

  <CButton id="RexxarFeignDeathHeroSelect" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_feigndeath.dds" />

  </CButton>

  <CButton id="RexxarFeignDeathCancel" parent="StormButtonParent">

    <Icon value="Assets\Textures\hud_btn_bg_ability_cancel.dds" />

  </CButton>

  <CButton id="RexxarSpiritBondGrizzledFortitudeTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_talent_block.dds" />

  </CButton>

  <CButton id="RexxarSpiritBondEasyPreyTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />

  </CButton>

  <CButton id="RexxarSpiritBondWildfireBearTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_Talent_BurningRage.dds" />

  </CButton>

  <CButton id="RexxarSpiritBondPrimalIntimidationTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_talent_imposingpresence.dds" />

  </CButton>

  <CButton id="RexxarSpiritSwoopBirdOfPreyTalent" parent="StormButtonParent">

    <Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />

  </CButton>

  <CCharacter id="Rexxar">

    <Race value="Unknown" />

    <Voice value="NaturalVoice Paul" />

    <Variations Model="RexxarPortraitAddition" Actor="RexxarPortraitAddition" />

    <Unit value="HeroRexxar" />

  </CCharacter>

  <CEffectRemoveBehavior id="RexxarMishaFollowRemoveFollowBuff">

    <ValidatorArray index="0" value="RexxarMishaWithin15RangeOfRexxar" />

    <BehaviorLink value="RexxarMishaFollowFollow" />

    <Count value="1" />

  </CEffectRemoveBehavior>

  <CEffectApplyBehavior id="RexxarUnleashtheBoarsApplyRevealer">

    <Behavior value="RexxarUnleashtheBoarsRevealer" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarMishaFocusTargetSet">

    <EffectArray value="RexxarMishaFocusDestroyPersistent" />

    <EffectArray value="RexxarMishaFocusTargetOn" />

  </CEffectSet>

  <CEffectDestroyPersistent id="RexxarMishaFocusDestroyPersistent">

    <CasterHistory value="Modifier" />

    <Effect value="RexxarMishaFocusTargetOn" />

    <Count value="1" />

    <Radius value="30" />

  </CEffectDestroyPersistent>

  <CEffectModifyTokenCount id="RexxarAnimalHusbandryDynamicModifyTokenCounter" parent="BaseEffectModifyTokenCount">

    <WhichUnit Value="Target" />

    <TokenId value="RexxarAnimalHusbandryTokenCounter" />

  </CEffectModifyTokenCount>

  <CEffectRemoveBehavior id="RexxarMishaFollowRemoveCarryCaster">

    <WhichUnit Value="Caster" />

    <BehaviorLink value="RexxarMishaFollowRexxarCarry" />

    <Count value="1" />

  </CEffectRemoveBehavior>

  <CEffectSwitch id="RexxarMishaFocusTargetSwitch">

    <CaseArray Validator="TargetIsSelf" Effect="RexxarMishaFollowInitialSet" />

    <CaseDefault value="RexxarMishaFocusTargetSet" />

    <TargetLocationType value="UnitOrPoint" />

  </CEffectSwitch>

  <CEffectEnumTrackedUnits id="RexxarMishaAspectoftheHawkEnumRexxar">

    <ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />

    <ValidatorArray value="RexxarHasAspectOfTheHawkSpiritSwoop" />

    <ValidatorArray value="RexxarMishaAspectoftheHawkTrackedUnitHasBuff" />

    <BehaviorLink value="RexxarMishaRexxarTracker" />

    <Effect value="RexxarSpiritSwoopAspectoftheHawkTalentModifyBehaviorDuration" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectModifyBehaviorBuffDuration id="RexxarSpiritSwoopAspectoftheHawkTalentModifyBehaviorDuration">

    <Behavior value="RexxarSpiritSwoopAspectOfTheHawk" />

    <WhichUnit Value="Target" />

    <Value value="0.75" />

  </CEffectModifyBehaviorBuffDuration>

  <CEffectModifyUnit id="RexxarGrizzledFortitudeModifyChargeCooldown">

    <ImpactUnit Value="Caster" />

    <Cost>

      <Behavior value="TalentBucketBlockChargedTarget" />

      <ChargeTimeUse value="-1" />

      <CooldownOperation value="Add" />

      <CooldownTimeUse value="-1" />

    </Cost>

  </CEffectModifyUnit>

  <CEffectApplyBehavior id="RexxarHunterGathererApplyQuestComplete">

    <Behavior value="RexxarHunterGathererQuestCompleteCarry" />

  </CEffectApplyBehavior>

  <CEffectModifyTokenCount id="RexxarHunterGathererModifyTokenCount" parent="BaseEffectModifyTokenCount">

    <TokenId value="RexxarHunterGathererTokenCounter" />

    <WhichUnit Value="Target" />

  </CEffectModifyTokenCount>

  <CEffectModifyTokenCount id="RexxarHunterGathererModifyDynamicMishaTokenCount" parent="BaseEffectModifyTokenCount">

    <WhichUnit Value="Target" />

    <TokenId value="RexxarHunterGathererTokenCounter" />

    <Operation value="Set" />

  </CEffectModifyTokenCount>

  <CEffectEnumTrackedUnits id="RexxarDireBeastMishaEnumRexxarResetStacks">

    <ValidatorArray value="RexxarHasDireBeastTalent" />

    <BehaviorLink value="RexxarMishaRexxarTracker" />

    <Effect value="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectEnumTrackedUnits id="RexxarDireBeastRexxarEnumMishaResetStacks">

    <ValidatorArray value="RexxarHasDireBeastTalent" />

    <BehaviorLink value="RexxarMishaTracker" />

    <Effect value="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectSet id="RexxarDireBeastIncreaseSetRexxar">

    <ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />

    <ValidatorArray value="RexxarHasDireBeastTalent" />

    <ValidatorArray value="RexxarMishaIsAlive" />

    <EffectArray value="RexxarDireBeastIncreaseTokenCountCaster" />

  </CEffectSet>

  <CEffectSet id="RexxarDireBeastIncreaseSetMisha">

    <ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />

    <ValidatorArray value="RexxarHasDireBeastTalent" />

    <EffectArray value="RexxarDireBeastIncreaseEnumRexxar" />

  </CEffectSet>

  <CEffectEnumTrackedUnits id="RexxarDireBeastIncreaseEnumRexxar">

    <BehaviorLink value="RexxarMishaRexxarTracker" />

    <Effect value="RexxarDireBeastIncreaseTokenCountTarget" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectModifyTokenCount id="RexxarDireBeastIncreaseTokenCountTarget" parent="BaseEffectModifyTokenCount">

    <WhichUnit Value="Target" />

    <TokenId value="RexxarDireBeastTokenCounter" />

  </CEffectModifyTokenCount>

  <CEffectModifyTokenCount id="RexxarDireBeastIncreaseTokenCountCaster" parent="BaseEffectModifyTokenCount">

    <TokenId value="RexxarDireBeastTokenCounter" />

  </CEffectModifyTokenCount>

  <CEffectCreatePersistent id="RexxarMishaDireBeastTransferPersistent">

    <ValidatorArray value="RexxarHasDireBeastTalent" />

    <ValidatorArray value="RexxarHasDireBeastToken" />

    <WhichLocation Value="TargetUnit" />

    <InitialEffect value="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" />

    <PeriodCount value="0">

      <AccumulatorArray value="RexxarDireBeastTokenCountAccumulator" />

    </PeriodCount>

    <PeriodicEffectArray value="RexxarDireBeastIncreaseTokenCountTarget" />

    <PeriodicPeriodArray value="0" />

  </CEffectCreatePersistent>

  <CEffectSet id="RexxarMishaChargeDireBeastResetSet">

    <ValidatorArray value="RexxarHasDireBeastTalent" />

    <EffectArray value="RexxarMishaChargeResetDireBeastTalentTokenCounterCaster" />

    <EffectArray value="RexxarDireBeastResetEnumRexxar" />

  </CEffectSet>

  <CEffectEnumTrackedUnits id="RexxarDireBeastResetEnumRexxar">

    <BehaviorLink value="RexxarMishaRexxarTracker" />

    <Effect value="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectModifyTokenCount id="RexxarMishaChargeResetDireBeastTalentTokenCounterCaster" parent="BaseEffectModifyTokenCount">

    <TokenId value="RexxarDireBeastTokenCounter" />

    <Operation value="Set" />

    <Value value="0" />

  </CEffectModifyTokenCount>

  <CEffectModifyTokenCount id="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" parent="BaseEffectModifyTokenCount">

    <WhichUnit Value="Target" />

    <TokenId value="RexxarDireBeastTokenCounter" />

    <Operation value="Set" />

    <Value value="0" />

  </CEffectModifyTokenCount>

  <CEffectSet id="RexxarMishaChargeBehaviorFinalSet">

    <EffectArray value="RexxarChargeBearNecessitiesFreeCastDummy" />

  </CEffectSet>

  <CEffectSet id="RexxarDeathEffectsSet">

    <EffectArray value="RexxarAnimalHusbandryResetTokenCounter" />

    <EffectArray value="RexxarMishaChargeResetDireBeastTalentTokenCounterCaster" />

    <EffectArray value="RexxarDireBeastRexxarEnumMishaResetStacks" />

  </CEffectSet>

  <CEffectSet id="RexxarMishaDeathEffectsSet">

    <EffectArray value="RexxarMishaChargeResetDireBeastTalentTokenCounterCaster" />

    <EffectArray value="RexxarDireBeastMishaEnumRexxarResetStacks" />

  </CEffectSet>

  <CEffectModifyTokenCount id="RexxarAnimalHusbandryModifyTokenCounter" parent="BaseEffectModifyTokenCount">

    <ValidatorArray value="RexxarHasAnimalHusbandryTalent" />

    <ValidatorArray value="CasterNotDead" />

    <TokenId value="RexxarAnimalHusbandryTokenCounter" />

  </CEffectModifyTokenCount>

  <CEffectModifyTokenCount id="RexxarAnimalHusbandryResetTokenCounter" parent="BaseEffectModifyTokenCount">

    <ValidatorArray value="RexxarHasAnimalHusbandryTalent" />

    <TokenId value="RexxarAnimalHusbandryTokenCounter" />

    <Operation value="Set" />

    <Value value="0" />

  </CEffectModifyTokenCount>

  <CEffectSet id="RexxarPrimalIntimidationSearchImpactSet">

    <ValidatorArray value="TargetIsRexxarOrMisha" />

    <EffectArray value="TalentImposingPresenceActivatedSearch" />

  </CEffectSet>

  <CEffectModifyUnit id="RexxarMishaFocusModifyUnit">

    <ImpactUnit Effect="RexxarMishaFocusTargetOn" />

  </CEffectModifyUnit>

  <CEffectDestroyPersistent id="RexxarMishaFocusTargetOff">

    <Marker>

      <MatchFlags index="Id" value="1" />

      <MatchFlags index="CasterPlayer" value="1" />

    </Marker>

    <CasterHistory value="Modifier" />

    <WhichLocation Value="TargetUnitOrPoint" />

    <Effect value="RexxarMishaFocusTargetOn" />

  </CEffectDestroyPersistent>

  <CEffectModifyUnit id="RexxarMishaFocussedFinalDummy" />

  <CEffectSet id="RexxarMishaFollowCancelMishaSet">

    <ValidatorArray value="IsMisha" />

    <EffectArray value="RexxarMishaFollowCancelRemoveManualOrderBehavior" />

    <EffectArray value="RexxarMishaFollowCancelFollowRemove" />

  </CEffectSet>

  <CEffectSet id="RexxarMishaFountainSet">

    <ValidatorArray value="CasterIsMishaOrRexxar" />

    <EffectArray value="RexxarFountainMishaSearch" />

  </CEffectSet>

  <CEffectEnumArea id="RexxarFountainMishaSearch">

    <ImpactLocation Value="CasterUnit" />

    <SearchFilters value="Heroic;Self,Ally,Neutral,Enemy,Missile,Dead" />

    <AreaArray MaxCount="1" Effect="RexxarMishaFountainApplySet">

      <Radius value="500" />

    </AreaArray>

    <ExcludeArray />

  </CEffectEnumArea>

  <CEffectSet id="RexxarMishaFountainApplySet">

    <ValidatorArray value="TargetIsRexxarOrMisha" />

    <EffectArray value="RexxarMishaFountainApplyHealBehavior" />

    <EffectArray value="RexxarMishaFountainApplyManaBehavior" />

    <EffectArray value="FountainCooldownApplyBehaviorTarget" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarMishaFountainApplyHealBehavior">

    <Behavior value="HealingFountainRestoreL2" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarMishaFountainApplyManaBehavior">

    <ValidatorArray index="0" value="TargetIsManaUser" />

    <Behavior value="HealingFountainRestoreMana" />

  </CEffectApplyBehavior>

  <CEffectRemoveBehavior id="MishaRemovePregameBehaviors">

    <ValidatorArray index="0" value="DoesNotHavePregameSuppressionBehavior" />

    <BehaviorLink value="HeroGenericPregameAbilitySuppression" />

  </CEffectRemoveBehavior>

  <CEffectModifyUnit id="RexxarMishaFollowCancelApplyCoolup">

    <ImpactUnit Value="Caster" />

    <Cost Abil="RexxarMishaFollow,Execute" CooldownOperation="Add" CooldownTimeUse="0.5" />

  </CEffectModifyUnit>

  <CEffectSet id="RexxarMishaFollowCancelInitialSet">

    <EffectArray value="RexxarMishaFollowRexxarCarryRemove" />

    <EffectArray value="RexxarMishaFollowCancelRemoveRexxarBehavior" />

    <EffectArray value="RexxarMishaFollowCancelSearch" />

    <EffectArray value="RexxarMishaFollowCancelApplyCoolup" />

    <ValidatorArray value="RexxarHasMishaFollowActive" />

  </CEffectSet>

  <CEffectRemoveBehavior id="RexxarMishaFollowCancelRemoveManualOrderBehavior">

    <ValidatorArray index="0" value="IsMisha" />

    <BehaviorLink value="RexxarMishaManualOrder" />

  </CEffectRemoveBehavior>

  <CEffectRemoveBehavior id="RexxarMishaFollowCancelRemoveRexxarBehavior">

    <WhichUnit Value="Caster" />

    <BehaviorLink value="RexxarMishaFollowRexxar" />

  </CEffectRemoveBehavior>

  <CEffectCreateHealer id="RexxarMishaBasicAttackRexxarHealingCreateHealer" parent="StormSelfOnlyHealingSpellPercent">

    <SourceButtonFace value="RexxarSpiritBondTalent" />

    <RechargeVitalRate value="1" />

  </CEffectCreateHealer>

  <CEffectEnumArea id="RexxarMishaFollowCancelSearch">

    <ImpactLocation Value="CasterUnit" />

    <SearchFilters value="-;Ally,Neutral,Enemy,Missile,Dead" />

    <AreaArray MaxCount="1" Effect="RexxarMishaFollowCancelMishaSet">

      <Radius value="500" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectSet id="RexxarChargeBearNecessitiesFreeCastDummy">

    <Chance value="0" />

  </CEffectSet>

  <CEffectSet id="RexxarChargeBearNecessitiesFreeCastSuppressionDummy">

    <Chance value="0" />

    <ValidatorArray value="TargetIsHero" />

  </CEffectSet>

  <CEffectRemoveBehavior id="RexxarChargeBearNecessitiesRemoveFreeCastBehavior">

    <Chance value="0" />

    <WhichUnit Value="Caster" />

    <BehaviorLink value="RexxarChargeBearNecessitiesFreeCharge" />

  </CEffectRemoveBehavior>

  <CEffectApplyBehavior id="RexxarSpiritSwoopApplySlow" parent="StormSlowApply">

    <Behavior value="RexxarSpiritSwoopSlow" />

    <ValidatorArray index="0" value="TargetNotDead" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarSpiritSwoopTakingFlightApplyRefundSuppression">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarSpiritSwoopTakingFlightRefundSuppression" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarSpiritSwoopTakingFlightImpactSet">

    <ValidatorArray value="TargetIsHero" />

    <ValidatorArray value="RexxarDoesNotHaveTakingFlightSuppression" />

    <Chance value="0" />

    <EffectArray value="RexxarSpiritSwoopTakingFlightRefundCooldown" />

    <EffectArray value="RexxarSpiritSwoopTakingFlightRefundMana" />

    <EffectArray value="RexxarSpiritSwoopTakingFlightApplyRefundSuppression" />

  </CEffectSet>

  <CEffectModifyUnit id="RexxarSpiritSwoopTakingFlightRefundCooldown">

    <ImpactUnit Value="Caster" />

    <Cost Abil="RexxarSpiritSwoop,Execute" CooldownOperation="Add" CooldownTimeUse="-2" />

  </CEffectModifyUnit>

  <CEffectCreateHealer id="RexxarSpiritSwoopTakingFlightRefundMana" parent="StormManaRestore">

    <ImpactUnit Value="Caster" />

    <RechargeVitalRate value="40" />

  </CEffectCreateHealer>

  <CEffectApplyBehavior id="RexxarSpiritSwoopAspectOfTheHawkApplyBehavior">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarSpiritSwoopAspectOfTheHawk" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarSpiritSwoopAspectOfTheHawkImpactSet">

    <ValidatorArray value="TargetIsHero" />

    <Chance value="0" />

    <EffectArray value="RexxarSpiritSwoopAspectOfTheHawkApplyBehavior" />

  </CEffectSet>

  <CEffectCreateHealer id="RexxarHungryBearMishaCreateHealer" parent="StormSelfOnlyHealingSpellPercent">

    <Chance value="0" />

    <ImpactUnit Value="Caster" />

    <RechargeVitalFraction value="0.045" />

    <ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />

    <SourceButtonFace value="RexxarHungryBearTalent" />

  </CEffectCreateHealer>

  <CEffectCreateHealer id="RexxarMendPetCriticalCareCreateHealer" parent="StormSelfOnlyHealingSpell">

    <RechargeVitalRate value="178" />

  </CEffectCreateHealer>

  <CEffectSwitch id="RexxarMendPetHealSwitch">

    <CaseArray Validator="RexxarMendPetCriticalCareValidatorCombine" Effect="RexxarMendPetCriticalCareCreateHealer" />

    <CaseDefault value="RexxarMendPetCreateHealer" />

  </CEffectSwitch>

  <CEffectApplyBehavior id="RexxarMishaApplyTargetPriorityBuff">

    <Behavior value="RexxarMishaTargetPriorityBuff" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarMishaChargeApplyFancyCasterBehaviorFirst">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarMishaChargeFancyCasterBehaviorFirst" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarMishaChargeApplyFancyCasterBehaviorSecond">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarMishaChargeFancyCasterBehaviorSecond" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarMishaChargeApplyStun">

    <ValidatorArray index="0" value="TargetNotUnstoppable" />

    <Behavior value="RexxarMishaChargeStun" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarMishaChargeAttackTargetImpactSet">

    <EffectArray value="RexxarMishaChargeIssueAttackOrder" />

    <EffectArray value="RexxarMishaChargeAttackTargetTargetPriorityDelayPersistent" />

  </CEffectSet>

  <CEffectCreatePersistent id="RexxarMishaChargeAttackTargetTargetPriorityDelayPersistent">

    <WhichLocation Value="TargetUnit" />

    <ExpireDelay value="0.0625" />

    <ExpireEffect value="RexxarMishaApplyTargetPriorityBuff" />

  </CEffectCreatePersistent>

  <CEffectCancelOrder id="RexxarMishaChargeClearActiveMoveOrder">

    <WhichUnit Value="Caster" />

    <AbilCmd value="move,Move" />

  </CEffectCancelOrder>

  <CEffectRemoveBehavior id="RexxarMishaChargeRemoveManualOverrideBehavior">

    <WhichUnit Value="Caster" />

    <BehaviorLink value="RexxarMishaManualOrder" />

  </CEffectRemoveBehavior>

  <CEffectRemoveBehavior id="RexxarMishaCommandRemoveTargetPriorityBuff">

    <BehaviorLink value="RexxarMishaTargetPriorityBuff" />

  </CEffectRemoveBehavior>

  <CEffectEnumArea id="RexxarMishaCommandRemoveTargetPriorityBuffSearch">

    <SearchFilters value="-;Player,Ally,Neutral" />

    <AreaArray Effect="RexxarMishaCommandRemoveTargetPriorityBuff">

      <Radius value="500" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectEnumArea id="MishaFidgetInteractionFindMisha">

    <Marker Link="Effect/RexxarMishaFidgetInteractionFindMisha" />

    <SearchFilters value="Heroic,Summoned;Ally,Neutral,Enemy" />

    <AreaArray Effect="RexxarMishaFidgetInteractionCreateInitialPersistent">

      <Radius value="4" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectCreatePersistent id="RexxarMishaCreateDummyPersistent" />

  <CEffectCreatePersistent id="RexxarMishaFidgetInteractionCreateInitialPersistent">

    <WhichLocation Value="TargetUnit" />

    <PeriodCount value="1" />

    <PeriodicEffectArray value="RexxarMishaFidgetInteractionTossFish" />

    <PeriodicPeriodArray value="0.1875" />

  </CEffectCreatePersistent>

  <CEffectApplyBehavior id="RexxarMishaHoldApplyBehavior">

    <Behavior value="RexxarMishaHold" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarMishaHoldDummySet" />

  <CEffectEnumArea id="RexxarMishaHoldApplyBehaviorSearch">

    <SearchFilters value="-;Ally,Neutral,Enemy" />

    <AreaArray Effect="RexxarMishaHoldImpactSet">

      <Radius value="500" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectSet id="RexxarMishaHoldImpactSet">

    <ValidatorArray value="IsMisha" />

    <EffectArray value="RexxarMishaHoldApplyBehavior" />

    <EffectArray value="RexxarMishaHoldIssueStopOrder" />

  </CEffectSet>

  <CEffectSet id="RexxarMishaHoldInitialSet">

    <EffectArray value="RexxarMishaHoldApplyBehaviorSearch" />

  </CEffectSet>

  <CEffectIssueOrder id="RexxarMishaHoldIssueStopOrder">

    <Abil value="stop" />

  </CEffectIssueOrder>

  <CEffectRemoveBehavior id="RexxarMishaHoldRemoveBehavior">

    <WhichUnit Value="Caster" />

    <BehaviorLink value="RexxarMishaHold" />

  </CEffectRemoveBehavior>

  <CEffectApplyBehavior id="RexxarMishaLeashApplyTimeToLeash">

    <WhichUnit Value="Source" />

    <Behavior value="RexxarMishaLeashTimeToLeash" />

    <ValidatorArray index="0" value="CasterNotUsingVehicle" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarMishaManualOrderDummy" />

  <CEffectModifyUnit id="RexxarMishaFollowApplyCoolup">

    <ImpactUnit Value="Caster" />

    <Cost Abil="RexxarMishaFollowCancel,Execute" CooldownOperation="Add" CooldownTimeUse="0.5" />

  </CEffectModifyUnit>

  <CEffectApplyBehavior id="RexxarMishaFollowApplyStackingMovementSpeedBuff">

    <WhichUnit Value="Source" />

    <Behavior value="RexxarMishaFollowStackingMovementSpeed" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarMishaFollowDummy">

    <EffectArray value="RexxarMishaFollowApplyCoolup" />

  </CEffectSet>

  <CEffectRemoveBehavior id="RexxarMishaFollowCancelFollowRemove">

    <ValidatorArray index="0" value="IsMisha" />

    <BehaviorLink value="RexxarMishaFollowFollow" />

  </CEffectRemoveBehavior>

  <CEffectApplyBehavior id="RexxaeMishaFollowFollowApply">

    <ValidatorArray index="0" value="IsMisha" />

    <Behavior value="RexxarMishaFollowFollow" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarMishaFollowFollowOrderDummy">

    <ValidatorArray value="RexxarMishaIsOver3AwayFromRexxar" />

  </CEffectSet>

  <CEffectSet id="RexxarMishaFollowInitialSet">

    <EffectArray value="RexxarMishaFollowRexxarCarryApply" />

    <EffectArray value="RexxarMishaFollowDummy" />

    <EffectArray value="RexxarMishaFollowFollowSearch" />

    <EffectArray value="RexxarMishaFocusDestroyPersistent" />

  </CEffectSet>

  <CEffectRemoveBehavior id="RexxarMishaFollowRemoveStackingMovementSpeedBuffs">

    <WhichUnit Value="Source" />

    <BehaviorLink value="RexxarMishaFollowStackingMovementSpeed" />

  </CEffectRemoveBehavior>

  <CEffectEnumArea id="RexxarMishaFollowFollowSearch">

    <SearchFilters value="-;Ally,Neutral,Enemy" />

    <AreaArray Effect="RexxaeMishaFollowFollowApply">

      <Radius value="35" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectApplyBehavior id="RexxarMishaFollowRexxarCarryApply">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarMishaFollowRexxarCarry" />

  </CEffectApplyBehavior>

  <CEffectRemoveBehavior id="RexxarMishaFollowRexxarCarryRemove">

    <WhichUnit Value="Caster" />

    <BehaviorLink value="RexxarMishaFollowRexxarCarry" />

  </CEffectRemoveBehavior>

  <CEffectCreatePersistent id="RexxarRangedWeaponMissileDummyEffect">

    <WhichLocation Value="SourceUnit" />

  </CEffectCreatePersistent>

  <CEffectDamage id="RexxarSpiritBondDummySpellDamage" parent="StormSpell">

    <ValidatorArray index="0" removed="1" />

    <ResponseFlags index="Acquire" value="0" />

    <Visibility value="Snapshot" />

  </CEffectDamage>

  <CEffectDamage id="RexxarSpiritBondDummyRangedDamage" parent="StormSpell">

    <ValidatorArray index="0" removed="1" />

    <Marker Link="Effect/RexxarSpiritBondDummySpellDamage" />

    <ResponseFlags index="Acquire" value="0" />

    <Visibility value="Snapshot" />

    <Kind value="Basic" />

  </CEffectDamage>

  <CEffectModifyUnit id="RexxarSpiritSwoopDummyModifyUnit">

    <VitalArray index="Shields">

      <Change value="1" />

    </VitalArray>

  </CEffectModifyUnit>

  <CEffectSet id="RexxarSpiritSwoopMissileScanSet">

    <EffectArray value="RexxarSpiritSwoopMissileScan" />

    <TargetLocationType value="Point" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarHardenedSkinApplyBuff">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarHardenedSkinBuff" />

  </CEffectApplyBehavior>

  <CEffectEnumTrackedUnits id="RexxarHardendSkinEnumMisha">

    <BehaviorLink value="RexxarMishaTracker" />

    <Effect value="RexxarHardenedSkinApplyBuffTarget" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectApplyBehavior id="RexxarHardenedSkinApplyBuffTarget">

    <Behavior value="RexxarHardenedSkinBuff" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarChargeApplyBarkskinMastery">

    <Chance value="0" />

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarBarkskinBuff" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarChargeInitialSet">

    <EffectArray value="RexxarMishaHoldRemoveBehavior" />

    <EffectArray value="RexxarMishaChargeRedirectSearchArea" />

    <EffectArray value="RexxarChargeApplyBarkskinMastery" />

    <EffectArray value="RexxarMishaChargeRemoveManualOverrideBehavior" />

    <EffectArray value="RexxarDireBeastMishaEnumRexxarResetStacks" />

    <TargetLocationType value="UnitOrPoint" />

  </CEffectSet>

  <CEffectEnumTrackedUnits id="RexxarMishaAspectoftheBeastEnumRexxar">

    <ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />

    <ValidatorArray value="RexxarHasAspectoftheBeastCharge" />

    <BehaviorLink value="RexxarMishaRexxarTracker" />

    <Effect value="RexxarMishaChargeAspectoftheBeastTalentModifyChargeCooldown" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectModifyUnit id="RexxarMishaChargeAspectoftheBeastTalentModifyChargeCooldown">

    <Cost Abil="RexxarMishaChargeRedirect,Execute" CooldownOperation="Add" CooldownTimeUse="-1" />

  </CEffectModifyUnit>

  <CEffectApplyBehavior id="RexxarChargeApplyPostChargeBehavior">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarMishaChargePostChargeBehavior" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarFlareApplyRevealedBehavior">

    <Behavior value="RexxarFlareRevealed" />

  </CEffectApplyBehavior>

  <CEffectCreatePersistent id="RexxarFlareCreateImpactRevealer">

    <WhichLocation Value="TargetUnit" />

    <ExpireDelay value="1" />

    <RevealRadius value="0.75" />

    <RevealFlags index="Unfog" value="1" />

  </CEffectCreatePersistent>

  <CEffectCreatePersistent id="RexxarFlareCreatePersistentRevealer">

    <InitialEffect value="RexxarFlareRevealerSearch" />

    <PeriodCount value="320" />

    <PeriodicEffectArray value="RexxarFlareRevealerSearch" />

    <PeriodicPeriodArray value="0.0625" />

    <RevealRadius value="8" />

    <RevealFlags index="Unfog" value="1" />

  </CEffectCreatePersistent>

  <CEffectSet id="RexxarFlareImpactSet">

    <EffectArray value="RexxarFlareApplyRevealedBehavior" />

    <EffectArray value="RexxarFlareCreateImpactRevealer" />

  </CEffectSet>

  <CEffectSet id="RexxarFlareInitialSet">

    <ValidatorArray value="RexxarDoesNotHaveFeignDeathBuff" />

    <EffectArray value="RexxarFlareLaunchMissile" />

    <TargetLocationType value="Point" />

  </CEffectSet>

  <CEffectLaunchMissile id="RexxarFlareLaunchMissile">

    <ImpactLocation Value="TargetPoint" />

    <LaunchOffset Y="-0.5" />

    <LaunchEffect value="RexxarFlareApplyMissileScanBehavior" />

    <ImpactEffect value="RexxarFlareCreatePersistentRevealer" />

    <AmmoUnit value="RexxarFlareMissile" />

    <Movers Link="RexxarFlareLobMissileClose" IfRangeLTE="6" />

    <Movers Link="RexxarFlareLobMissile" IfRangeLTE="20" />

  </CEffectLaunchMissile>

  <CEffectEnumArea id="RexxarFlareRevealerSearch">

    <ImpactLocation Value="TargetPoint" />

    <SearchFilters value="-;Self,Player,Ally,Neutral,Missile,Dead,Invulnerable" />

    <AreaArray Effect="RexxarFlareImpactSet">

      <Radius value="8" />

    </AreaArray>

    <RevealerParams>

      <RevealFlags index="Unfog" value="1" />

      <RevealFlags index="Detect" value="1" />

    </RevealerParams>

  </CEffectEnumArea>

  <CEffectSet id="RexxarHardenedSkinCastSet">

    <EffectArray value="RexxarHardenedSkinApplyBuff" />

    <EffectArray value="RexxarHardendSkinEnumMisha" />

  </CEffectSet>

  <CEffectSet id="RexxarThrilloftheHuntProcSet">

    <ValidatorArray value="RexxarHasTraitThrilloftheHunt" />

    <ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />

    <EffectArray value="RexxarThrilloftheHuntApplyBuffCaster" />

    <EffectArray value="RexxarThrilloftheHuntEnumMisha" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarThrilloftheHuntApplyBuffCaster">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarThrilloftheHuntBuff" />

  </CEffectApplyBehavior>

  <CEffectEnumTrackedUnits id="RexxarThrilloftheHuntEnumMisha">

    <BehaviorLink value="RexxarMishaTracker" />

    <Effect value="RexxarThrilloftheHuntApplyBuff" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectApplyBehavior id="RexxarThrilloftheHuntApplyBuff">

    <Behavior value="RexxarThrilloftheHuntBuff" />

  </CEffectApplyBehavior>

  <CEffectEnumArea id="RexxarMishaChargeAttackTargetSearch">

    <ImpactLocation Value="SourceUnit" />

    <SearchFilters value="Visible;Player,Ally,Neutral,Missile,Item,Stasis,Dead" />

    <AreaArray MaxCount="1" Effect="RexxarMishaChargeAttackTargetImpactSet">

      <Radius value="10" />

    </AreaArray>

    <TargetSorts>

      <SortArray value="MishaTargetPriority" />

    </TargetSorts>

    <Chance value="0" />

  </CEffectEnumArea>

  <CEffectIssueOrder id="RexxarMishaChargeIssueAttackOrder">

    <WhichUnit Value="Caster" />

    <Abil value="attack" />

    <Player Value="Caster" />

    <Target Value="TargetUnit" />

    <ValidatorArray value="TargetNotDeadOrStasis" />

    <ValidatorArray value="NotCloaked" />

  </CEffectIssueOrder>

  <CEffectSwitch id="RexxarMishaDeadAddCooldownSwitch">

    <CaseDefault value="RexxarMishaDeadAddSpiritBondCooldown" />

  </CEffectSwitch>

  <CEffectApplyBehavior id="RexxarMishaWeaponApplyFrenzyofKalimdorSlowDebuff" parent="StormSlowApply">

    <Chance value="0" />

    <Behavior value="RexxarFrenzyofKalimdorSlowDebuff" />

    <ValidatorArray index="0" value="CasterNotBlindedAndTargetNotEvading" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarRangedWeaponLaunchSet">

    <EffectArray value="UniversalWeaponLaunchSet" />

    <EffectArray value="RexxarRangedWeaponMissileDummyEffect" />

  </CEffectSet>

  <CEffectModifyUnit id="RexxarRemoveSpiritBondCooldown">

    <ImpactUnit Value="Source" />

    <Cost Abil="RexxarMishaFocus,Execute" CooldownOperation="Add" CooldownTimeUse="-20" />

  </CEffectModifyUnit>

  <CEffectModifyUnit id="RexxarMishaCopyOrders">

    <LaunchUnit Value="Caster" />

    <CopyOrderCount value="1" />

  </CEffectModifyUnit>

  <CEffectSet id="RexxarMeleeWeaponImpactSet">

    <EffectArray value="UniversalWeaponLaunchSet" />

    <EffectArray value="UniversalWeaponImpact" />

    <EffectArray value="RexxarMeleeWeaponImpactDummy" />

    <EffectArray value="RexxarWeaponPreImpactSet" />

    <EffectArray value="RexxarWeaponDamage" />

    <EffectArray value="RexxarWeaponPostImpactSet" />

    <EffectArray value="UniversalWeaponPostImpactSet" />

  </CEffectSet>

  <CEffectModifyUnit id="RexxarMeleeWeaponImpactDummy" />

  <CEffectSet id="RexxarRangedWeaponInitialSet">

    <EffectArray value="UniversalWeaponLaunchSet" />

    <EffectArray value="RexxarRangedWeaponLaunchMissile" />

  </CEffectSet>

  <CEffectLaunchMissile id="RexxarRangedWeaponLaunchMissile">

    <ValidatorArray index="0" value="TargetNotDead" />

    <ImpactEffect value="RexxarRangedWeaponImpactSet" />

    <SharedFlags index="TravelValidation" value="1" />

    <SharedFlags index="ValidateWeapon" value="0" />

    <AmmoUnit value="HeroRexxarRangedAttackMissile" />

    <ImpactRange value="0.5" />

    <LaunchEffect value="RexxarRangedWeaponLaunchSet" />

  </CEffectLaunchMissile>

  <CEffectSet id="RexxarRangedWeaponImpactSet">

    <EffectArray value="UniversalWeaponImpact" />

    <EffectArray value="RexxarRangedWeaponImpactDummy" />

    <EffectArray value="RexxarWeaponPreImpactSet" />

    <EffectArray value="RexxarWeaponDamage" />

    <EffectArray value="RexxarWeaponPostImpactSet" />

    <EffectArray value="UniversalWeaponPostImpactSet" />

  </CEffectSet>

  <CEffectModifyUnit id="RexxarRangedWeaponImpactDummy" />

  <CEffectSet id="RexxarWeaponPreImpactSet">

    <EffectArray value="RexxarDireBeastIncreaseSetRexxar" />

  </CEffectSet>

  <CEffectSet id="RexxarWeaponPostImpactSet">

    <EffectArray value="RexxarThrilloftheHuntProcSet" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarUnleashTheBoarsApplyMarkedDebuff">

    <Behavior value="RexxarUnleashTheBoarsMarked" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarUnleashTheBoarsApplyMudSplatBehavior">

    <Behavior value="RexxarUnleashTheBoarsMudSplat" />

    <WhichUnit Value="Caster" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarUnleashTheBoarsApplyNoTargetDeath">

    <Behavior value="RexxarUnleashTheBoarsNoTargetDeath" />

  </CEffectApplyBehavior>

  <CEffectCreateUnit id="RexxarUnleashTheBoarsCreateUnit">

    <WhichLocation Value="OriginUnit" />

    <Origin Effect="RexxarUnleashTheBoarsLaunchSearch" Value="TargetPoint" />

    <CreateFlags index="SetFacing" value="1" />

    <SpawnEffect value="RexxarUnleashTheBoarsSpawnSet" />

    <SpawnUnit value="RexxarUnleashTheBoarsUnit" />

  </CEffectCreateUnit>

  <CEffectSet id="RexxarUnleashTheBoarsCreateUnitSet">

    <EffectArray value="RexxarUnleashTheBoarsCreateUnit" />

    <EffectArray value="RexxarUnleashTheBoarsApplyMudSplatBehavior" />

  </CEffectSet>

  <CEffectCreatePersistent id="RexxarUnleashTheBoarsDelayWeaponDamageCreatePersistent">

    <WhichLocation Value="TargetUnit" />

    <InitialEffect value="RexxarUnleashTheBoarsAbilityImpactSet" />

  </CEffectCreatePersistent>

  <CEffectSet id="RexxarUnleashTheBoarsAbilityImpactSet">

    <EffectArray value="RexxarUnleashTheBoarsAddTargetToTracker" />

    <EffectArray value="RexxarUnleashTheBoarsDamageControllerCancel" />

    <EffectArray value="StormSuicide" />

  </CEffectSet>

  <CEffectAddTrackedUnit id="RexxarUnleashTheBoarsAddTargetToTracker">

    <BehaviorLink value="RexxarUnleashTheBoarsTargetTracker" />

    <TrackedUnit Value="Target" />

  </CEffectAddTrackedUnit>

  <CEffectRemoveBehavior id="RexxarUnleashTheBoarsDamageControllerCancel">

    <WhichUnit Value="Caster" />

    <BehaviorLink value="RexxarUnleashTheBoardsDamageController" />

    <CancelBehavior value="1" />

  </CEffectRemoveBehavior>

  <CEffectDestroyPersistent id="RexxarUnleashTheBoarsDestroyLaunchDelayPersistent">

    <WhichLocation Value="CasterPoint" />

    <Effect value="RexxarUnleashTheBoarsLaunchDelayPersistent" />

    <Count value="1" />

    <Radius value="500" />

  </CEffectDestroyPersistent>

  <CEffectIssueOrder id="RexxarUnleashTheBoarsIssueAttackOrder">

    <Abil value="RexxarUnleashTheBoarsTargeting" />

    <Player Value="Caster" />

    <Target Effect="RexxarUnleashTheBoarsTargetPersistent" Value="TargetUnit" />

  </CEffectIssueOrder>

  <CEffectApplyBehavior id="RexxarUnleashTheBoarsApplyDamageController">

    <Behavior value="RexxarUnleashTheBoardsDamageController" />

  </CEffectApplyBehavior>

  <CEffectEnumTrackedUnits id="RexxarUnleashTheBoarsEnumTrackedUnit">

    <BehaviorLink value="RexxarUnleashTheBoarsTargetTracker" />

    <TrackerUnit Value="Source" />

    <Effect value="RexxarUnleashTheBoarsImpactSet" />

  </CEffectEnumTrackedUnits>

  <CEffectCreatePersistent id="RexxarUnleashTheBoarsLaunchDelayPersistent">

    <WhichLocation Effect="RexxarUnleashTheBoarsInitialSet" Value="OriginPoint" />

    <PeriodCount value="15" />

    <PeriodicEffectArray value="RexxarUnleashTheBoarsLaunchSearch" />

    <PeriodicOffsetArray Y="-1" />

    <PeriodicPeriodArray value="0.1875" />

  </CEffectCreatePersistent>

  <CEffectEnumArea id="RexxarUnleashTheBoarsLaunchSearch">

    <SearchFilters value="Heroic;Player,Ally,Neutral,ImmuneToAOE,Structure,Missile,Stasis,Dead,Hidden" />

    <AreaArray MaxCount="1" Effect="RexxarUnleashTheBoarsTargetPersistent">

      <Radius value="500" />

    </AreaArray>

    <MaxCount value="1" />

    <SearchFlags index="CenterAtLaunch" value="1" />

    <SearchFlags index="OffsetAreaByAngle" value="0" />

  </CEffectEnumArea>

  <CEffectSet id="RexxarUnleashTheBoarsLaunchSet" />

  <CEffectCreatePersistent id="RexxarUnleashTheBoarsNoTargetApplyDelay">

    <WhichLocation Value="TargetUnit" />

    <ExpireDelay value="0.0625" />

    <ExpireEffect value="RexxarUnleashTheBoarsApplyNoTargetDeath" />

  </CEffectCreatePersistent>

  <CEffectRemoveBehavior id="RexxarUnleashTheBoarsRemoveMarkedDebuff">

    <BehaviorLink value="RexxarUnleashTheBoarsMarked" />

    <Count value="1" />

  </CEffectRemoveBehavior>

  <CEffectSet id="RexxarUnleashTheBoarsSpawnSet">

    <EffectArray value="RexxarUnleashTheBoarsIssueAttackOrder" />

    <EffectArray value="RexxarUnleashTheBoarsNoTargetApplyDelay" />

    <EffectArray value="RexxarUnleashTheBoarsApplyDamageController" />

  </CEffectSet>

  <CEffectCreatePersistent id="RexxarUnleashTheBoarsTargetPersistent">

    <WhichLocation Value="TargetUnit" />

    <ExpireDelay value="4" />

    <PeriodCount value="1" />

    <PeriodicEffectArray value="RexxarUnleashTheBoarsCreateUnitSet" />

    <PeriodicPeriodArray value="0" />

    <RevealRadius value="1" />

    <ValidatorArray value="HasMarkers" />

    <ValidatorArray value="HasUnleashTheBoarsMarked" />

    <InitialEffect value="RexxarUnleashTheBoarsRemoveMarkedDebuff" />

  </CEffectCreatePersistent>

  <CEffectDamage id="RexxarWeaponDamage" parent="StormWeapon">

    <Amount value="134" />

  </CEffectDamage>

  <CEffectSet id="RexxarMishaWeaponImpactSet">

    <EffectArray value="UniversalWeaponLaunchSet" />

    <EffectArray value="RexxarMishaWeaponPreImpactSet" />

    <EffectArray value="RexxarMishaWeaponDamage" />

    <EffectArray value="RexxarMishaWeaponPostImpactSet" />

    <EffectArray value="RexxarMishaApplyTargetPriorityBuff" />

    <EffectArray value="UniversalWeaponPostImpactSet" />

  </CEffectSet>

  <CEffectSet id="RexxarMishaWeaponPreImpactSet">

    <EffectArray value="RexxarMishaAspectoftheBeastEnumRexxar" />

    <EffectArray value="RexxarMishaAspectoftheHawkEnumRexxar" />

    <EffectArray value="RexxarHungryBearMishaCreateHealer" />

    <EffectArray value="RexxarDireBeastIncreaseSetMisha" />

  </CEffectSet>

  <CEffectSet id="RexxarMishaWeaponPostImpactSet">

    <EffectArray value="RexxarMishaWeaponApplyFrenzyofKalimdorSlowDebuff" />

  </CEffectSet>

  <CEffectDamage id="RexxarMishaWeaponDamage" parent="StormWeapon">

    <Amount value="50" />

    <MultiplicativeModifierArray index="EasyPrey" Validator="RexxarHasEasyPreyANDTargetIsMinonOrTargetIsMercLanerOrTargetIsMercDefenderAndTargetIsNotAMonster" Modifier="1.5" Crit="1" />

  </CEffectDamage>

  <CEffectDamage id="RexxarMishaWeaponDamageFeignDeath" parent="StormWeapon">

    <Amount value="44" />

  </CEffectDamage>

  <CEffectCreatePersistent id="RexxarMishaTargetingPersistent">

    <WhichLocation Value="TargetUnit" />

    <PeriodicEffectArray value="RexxarMishaTargetingImpactDummy" />

    <PeriodicPeriodArray value="0.5" />

    <PeriodicValidator value="RexxarMishaTargetingCombine" />

    <InitialDelay value="0.0625" />

    <InitialEffect value="RexxarMishaTargetingImpactDummy" />

    <PeriodCount value="6" />

  </CEffectCreatePersistent>

  <CEffectModifyUnit id="RexxarMishaTargetingImpactDummy" />

  <CEffectEnumArea id="RexxarMendPetMishaSearch">

    <SearchFilters value="Heroic;Ally,Neutral,Enemy" />

    <AreaArray MaxCount="1" Effect="RexxarMendPetCreatePersistent">

      <Radius value="500" />

    </AreaArray>

    <ImpactLocation Value="CasterPoint" />

    <ExcludeArray />

  </CEffectEnumArea>

  <CEffectEnumTrackedUnits id="RexxarMendPetFindMisha">

    <BehaviorLink value="RexxarMishaTracker" />

    <Effect value="RexxarMendPetCreatePersistent" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectCreatePersistent id="RexxarMendPetCreatePersistent">

    <WhichLocation Value="TargetUnit" />

    <InitialDelay value="0.125" />

    <InitialEffect value="RexxarMendPetPersistentSet" />

    <ExpireDelay value="0.125" />

  </CEffectCreatePersistent>

  <CEffectSet id="RexxarMendPetPersistentSet">

    <EffectArray value="RexxarMendPetApplyHealBehavior" />

    <EffectArray value="RexxarMendPetFreedomApplyRelentlessBehavior" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarMendPetApplyHealBehavior">

    <Behavior value="RexxarMendPet" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarMendPetHealSet">

    <EffectArray value="RexxarMendPetHealSwitch" />

  </CEffectSet>

  <CEffectCreateHealer id="RexxarMendPetInitialCreateHealer" parent="StormSelfOnlyHealingSpell">

    <RechargeVitalRate value="120" />

  </CEffectCreateHealer>

  <CEffectCreatePersistent id="RexxarMishaFocusTargetOn">

    <ValidatorArray value="CasterNotStasisExceptFeignDeath" />

    <WhichLocation Value="TargetUnitOrPoint" />

    <InitialEffect value="RexxarMishaFocusModifyUnit" />

    <Flags index="PersistUntilDestroyed" value="1" />

    <PeriodicValidator value="MishaAliveRequirementUnitCount" />

    <PeriodicPeriodArray value="0.0625" />

  </CEffectCreatePersistent>

  <CEffectApplyBehavior id="RexxarApplyMishaFocusTargetBehavior">

    <Behavior value="RexxarMishaFocussedTargetUnit" />

  </CEffectApplyBehavior>

  <CEffectCreateHealer id="RexxarMendPetCreateHealer" parent="StormSelfOnlyHealingSpell">

    <RechargeVitalRate value="119" />

  </CEffectCreateHealer>

  <CEffectApplyBehavior id="RexxarCommandMishaApplyManualOverrideBehavior">

    <Behavior value="RexxarMishaManualOrder" />

    <WhichUnit Value="Caster" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarSpiritBondNoUse">

    <ValidatorArray value="Failure" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarSpiritBondApplyActiveBehavior">

    <Behavior value="RexxarSpiritBondActive" />

    <WhichUnit Value="Source" />

    <ValidatorArray index="0" value="SourceNotDead" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarSpiritBondApplyInactiveBehavior">

    <WhichUnit Value="Source" />

    <Behavior value="RexxarSpiritBondInactive" />

  </CEffectApplyBehavior>

  <CEffectEnumArea id="RexxarMishaDeadRexxarSearch">

    <SearchFilters value="Heroic;Ally,Neutral,Enemy,RawResource,HarvestableResource,Item,Dead" />

    <AreaArray MaxCount="1" Effect="RexxarMishaDeadSpiritBondCooldownSet">

      <Radius value="500" />

    </AreaArray>

    <ExcludeArray Value="Source" />

  </CEffectEnumArea>

  <CEffectSet id="RexxarMishaDeadSpiritBondCooldownSet">

    <EffectArray value="RexxarSpiritBondRemoveMishaAliveTarget" />

    <EffectArray value="RexxarMishaDeadApplySpiritBondCooldownBehavior" />

    <EffectArray value="RexxarMishaDeadAddCooldownSwitch" />

    <ValidatorArray value="IsRexxar" />

  </CEffectSet>

  <CEffectRemoveBehavior id="RexxarSpiritBondRemoveMishaAliveTarget">

    <BehaviorLink value="RexxarMishaAlive" />

    <Count value="1" />

  </CEffectRemoveBehavior>

  <CEffectApplyBehavior id="RexxarMishaDeadApplySpiritBondCooldownBehavior">

    <Behavior value="RexxarSpiritBondCooldown" />

  </CEffectApplyBehavior>

  <CEffectModifyUnit id="RexxarMishaDeadAddSpiritBondCooldown">

    <Cost Abil="RexxarMishaFocus,Execute" CooldownOperation="Set" CooldownTimeUse="14" />

    <LaunchUnit Value="Target" />

    <ImpactUnit Value="Caster" />

  </CEffectModifyUnit>

  <CEffectCreatePersistent id="RexxarMishaCreateUnitOffsetPersistent">

    <WhichLocation Value="SourcePoint" />

    <PeriodCount value="1" />

    <PeriodicEffectArray value="RexxarMishaCreateUnit" />

    <PeriodicOffsetArray X="2" Y="2" />

    <PeriodicPeriodArray value="0.0625" />

    <ValidatorArray value="SourceNotDead" />

  </CEffectCreatePersistent>

  <CEffectCreateUnit id="RexxarMishaCreateUnit">

    <CreateFlags index="OffsetByRadius" value="0" />

    <CreateFlags index="NormalizeSpawnOffset" value="0" />

    <SpawnUnit value="RexxarMisha" />

    <WhichLocation Value="SourceUnit" />

    <SpawnRange value="5" />

    <SpawnEffect value="RexxarMishaCreateUnitSet" />

    <SpawnOffset Y="3.5" />

    <ValidatorArray value="CasterNotDead" />

  </CEffectCreateUnit>

  <CEffectSet id="RexxarMishaCreateUnitSet">

    <EffectArray value="RexxarSpiritBondApplyMishaDeathBehavior" />

    <EffectArray value="RexxarMishaCreateUnitLinkDummy" />

    <EffectArray value="RexxarMishaApplyTalentsSet" />

    <EffectArray value="ApplySummonedUnitMountBehavior" />

    <EffectArray value="RexxarKindredSpiritsApplyControllerBehavior" />

    <EffectArray value="MishaRemovePregameBehaviors" />

    <EffectArray value="RexxarMishaDeadRemoveSpiritBondCooldown" />

    <EffectArray value="RexxxarMishaAddMishaToTracker" />

    <EffectArray value="RexxxarMishaAddRexxarToTracker" />

    <OrphanFromEffectChain value="1" />

  </CEffectSet>

  <CEffectAddTrackedUnit id="RexxxarMishaAddMishaToTracker">

    <BehaviorLink value="RexxarMishaTracker" />

    <TrackedUnit Value="Target" />

  </CEffectAddTrackedUnit>

  <CEffectAddTrackedUnit id="RexxxarMishaAddRexxarToTracker">

    <BehaviorLink value="RexxarMishaRexxarTracker" />

    <TrackedUnit Value="Caster" />

    <TrackerUnit Value="Target" />

  </CEffectAddTrackedUnit>

  <CEffectSet id="RexxarMishaApplyTalentsSet">

    <EffectArray value="RexxarMishaEasyPreyAB" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarMishaEasyPreyAB">

    <Behavior value="RexxarMishaEasyPreyDamageReduction" />

    <ValidatorArray index="0" value="RexxarHasSpiritBondEasyPrey" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarSpiritBondApplyMishaDeathBehavior">

    <Behavior value="RexxarMishaDeath" />

  </CEffectApplyBehavior>

  <CEffectEnumArea id="RexxarMishaReviveSearch">

    <SearchFilters value="Heroic;Ally,Neutral,Enemy" />

    <AreaArray Effect="RexxarSpiritBondApplyMishaAliveTarget">

      <Radius value="500" />

    </AreaArray>

    <ExcludeArray Value="Source" />

    <MaxCount value="1" />

    <ValidatorArray value="RexxarCasterDoesNotHaveMishaAlive" />

  </CEffectEnumArea>

  <CEffectApplyBehavior id="RexxarSpiritBondApplyMishaAliveTarget">

    <Behavior value="RexxarMishaAlive" />

  </CEffectApplyBehavior>

  <CEffectModifyUnit id="RexxarMishaDeadRemoveSpiritBondCooldown">

    <Cost Abil="RexxarMishaFocus,Execute" CooldownOperation="Set" />

  </CEffectModifyUnit>

  <CEffectApplyBehavior id="RexxarSpiritBondApplyHeroic1">

    <Behavior value="Ultimate1Unlocked" />

    <ValidatorArray index="0" value="RexxarHeroic1Unlocked" />

  </CEffectApplyBehavior>

  <CEffectCreatePersistent id="RexxarMishaCreateUnitLinkDummy">

    <Flags index="PersistUntilDestroyed" value="1" />

    <PeriodicPeriodArray value="0.125" />

    <PeriodicValidator value="TargetNotDead" />

    <WhichLocation Value="TargetUnit" />

  </CEffectCreatePersistent>

  <CEffectEnumArea id="RexxarPrimalIntimidationSearch">

    <AreaArray MaxCount="2" Effect="RexxarPrimalIntimidationSearchImpactSet">

      <Radius value="50" />

    </AreaArray>

    <SearchFilters value="Heroic;Ally,Neutral,Enemy,Stasis,Dead,Hidden" />

  </CEffectEnumArea>

  <CEffectCreatePersistent id="RexxarSpiritSwoopCreatePersistent">

    <WhichLocation Value="CasterPoint" />

    <PeriodCount value="1" />

    <PeriodicEffectArray value="RexxarSpiritSwoopLaunchMissile" />

    <PeriodicEffectArray value="RexxarSpiritSwoopLaunchMissile" />

    <PeriodicOffsetArray Y="-10.5" />

    <PeriodicOffsetArray Y="-10.5" />

    <PeriodicPeriodArray value="0" />

    <PeriodicPeriodArray value="0.25" />

  </CEffectCreatePersistent>

  <CEffectLaunchMissile id="RexxarSpiritSwoopLaunchMissile">

    <ValidatorArray index="0" value="CasterNotDead" />

    <ImpactLocation Value="TargetPoint" />

    <ImpactEffect value="RexxarSpiritSwoopTerminusImpactSet" />

    <LaunchEffect value="RexxarSpiritSwoopMissileScanPersistent" />

    <SharedFlags index="2D" value="1" />

    <AmmoUnit value="RexxarSpiritSwoopMissile" />

    <ImpactRange value="0.125" />

    <Movers Link="RexxarSpiritSwoopMissile" />

    <DeathType value="Unknown" />

  </CEffectLaunchMissile>

  <CEffectCreatePersistent id="RexxarSpiritSwoopMissileScanPersistent">

    <WhichLocation Value="SourceUnit" />

    <PeriodCount value="4" />

    <PeriodicEffectArray value="RexxarSpiritSwoopMissileScanSet" />

    <PeriodicPeriodArray value="0.125" />

    <Marker>

      <MatchFlags index="Id" value="1" />

    </Marker>

    <OffsetVectorStartLocation Value="SourcePoint" />

    <ExpireDelay value="0.125" />

  </CEffectCreatePersistent>

  <CEffectEnumArea id="RexxarSpiritSwoopMissileScan">

    <ImpactLocation Value="SourceUnit" />

    <SearchFilters value="-;Player,Ally,Neutral,ImmuneToAOE,Missile,Item,Stasis,Dead,Hidden,Invulnerable" />

    <SearchFlags index="DoActorSearch" value="1" />

    <AreaArray Effect="RexxarSpiritSwoopImpactSet">

      <RectangleWidth value="1.25" />

      <RectangleHeight value="2.5" />

    </AreaArray>

    <AreaRelativeOffset Y="-0.8" />

    <LaunchLocation Effect="RexxarSpiritSwoopCreatePersistent" Value="OriginPoint" />

    <RevealerParams Duration="0.75" ShapeExpansion="1">

      <RevealFlags index="Unfog" value="1" />

    </RevealerParams>

  </CEffectEnumArea>

  <CEffectSet id="RexxarSpiritSwoopImpactSet">

    <EffectArray value="RexxarSpiritSwoopTakingFlightImpactSet" />

    <EffectArray value="RexxarSpiritSwoopAspectOfTheHawkImpactSet" />

    <EffectArray value="RexxarSpiritSwoopDamage" />

    <EffectArray value="RexxarSpiritSwoopApplySlow" />

    <EffectArray value="ApplyAbilityImpactReveal" />

    <ValidatorArray value="noMarkers" />

  </CEffectSet>

  <CEffectDamage id="RexxarSpiritSwoopDamage" parent="StormSpell">

    <Amount value="141" />

    <ImpactLocation Value="TargetUnit" />

    <MultiplicativeModifierArray index="0" Validator="RexxarBirdofPreyTalentTargetCombine" Modifier="1.5" Crit="1" />

  </CEffectDamage>

  <CEffectSet id="RexxarSpiritSwoopTerminusImpactSet">

    <EffectArray value="RexxarSpiritSwoopCreateAxe" />

    <Chance value="0" />

  </CEffectSet>

  <CEffectCreateUnit id="RexxarSpiritSwoopCreateAxe">

    <WhichLocation Value="TargetPoint" />

    <SpawnOwner Effect="RexxarSpiritSwoopLaunchMissile" Value="Caster" />

    <SpawnUnit value="RexxarSpiritSwoopAxe" />

    <SpawnRange value="4" />

    <SpawnOffset />

  </CEffectCreateUnit>

  <CEffectEnumArea id="RexxarSpiritSwoopPickupSearchArea">

    <ImpactLocation Value="SourceUnit" />

    <SearchFilters value="-;Ally,Neutral,Enemy,RawResource,HarvestableResource,Stasis,Dead,Hidden" />

    <AreaArray MaxCount="1" Effect="RexxarSpiritSwoopPickupSet">

      <Radius value="2" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectSet id="RexxarSpiritSwoopPickupSet">

    <EffectArray value="RexxarSpiritSwoopPickupRexxarSearch" />

    <EffectArray value="StormSuicide" />

    <ValidatorArray value="TargetIsRexxarOrMisha" />

  </CEffectSet>

  <CEffectEnumArea id="RexxarSpiritSwoopPickupRexxarSearch">

    <SearchFilters value="Heroic;Ally,Neutral,Enemy,ImmuneToAOE,Missile,Item,Dead,Hidden" />

    <AreaArray MaxCount="1" Effect="RexxarSpiritSwoopPickupRexxarSearchSet">

      <Radius value="500" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectSet id="RexxarSpiritSwoopPickupRexxarSearchSet">

    <EffectArray value="RexxarSpiritSwoopPickupModifyUnit" />

    <EffectArray value="RexxarSpiritSwoopCleverGirlCreateHealer" />

    <EffectArray value="RexxarSpiritSwoopThatsAHunterWeaponApplyBehavior" />

    <ValidatorArray value="IsRexxar" />

  </CEffectSet>

  <CEffectModifyUnit id="RexxarSpiritSwoopPickupModifyUnit">

    <Cost Abil="RexxarSpiritSwoop,Execute" CooldownOperation="Add" CooldownTimeUse="-3" />

    <ValidatorArray value="IsRexxar" />

  </CEffectModifyUnit>

  <CEffectSet id="RexxarMishaChargeRedirectDummy">

    <EffectArray value="RexxarMishaChargeApplyCastCheckBehavior" />

    <EffectArray value="RexxarMishaChargeApplyBearNecessitiesSuppressionIfApplicable" />

    <EffectArray value="RexxarMishaChargeRedirectEnumMisha" />

    <EffectArray value="RexxarMishaFollowCancelInitialSet" />

    <EffectArray value="RexxarChargeBearNecessitiesRemoveFreeCastBehavior" />

    <TargetLocationType value="Point" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarMishaChargeApplyCastCheckBehavior">

    <Behavior value="RexxarChargeCastCheck" />

    <WhichUnit Value="Caster" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarMishaChargeSet">

    <EffectArray value="RexxarMishaChargeApplyBehavior" />

    <EffectArray value="RexxarMishaChargeApplyFancyCasterBehaviorFirst" />

  </CEffectSet>

  <CEffectCreatePersistent id="RexxarMishaChargePersistent">

    <ValidatorArray value="CasterNotRooted" />

    <Marker>

      <MatchFlags index="Id" value="1" />

    </Marker>

    <WhichLocation Value="CasterPoint" />

    <InitialEffect value="RexxarChargeInitialSet" />

    <PeriodCount value="1" />

    <PeriodicEffectArray value="RexxarMishaChargeOffsetSet" />

    <PeriodicOffsetArray Y="-6.5" />

  </CEffectCreatePersistent>

  <CEffectEnumTrackedUnits id="RexxarMishaChargeRedirectEnumMisha">

    <BehaviorLink value="RexxarMishaTracker" />

    <Effect value="RexxarMishaChargeEnumIssueOrderSet" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectSet id="RexxarMishaChargeEnumIssueOrderSet">

    <EffectArray value="RexxarMishaDireBeastTransferPersistent" />

    <EffectArray value="RexxarMishaChargeRedirectIssueOrder" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarMishaChargeApplyBearNecessitiesSuppressionIfApplicable">

    <Behavior value="RexxarChargeBearNecessitiesFreeChargeSuppression" />

    <ValidatorArray index="0" value="RexxarHasBearNecessitiesFreeChargeBehavior" />

    <WhichUnit Value="Caster" />

  </CEffectApplyBehavior>

  <CEffectIssueOrder id="RexxarMishaChargeRedirectIssueOrder">

    <Abil value="RexxarMishaCharge" />

    <Player Value="Caster" />

    <Target Effect="RexxarMishaChargeRedirectDummy" Value="TargetPoint" />

  </CEffectIssueOrder>

  <CEffectSet id="RexxarMishaChargeFinalSet">

    <EffectArray value="RexxarMishaChargeAttackTargetSearch" />

    <EffectArray value="RexxarMishaCommandRemoveTargetPriorityBuffSearch" />

  </CEffectSet>

  <CEffectEnumArea id="RexxarMishaChargeRedirectSearchArea">

    <SearchFilters value="Heroic;Ally,Neutral,Enemy,RawResource,HarvestableResource,Item" />

    <AreaArray Effect="RexxarMishaChargeAbilityRedirectModifyUnit">

      <Radius value="500" />

    </AreaArray>

    <ImpactLocation Value="SourceUnit" />

    <ExcludeArray />

  </CEffectEnumArea>

  <CEffectModifyUnit id="RexxarMishaChargeAbilityRedirectModifyUnit">

    <Cost Abil="RexxarMishaChargeRedirect,Execute">

      <Fraction Cooldown="1" />

    </Cost>

    <VitalArray index="Energy">

      <Change value="-50" />

    </VitalArray>

    <ValidatorArray value="RexxarMishaChargeNoCastCheck" />

  </CEffectModifyUnit>

  <CEffectSet id="RexxarMishaChargeOffsetSet">

    <EffectArray value="RexxarMishaChargeOffsetPersistent" />

  </CEffectSet>

  <CEffectCreatePersistent id="RexxarMishaChargeOffsetPersistent">

    <TimeScaleSource Value="Caster" />

    <InitialEffect value="RexxarMishaChargeSet" />

    <PeriodCount value="2" />

    <PeriodicEffectArray value="RexxarMishaChargeFinalSet" />

    <PeriodicEffectArray value="RexxarChargeApplyPostChargeBehavior" />

    <PeriodicPeriodArray value="0.375" />

    <PeriodicPeriodArray value="0.375" />

  </CEffectCreatePersistent>

  <CEffectApplyBehavior id="RexxarMishaChargeApplyBehavior">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarMishaCharge" />

  </CEffectApplyBehavior>

  <CEffectEnumArea id="RexxarMishaChargeTargetSearch">

    <ImpactLocation Value="CasterUnit" />

    <SearchFilters value="-;Player,Ally,Neutral,ImmuneToAOE,Missile,Item,Stasis,Dead,Hidden,Invulnerable" />

    <SearchFlags index="DoActorSearch" value="1" />

    <AreaArray Effect="RexxarMishaChargeImpactSet">

      <RectangleWidth value="2" />

      <RectangleHeight value="3" />

    </AreaArray>

    <LaunchLocation Value="OriginPoint" />

  </CEffectEnumArea>

  <CEffectSet id="RexxarMishaChargeImpactSet">

    <ValidatorArray value="noMarkers" />

    <ValidatorArray value="CasterNotStasis" />

    <EffectArray value="RexxarMishaChargeDamage" />

    <EffectArray value="RexxarMishaChargeLoadedForBearApplyStun" />

    <EffectArray value="RexxarMishaChargeApplyStun" />

    <EffectArray value="RexxarChargeBearNecessitiesFreeCastSuppressionDummy" />

  </CEffectSet>

  <CEffectDamage id="RexxarMishaChargeDamage" parent="StormSpell">

    <Amount value="150" />

    <MultiplicativeModifierArray index="DireBeast" Validator="RexxarHasDireBeastTalent" Accumulator="RexxarDireBeastAccumulator" />

    <CritValidatorArray index="0" value="RexxarMishaChargeDamageCritValidator" />

  </CEffectDamage>

  <CEffectSet id="RexxarUnleashTheBoarsInitialSet">

    <EffectArray value="RexxarUnleashTheBoarsSearch" />

    <EffectArray value="RexxarUnleashTheBoarsLaunchDelayPersistent" />

    <TargetLocationType value="Point" />

    <Marker>

      <MatchFlags index="Id" value="1" />

    </Marker>

  </CEffectSet>

  <CEffectCreatePersistent id="RexxarUnleashTheBoarsDummyCreatePersistent">

    <WhichLocation Value="CasterPoint" />

    <PeriodCount value="1" />

    <PeriodicEffectArray value="RexxarUnleashTheBoarsLaunchDummyMissile" />

    <PeriodicOffsetArray Y="-30" />

    <PeriodicPeriodArray value="0" />

  </CEffectCreatePersistent>

  <CEffectEnumArea id="RexxarUnleashTheBoarsSearchDummyVisualGuide">

    <ImpactLocation Value="TargetPoint" />

    <SearchFilters value="Heroic;Player,Ally,Neutral,ImmuneToAOE,Missile,Stasis,Dead,Hidden,Invulnerable" />

    <AreaArray Arc="49.9987" Effect="RexxarUnleashTheBoarsSearchSet">

      <Radius value="25" />

    </AreaArray>

    <SearchFlags index="CenterAtLaunch" value="1" />

    <SearchFlags index="OffsetAreaByAngle" value="0" />

  </CEffectEnumArea>

  <CEffectLaunchMissile id="RexxarUnleashTheBoarsLaunchDummyMissile">

    <AmmoUnit value="RexxarUnleashTheBoarsMissile" />

    <ImpactEffect value="RexxarUnleashTheBoarsDummyImpact" />

    <ImpactLocation Value="TargetPoint" />

    <SharedFlags index="2D" value="1" />

    <Movers Link="RexxarUnleashTheBoarsDummyMissile" />

  </CEffectLaunchMissile>

  <CEffectSet id="RexxarUnleashTheBoarsDummyImpact">

    <EffectArray value="StormSuicide" />

  </CEffectSet>

  <CEffectEnumArea id="RexxarUnleashTheBoarsSearch">

    <SearchFlags index="CenterAtLaunch" value="1" />

    <SearchFlags index="OffsetAreaByAngle" value="0" />

    <AreaArray Arc="49.9987" Effect="RexxarUnleashTheBoarsSearchSet">

      <Radius value="25" />

    </AreaArray>

    <SearchFilters value="Heroic;Player,Ally,Neutral,ImmuneToAOE,Structure,Missile,Stasis,Dead,Hidden" />

    <ImpactLocation Value="TargetPoint" />

  </CEffectEnumArea>

  <CEffectSet id="RexxarUnleashTheBoarsSearchSet">

    <EffectArray value="RexxarUnleashTheBoarsApplyMarkedDebuff" />

  </CEffectSet>

  <CEffectLaunchMissile id="RexxarUnleashTheBoarsLaunchMissile">

    <SharedFlags index="ValidateTeleport" value="0" />

    <AmmoUnit value="RexxarUnleashTheBoarsMissile" />

    <ImpactEffect value="RexxarUnleashTheBoarsAbilityImpactSet" />

  </CEffectLaunchMissile>

  <CEffectSet id="RexxarUnleashTheBoarsImpactSet">

    <EffectArray value="RexxarUnleashTheBoarsDamage" />

    <EffectArray value="RexxarUnleashTheBoarsRevealPersistent" />

    <EffectArray value="RexxarUnleashTheBoarsApplySlowBehavior" />

    <EffectArray value="RexxarUnleashTheBoarsKillCommandApplyRootBehavior" />

    <EffectArray value="RexxarUnleashtheBoarsApplyRevealer" />

  </CEffectSet>

  <CEffectCreatePersistent id="RexxarUnleashTheBoarsRevealPersistent">

    <WhichLocation Value="TargetUnit" />

    <ValidatorArray value="TargetNotDead" />

    <ExpireDelay value="5" />

    <RevealRadius value="2" />

    <RevealFlags index="Unfog" value="1" />

    <Chance value="0" />

  </CEffectCreatePersistent>

  <CEffectApplyBehavior id="RexxarUnleashTheBoarsApplySlowBehavior" parent="StormSlowApply">

    <ValidatorArray value="TargetNotDead" />

    <Behavior value="RexxarUnleashTheBoarsSlow" />

  </CEffectApplyBehavior>

  <CEffectApplyBehavior id="RexxarUnleashTheBoarsKillCommandApplyRootBehavior" parent="StormRootApply">

    <Chance value="0" />

    <Behavior value="RexxarUnleashTheBoarsKillCommandRoot" />

  </CEffectApplyBehavior>

  <CEffectDamage id="RexxarUnleashTheBoarsDamage" parent="StormSpell">

    <Amount value="110" />

    <MultiplicativeModifierArray index="KillCommand" Validator="RexxarCasterHasUnleashTheBoarsKillCommand" Modifier="0.5" />

    <Visibility value="Hidden" />

    <SourceButtonFace value="RexxarUnleashTheBoars" />

  </CEffectDamage>

  <CEffectSet id="RexxarBestialWrathCastSet">

    <EffectArray value="RexxarBestialWrathMishaSearch" />

  </CEffectSet>

  <CEffectEnumArea id="RexxarBestialWrathMishaSearch">

    <ImpactLocation Value="CasterPoint" />

    <ExcludeArray />

    <SearchFilters value="Heroic;Ally,Neutral,Enemy" />

    <AreaArray Effect="RexxarBestialWrathMishaApplyBehavior">

      <Radius value="500" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectApplyBehavior id="RexxarBestialWrathMishaApplyBehavior">

    <Behavior value="RexxarBestialWrathMishaBehavior" />

  </CEffectApplyBehavior>

  <CEffectSet id="RexxarFeignDeathCastSet">

    <EffectArray value="StormStasisIceBlockInitialSet" />

    <EffectArray value="RexxarFeignDeathApplyAnimController" />

  </CEffectSet>

  <CEffectSet id="RexxarFeignDeathFinalSet">

    <EffectArray value="RexxarFeignDeathRemoveInvulnerableBehavior" />

    <EffectArray value="RexxarFeignDeathApplyPassiveBehavior" />

    <EffectArray value="RexxarFeignDeathRemoveAnimController" />

  </CEffectSet>

  <CEffectApplyBehavior id="RexxarFeignDeathApplyAnimController">

    <Behavior value="RexxarFeignDeathAnimController" />

    <WhichUnit Value="Source" />

  </CEffectApplyBehavior>

  <CEffectRemoveBehavior id="RexxarFeignDeathRemoveAnimController">

    <WhichUnit Value="Source" />

    <BehaviorLink value="RexxarFeignDeathAnimController" />

  </CEffectRemoveBehavior>

  <CEffectApplyBehavior id="RexxarFeignDeathApplyVisualBehavior">

    <Behavior value="RexxarFeignDeathPassive" />

    <WhichUnit Value="Source" />

  </CEffectApplyBehavior>

  <CEffectEnumArea id="RexxarHunterGathererDummySearch">

    <ImpactLocation Value="SourceUnit" />

    <SearchFilters value="Heroic;Neutral,Enemy,Structure,Missile,Item,Stasis,Dead" />

    <AreaArray Effect="RexxarHunterGathererDummySet">

      <Radius value="12" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectSet id="RexxarHunterGathererDummySet" />

  <CEffectEnumArea id="RexxarSpiritBondWildfireBearSearch">

    <ImpactLocation Value="SourceUnit" />

    <SearchFilters value="-;Self,Player,Ally,Neutral,ImmuneToAOE,Missile,Stasis,Dead,Hidden,Invulnerable" />

    <AreaArray Effect="RexxarSpiritBondWildfireBearImpactSet">

      <Radius value="2.5" />

    </AreaArray>

    <SearchFlags index="ExtendByUnitRadius" value="1" />

  </CEffectEnumArea>

  <CEffectSet id="RexxarSpiritBondWildfireBearImpactSet">

    <EffectArray value="ApplyAbilityImpactReveal" />

    <EffectArray value="RexxarSpiritBondWildfireBearDamage" />

    <ValidatorArray value="NoJungleBenignTarget" />

  </CEffectSet>

  <CEffectCreatePersistent id="RexxarSpiritBondWildfireBearPersistentRevealer">

    <WhichLocation Value="TargetUnit" />

    <ExpireDelay value="1" />

    <RevealRadius value="1" />

    <RevealFlags index="Unfog" value="1" />

  </CEffectCreatePersistent>

  <CEffectDamage id="RexxarSpiritBondWildfireBearDamage" parent="StormSpellNoTowerAggro">

    <LaunchLocation Value="CasterUnit" />

    <Flags index="NoLeech" value="1" />

    <Flags index="NoFractionDealtBonus" value="1" />

    <Flags index="NoVitalLeechLife" value="1" />

    <Flags index="NoVitalLeechShields" value="1" />

    <Flags index="NoVitalLeechEnergy" value="1" />

    <Amount value="28" />

    <Death value="Fire" />

    <CritValidatorArray index="0" removed="1" />

  </CEffectDamage>

  <CEffectEnumArea id="RexxarUnleashTheBoarsForceSearch">

    <LaunchLocation Effect="RexxarUnleashTheBoarsLaunchDelayPersistent" Value="OriginPoint" />

    <SearchFilters value="-;Player,Ally,Neutral,Missile,Item,Stasis,Dead,Hidden,Invulnerable" />

    <SearchFlags index="DoActorSearch" value="1" />

    <AreaArray Effect="RexxarUnleashTheBoarsForceDummy">

      <RectangleWidth value="1.25" />

      <RectangleHeight value="2.1" />

    </AreaArray>

  </CEffectEnumArea>

  <CEffectSet id="RexxarUnleashTheBoarsForceDummy" />

  <CEffectEnumTrackedUnits id="RexxarHearthstoneMishaEnum">

    <ValidatorArray value="CasterIsRexxar" />

    <BehaviorLink value="RexxarMishaTracker" />

    <Effect value="RexxarMishaHearthstoneEnumSet" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

  </CEffectEnumTrackedUnits>

  <CEffectSet id="RexxarMishaHearthstoneEnumSet">

    <EffectArray value="RexxarMishaHearthstoneCancelOrders" />

    <EffectArray value="HallOfStormsAllyApplySet" />

    <EffectArray value="RexxarMishaHearthstoneTeleport" />

    <EffectArray value="RexxarMishaHearthstoneHealthCreateHealer" />

  </CEffectSet>

  <CEffectCancelOrder id="RexxarMishaHearthstoneCancelOrders">

    <WhichUnit Value="Target" />

    <Count value="40" />

    <Flags index="Active" value="0" />

    <Flags index="Queued" value="1" />

  </CEffectCancelOrder>

  <CEffectTeleport id="RexxarMishaHearthstoneTeleport">

    <TargetLocation Effect="HearthstoneLaunchSet" Value="TargetPoint" />

    <PlacementAround Effect="HearthstoneLaunchSet" Value="TargetPoint" />

    <PlacementArc value="360" />

    <PlacementRange value="350" />

    <Range value="350" />

    <SourceLocation Value="TargetPoint" />

    <ClearQueuedOrders value="1" />

  </CEffectTeleport>

  <CEffectCreateHealer id="RexxarMishaHearthstoneHealthCreateHealer" parent="HearthstoneHealthCreateHealer">

    <ImpactUnit Value="Target" />

  </CEffectCreateHealer>

  <CHero id="Rexxar">

    <ProductId value="11812" />

    <AttributeId value="Rexx" />

    <RolesMultiClass value="Warrior" />

    <RoleScoreValueOverride value="Warrior" />

    <ReleaseDate Month="9" Day="8" Year="2015" />

    <HeroTierAchievementId value="5216701565560820679" />

    <Portrait value="Assets\Textures\ui_targetportrait_hero_rexxar.dds" />

    <UniverseIcon value="Assets\Textures\UI_Glues_Store_GameIcon_Wow.dds" />

    <VariationIcon value="Assets\Textures\UI_Glues_Swatch_Orange_Bright.dds" />

    <IntroCutsceneSize value="Medium" />

    <Universe value="Warcraft" />

    <TalentTreeArray Talent="RexxarSpiritSwoopBirdOfPrey" Tier="1" Column="1" />

    <TalentTreeArray Talent="RexxarSpiritBondEasyPrey" Tier="1" Column="2" />

    <TalentTreeArray Talent="RexxarFlare" Tier="1" Column="3" />

    <TalentTreeArray Talent="RexxarHungryBear" Tier="2" Column="1" />

    <TalentTreeArray Talent="RexxarHunterGatherer" Tier="2" Column="2" />

    <TalentTreeArray Talent="RexxarSpiritBondGrizzledFortitude" Tier="2" Column="3" />

    <TalentTreeArray Talent="RexxarAnimalHusbandry" Tier="2" Column="4" />

    <TalentTreeArray Talent="RexxarSpiritSwoopCripplingTalons" Tier="3" Column="1" />

    <TalentTreeArray Talent="RexxarTakingFlightSpiritSwoop" Tier="3" Column="2" />

    <TalentTreeArray Talent="RexxarAspectoftheBeastCharge" Tier="3" Column="3" />

    <TalentTreeArray Talent="RexxarHeroicAbilityBestialWrath" Tier="4" Column="1" />

    <TalentTreeArray Talent="RexxarHeroicAbilityUnleashTheBoars" Tier="4" Column="2" />

    <TalentTreeArray Talent="RexxarAspectOfTheHawkSpiritSwoop" Tier="5" Column="1" />

    <TalentTreeArray Talent="RexxarDireBeast" Tier="5" Column="2" />

    <TalentTreeArray Talent="RexxarSpiritBondWildfireBear" Tier="5" Column="3" />

    <TalentTreeArray Talent="RexxarThrilloftheHunt" Tier="6" Column="1" />

    <TalentTreeArray Talent="RexxarSpiritBondPrimalIntimidation" Tier="6" Column="2" />

    <TalentTreeArray Talent="RexxarFeignDeath" Tier="6" Column="3" />

    <TalentTreeArray Talent="RexxarSpiritBond" Tier="7" Column="1">

      <PrerequisiteTalentArray value="RexxarHeroicAbilityBestialWrath" />

    </TalentTreeArray>

    <TalentTreeArray Talent="RexxarUnleashTheBoarsKillCommand" Tier="7" Column="2">

      <PrerequisiteTalentArray value="RexxarHeroicAbilityUnleashTheBoars" />

    </TalentTreeArray>

    <TalentTreeArray Talent="RexxarFrenzyofKalimdor" Tier="7" Column="3" />

    <TalentTreeArray Talent="RexxarHardenedSkin" Tier="7" Column="4" />

    <TalentAIBuildsArray ChanceToPick="16">

      <TalentsArray value="RexxarSpiritSwoopBirdOfPrey" />

      <TalentsArray value="RexxarHunterGatherer" />

      <TalentsArray value="RexxarTakingFlightSpiritSwoop" />

      <TalentsArray value="RexxarHeroicAbilityUnleashTheBoars" />

      <TalentsArray value="RexxarAspectOfTheHawkSpiritSwoop" />

      <TalentsArray value="RexxarThrilloftheHunt" />

      <TalentsArray value="RexxarUnleashTheBoarsKillCommand" />

    </TalentAIBuildsArray>

    <TalentAIBuildsArray ChanceToPick="16">

      <TalentsArray value="RexxarSpiritBondEasyPrey" />

      <TalentsArray value="RexxarAnimalHusbandry" />

      <TalentsArray value="RexxarAspectoftheBeastCharge" />

      <TalentsArray value="RexxarHeroicAbilityBestialWrath" />

      <TalentsArray value="RexxarSpiritBondWildfireBear" />

      <TalentsArray value="RexxarFeignDeath" />

      <TalentsArray value="RexxarHardenedSkin" />

    </TalentAIBuildsArray>

    <TalentAIBuildsArray ChanceToPick="16">

      <TalentsArray value="RexxarSpiritSwoopBirdOfPrey" />

      <TalentsArray value="RexxarSpiritBondGrizzledFortitude" />

      <TalentsArray value="RexxarAspectoftheBeastCharge" />

      <TalentsArray value="RexxarHeroicAbilityBestialWrath" />

      <TalentsArray value="RexxarDireBeast" />

      <TalentsArray value="RexxarFeignDeath" />

      <TalentsArray value="RexxarHardenedSkin" />

    </TalentAIBuildsArray>

    <TalentAIBuildsArray ChanceToPick="16">

      <TalentsArray value="RexxarSpiritSwoopBirdOfPrey" />

      <TalentsArray value="RexxarHunterGatherer" />

      <TalentsArray value="RexxarSpiritSwoopCripplingTalons" />

      <TalentsArray value="RexxarHeroicAbilityUnleashTheBoars" />

      <TalentsArray value="RexxarSpiritBondWildfireBear" />

      <TalentsArray value="RexxarThrilloftheHunt" />

      <TalentsArray value="RexxarFrenzyofKalimdor" />

    </TalentAIBuildsArray>

    <TalentAIBuildsArray AIOnly="1" ChanceToPick="16">

      <TalentsArray value="RexxarFlare" />

      <TalentsArray value="RexxarHungryBear" />

      <TalentsArray value="RexxarSpiritSwoopCripplingTalons" />

      <TalentsArray value="RexxarHeroicAbilityUnleashTheBoars" />

      <TalentsArray value="RexxarDireBeast" />

      <TalentsArray value="RexxarSpiritBondPrimalIntimidation" />

      <TalentsArray value="RexxarUnleashTheBoarsKillCommand" />

    </TalentAIBuildsArray>

    <TalentAIBuildsArray AIOnly="1" ChanceToPick="16">

      <TalentsArray value="RexxarFlare" />

      <TalentsArray value="RexxarAnimalHusbandry" />

      <TalentsArray value="RexxarSpiritSwoopCripplingTalons" />

      <TalentsArray value="RexxarHeroicAbilityBestialWrath" />

      <TalentsArray value="RexxarAspectOfTheHawkSpiritSwoop" />

      <TalentsArray value="RexxarSpiritBondPrimalIntimidation" />

      <TalentsArray value="RexxarSpiritBond" />

    </TalentAIBuildsArray>

    <HeroAbilArray Abil="RexxarSpiritSwoop" Button="RexxarSpiritSwoop">

      <Flags index="ShowInHeroSelect" value="1" />

      <Flags index="AffectedByCooldownReduction" value="1" />

    </HeroAbilArray>

    <HeroAbilArray Abil="RexxarMishaChargeRedirect" Button="RexxarMishaChargeRedirect">

      <Flags index="ShowInHeroSelect" value="1" />

      <Flags index="AffectedByCooldownReduction" value="1" />

    </HeroAbilArray>

    <HeroAbilArray Abil="RexxarMendPet" Button="RexxarMendPet">

      <Flags index="ShowInHeroSelect" value="1" />

      <Flags index="AffectedByCooldownReduction" value="1" />

    </HeroAbilArray>

    <HeroAbilArray Abil="RexxarUnleashTheBoars" Button="RexxarUnleashTheBoars">

      <Flags index="ShowInHeroSelect" value="1" />

      <Flags index="AffectedByCooldownReduction" value="1" />

      <Flags index="Heroic" value="1" />

    </HeroAbilArray>

    <HeroAbilArray Abil="RexxarBestialWrath" Button="RexxarBestialWrath">

      <Flags index="ShowInHeroSelect" value="1" />

      <Flags index="AffectedByCooldownReduction" value="1" />

      <Flags index="Heroic" value="1" />

    </HeroAbilArray>

    <HeroAbilArray Abil="RexxarMishaFocus" Button="RexxarMishaFocus">

      <Flags index="ShowInHeroSelect" value="1" />

      <Flags index="ShowInQuickCastSetting" value="1" />

      <Flags index="Trait" value="1" />

    </HeroAbilArray>

    <AllowedMountCategoryArray value="Ride" />

    <AllowedMountCategoryArray value="Ridebeast" />

    <AllowedMountCategoryArray value="Ridebike" />

    <AllowedMountCategoryArray value="Ridesurf" />

    <DefaultMount value="BattleBeast" />

    <SelectScreenButtonImage value="Assets\Textures\storm_ui_ingame_heroselect_btn_rexxar.dds" />

    <LevelScalingArray Ability="RexxarSpiritBond">

      <Modifications>

        <Catalog value="Unit" />

        <Entry value="RexxarMisha" />

        <Field value="LifeMax" />

        <Value value="0.047500" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Unit" />

        <Entry value="RexxarMisha" />

        <Field value="LifeStart" />

        <Value value="0.047500" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarMishaWeaponDamage" />

        <Field value="Amount" />

        <Value value="0.040000" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarSpiritBondWildfireBearDamage" />

        <Field value="Amount" />

        <Value value="0.040000" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Unit" />

        <Entry value="RexxarMisha" />

        <Field value="LifeRegenRate" />

        <Value value="0.047500" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Behavior" />

        <Entry value="RexxarSpiritBondCooldown" />

        <Field value="Duration" />

        <Value value="0.500000" />

      </Modifications>

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarMishaDeadAddSpiritBondCooldown" />

        <Field value="Cost[0].CooldownTimeUse" />

        <Value value="0.500000" />

      </Modifications>

    </LevelScalingArray>

    <LevelScalingArray Ability="RexxarSpiritSwoop">

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarSpiritSwoopDamage" />

        <Field value="Amount" />

        <Value value="0.040000" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

    </LevelScalingArray>

    <LevelScalingArray Ability="RexxarMishaCharge">

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarMishaChargeDamage" />

        <Field value="Amount" />

        <Value value="0.040000" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

    </LevelScalingArray>

    <LevelScalingArray Ability="RexxarMishaUnleashTheBoars">

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarUnleashTheBoarsDamage" />

        <Field value="Amount" />

        <Value value="0.040000" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

    </LevelScalingArray>

    <LevelScalingArray Ability="RexxarMendPet">

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarMendPetInitialCreateHealer" />

        <Field value="RechargeVitalRate" />

        <Value value="0.040000" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarMendPetCreateHealer" />

        <Field value="RechargeVitalRate" />

        <Value value="0.040000" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarMendPetCriticalCareCreateHealer" />

        <Field value="RechargeVitalRate" />

        <Value value="0.040000" />

        <AffectedByAbilityPower value="1" />

        <AffectedByOverdrive value="1" />

      </Modifications>

    </LevelScalingArray>

    <LevelScalingArray>

      <Modifications>

        <Catalog value="Unit" />

        <Entry value="HeroRexxar" />

        <Field value="LifeMax" />

        <Value value="0.040000" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Unit" />

        <Entry value="HeroRexxar" />

        <Field value="LifeStart" />

        <Value value="0.040000" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Unit" />

        <Entry value="HeroRexxar" />

        <Field value="LifeRegenRate" />

        <Value value="0.040000" />

        <AffectedByOverdrive value="1" />

      </Modifications>

      <Modifications>

        <Catalog value="Effect" />

        <Entry value="RexxarWeaponDamage" />

        <Field value="Amount" />

        <Value value="0.040000" />

        <AffectedByOverdrive value="1" />

      </Modifications>

    </LevelScalingArray>

    <Difficulty value="VeryHard" />

    <SkinArray value="RexxarSkinMaster" />

    <SkinArray value="RexxarSkinFrost" />

    <SkinArray value="RexxarMarine" />

    <VariationArray value="RexxarBaseWhite" />

    <VariationArray value="RexxarBaseBrown" />

    <Ratings>

      <Damage value="5" />

      <Utility value="8" />

      <Survivability value="7" />

      <Complexity value="6" />

    </Ratings>

    <Flags index="GoodForModeA" value="1" />

    <VoiceLineArray value="RexxarBase_VoiceLine01" />

    <VoiceLineArray value="RexxarBase_VoiceLine02" />

    <VoiceLineArray value="RexxarBase_VoiceLine03" />

    <VoiceLineArray value="RexxarBase_VoiceLine04" />

    <VoiceLineArray value="RexxarBase_VoiceLine05" />

    <Rarity value="Epic" />

    <ExpandedRole value="Bruiser" />

  </CHero>

  <CHeroMastery id="RexxarMasteryRing1" parent="MasteryRingRank1">

    <ProductId value="66970" />

    <HyperlinkId value="RexxarMasteryRingRank1" />

  </CHeroMastery>

  <CHeroMastery id="RexxarMasteryRing2" parent="MasteryRingRank2">

    <ProductId value="67086" />

    <HyperlinkId value="RexxarMasteryRingRank2" />

  </CHeroMastery>

  <CHeroMastery id="RexxarMasteryRing3" parent="MasteryRingRank3">

    <ProductId value="73012" />

    <HyperlinkId value="RexxarMasteryRingRank3" />

  </CHeroMastery>

  <CLight id="Home_Rexxar" parent="default">

    <ToDInfoArray index="0" Id="Home_Rexxar" OperatorHDR="4">

      <AmbientColor X="0.039216" Y="0.078431" Z="0.156863" />

      <Param index="HDRExposure" value="1.000000" />

      <Param index="HDRGain" value="0.000000" />

      <Param index="HDRScale" value="0.000000" />

      <DirectionalLight index="Key" ColorMultiplier="1.000000" SpecColorMultiplier="1.500000">

        <Color X="0.611765" Y="0.721569" Z="0.894118" />

        <SpecularColor Y="0.803922" Z="0.619608" />

        <Direction X="0.557233" Y="0.567243" Z="-0.606405" />

      </DirectionalLight>

      <DirectionalLight index="Fill" ColorMultiplier="0.500000">

        <Color X="0.674510" Y="0.564706" Z="0.313726" />

        <Direction X="-0.749271" Y="0.486955" Z="-0.448851" />

      </DirectionalLight>

      <DirectionalLight index="Back" ColorMultiplier="2.000000">

        <Color X="0.305882" Y="0.384314" Z="0.745098" />

        <Direction X="0.865346" Y="-0.497797" Z="-0.058086" />

      </DirectionalLight>

    </ToDInfoArray>

    <EditorCategories value="LightGroup:UI" />

  </CLight>

  <CLight id="Home_Rexxar_Low" parent="default">

    <ToDInfoArray index="0" Id="Home_Rexxar_Low" OperatorHDR="4">

      <AmbientColor X="0.039216" Y="0.078431" Z="0.156863" />

      <Param index="HDRExposure" value="1.000000" />

      <Param index="HDRGain" value="0.000000" />

      <Param index="HDRScale" value="0.000000" />

      <DirectionalLight index="Key" ColorMultiplier="1.000000" SpecColorMultiplier="1.500000">

        <Color X="0.611765" Y="0.721569" Z="0.894118" />

        <SpecularColor Y="0.803922" Z="0.619608" />

        <Direction X="0.557233" Y="0.567243" Z="-0.606405" />

      </DirectionalLight>

      <DirectionalLight index="Fill" ColorMultiplier="2.000000">

        <Color X="0.941177" Y="0.721569" Z="0.050980" />

        <Direction X="-0.844082" Y="-0.218137" Z="-0.489839" />

      </DirectionalLight>

      <DirectionalLight index="Back" ColorMultiplier="2.000000">

        <Color X="0.121569" Y="0.643137" Z="0.921569" />

        <Direction X="-0.101114" Y="0.569376" Z="0.815835" />

      </DirectionalLight>

    </ToDInfoArray>

    <EditorCategories value="LightGroup:UI" />

  </CLight>

  <CMoverMissile id="RexxarSpiritSwoopMissile">

    <MotionPhases>

      <Driver value="Guidance" />

      <Acceleration value="-40" />

      <Speed value="25" />

      <MinSpeed value="15" />

      <MaxSpeed value="25" />

      <IgnoresClearanceChecks value="1" />

      <Outro value="-2,-1.5" />

      <ThrowBandYaw value="-360,-360,-360,-360" />

      <ThrowBandPitch value="-360,-360,-360,-360" />

      <YawPitchRoll value="5759.6484" />

    </MotionPhases>

    <RotationIgnoredByUnit value="1" />

  </CMoverMissile>

  <CMoverMissile id="RexxarUnleashTheBoarsDummyMissile">

    <MotionPhases>

      <Driver value="Guidance" />

      <Acceleration value="1" />

      <MinSpeed value="5" />

      <MaxSpeed value="25" />

      <TurnType value="Optimal" />

      <ThrowBandYaw value="-360,-360,-360,-360" />

      <ThrowBandPitch value="-360,-360,-360,-360" />

      <YawPitchRoll value="5759.6484" />

    </MotionPhases>

  </CMoverMissile>

  <CMoverMissile id="RexxarUnleashTheBoarsMissile">

    <MotionPhases>

      <Driver value="Guidance" />

      <Acceleration value="1" />

      <MinSpeed value="10" />

      <MaxSpeed value="25" />

      <TurnType value="Optimal" />

      <ThrowBandYaw value="-360,-360,-360,-360" />

      <ThrowBandPitch value="-360,-360,-360,-360" />

      <YawPitchRoll value="5759.6484" />

    </MotionPhases>

  </CMoverMissile>

  <CMoverMissile id="RexxarFlareLobMissile">

    <MotionPhases>

      <Driver value="Ballistic" />

      <Acceleration value="-1" />

      <Gravity value="25" />

      <ThrowBandYaw value="-360,-360,-360,-360" />

      <ThrowBandPitch value="-360,-360,-360,-360" />

      <YawPitchRoll value="5759.6484" />

      <FlightTime value="1.5,-1" />

      <OutroAltitude value="-0.99,-0.1" />

    </MotionPhases>

    <MotionPhases>

      <Driver value="Ballistic" />

      <MaxSpeed value="30" />

      <ThrowBandYaw value="-360,-360,-360,-360" />

      <ThrowBandPitch value="-360,-360,-360,-360" />

      <YawPitchRoll value="5759.6484" />

      <FlightTime value="0.53,-1" />

    </MotionPhases>

  </CMoverMissile>

  <CMoverMissile id="RexxarFlareLobMissileClose">

    <MotionPhases>

      <Driver value="Ballistic" />

      <Acceleration value="-1" />

      <Gravity value="30" />

      <Outro value="-0.25,-0.1" />

      <ThrowBandYaw value="-360,-360,-360,-360" />

      <ThrowBandPitch value="-360,-360,-360,-360" />

      <YawPitchRoll value="5759.6484" />

      <FlightTime value="0.5,-1" />

    </MotionPhases>

    <MotionPhases>

      <Driver value="Guidance" />

      <MaxSpeed value="40" />

      <ThrowBandYaw value="-360,-360,-360,-360" />

      <ThrowBandPitch value="-360,-360,-360,-360" />

      <YawPitchRoll value="5759.6484" />

    </MotionPhases>

  </CMoverMissile>

  <CRequirement id="RexxarHeroDead">

    <NodeArray index="Use" Link="EqCountBehaviorDeadCompleteOnlyAtUnit0" />

    <NodeArray index="Show" Link="EqCountBehaviorDeadCompleteOnlyAtUnit1" />

  </CRequirement>

  <CRequirement id="RexxarMishaAlive">

    <NodeArray index="Use" Link="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat1" />

  </CRequirement>

  <CRequirement id="RexxarFeignDeathActive">

    <NodeArray index="Show" Link="EqCountBehaviorRexxarFeignDeathInvulnerableCompleteOnlyAtUnit1" />

  </CRequirement>

  <CRequirement id="RexxarMishaAliveAndHeroicAbility1Unlocked">

    <NodeArray index="Use" Link="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat1" />

    <NodeArray index="Show" Link="EqCountBehaviorUltimate1UnlockedCompleteOnlyAtUnitTechTreeCheat1" />

  </CRequirement>

  <CRequirement id="RexxarMishaAliveUnitCount">

    <NodeArray index="Use" Link="AndCountUnitRexxarMishaQueuedOrBetter1" />

  </CRequirement>

  <CRequirement id="RexxarMishaNotAliveAndHeroicAbility1Unlocked">

    <NodeArray index="Show" Link="AndEqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat0EqCountBehaviorUltimate1UnlockedQueuedOnly1" />

  </CRequirement>

  <CRequirement id="RexxarMishaFollowActive">

    <NodeArray index="Show" Link="AndEqCountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit1" />

  </CRequirement>

  <CRequirementAnd id="AndCountUnitRexxarMishaQueuedOrBetter1">

    <OperandArray value="CountUnitRexxarMishaQueuedOrBetter" />

    <OperandArray value="1" />

  </CRequirementAnd>

  <CRequirementAnd id="AndEqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat0EqCountBehaviorUltimate1UnlockedQueuedOnly1">

    <Tooltip value="" />

    <OperandArray value="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat0" />

    <OperandArray value="EqCountBehaviorUltimate1UnlockedQueuedOnly1" />

  </CRequirementAnd>

  <CRequirementAnd id="AndEqCountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit1">

    <OperandArray value="EqCountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit1" />

  </CRequirementAnd>

  <CRequirementCountBehavior id="CountBehaviorRexxarFeignDeathInvulnerableCompleteOnlyAtUnit">

    <Flags index="TechTreeCheat" value="0" />

    <Tooltip value="" />

    <Count Link="RexxarFeignDeathInvulnerable" State="CompleteOnlyAtUnit" />

  </CRequirementCountBehavior>

  <CRequirementCountBehavior id="CountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat">

    <Tooltip value="" />

    <Count Link="RexxarMishaAlive" State="CompleteOnlyAtUnit" />

  </CRequirementCountBehavior>

  <CRequirementCountBehavior id="CountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit">

    <Flags index="TechTreeCheat" value="0" />

    <Count Link="RexxarMishaFollowRexxarCarry" State="CompleteOnlyAtUnit" />

  </CRequirementCountBehavior>

  <CRequirementCountBehavior id="CountBehaviorUltimate1UnlockedCompleteOnlyAtUnitTechTreeCheat">

    <Tooltip value="" />

    <Count Link="Ultimate1Unlocked" State="CompleteOnlyAtUnit" />

  </CRequirementCountBehavior>

  <CRequirementCountBehavior id="CountBehaviorUltimate1UnlockedQueuedOnly">

    <Flags index="TechTreeCheat" value="0" />

    <Tooltip value="" />

    <Count Link="Ultimate1Unlocked" />

  </CRequirementCountBehavior>

  <CRequirementCountUnit id="CountUnitRexxarMishaQueuedOrBetter">

    <Flags index="TechTreeCheat" value="0" />

    <Count Link="RexxarMisha" State="QueuedOrBetter" />

  </CRequirementCountUnit>

  <CRequirementEq id="EqCountBehaviorRexxarFeignDeathInvulnerableCompleteOnlyAtUnit1">

    <Tooltip value="" />

    <OperandArray index="0" value="CountBehaviorRexxarFeignDeathInvulnerableCompleteOnlyAtUnit" />

    <OperandArray index="1" value="1" />

  </CRequirementEq>

  <CRequirementEq id="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat0">

    <Tooltip value="" />

    <OperandArray index="0" value="CountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat" />

    <OperandArray index="1" value="0" />

  </CRequirementEq>

  <CRequirementEq id="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat1">

    <Tooltip value="" />

    <OperandArray index="0" value="CountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat" />

    <OperandArray index="1" value="1" />

  </CRequirementEq>

  <CRequirementEq id="EqCountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit1">

    <OperandArray index="0" value="CountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit" />

    <OperandArray index="1" value="1" />

  </CRequirementEq>

  <CRequirementEq id="EqCountBehaviorUltimate1UnlockedCompleteOnlyAtUnitTechTreeCheat1">

    <Tooltip value="" />

    <OperandArray index="0" value="CountBehaviorUltimate1UnlockedCompleteOnlyAtUnitTechTreeCheat" />

    <OperandArray index="1" value="1" />

  </CRequirementEq>

  <CRequirementEq id="EqCountBehaviorUltimate1UnlockedQueuedOnly1">

    <Tooltip value="" />

    <OperandArray index="0" value="CountBehaviorUltimate1UnlockedQueuedOnly" />

    <OperandArray index="1" value="1" />

  </CRequirementEq>

  <CRewardHero id="Rexxar">

    <License value="15175" />

  </CRewardHero>

  <CRewardPortrait id="RexxarBasic" parent="HeroPortraitParent">

    <IconFile value="$HeroPortraits3" />

    <IconSlot value="35" />

    <Hero value="Rexxar" />

  </CRewardPortrait>

  <CRewardPortrait id="RexxarEpic" parent="HeroPortraitParentEpic">

    <IconFile value="$HeroPortraits4" />

    <IconSlot value="35" />

    <Hero value="Rexxar" />

  </CRewardPortrait>

  <CRewardHeroMastery id="RexxarMasteryRing1">

    <License value="49916" />

  </CRewardHeroMastery>

  <CRewardHeroMastery id="RexxarMasteryRing2">

    <License value="49899" />

  </CRewardHeroMastery>

  <CRewardHeroMastery id="RexxarMasteryRing3">

    <License value="52237" />

  </CRewardHeroMastery>

  <CTalent id="RexxarDireBeast">

    <Face value="RexxarDireBeast" />

    <Abil value="RexxarMishaChargeRedirect" />

    <RankArray>

      <BehaviorArray value="RexxarDireBeastTokenCounter" />

    </RankArray>

  </CTalent>

  <CTalent id="RexxarAnimalHusbandry">

    <Face value="RexxarAnimalHusbandry" />

    <RankArray>

      <BehaviorArray value="RexxarAnimalHusbandryTokenCounter" />

      <BehaviorArray value="RexxarAnimalHusbandryHealthBuffCarry" />

    </RankArray>

  </CTalent>

  <CTalent id="RexxarAspectoftheBeastCharge">

    <Face value="RexxarAspectoftheBeastTalent" />

    <Abil value="RexxarMishaChargeRedirect" />

  </CTalent>

  <CTalent id="RexxarCriticalCareMendPet">

    <Face value="RexxarCriticalCareTalent" />

    <Abil value="RexxarMendPet" />

  </CTalent>

  <CTalent id="RexxarBarkskin">

    <Face value="RexxarBarkskinTalent" />

    <AbilityModificationArray>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Effect" />

        <Entry value="RexxarChargeApplyBarkskinMastery" />

        <Field value="Chance" />

        <Value value="1.000000" />

      </Modifications>

    </AbilityModificationArray>

    <Abil value="RexxarMishaChargeRedirect" />

  </CTalent>

  <CTalent id="RexxarSpiritBond">

    <Face value="RexxarSpiritBondTalent" />

    <Abil value="RexxarBestialWrath" />

    <AbilityModificationArray>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Behavior" />

        <Entry value="RexxarBestialWrathMishaBehavior" />

        <Field value="Duration" />

        <Value value="6.000000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CTalent id="RexxarSpiritSwoopCripplingTalons">

    <Face value="RexxarCripplingTalonsTalent" />

    <Abil value="RexxarSpiritSwoop" />

    <AbilityModificationArray ModifyAbil="RexxarSpiritSwoop">

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Behavior" />

        <Entry value="RexxarSpiritSwoopSlow" />

        <Field value="Modification.UnifiedMoveSpeedFactor" />

        <Value value="-0.200000" />

      </Modifications>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Behavior" />

        <Entry value="RexxarSpiritSwoopSlow" />

        <Field value="Duration" />

        <Value value="1.500000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CTalent id="RexxarSpiritSwoopBirdOfPrey">

    <Face value="RexxarSpiritSwoopBirdOfPreyTalent" />

    <Abil value="RexxarSpiritSwoop" />

  </CTalent>

  <CTalent id="RexxarFlare">

    <Face value="RexxarFlare" />

    <Abil value="RexxarFlare" />

    <RankArray>

      <BehaviorArray value="RexxarFlare" />

    </RankArray>

    <Active value="1" />

  </CTalent>

  <CTalent id="RexxarHardenedSkin">

    <Face value="RexxarHardenedSkin" />

    <RankArray>

      <BehaviorArray value="RexxarHardenedSkin" />

    </RankArray>

    <Active value="1" />

    <Abil value="RexxarHardenedSkin" />

  </CTalent>

  <CTalent id="RexxarHungryBear">

    <Face value="RexxarHungryBearTalent" />

    <AbilityModificationArray>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Effect" />

        <Entry value="RexxarHungryBearMishaCreateHealer" />

        <Field value="Chance" />

        <Value value="1.000000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CTalent id="RexxarTakingFlightSpiritSwoop">

    <Face value="RexxarTakingFlightTalent" />

    <Abil value="RexxarSpiritSwoop" />

    <AbilityModificationArray ModifyAbil="RexxarSpiritSwoop">

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Effect" />

        <Entry value="RexxarSpiritSwoopCreatePersistent" />

        <Field value="PeriodicOffsetArray[0]" />

        <Value value="-2.000000" />

      </Modifications>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Actor" />

        <Entry value="RexxarSpiritSwoopGuideVisual" />

        <Field value="Height" />

        <Value value="1.850000" />

      </Modifications>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Effect" />

        <Entry value="RexxarSpiritSwoopMissileScanPersistent" />

        <Field value="PeriodCount" />

        <FieldIsInteger value="1" />

        <Value value="1.000000" />

      </Modifications>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Effect" />

        <Entry value="RexxarSpiritSwoopTakingFlightImpactSet" />

        <Field value="Chance" />

        <Value value="1.000000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CTalent id="RexxarAspectOfTheHawkSpiritSwoop">

    <Face value="RexxarAspectOfTheHawkTalent" />

    <Abil value="RexxarSpiritSwoop" />

    <AbilityModificationArray ModifyAbil="RexxarSpiritSwoop">

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Effect" />

        <Entry value="RexxarSpiritSwoopAspectOfTheHawkImpactSet" />

        <Field value="Chance" />

        <Value value="1.000000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CTalent id="RexxarBearNecessitiesCharge">

    <Face value="RexxarBearNecessitiesTalent" />

  </CTalent>

  <CTalent id="RexxarThrowingAxes">

    <Face value="RexxarThrowingAxesTalent" />

    <RankArray>

      <BehaviorArray value="RexxarThrowingAxesCarryBehavior" />

    </RankArray>

  </CTalent>

  <CTalent id="RexxarHeroicAbilityUnleashTheBoars">

    <Face value="RexxarUnleashTheBoars" />

    <Abil value="RexxarUnleashTheBoars" />

    <RankArray>

      <BehaviorArray value="Ultimate2Unlocked" />

    </RankArray>

    <Active value="1" />

  </CTalent>

  <CTalent id="RexxarFeignDeath">

    <Face value="RexxarFeignDeath" />

    <Abil value="RexxarFeignDeath" />

    <RankArray>

      <BehaviorArray value="RexxarFeignDeath" />

    </RankArray>

    <Active value="1" />

  </CTalent>

  <CTalent id="RexxarHeroicAbilityBestialWrath">

    <Face value="RexxarBestialWrath" />

    <Abil value="RexxarBestialWrath" />

    <RankArray>

      <BehaviorArray value="Ultimate1Unlocked" />

    </RankArray>

    <Active value="1" />

  </CTalent>

  <CTalent id="RexxarFrenzyofKalimdor">

    <Face value="RexxarFrenzyofKalimdorTalent" />

    <RankArray>

      <BehaviorArray value="RexxarFrenzyofKalimdor" />

    </RankArray>

    <AbilityModificationArray>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Effect" />

        <Entry value="RexxarMishaWeaponApplyFrenzyofKalimdorSlowDebuff" />

        <Field value="Chance" />

        <Value value="1.000000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CTalent id="RexxarThrilloftheHunt">

    <Face value="RexxarThrilloftheHuntTalent" />

  </CTalent>

  <CTalent id="RexxarUnleashTheBoarsKillCommand">

    <Face value="RexxarUnleashTheBoarsKillCommandTalent" />

    <Abil value="RexxarUnleashTheBoars" />

    <AbilityModificationArray>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Effect" />

        <Entry value="RexxarUnleashTheBoarsKillCommandApplyRootBehavior" />

        <Field value="Chance" />

        <Value value="1.000000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CTalent id="RexxarHunterGatherer">

    <Face value="RexxarHunterGathererTalent" />

    <RankArray>

      <BehaviorArray value="RexxarHunterGathererCarryBehavior" />

      <BehaviorArray value="RexxarHunterGathererRexxarTokenCounter" />

    </RankArray>

    <QuestData StackBehavior="RexxarHunterGathererRexxarTokenCounter" TargetCount="20" />

  </CTalent>

  <CTalent id="RexxarSpiritBondGrizzledFortitude">

    <Face value="RexxarSpiritBondGrizzledFortitudeTalent" />

    <AbilityModificationArray>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Behavior" />

        <Entry value="TalentBucketBlockChargedTarget" />

        <Field value="DamageResponse.Cost[0].Charge.TimeUse" />

        <Value value="1.000000" />

      </Modifications>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Behavior" />

        <Entry value="TalentBucketBlockChargedTarget" />

        <Field value="DamageResponse.Cost[0].Charge.TimeStart" />

        <Value value="1.000000" />

      </Modifications>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Behavior" />

        <Entry value="TalentBucketBlockChargedCountdownTarget" />

        <Field value="Duration" />

        <Value value="1.000000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CTalent id="RexxarSpiritBondWildfireBear">

    <Face value="RexxarSpiritBondWildfireBearTalent" />

  </CTalent>

  <CTalent id="RexxarSpiritBondEasyPrey">

    <Face value="RexxarSpiritBondEasyPreyTalent" />

    <RankArray>

      <BehaviorArray value="RexxarSpiritBondGrizzledBearCarryBehavior" />

    </RankArray>

  </CTalent>

  <CTalent id="RexxarSpiritBondPrimalIntimidation">

    <Face value="RexxarSpiritBondPrimalIntimidationTalent" />

    <Abil value="RexxarPrimalIntimidation" />

    <RankArray>

      <BehaviorArray value="RexxarPrimalIntimidation" />

      <BehaviorArray value="TalentImposingPresenceCarry" />

    </RankArray>

    <Active value="1" />

  </CTalent>

  <CTalent id="RexxarMendPetBloodOfTheRhino">

    <Face value="RexxarBloodOfTheRhinoTalent" />

    <Abil value="RexxarMendPet" />

    <AbilityModificationArray>

      <Modifications>

        <Type value="FlatModification" />

        <Catalog value="Behavior" />

        <Entry value="RexxarMendPet" />

        <Field value="Duration" />

        <Value value="5.000000" />

      </Modifications>

    </AbilityModificationArray>

  </CTalent>

  <CUnit id="HeroRexxar" parent="StormHeroMounted">

    <LifeStart value="1810" />

    <LifeMax value="1810" />

    <LifeRegenRate value="3.7695" />

    <AbilArray Link="RexxarSpiritBond" />

    <AbilArray Link="RexxarSpiritSwoop" />

    <AbilArray Link="RexxarMishaChargeRedirect" />

    <AbilArray Link="RexxarMendPet" />

    <AbilArray Link="RexxarMishaFollow" />

    <AbilArray Link="RexxarUnleashTheBoars" />

    <AbilArray Link="RexxarBestialWrath" />

    <AbilArray Link="RexxarMishaFollowCancel" />

    <AbilArray Link="RexxarMishaFocus" />

    <BehaviorArray Link="RexxarSpiritBondInactive" />

    <BehaviorArray Link="RexxarSpiritBondActive" />

    <BehaviorArray Link="MishaFidgetInteractionController" />

    <BehaviorArray Link="ExcellentMana" />

    <BehaviorArray Link="ThreeQuarterValueHero" />

    <BehaviorArray Link="RexxarMishaTracker" />

    <WeaponArray Link="RexxarMeleeWeapon" />

    <WeaponArray Link="RexxarRangedWeapon" />

    <CardLayouts index="0">

      <LayoutButtons Face="RexxarUnleashTheBoars" Type="AbilCmd" AbilCmd="RexxarUnleashTheBoars,Execute" Slot="Heroic" />

      <LayoutButtons Face="RexxarBestialWrath" Type="AbilCmd" AbilCmd="RexxarBestialWrath,Execute" Slot="Heroic" />

      <LayoutButtons Face="RexxarSpiritSwoop" Type="AbilCmd" AbilCmd="RexxarSpiritSwoop,Execute" Slot="Ability1" />

      <LayoutButtons Face="RexxarMishaChargeRedirect" Type="AbilCmd" AbilCmd="RexxarMishaChargeRedirect,Execute" Slot="Ability2" />

      <LayoutButtons Face="RexxarMendPet" Type="AbilCmd" AbilCmd="RexxarMendPet,Execute" Slot="Ability3" />

      <LayoutButtons Face="RexxarMishaFocus" Type="AbilCmd" AbilCmd="RexxarMishaFocus,Execute" Slot="Trait" />

    </CardLayouts>

    <Radius value="0.875" />

    <InnerRadius value="0.875" />

    <AIThinkTree value="AI/Rexxar.aitree" />

    <InitializerFunction value="libGDHL_gf_HeroRexxarIncrementHeroCountFunction" />

    <DestructionFunction value="libGDHL_gf_HeroRexxarDecrementHeroCountFunction" />

    <AIBaseThreat value="0.7" />

    <EffectArray index="Death" value="RexxarDeathEffectsSet" />

    <HeroPlaystyleFlags index="EnergyImportant" value="1" />

    <HeroPlaystyleFlags index="MercKiller" value="1" />

    <HeroPlaystyleFlags index="RoleSpecialist" value="1" />

    <HeroPlaystyleFlags index="SoloLaner" value="1" />

    <HeroPlaystyleFlags index="WaveClearer" value="1" />

  </CUnit>

  <CUnit id="RexxarFlareMissile" parent="MISSILE_INVULNERABLE">

    <Sight value="8" />

  </CUnit>

  <CUnit id="RexxarMisha">

    <DeathRevealRadius value="3" />

    <FlagArray index="Unclickable" value="0" />

    <FlagArray index="Unhighlightable" value="0" />

    <FlagArray index="UseLineOfSight" value="1" />

    <FlagArray index="VisionTestCenterOnly" value="1" />

    <PlaneArray index="Ground" value="1" />

    <Collide index="Ground" value="1" />

    <Collide index="ForceField" value="1" />

    <Collide index="Pushable" value="1" />

    <Response value="Nothing" />

    <Attributes index="Heroic" value="1" />

    <LifeStart value="1520" />

    <LifeMax value="1520" />

    <LifeRegenRate value="3.1718" />

    <Speed value="$HeroBaseMovementSpeed" />

    <Acceleration value="1000" />

    <LateralAcceleration value="46.0625" />

    <StationaryTurningRate value="1759.9218" />

    <TurningRate value="1759.9218" />

    <Sight value="7" />

    <AttackTargetPriority value="10" />

    <DamageDealtXP value="1" />

    <DamageTakenXP value="1" />

    <AbilArray Link="stop" />

    <AbilArray Link="attack" />

    <AbilArray Link="move" />

    <AbilArray Link="RexxarMishaCharge" />

    <AbilArray Link="FountainDrink" />

    <BehaviorArray Link="ShrubStatusController" />

    <BehaviorArray Link="ShrubProximityDetector" />

    <BehaviorArray Link="HeroGenericPregameAbilitySuppression" />

    <BehaviorArray Link="OneQuarterValueHero" />

    <BehaviorArray Link="HeroGenericIgnoreFullscreenOverlay" />

    <BehaviorArray Link="MishaInitialBirthAnimStunBehavior" />

    <BehaviorArray Link="UltimateEvolutionInvalidTarget" />

    <BehaviorArray Link="HeroGenericIgnoreTowerImpactSound" />

    <BehaviorArray Link="NotManaUserDummy" />

    <BehaviorArray Link="RexxarMishaPassiveMoveSpeed" />

    <BehaviorArray Link="RexxarMishaRexxarTracker" />

    <WeaponArray Link="MishaWeapon" />

    <CardLayouts>

      <LayoutButtons Face="Move" Type="AbilCmd" AbilCmd="move,Move" Slot="Stop" />

      <LayoutButtons Face="Stop" Type="AbilCmd" AbilCmd="stop,Stop" Slot="Stop" />

      <LayoutButtons Face="LockedHeroicAbility" Type="Passive" Requirements="UltimateNotUnlocked" Slot="Heroic" />

      <LayoutButtons Face="MoveHoldPosition" Type="AbilCmd" AbilCmd="move,HoldPos" Slot="Hold" />

      <LayoutButtons Face="Attack" Type="AbilCmd" AbilCmd="attack,Execute" Slot="Cancel" />

      <LayoutButtons Face="MovePatrol" Type="AbilCmd" AbilCmd="move,Patrol" Slot="Cancel" />

      <LayoutButtons Face="RexxarMishaChargeRedirect" Type="AbilCmd" AbilCmd="RexxarMishaCharge,Execute" Slot="Ability2" />

      <LayoutButtons Face="Attack" Type="AbilCmd" AbilCmd="attack,Execute" Slot="Attack" />

      <LayoutButtons Face="AcquireMove" Type="AbilCmd" AbilCmd="move,AcquireMove" Slot="Attack" />

    </CardLayouts>

    <Radius value="0.9375" />

    <InnerRadius value="0.9375" />

    <SubgroupPriority value="14" />

    <MinimapRadius value="0.375" />

    <AIEvalFactor value="0.5" />

    <OverlapIndex value="Hero" />

    <AlliedPushPriority value="600" />

    <TauntDuration index="Dance" value="5" />

    <AIBaseThreat value="0.3" />

    <AIThreatCalculation value="IgnoreEnergy" />

    <AIThinkTree value="AI/RexxarMisha.aitree" />

    <EffectArray index="Create" value="AddToAllHeroicUnitsTrackingBehavior" />

    <EffectArray index="Death" value="RexxarMishaDeathEffectsSet" />

    <PushPriority value="400" />

  </CUnit>

  <CUnit id="HeroRexxarRangedAttackMissile" parent="MISSILE_INVULNERABLE">

    <Mover value="HeroMissileSpeed22Ribbon" />

  </CUnit>

  <CUnit id="RexxarSpiritSwoopMissile" parent="MISSILE_INVULNERABLE">

    <BehaviorArray Link="RexxarSpiritSwoopTimedLife" />

  </CUnit>

  <CUnit id="RexxarUnleashTheBoarsMissile" parent="MISSILE_INVULNERABLE">

    <Sight value="6" />

    <MinimapRadius value="1" />

  </CUnit>

  <CUnit id="RexxarUnleashTheBoarsUnit" parent="StormSummonFigment">

    <FlagArray index="Unselectable" value="1" />

    <FlagArray index="Untargetable" value="1" />

    <FlagArray index="NoScore" value="1" />

    <LifeStart value="8" />

    <LifeMax value="8" />

    <Speed value="8" />

    <Acceleration value="1000" />

    <TurningRate value="1440" />

    <Sight value="6" />

    <AbilArray Link="stop" />

    <AbilArray Link="move" />

    <AbilArray Link="attack" />

    <AbilArray Link="RexxarUnleashTheBoarsTargeting" />

    <CardLayouts>

      <LayoutButtons Face="MoveHoldPosition" Type="AbilCmd" AbilCmd="move,HoldPos" Slot="Hold" />

      <LayoutButtons Face="MovePatrol" Type="AbilCmd" AbilCmd="move,Patrol" Slot="Hearth" />

      <LayoutButtons Face="Move" Type="AbilCmd" AbilCmd="move,Move" Slot="Attack" />

      <LayoutButtons Face="Stop" Type="AbilCmd" AbilCmd="stop,Stop" Slot="Stop" />

      <LayoutButtons Face="Attack" Type="AbilCmd" AbilCmd="attack,Execute" Slot="Cancel" />

      <LayoutButtons Face="RexxarUnleashTheBoars" Type="AbilCmd" AbilCmd="RexxarUnleashTheBoarsTargeting,Execute" Slot="Cancel" />

    </CardLayouts>

    <Radius value="0.1875" />

    <InnerRadius value="1" />

    <MinimapRadius value="0.75" />

    <BehaviorArray Link="RexxarUnleashTheBoarsTimedLife" />

    <BehaviorArray Link="RexxarUnleashTheBoarsForceSearch" />

    <BehaviorArray Link="RexxarUnleashTheBoarsTargetTracker" />

    <Collide index="Ground" value="1" />

    <Collide index="Structure" value="1" />

    <Collide index="ForceField" value="1" />

    <WeaponArray Link="RexxarUnleashTheBoarsWeapon" />

  </CUnit>

  <CValidatorCombine id="RexxarHasEasyPreyANDTargetIsMinonOrTargetIsMercLanerOrTargetIsMercDefenderAndTargetIsNotAMonster">

    <Type value="And" />

    <CombineArray value="RexxarHasSpiritBondEasyPrey" />

    <CombineArray value="TargetIsMinionORTargetIsMercLanerORTargetIsMercDefenderAndNotAMonster" />

  </CValidatorCombine>

  <CValidatorUnitCompareTokenCount id="RexxarHasDireBeastToken">

    <WhichUnit Value="Caster" />

    <Compare value="GE" />

    <Value value="1" />

    <TokenId value="RexxarDireBeastTokenCounter" />

  </CValidatorUnitCompareTokenCount>

  <CValidatorCombine id="RexxarMishaChargeDamageCritValidator">

    <CombineArray value="CritAliasSpellPower" />

    <CombineArray value="RexxarHasDireBeastDamageTokenGEHalf" />

  </CValidatorCombine>

  <CValidatorUnitCompareTokenCount id="RexxarHasDireBeastDamageTokenGEHalf">

    <WhichUnit Value="Caster" />

    <Compare value="GE" />

    <Value value="$RexxarDireBeastCritDisplayValue" />

    <TokenId value="RexxarDireBeastTokenCounter" />

  </CValidatorUnitCompareTokenCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarCasterDoesNotHaveMishaAlive">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarMishaAlive" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorCombine id="RexxarBirdofPreyTalentTargetCombine">

    <Type value="And" />

    <CombineArray value="HasRexxarSpiritSwoopBirdOfPrey" />

    <CombineArray value="TargetMinion" />

    <CombineArray value="TargetNotMerc" />

    <CombineArray value="TargetIsNotAMonster" />

  </CValidatorCombine>

  <CValidatorLocationCompareRange id="RexxarMishaWithin15RangeOfRexxar">

    <WhichLocation Value="CasterUnit" />

    <Compare value="LE" />

    <Range value="1.5" />

    <Value Value="TargetUnit" />

  </CValidatorLocationCompareRange>

  <CValidatorCombine id="RexxarTargetLifeorManaNotFull">

    <Type value="And" />

    <CombineArray value="IsRexxar" />

    <CombineArray value="LifeNotFullOrEnergyNotFull" />

  </CValidatorCombine>

  <CValidatorCombine id="RexxarMishaTargetandLifeNotFull">

    <Type value="And" />

    <CombineArray value="IsMisha" />

    <CombineArray value="TargetLifeNotFull" />

  </CValidatorCombine>

  <CValidatorLocationCompareRange id="RexxarMishaNotWithin1RangeOfRexxar">

    <WhichLocation Value="CasterUnit" />

    <Compare value="GE" />

    <Range value="1.5" />

    <Value Value="TargetUnit" />

  </CValidatorLocationCompareRange>

  <CValidatorCompareTrackedUnitsCount id="RexxarMishaAspectoftheHawkTrackedUnitHasBuff">

    <Compare value="GT" />

    <BehaviorLink value="RexxarMishaRexxarTracker" />

    <TrackerUnit Value="Caster" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />

    <TrackedUnitValidatorArray value="RexxarTargetHasAspectoftheHawkBuff" />

  </CValidatorCompareTrackedUnitsCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarTargetHasAspectoftheHawkBuff">

    <Compare value="GT" />

    <Behavior value="RexxarSpiritSwoopAspectOfTheHawk" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorPlayerTalent id="RexxarHasDireBeastTalent">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarDireBeast" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasAnimalHusbandryTalent">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarAnimalHusbandry" />

  </CValidatorPlayerTalent>

  <CValidatorUnitCompareBehaviorCount id="HasRexxarHunterGathererCarryBehavior">

    <Compare value="GT" />

    <Behavior value="RexxarHunterGathererCarryBehavior" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarHunterGathererTargetLT30Stacks">

    <Compare value="LT" />

    <Value value="30" />

    <Behavior value="RexxarHunterGatherer" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarHunterGathererTargetLT29Stacks">

    <Compare value="LT" />

    <Value value="29" />

    <Behavior value="RexxarHunterGatherer" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarHunterGathererTargetGT29Stacks">

    <Compare value="GT" />

    <Value value="29" />

    <Behavior value="RexxarHunterGatherer" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorCombine id="CasterIsMishaOrRexxar">

    <CombineArray value="CasterIsMisha" />

    <CombineArray value="CasterIsRexxar" />

  </CValidatorCombine>

  <CValidatorCombine id="CasterNotStasisExceptFeignDeath">

    <CombineArray value="CasterNotStasis" />

    <CombineArray value="RexxarHasFeignDeathBuff" />

  </CValidatorCombine>

  <CValidatorCombine id="CasterorMishaNotFullHealth">

    <CombineArray value="CasterLifeNotFull" />

    <CombineArray value="RexxarMishaMoonwellSearchValidator" />

    <CombineArray value="CasterEnergyNotFullAndIsManaUser" />

  </CValidatorCombine>

  <CValidatorPlayerTalent id="HasRexxarSpiritSwoopBirdOfPrey">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarSpiritSwoopBirdOfPrey" />

  </CValidatorPlayerTalent>

  <CValidatorUnitCompareBehaviorCount id="HasUnleashTheBoarsMarked">

    <Compare value="GE" />

    <Value value="1" />

    <Behavior value="RexxarUnleashTheBoarsMarked" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitType id="CasterIsRexxar">

    <WhichUnit Value="Caster" />

    <Value value="HeroRexxar" />

  </CValidatorUnitType>

  <CValidatorUnitType id="CasterIsMisha">

    <WhichUnit Value="Caster" />

    <Value value="RexxarMisha" />

  </CValidatorUnitType>

  <CValidatorPlayerRequirement id="MishaAliveRequirementUnitCount">

    <Find value="1" />

    <Value value="RexxarMishaAliveUnitCount" />

    <WhichUnit Value="Target" />

  </CValidatorPlayerRequirement>

  <CValidatorCompareTrackedUnitsCount id="RexxarMishaIsAlive">

    <Compare value="GE" />

    <Value value="1" />

    <BehaviorLink value="RexxarMishaTracker" />

    <TrackerUnit Value="Caster" />

    <TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy,Dead" />

  </CValidatorCompareTrackedUnitsCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarDoesNotHaveTakingFlightSuppression">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarSpiritSwoopTakingFlightRefundSuppression" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorCombine id="RexxarDoesNotHaveFeignDeathBuffAndNotMounted">

    <Type value="And" />

    <CombineArray value="SourceNotMounted" />

    <CombineArray value="RexxarDoesNotHaveFeignDeathBuff" />

  </CValidatorCombine>

  <CValidatorCombine id="RexxarTargetIsMishaOrRexxarandNotFullVitals">

    <CombineArray value="RexxarTargetLifeorManaNotFull" />

    <CombineArray value="RexxarMishaTargetandLifeNotFull" />

  </CValidatorCombine>

  <CValidatorPlayerTalent id="RexxarHasHunterGatherer">

    <Find value="1" />

    <Value value="RexxarHunterGatherer" />

    <WhichPlayer Value="Caster" />

  </CValidatorPlayerTalent>

  <CValidatorUnitCompareBehaviorCount id="RexxarHasMishaFollowActive">

    <Compare value="GT" />

    <Behavior value="RexxarMishaFollowRexxarCarry" />

    <WhichUnit Value="Caster" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarDoesNotHaveMishaFollowActive">

    <Behavior value="RexxarMishaFollowRexxarCarry" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarMishaDoesNotHaveChargeCasterBehavior">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarMishaCharge" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarDoesNotHaveAspectOfTheHawkBehavior">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarSpiritSwoopAspectOfTheHawk" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorPlayerTalent id="RexxarHasCriticalCareMendPet">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarCriticalCareMendPet" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="HasRexxarSpiritSwoopCripplingTalons">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarSpiritSwoopCripplingTalons" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasChargeBarkskin">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarBarkskin" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasAspectOfTheHawkSpiritSwoop">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarAspectOfTheHawkSpiritSwoop" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasAspectoftheBeastCharge">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarAspectoftheBeastCharge" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasThrowingAxes">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarThrowingAxes" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasTraitThrilloftheHunt">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarThrilloftheHunt" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasSpiritBond">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarSpiritBond" />

  </CValidatorPlayerTalent>

  <CValidatorCombine id="RexxarMendPetCriticalCareValidatorCombine">

    <Type value="And" />

    <CombineArray value="RexxarHasCriticalCareMendPet" />

    <CombineArray value="TargetLifeLT50Percent" />

  </CValidatorCombine>

  <CValidatorUnitCompareBehaviorCount id="RexxarMishaHasBestialWrathActive">

    <WhichUnit Value="Caster" />

    <Value value="1" />

    <Behavior value="RexxarBestialWrathMishaBehavior" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="MishaDoesNotHaveBestialWrathActive">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarBestialWrathMishaBehavior" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarMishaDoesNotHaveItemPickupDisabled">

    <Behavior value="RexxarMishaDisableMapMechanicItemPickup" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorCombine id="MapMechanicPickupDisallowedBehaviors">

    <CombineArray value="RexxarMishaDoesNotHaveItemPickupDisabled" />

  </CValidatorCombine>

  <CValidatorUnitCompareBehaviorCount id="RexxarHasBearNecessitiesFreeChargeBehavior">

    <WhichUnit Value="Caster" />

    <Behavior value="RexxarChargeBearNecessitiesFreeCharge" />

    <Value value="1" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorLocationCompareRange id="RexxarMishaIsOver3AwayFromRexxar">

    <WhichLocation Value="CasterUnit" />

    <Compare value="GT" />

    <Range value="3" />

    <Value Value="TargetUnit" />

  </CValidatorLocationCompareRange>

  <CValidatorLocationCompareRange id="RexxarMishaManualCommandRangeCheck">

    <WhichLocation Value="TargetUnitOrPoint" />

    <Compare value="LE" />

    <Range value="17.25" />

  </CValidatorLocationCompareRange>

  <CValidatorLocationEnumArea id="RexxarMishaMoonwellSearchValidator">

    <AreaArray Compare="GT" Count="0" Validator="RexxarTargetIsMishaOrRexxarandNotFullVitals">

      <Radius value="50" />

    </AreaArray>

    <LaunchLocation Value="CasterUnit" />

    <SearchFilters value="Heroic;Ally,Neutral,Enemy" />

  </CValidatorLocationEnumArea>

  <CValidatorCombine id="RexxarMishaTargetingCombine">

    <Type value="And" />

    <CombineArray value="CasterNotDead" />

    <CombineArray value="CasterNotStunned" />

    <CombineArray value="CasterNotStasis" />

    <CombineArray value="TargetNotDead" />

  </CValidatorCombine>

  <CValidatorUnitType id="IsRexxar">

    <Value value="HeroRexxar" />

  </CValidatorUnitType>

  <CValidatorUnitType id="IsMisha">

    <Value value="RexxarMisha" />

  </CValidatorUnitType>

  <CValidatorUnitType id="NotMisha">

    <Value value="RexxarMisha" />

    <Find value="0" />

  </CValidatorUnitType>

  <CValidatorLocationEnumArea id="RexxarMishaWithin5">

    <AreaArray>

      <Radius value="5" />

    </AreaArray>

    <SearchFilters value="Heroic,Summoned;Ally,Neutral,Enemy" />

  </CValidatorLocationEnumArea>

  <CValidatorUnitCompareOrderCount id="RexxarUnleashTheBoarsHoundHasOrders">

    <WhichUnit Effect="RexxarUnleashTheBoarsNoTargetApplyDelay" Value="Target" />

    <Compare value="GT" />

  </CValidatorUnitCompareOrderCount>

  <CValidatorLocationCompareRange id="RexxarUnleashtheBoarsMarkedTeleportValidator">

    <WhichLocation Effect="RexxarUnleashTheBoarsApplyMarkedDebuff" />

    <Compare value="LT" />

    <Range value="15" />

    <Value Effect="RexxarUnleashTheBoarsApplyMarkedDebuff" Value="TargetUnit" />

  </CValidatorLocationCompareRange>

  <CValidatorCombine id="TargetIsRexxarOrMisha">

    <CombineArray value="IsRexxar" />

    <CombineArray value="IsMisha" />

  </CValidatorCombine>

  <CValidatorUnitCompareBehaviorCount id="RexxarNoSpiritBondCooldown">

    <Behavior value="RexxarSpiritBondCooldown" />

    <WhichUnit Value="Source" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarHeroic1Unlocked">

    <Behavior value="Ultimate1Unlocked" />

    <WhichUnit Value="Caster" />

    <Value value="1" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarNoMishaCooldown">

    <Behavior value="RexxarSpiritBondCooldown" />

    <WhichUnit Value="Source" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarNoMishaAlive">

    <Behavior value="RexxarSpiritBondActive" />

    <WhichUnit Value="Source" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarMishaAlive">

    <Value value="1" />

    <Behavior value="RexxarSpiritBondActive" />

    <WhichUnit Value="Source" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarMishaChargeNoCastCheck">

    <Behavior value="RexxarChargeCastCheck" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarMishaHasFeignDeathBuff">

    <Value value="1" />

    <Behavior value="RexxarFeignDeathMishaBehavior" />

    <WhichUnit Value="Source" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarMishaDoesNotHaveCharge">

    <Behavior value="RexxarMishaCharge" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarHasFeignDeathBuff">

    <Value value="1" />

    <Behavior value="RexxarFeignDeathInvulnerable" />

    <WhichUnit Value="Source" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorUnitCompareBehaviorCount id="RexxarDoesNotHaveFeignDeathBuff">

    <Behavior value="RexxarFeignDeathInvulnerable" />

    <WhichUnit Value="Source" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorCombine id="RexxarHasFeignDeathBuffAndNotMounted">

    <Type value="And" />

    <CombineArray value="SourceNotMounted" />

    <CombineArray value="RexxarHasFeignDeathBuff" />

  </CValidatorCombine>

  <CValidatorCombine id="RexxarHasFeignDeathBuffOrTimeStop">

    <CombineArray value="CasterIsTimeStopped" />

    <CombineArray value="RexxarHasFeignDeathBuff" />

  </CValidatorCombine>

  <CValidatorPlayerTalent id="RexxarHasUnleashTheBoars">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarHeroicAbilityUnleashTheBoars" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasGrizzledFortitudeTalent">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarSpiritBondGrizzledFortitude" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasTakingFlightSpiritSwoop">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarTakingFlightSpiritSwoop" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasHungryBear">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarHungryBear" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasSpiritBondWildfireBear">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarSpiritBondWildfireBear" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="HasRexxarFlare">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarFlare" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="HasRexxarMendPetBloodOfTheRhino">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarMendPetBloodOfTheRhino" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasBearNecessitiesCharge">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarBearNecessitiesCharge" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasSpiritBondEasyPrey">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarSpiritBondEasyPrey" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasSpiritBondPrimalIntimidation">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarSpiritBondPrimalIntimidation" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarHasUnleashTheBoarsKillCommand">

    <WhichPlayer Value="Target" />

    <Find value="1" />

    <Value value="RexxarUnleashTheBoarsKillCommand" />

  </CValidatorPlayerTalent>

  <CValidatorPlayerTalent id="RexxarCasterHasUnleashTheBoarsKillCommand">

    <WhichPlayer Value="Caster" />

    <Find value="1" />

    <Value value="RexxarUnleashTheBoarsKillCommand" />

  </CValidatorPlayerTalent>

  <CValidatorUnitCompareBehaviorCount id="RexxarNoHunterGatherer">

    <Behavior value="RexxarHunterGatherer" />

  </CValidatorUnitCompareBehaviorCount>

  <CValidatorCombine id="StormTargetHasRootCombineIncludeDisabled">

    <CombineArray value="RexxaarTargetHasKillCommandRootIncludeDisabled" />

  </CValidatorCombine>

  <CValidatorUnitHasBehavior id="RexxaarTargetHasKillCommandRootIncludeDisabled">

    <Behavior value="RexxarUnleashTheBoarsKillCommandRoot" />

    <IncludeDisabled value="1" />

  </CValidatorUnitHasBehavior>

  <CWeaponLegacy id="RexxarRangedWeapon" parent="StormHeroMediumWeapon">

    <Icon value="Assets\Textures\storm_temp_btn-upgrade-terran-infantryweaponslevel3.dds" />

    <DisplayEffect value="RexxarWeaponDamage" />

    <MinScanRange value="5.5" />

    <Range value="5.5" />

    <Period value="1.15" />

    <DamagePoint value="0.125" />

    <Effect value="RexxarRangedWeaponInitialSet" />

    <PreswingBeforeAttack value="0.75" />

    <PreswingBetweenAttacks value="0.25" />

    <MinimumRange value="1.5" />

  </CWeaponLegacy>

  <CWeaponLegacy id="RexxarMeleeWeapon" parent="StormHeroMediumWeapon">

    <Icon value="Assets\Textures\storm_temp_btn-upgrade-zerg-meleeattacks-level3.dds" />

    <DisplayEffect value="RexxarWeaponDamage" />

    <MinScanRange value="4" />

    <Range value="1.5" />

    <Period value="1.15" />

    <Effect value="RexxarMeleeWeaponImpactSet" />

    <Options index="Melee" value="1" />

    <PreswingBeforeAttack value="0.25" />

    <PreswingBetweenAttacks value="0.25" />

  </CWeaponLegacy>

  <CWeaponLegacy id="MishaWeapon" parent="StormHeroMediumWeapon">

    <Icon value="Assets\Textures\storm_temp_btn-upgrade-zerg-meleeattacks-level3.dds" />

    <DisplayEffect value="RexxarMishaWeaponDamage" />

    <MinScanRange value="4" />

    <Range value="1.5" />

    <Period value="1.2" />

    <Effect value="RexxarMishaWeaponImpactSet" />

    <Options index="Melee" value="1" />

    <PreswingBeforeAttack value="0.25" />

    <PreswingBetweenAttacks value="0.25" />

    <DamagePoint value="0.3" />

    <UninterruptibleDuration value="0" />

  </CWeaponLegacy>

  <CWeaponLegacy id="RexxarMishaTargeting" parent="StormHeroFastWeapon">

    <Icon value="Assets\Textures\storm_temp_btn-upgrade-terran-infantryweaponslevel3.dds" />

    <DisplayEffect value="RexxarMishaWeaponDamage" />

    <MinScanRange value="500" />

    <Range value="500" />

    <Period value="0.5" />

    <Backswing value="0" />

    <Effect value="RexxarMishaTargetingPersistent" />

    <LegacyOptions index="CanRetargetWhileChanneling" value="1" />

    <Options index="LinkedCooldown" value="0" />

  </CWeaponLegacy>

  <CWeaponLegacy id="RexxarUnleashTheBoarsWeapon" parent="StormHeroFastWeapon">

    <Options index="Melee" value="1" />

    <MinScanRange value="4" />

    <Range value="1.3" />

    <Period value="0.5" />

    <DamagePoint value="0" />

    <Backswing value="0" />

    <Effect value="RexxarUnleashTheBoarsDelayWeaponDamageCreatePersistent" />

    <UninterruptibleDelay value="0" />

    <UninterruptibleDuration value="0" />

    <TargetFilters value="-;-" />

    <AllowedMovement value="Moving" />

  </CWeaponLegacy>

</Catalog>