<?xml version="1.0" encoding="us-ascii"?>
<Catalog>
<const id="$RexxarDireBeastMaxStackCount" value="10" />
<const id="$RexxarDireBeastBonusPerStack" value="0.15" />
<const id="$RexxarDireBeastMaxBonus" value="*($RexxarDireBeastBonusPerStack $RexxarDireBeastMaxStackCount)" evaluateAsExpression="1" />
<const id="$RexxarDireBeastCritDisplayValue" value="floor(*($RexxarDireBeastMaxStackCount 0.5))" evaluateAsExpression="1" />
<CAbilEffectInstant id="RexxarPrimalIntimidation">
<PrepEffect value="DismountDecloakCasterSet" />
<Effect value="RexxarPrimalIntimidationSearch" />
<Flags index="NoDeceleration" value="1" />
<Cost>
<Charge Link="Abil/TalentImposingPresence" />
<Cooldown Link="Abil/TalentImposingPresence" TimeUse="20" />
</Cost>
<CancelCost>
<Charge Link="Abil/TalentImposingPresence" />
<Cooldown Link="Abil/TalentImposingPresence" />
</CancelCost>
<InterruptCost>
<Charge Link="Abil/TalentImposingPresence" />
<Cooldown Link="Abil/TalentImposingPresence" />
</InterruptCost>
<Marker Link="Abil/TalentImposingPresence" />
<CmdButtonArray index="Execute" DefaultButtonFace="GenericImposingPresenceTalent">
<Flags index="AllowSelfCast" value="1" />
</CmdButtonArray>
</CAbilEffectInstant>
<CAbilEffectInstant id="RexxarMishaFollowCancel">
<Effect value="RexxarMishaFollowCancelInitialSet" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaFollowCancel" Requirements="RexxarMishaFollowActive" PreemptLevel="-1" />
<Flags index="Transient" value="1" />
<ParentAbil value="RexxarMishaFollow" />
</CAbilEffectInstant>
<CAbilBehavior id="RexxarFeignDeath">
<OrderArray index="0" Color="255,0,255,0" Model="Assets\UI\Feedback\WayPointConfirm\WayPointConfirm.m3" LineTexture="Assets\Textures\storm_waypointline.dds" />
<CmdButtonArray index="On" DefaultButtonFace="RexxarFeignDeath">
<Flags index="ToSelection" value="1" />
</CmdButtonArray>
<Flags index="Toggle" value="1" />
<Flags index="Transient" value="1" />
<Cost>
<Charge Link="Abil/RexxarFeignDeathRemake" />
<Cooldown Link="Abil/RexxarFeignDeathRemake" TimeUse="0.5" />
</Cost>
<OffCost>
<Charge Link="Abil/RexxarFeignDeathRemake" />
<Cooldown Link="Abil/RexxarFeignDeathRemake" TimeUse="35" />
</OffCost>
<ExpireCost>
<Charge Link="Abil/RexxarFeignDeathRemake" />
<Cooldown Link="Abil/RexxarFeignDeathRemake" TimeUse="35" />
</ExpireCost>
<BehaviorArray value="RexxarFeignDeathInvulnerable" />
<ValidatorArray value="CasterNotDead" />
</CAbilBehavior>
<CAbilEffectInstant id="RexxarHardenedSkin">
<PrepEffect value="DismountDecloakCasterSet" />
<Effect value="RexxarHardenedSkinCastSet" />
<Cost>
<Cooldown TimeUse="60" />
</Cost>
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarHardenedSkin">
<Flags index="AllowMinimap" value="0" />
</CmdButtonArray>
</CAbilEffectInstant>
<CAbilEffectTarget id="RexxarFlare">
<PrepEffect value="DismountDecloakCasterSet" />
<Effect value="RexxarFlareInitialSet" />
<Flags index="ClearLastAttackTargetOutOfRange" value="1" />
<Flags index="ClearLastMoveTarget" value="1" />
<Flags index="RequireTargetVision" value="0" />
<Cost>
<Cooldown TimeUse="20" />
</Cost>
<Arc value="360" />
<Range value="25" />
<RangeSlop value="5" />
<CastIntroTime value="0.0625" />
<FinishTime value="0.125" />
<UninterruptibleArray index="Cast" value="1" />
<UninterruptibleArray index="Channel" value="1" />
<UninterruptibleArray index="Finish" value="1" />
<CursorEffect value="RexxarFlareRevealerSearch" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarFlare" />
</CAbilEffectTarget>
<CAbilEffectInstant id="RexxarMishaHold">
<Effect value="RexxarMishaHoldInitialSet" />
<Cost>
<Cooldown TimeUse="0.75" />
</Cost>
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaHold" />
</CAbilEffectInstant>
<CAbilEffectInstant id="RexxarMishaFollow">
<Effect value="RexxarMishaFollowInitialSet" />
<Cost>
<Cooldown Location="Player" TimeUse="0.5" />
</Cost>
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaFollow" PreemptLevel="-1" />
<Flags index="Transient" value="1" />
</CAbilEffectInstant>
<CAbilEffectInstant id="RexxarSpiritBond">
<Effect value="RexxarSpiritBondNoUse" />
<Flags index="Transient" value="1" />
<Cost>
<Cooldown TimeUse="20" />
</Cost>
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaFocus">
<Flags index="AllowSelfCast" value="1" />
</CmdButtonArray>
</CAbilEffectInstant>
<CAbilEffectTarget id="RexxarSpiritSwoop">
<Effect value="RexxarSpiritSwoopCreatePersistent" />
<Flags index="ClearLastMoveTarget" value="1" />
<Flags index="RequireTargetVision" value="0" />
<Flags index="TargetVectorLock" value="1" />
<Cost>
<Vital index="Energy" value="40" />
<Cooldown TimeUse="7" />
</Cost>
<Range value="500" />
<UninterruptibleArray index="Cast" value="1" />
<UninterruptibleArray index="Channel" value="1" />
<UninterruptibleArray index="Finish" value="1" />
<CursorEffect value="RexxarSpiritSwoopMissileScan" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarSpiritSwoop">
<Flags index="AllowSelfCast" value="0" />
</CmdButtonArray>
<CastIntroTime value="0.125" />
<Arc value="360" />
<PrepEffect value="DismountDecloakCasterSet" />
</CAbilEffectTarget>
<CAbilEffectTarget id="RexxarMishaChargeRedirect">
<PrepEffect value="DismountDecloakCasterSet" />
<Effect value="RexxarMishaChargeRedirectDummy" />
<Flags index="RequireTargetVision" value="0" />
<Cost>
<Vital index="Energy" value="45" />
<Cooldown TimeUse="10" />
</Cost>
<Range value="500" />
<Arc value="360" />
<UninterruptibleArray index="Cast" value="1" />
<UninterruptibleArray index="Channel" value="1" />
<CursorEffect value="RexxarMishaChargeTargetSearch" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaChargeRedirect" UseValidator="RexxarMishaIsAlive">
<Flags index="AllowSelfCast" value="1" />
</CmdButtonArray>
</CAbilEffectTarget>
<CAbilEffectTarget id="RexxarMishaCharge" parent="StormSkillshotDashParent">
<Effect value="RexxarMishaChargePersistent" />
<Flags index="ClearLastAttackTargetOutOfRange" value="0" />
<Cost>
<Cooldown TimeUse="0.5" />
</Cost>
<MoveLocation ProjectionDistanceScale="5" />
<CursorEffect value="RexxarMishaChargeTargetSearch" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaChargeRedirect">
<Flags index="AllowSelfCast" value="0" />
</CmdButtonArray>
</CAbilEffectTarget>
<CAbilEffectTarget id="RexxarMishaStampede">
<Effect value="RexxarStampedeInitialSet" />
<Flags index="ClearLastAttackTargetOutOfRange" value="1" />
<Flags index="ClearLastMoveTarget" value="1" />
<Flags index="RequireTargetVision" value="0" />
<Cost>
<Cooldown TimeUse="80" />
</Cost>
<Range value="500" />
<UninterruptibleArray index="Cast" value="1" />
<UninterruptibleArray index="Channel" value="1" />
<CursorEffect value="RexxarMishaChargeTargetSearch" />
<PrepEffect value="DismountDecloakCasterSet" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaChargeHeroSelect" Requirements="Ultimate1Unlocked" />
</CAbilEffectTarget>
<CAbilEffectTarget id="RexxarUnleashTheBoars">
<Effect value="RexxarUnleashTheBoarsInitialSet" />
<Flags index="ClearLastAttackTargetOutOfRange" value="1" />
<Flags index="ClearLastMoveTarget" value="1" />
<Flags index="RequireTargetVision" value="0" />
<Cost>
<Vital index="Energy" value="75" />
<Cooldown TimeUse="60" />
</Cost>
<Range value="500" />
<Arc value="360" />
<CastIntroTime value="0.25" />
<UninterruptibleArray index="Cast" value="1" />
<UninterruptibleArray index="Channel" value="1" />
<UninterruptibleArray index="Finish" value="1" />
<CursorEffect value="RexxarUnleashTheBoarsSearch" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarUnleashTheBoars" Requirements="Ultimate2Unlocked">
<Flags index="AllowSelfCast" value="0" />
</CmdButtonArray>
<PrepEffect value="DismountDecloakCasterSet" />
<ProducedUnitArray value="RexxarUnleashTheBoarsUnit" />
</CAbilEffectTarget>
<CAbilEffectInstant id="RexxarMendPet">
<PrepEffect value="DismountDecloakCasterSet" />
<Effect value="RexxarMendPetFindMisha" />
<Cost>
<Vital index="Energy" value="70" />
<Cooldown TimeUse="10" />
</Cost>
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMendPet" Requirements="RexxarMishaAlive" />
</CAbilEffectInstant>
<CAbilEffectTarget id="RexxarMishaFocus">
<Effect value="RexxarMishaFocusTargetSwitch" />
<Flags index="RangeUseCasterRadius" value="0" />
<Flags index="RequireTargetVision" value="0" />
<Flags index="Transient" value="1" />
<Range value="500" />
<Arc value="360" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarMishaFocus" Requirements="RexxarMishaAlive" PreemptLevel="-1">
<Flags index="AllowMinimap" value="1" />
</CmdButtonArray>
<Cost>
<Cooldown TimeUse="0.125" />
</Cost>
</CAbilEffectTarget>
<CAbilEffectInstant id="RexxarBestialWrath">
<Effect value="RexxarBestialWrathCastSet" />
<PrepEffect value="DismountDecloakCasterSet" />
<Cost>
<Vital index="Energy" value="75" />
<Cooldown TimeUse="50" />
</Cost>
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarBestialWrath" Requirements="Ultimate1Unlocked" />
</CAbilEffectInstant>
<CAbilArmMagazine id="RexxarMishaMagazine" parent="StormArmMagazine">
<AbilSetId value="RexxarMishaMagazine" />
<Launch value="ReleaseAtTarget" />
<Flags index="AutoCreate" value="1" />
<Flags index="Transient" value="1" />
<Leash value="20" />
<InfoArray index="Ammo1" Distance="2.5" Manage="Recall" Unit="RexxarMisha">
<Charge Location="Unit" />
<Button DefaultButtonFace="RexxarSpiritBond">
<Flags index="ToSelection" value="1" />
</Button>
<Flags index="External" value="1" />
</InfoArray>
<Alert value="" />
<ExternalAngle value="59.9963" />
<MaxCount value="1" />
<EffectArray index="Create" value="RexxarMishaCreateUnitSet" />
</CAbilArmMagazine>
<CAbilEffectTarget id="RexxarUnleashTheBoarsTargeting">
<Effect value="RexxarUnleashTheBoarsDelayWeaponDamageCreatePersistent" />
<Range value="1.3" />
<ValidatedArray index="Prep" value="0" />
<ValidatedArray index="Cast" value="0" />
<ValidatedArray index="Finish" value="1" />
<CmdButtonArray index="Execute" DefaultButtonFace="RexxarUnleashTheBoars" />
<TargetFilters value="-;Benign" />
<Flags index="RequireTargetVision" value="0" />
</CAbilEffectTarget>
<CAccumulatorToken id="RexxarHunterGathererHealthAccumulator" parent="BaseTokenAccumulator">
<MaxAccumulation value="25" />
<ApplicationRule value="Add" />
<TokenId value="RexxarHunterGathererTokenCounter" />
</CAccumulatorToken>
<CAccumulatorToken id="RexxarDireBeastTokenCountAccumulator" parent="BaseTokenAccumulator">
<ApplicationRule value="Add" />
<TokenId value="RexxarDireBeastTokenCounter" />
</CAccumulatorToken>
<CAccumulatorToken id="RexxarDireBeastAccumulator" parent="BaseAccumulator">
<MaxAccumulation value="$RexxarDireBeastMaxBonus" />
<TokenId value="RexxarDireBeastTokenCounter" />
<Scale value="$RexxarDireBeastBonusPerStack" />
<ApplicationRule value="Add" />
</CAccumulatorToken>
<CAccumulatorToken id="RexxarAnimalHusbandryHealthAccumulator" parent="BaseTokenAccumulator">
<MinAccumulation value="0" />
<MaxAccumulation value="4000" />
<ApplicationRule value="Add" />
<TokenId value="RexxarAnimalHusbandryTokenCounter" />
<Scale value="2" />
</CAccumulatorToken>
<CActorRange id="RexxarMishaLeashRange">
<Filter index="All" value="1" />
<VisibleTo index="Self" value="1" />
<Inherits index="TeamColor" value="1" />
<On Terms="Behavior.RexxarMishaAlive.On" Send="Create" />
<On Terms="Behavior.RexxarMishaAlive.Off" Send="Destroy" />
<Range value="16.500000" />
<Icon value="Assets\Textures\storm_tankradius_passive.dds" />
<IconArcLength value="6.000000" />
</CActorRange>
<CActorModel id="RexxarMishaFollowSpeedRibbon" parent="StormMoveSpeedRibbon">
<On Terms="Behavior.RexxarMishaFollowFollow.On" Send="Create" />
<On Terms="Behavior.RexxarMishaFollowFollow.Off" Send="Destroy" />
</CActorModel>
<CActorSplat id="RexxarPrimalIntimidationRexxarRangeSplat" parent="StormRangeSplat">
<Preload index="0" value="RexxarPrimalIntimidationMishaRangeSplat" />
<Scale value="5.000000" />
</CActorSplat>
<CActorRange id="RexxarPrimalIntimidationRexxarRange" parent="StormRangeAbilPlusSplat" abil="RexxarPrimalIntimidation">
<Preload index="0" value="RexxarPrimalIntimidationMishaRange" />
</CActorRange>
<CActorRange id="RexxarPrimalIntimidationMishaRange" parent="StormRangeAbilPlusSplat" abil="RexxarPrimalIntimidation" />
<CActorSplat id="RexxarPrimalIntimidationMishaRangeSplat" parent="StormRangeSplat">
<Host Subject="_MishaSiteModel" Actor="Find" />
<Scale value="5.000000" />
</CActorSplat>
<CActorModel id="RexxarMishaFocusTargetUnitMarker" parent="StormModelAnimationStyleContinuousUnit">
<Filter index="All" value="1" />
<VisibleTo index="Self" value="1" />
<On Terms="ActorCreation; ValidateCreationEffect IsMoonwellUnitTypeCombine" Send="SetTintColor 0,27,210" />
<On Terms="ActorCreation; !ValidateCreationEffect TargetIsAlly" Send="SetTintColor 255,5,5" />
<On Terms="Effect.RexxarApplyMishaFocusTargetBehavior.Start; At Target" Send="Create" />
<On Terms="Effect.RexxarMishaFocussedFinalDummy.Start" Send="Destroy" />
<On Terms="ActorCreation; ValidateCreationEffect TargetIsAllyExcptMoonwell" Send="Destroy" />
<HostSiteOps Ops="SOpAttachOverhead" />
<Model value="RexxarMishaFollowBuff" />
<ModelFlags index="UpdateVisibility" value="0" />
<Inherits index="Visibility" value="0" />
</CActorModel>
<CActorModel id="RexxarMishaFocusTargetingUnitMarker" parent="StormModelAnimationStyleContinuousUnit">
<Filter index="All" value="1" />
<VisibleTo index="Self" value="1" />
<Inherits index="Visibility" value="0" />
<On Terms="ActorCreation; !ValidateCreationEffect TargetIsAlly" Send="SetTintColor 255,5,5" />
<On Terms="ActorCreation; ValidateCreationEffect IsMoonwellUnitTypeCombine" Send="SetTintColor 0,27,210" />
<On Terms="Behavior.RexxarMishaFocussedOnUnit.Create" Send="Create" />
<On Terms="Behavior.RexxarMishaFocussedOnUnit.Off" Send="Destroy" />
<HostSiteOps Ops="SOpAttachOverhead" />
<Model value="RexxarMishaFollowBuff" />
<ModelFlags index="UpdateVisibility" value="0" />
</CActorModel>
<CActorModel id="RexxarMishaFocusTargetPointMarker" parent="StormModelAnimationStyleContinuousUnit">
<Filter index="All" value="1" />
<VisibleTo index="Self" value="1" />
<Inherits index="Visibility" value="0" />
<On Terms="ActorCreation" Send="SetTintColor 255,140,255" />
<On Terms="Behavior.RexxarMishaFocussedOnPoint.On" Send="Create" />
<On Terms="Behavior.RexxarMishaFocussedOnPoint.Off" Send="Destroy" />
<HostSiteOps Ops="SOpAttachOverhead" />
<Model value="RexxarMishaFollowBuff" />
<ModelFlags index="UpdateVisibility" value="0" />
<FogVisibility value="Visible" />
</CActorModel>
<CActorModel id="RexxarMishaFocusTargetPointMarkerGround" parent="StormTargetSelected">
<On Terms="Effect.RexxarMishaFocusTargetOn.Start; !ValidateEffect TargetIsEnemy" Send="Create" />
<On Terms="Effect.RexxarMishaFocusTargetOn.Stop" Send="Destroy" />
<FogVisibility value="Visible" />
</CActorModel>
<CActorModel id="MishaTargetingConfirmationImpact" parent="StormTargetSelected">
<On Terms="Effect.RexxarMishaFocusTargetSwitch.Start; At Caster" Send="Destroy" />
<On Terms="Effect.RexxarMishaFocusTargetSet.Start; At Caster; ValidateEffect TargetIsVisible" Send="Create" />
</CActorModel>
<CActorModel id="HeroRexxarDeathRagdoll" parent="StormHeroDeathRagdoll" />
<CActorAction id="RexxarFlareMissileAction" parent="GenericAttack" effectImpact="RexxarFlareCreatePersistentRevealer" effectLaunch="RexxarFlareLaunchMissile">
<LaunchAttachQuery Methods="AMFilterHandLeft" />
<Missile value="RexxarFlareMissile" />
</CActorAction>
<CActorSound id="RexxarMishaIdleVOX" parent="SoundContinuous">
<Sound value="Rexxar_Misha_VOX_Idle" />
<Host Subject="::Creator" />
</CActorSound>
<CActorSound id="RexxarMishaIdleVOXBestial" parent="SoundContinuous">
<Sound value="Rexxar_Misha_VOX_Idle_BestialWrath" />
<Host Subject="::Creator" />
</CActorSound>
<CActorSound id="RexxarMishaWalkVOX" parent="SoundContinuous">
<Sound value="Rexxar_Misha_VOX_Walk" />
<Host Subject="::Creator" />
</CActorSound>
<CActorSound id="RexxarMishaWalkVOXBestial" parent="SoundContinuous">
<Sound value="Rexxar_Misha_VOX_Walk_BestialWrath" />
<Host Subject="::Creator" />
</CActorSound>
<CActorSound id="RexxarMishaRunVOX" parent="SoundContinuous">
<Sound value="Rexxar_Misha_VOX_Run" />
<Host Subject="::Creator" />
</CActorSound>
<CActorSound id="RexxarMishaRunVOXBestial" parent="SoundContinuous">
<Sound value="Rexxar_Misha_VOX_Run_BestialWrath" />
<Host Subject="::Creator" />
</CActorSound>
<CActorSound id="RexxarMishaChargeVOX" parent="SoundOneShot">
<Sound value="Rexxar_Misha_VOX_Charge" />
<Host Subject="::Creator" />
</CActorSound>
<CActorSound id="RexxarMishaChargeVOXBestial" parent="SoundOneShot">
<Sound value="Rexxar_Misha_VOX_Charge_BestialWrath" />
<Host Subject="::Creator" />
</CActorSound>
<CActorSiteOpLocalOffset id="RexxarUnleashTheBoarsOffset">
<LocalOffset Y="-1.750000" />
</CActorSiteOpLocalOffset>
<CActorModelMaterial id="RexxarMishaBestialWrathGlaze" parent="BuffContinuous">
<Macros value="GlobalLoopMacro" />
</CActorModelMaterial>
<CActorModel id="RexxarHardenedSkinBuff" parent="StormModelAnimationStyleContinuousUnit">
<On Terms="Behavior.RexxarHardenedSkinBuff.On" Send="Create" />
<On Terms="Behavior.RexxarHardenedSkinBuff.Off" Send="AnimBracketStop BSD" />
<On Terms="Behavior.IgnorePain.On" Send="Create" />
<On Terms="Behavior.IgnorePain.Off" Send="AnimBracketStop BSD" />
<HostSiteOps Ops="SOpAttachCenter" HoldRotation="1" />
</CActorModel>
<CActorSound id="RexxarHardenedSkinCastSound" parent="SoundContinuous">
<On Terms="Behavior.RexxarHardenedSkinBuff.On" Send="Create" />
<On Terms="Behavior.RexxarHardenedSkinBuff.Off" Send="Destroy" />
<On Terms="Behavior.IgnorePain.On" Send="Create" />
<On Terms="Behavior.IgnorePain.Off" Send="Destroy" />
<Sound value="Rexxar_HardenedSkin_Cast" />
</CActorSound>
<CActorUnit id="HeroRexxar" parent="StormHeroBase" unitName="HeroRexxar">
<On Terms="Signal.*.AttackQuery; AnimPlaying AttackLeft Attack,01" Target="::Sender" Send="Signal Left" />
<On Terms="Signal.*.AttackQuery; AnimPlaying AttackRight Attack,00" Target="::Sender" Send="Signal Right" />
<On Terms="ActorCreation" Send="StatusSet WeaponRangedNext 0" />
<On Terms="Weapon.RexxarRangedWeapon.PreswingBeforeAttackStart; !HasStatus Preswing" Send="AnimClear AttackRight" />
<On Terms="Weapon.RexxarRangedWeapon.PreswingBeforeAttackStart; !HasStatus Preswing" Send="AnimClear AttackLeft" />
<On Terms="Effect.RexxarRangedWeaponLaunchMissile.Launch; At Caster" Send="StatusIncrement WeaponRangedNext" />
<On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 3" Send="StatusSet WeaponRangedNext 1" />
<On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 2" Send="StatusSet WeaponRangedNext 0" />
<On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 0" Send="AnimClear AttackRight" />
<On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 0" Send="AnimPlay AttackLeft Attack,01" />
<On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 1" Send="AnimClear AttackLeft" />
<On Terms="WeaponStart.RexxarRangedWeapon.AttackStart; IsStatus WeaponRangedNext 1" Send="AnimPlay AttackRight Attack,00" />
<On Terms="ActorCreation" Send="StatusSet WeaponMeleeNext 0" />
<On Terms="Weapon.RexxarMeleeWeapon.PreswingBeforeAttackStart; !HasStatus Preswing" Send="AnimClear AttackRight" />
<On Terms="Weapon.RexxarMeleeWeapon.PreswingBeforeAttackStart; !HasStatus Preswing" Send="AnimClear AttackLeft" />
<On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 2" Send="StatusSet WeaponMeleeNext 0" />
<On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 1" Send="AnimClear AttackLeft" />
<On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 1" Send="AnimPlay AttackRight Attack,Inferior,00" />
<On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 1" Send="StatusIncrement WeaponMeleeNext" />
<On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 0" Send="AnimClear AttackRight" />
<On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 0" Send="AnimPlay AttackLeft Attack,Inferior,01" />
<On Terms="WeaponStart.RexxarMeleeWeapon.AttackStart; IsStatus WeaponMeleeNext 0" Send="StatusIncrement WeaponMeleeNext" />
<On Terms="AnimPlay; AnimName AttackRight; AnimPlaying AttackRight Attack,Inferior,00" Send="Create RexxarWeaponTrailFX" />
<On Terms="AnimPlay; AnimName AttackRight; AnimPlaying AttackRight Attack,Inferior,00" Target="RexxarWeaponTrailFX" Send="AnimPlay Attack Attack,Inferior,00" />
<On Terms="AnimContinue; AnimName AttackRight; AnimPlaying AttackRight Attack,Inferior,00" Target="RexxarWeaponTrailFX" Send="MessageForward" />
<On Terms="AnimClear; AnimName AttackRight" Target="RexxarWeaponTrailFX" Send="Destroy Immediate" />
<On Terms="AnimSetTime; AnimPlaying AttackRight Attack,Inferior,00" Target="RexxarWeaponTrailFX" Send="MessageForward" />
<On Terms="AnimPlay; AnimName AttackLeft; AnimPlaying AttackLeft Attack,Inferior,01" Send="Create RexxarWeaponTrailFX" />
<On Terms="AnimPlay; AnimName AttackLeft; AnimPlaying AttackLeft Attack,Inferior,01" Target="RexxarWeaponTrailFX" Send="AnimPlay Attack Attack,Inferior,01" />
<On Terms="AnimContinue; AnimName AttackLeft; AnimPlaying AttackLeft Attack,Inferior,01" Target="RexxarWeaponTrailFX" Send="MessageForward" />
<On Terms="AnimClear; AnimName AttackLeft" Target="RexxarWeaponTrailFX" Send="Destroy Immediate" />
<On Terms="AnimSetTime; AnimPlaying AttackLeft Attack,Inferior,01" Target="RexxarWeaponTrailFX" Send="MessageForward" />
<On Terms="Signal.*.MishaSpawn" Send="RefSetFromMsg ::actor.Misha ::Sender" />
<On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Start" Send="StatusSet MishaAlive 1" />
<On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Stop" Send="StatusSet MishaAlive 0" />
<On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Start" Send="Create MishaSiteModel" />
<On Terms="Abil.RexxarSpiritSwoop.SourceCastStart" Send="AnimPlay Spell Spell,A 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Effect.RexxarSpiritSwoopPickupModifyUnit.Start" Send="Create RexxarSpiritSwoopPickup" />
<On Terms="Effect.RexxarSpiritSwoopWideRecieverPickupModifyUnit.Start" Send="Create RexxarSpiritSwoopPickup" />
<On Terms="Abil.RexxarMishaChargeRedirect.SourceCastStart; ValidateUnit RexxarDoesNotHaveFeignDeathBuff" Send="AnimPlay Spell Spell,B 0 -1.000000 0.400000 1.000000 AsTimeScale 0.000000 8" />
<On Terms="Abil.RexxarMishaChargeRedirect.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Send="AnimPlay Spell Stand,Work,Spell,B 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Abil.RexxarMishaChargeRedirect.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Target="RexxarFeignDeathCaster" Send="AnimPlay Spell Stand,Work,Spell,B 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Abil.RexxarMishaChargeRedirect.TargetOn" Send="StatusSet ChargeCursorFind 1" />
<On Terms="Abil.RexxarMishaChargeRedirect.TargetOn" Send="TimerSet 0.062500 ChargeCursorFind" />
<On Terms="Abil.RexxarMishaChargeRedirect.TargetOff" Send="StatusSet ChargeCursorFind 0" />
<On Terms="TimerExpired; TimerName ChargeCursorFind; IsStatus ChargeCursorFind 1" Target="::global.NewGuide" Send="Signal LinkRexxarCharge" />
<On Terms="Signal.*.LinkCursorCharge" Send="RefSetFromMsg ::scope.RexxarCursor ::Sender" />
<On Terms="Signal.*.LinkCursorCharge; IsStatus MishaAlive 1" Send="Create RexxarChargeGuide" />
<On Terms="Abil.RexxarMishaChargeRedirect.TargetOff" Target="RexxarChargeGuide" Send="Destroy" />
<On Terms="UnitDeath" Target="RexxarChargeGuide" Send="Destroy" />
<On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Stop" Target="RexxarChargeGuide" Send="Destroy" />
<On Terms="Abil.RexxarMendPet.SourceCastStart" Send="AnimPlay Spell Spell,C 0 -1.000000 0.400000 1.000000 AsTimeScale 0.000000 8" />
<On Terms="Abil.RexxarStampedeRedirect.SourceCastStart" Send="AnimPlay Spell Spell,B 0 -1.000000 0.400000 1.000000 AsTimeScale 0.000000 8" />
<On Terms="Abil.RexxarStampedeRedirect.TargetOn" Send="StatusSet StampedeCursorFind 1" />
<On Terms="Abil.RexxarStampedeRedirect.TargetOn" Send="TimerSet 0.062500 StampedeCursorFind" />
<On Terms="Abil.RexxarStampedeRedirect.TargetOff" Send="StatusSet StampedeCursorFind 0" />
<On Terms="Signal.*.LinkCursorStampede" Send="RefSetFromMsg ::scope.RexxarCursor ::Sender" />
<On Terms="Signal.*.LinkCursorStampede; IsStatus MishaAlive 1" Send="Create RexxarStampedeGuide" />
<On Terms="TimerExpired; TimerName StampedeCursorFind; IsStatus StampedeCursorFind 1" Target="::global.NewGuide" Send="Signal LinkRexxarStampede" />
<On Terms="Abil.RexxarStampedeRedirect.TargetOff" Target="RexxarStampedeGuide" Send="Destroy" />
<On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Stop" Target="RexxarStampedeGuide" Send="Destroy" />
<On Terms="Abil.RexxarUnleashTheBoars.SourceCastStart" Send="AnimPlay Spell Spell,E 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Effect.RexxarUnleashTheBoarsSearch.Start" Send="Create RexxarUnleashTheBoarsHowlSound" />
<On Terms="Abil.RexxarUnleashTheBoars.SourceCastStart" Send="Create RexxarUnleashTheBoarsAlliesCastSound" />
<On Terms="Abil.RexxarUnleashTheBoars.SourceCastStart" Send="Create RexxarUnleashTheBoarsEnemiesCastSound" />
<On Terms="Abil.RexxarUnleashTheBoars.SourceFinishStart" Send="Create RexxarUnleashTheBoarsCastEffect" />
<On Terms="Behavior.RexxarFeignDeathAnimController.On" Target="GroundLocalFlashingSelection" Send="SetVisibility" />
<On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="AnimBracketStart WorkSpell Stand,Work,Start Stand,Work Stand,Work,End" />
<On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="Create RexxarFeignDeathCaster" />
<On Terms="Behavior.RexxarFeignDeathAnimController.Off" Send="AnimBracketStop WorkSpell" />
<On Terms="Behavior.RexxarFeignDeathAnimController.Off" Target="GroundLocalFlashingSelection" Send="SetVisibility 1" />
<On Terms="Behavior.RexxarFeignDeathAnimController.On" Target="GroundLocalFlashingSelection" Send="AnimSetPausedAll" />
<On Terms="Behavior.RexxarFeignDeathAnimController.Off" Target="GroundLocalFlashingSelection" Send="AnimSetPausedAll 0" />
<On Terms="Abil.RexxarPrimalIntimidation.SourceCastStart" Send="AnimPlay Spell Spell,Omni" />
<On Terms="Abil.RexxarFlare.SourceCastStart" Send="AnimPlay Spell Spell,F 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Behavior.Ultimate1Unlocked.On" Target="::actor.Misha" Send="Signal CreateEnrageModel" />
<On Terms="Abil.RexxarBestialWrath.SourceCastStart; ValidateUnit RexxarDoesNotHaveFeignDeathBuff" Send="AnimPlay Spell Spell,D 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Abil.RexxarBestialWrath.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Send="AnimPlay Spell Stand,Work,Spell,D 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Abil.RexxarBestialWrath.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Target="RexxarFeignDeathCaster" Send="AnimPlay Spell Stand,Work,Spell,D 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Abil.RexxarMishaFollow.SourceCastStart; ValidateUnit RexxarDoesNotHaveFeignDeathBuffAndNotMounted" Send="AnimPlay Spell Spell,G 0 -1.000000 0.400000 1.000000 AsTimeScale 0.000000 8" />
<On Terms="Abil.RexxarMishaFollow.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Send="AnimPlay Spell Stand,Work,Spell,G 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Abil.RexxarMishaFollow.SourceCastStart; ValidateUnit RexxarHasFeignDeathBuff" Target="RexxarFeignDeathCaster" Send="AnimPlay Spell Stand,Work,Spell,G 0 -1.000000 0.400000 1.000000 AsTimeScale" />
<On Terms="Effect.RexxarMishaFidgetInteractionCreateInitialPersistent.Start" Send="AnimPlay Spell Spell,H" />
<On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="AnimClear Spell" />
<On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="AnimClear AttackLeft" />
<On Terms="Behavior.RexxarFeignDeathAnimController.On" Send="AnimClear AttackRight" />
<DeathArray index="Normal" SoundLink="RexxarBase_Death" />
<NameOffset value="40" />
<SoundArray index="Ready" value="RexxarBase_Revive" />
<SoundArray index="Yes" value="RexxarBase_Yes" />
<SoundArray index="Attack" value="RexxarBase_Attack" />
<SoundArray index="Pissed" value="RexxarBase_Pissed" />
<UnitIcon value="Assets\Textures\ui_targetportrait_hero_rexxar.dds" />
<ErrorArray Error="NotEnoughEnergy" Sound="RexxarBase_LowMana" />
<HeroIcon value="Assets\Textures\ui_targetportrait_hero_rexxar.dds" />
<MinimapIcon value="Assets\Textures\storm_ui_minimapicon_heros_Rexxar.dds" />
<PortraitModel value="RexxarPortrait" />
<MinimapIconBackgroundScale value="0.950000" />
<PortraitActor value="RexxarPortrait" />
<AbilSoundArray AbilCmd="RexxarFeignDeath,On" Sound="RexxarBase_VOX_FeignDeath" />
<AbilSoundArray AbilCmd="RexxarFlare,Execute" Sound="StormNoSound" />
<AbilSoundArray AbilCmd="RexxarHardenedSkin,Execute" Sound="StormNoSound" />
<AbilSoundArray AbilCmd="RexxarMendPet,Execute" Sound="StormNoSound" />
<AbilSoundArray AbilCmd="RexxarMishaFollow,Execute" Sound="RexxarBase_Misha_Heel" />
<AbilSoundArray AbilCmd="RexxarUnleashTheBoars,Execute" Sound="RexxarBase_Ultimate2Used" />
<AbilSoundArray AbilCmd="RexxarMishaFollowCancel,Execute" Sound="RexxarBase_Misha_Charge" />
<AbilSoundArray AbilCmd="RexxarSpiritSwoop,Execute" Sound="StormNoSound" />
<AbilSoundArray AbilCmd="RexxarBestialWrath,Execute" Sound="RexxarBase_Ultimate1Used" />
<GroupIcon>
<Image value="Assets\Textures\storm_ui_ingame_targetinfopanel_unit_hero_rexxar.dds" />
</GroupIcon>
</CActorUnit>
<CActorMissile id="HeroRexxarRangedAttackMissile" parent="StormMissileWithDeath" unitName="HeroRexxarRangedAttackMissile">
<On Terms="Effect.RexxarRangedWeaponMissileDummyEffect.Start" Send="RefSetFromRequest ::actor.RexxarUnit _Unit Caster Find" />
<On Terms="Effect.RexxarRangedWeaponMissileDummyEffect.Start" Target="::actor.RexxarUnit" Send="Signal AttackQuery" />
<On Terms="Signal.*.Left; IsStatus AnimPlaying 0" Send="AnimPlay AttackLeft Attack,00 FullMatch,PlayForever -1.000000 -1.000000 1.000000 AsTimeScale" />
<On Terms="Signal.*.Right; IsStatus AnimPlaying 0" Send="AnimPlay AttackRight Attack,01 FullMatch,PlayForever -1.000000 -1.000000 1.000000 AsTimeScale" />
<On Terms="Signal" Send="StatusSet AnimPlaying 1" />
<ModelFlags index="AutomateGlobalLoops" value="0" />
</CActorMissile>
<CActorAction id="HeroRexxarRangedAttack" parent="RangedHeroAttackMissile" effectImpact="RexxarRangedWeaponImpactDummy" effectLaunch="RexxarRangedWeaponLaunchMissile">
<ImpactMap index="None" Model="RexxarWeaponAttackImpact" Sound="Rexxar_Attack_Ranged_Impact" />
<LaunchAttachQuery Methods="AMPatternRexxarRangedAttack" />
</CActorAction>
<CActorAction id="HeroRexxarAttack" parent="MeleeHeroAttack" effectAttack="RexxarMeleeWeaponImpactDummy">
<ImpactMap index="None" Model="RexxarWeaponAttackImpact" Sound="Rexxar_Attack_Melee_Impact" />
<ImpactMap index="Rock" Sound="Rexxar_Attack_Melee_Impact" />
<LaunchAttachQuery Methods="AMPatternRexxarMeleeAttack" />
</CActorAction>
<CActorModel id="RexxarWeaponTrailFX" parent="StormModelAnimationStyleOneShot">
<Host Subject="_Unit" />
<HostSiteOps Ops="SOpAttachOrigin" />
<Inherits index="Visibility" value="1" />
</CActorModel>
<CActorModel id="RexxarMendPetHealOverTime" parent="StormModelAnimationStyleOneShotUnit">
<On Terms="Effect.RexxarMendPetHealSet.Start; At Target" Send="Create" />
<On Terms="Effect.RexxarMendPetHealSet.Start; ValidateUnit TargetLifeFull" Send="ModelSwap RexxarMendPetFullHealthModel" />
<On Terms="ActorCreation" Send="AnimBracketStart BSD Birth {} {} ContentPlayOnce" />
<Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death ContentPlayOnce" />
<HostSiteOps Ops="SOpAttachCenter" />
<Model value="Storm_Effect_GenericHeal_Impact" />
</CActorModel>
<CActorModel id="RexxarMishaBestialWrathEnrage" parent="StormModelAnimationStyleOneShotUnit">
<Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death ContentPlayOnce" />
<On Terms="ActorCreation" Send="AnimHookSet HookedBaseline _Unit ::Baseline" />
<On Terms="Signal.*.WrathOn" Send="AnimPlay Birth Morph NonLooping" />
<On Terms="Signal.*.WrathOn" Send="SetScale 1.300000 0.500000" />
<On Terms="Signal.*.WrathOff" Send="SetScale" />
<On Terms="Signal.*.WrathOff" Send="AnimClear Birth" />
<ModelFlags index="AutomateGlobalLoops" value="0" />
<Flags index="SuppressSaveLoad" value="0" />
</CActorModel>
<CActorPortrait id="RexxarPortrait" parent="StormCompositePortrait" />
<CActorModel id="RexxarPortraitAddition" parent="StormCompositePortraitAddition" />
<CActorModel id="RexxarBarkskinBuff" parent="StormModelAddition">
<Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death" />
<On Terms="Behavior.RexxarBarkskinBuff.On" Send="Create" />
<On Terms="Behavior.RexxarBarkskinBuff.Off" Send="AnimBracketStop BSD" />
<On Terms="ActorCreation" Send="AnimBracketStart BSD {} Stand,Work Death" />
<Host Subject="_Unit" />
<HostSiteOps Ops="SOpAttachCenterSoft" HoldRotation="1" />
<AutoScaleFactor value="1.000000" />
<ModelFlags index="AllowHitTest" value="0" />
</CActorModel>
<CActorModel id="RexxarUnleashTheBoarsBoarSpawnFX" parent="StormModelAnimationStyleContinuous">
<Flags index="SuppressSaveLoad" value="1" />
<On Terms="Effect.RexxarUnleashTheBoarsInitialSet.Start; At Caster" Send="Create" />
<On Terms="Effect.RexxarUnleashTheBoarsLaunchDelayPersistent.Stop" Send="AnimBracketStop BSD" />
<On Terms="ActorCreation" Send="SetOpacity" />
<On Terms="ActorCreation" Send="TimerSet 0.315000 Destroy" />
<On Terms="ActorCreation" Send="StatusSet Visible 0" />
<On Terms="Effect.RexxarUnleashTheBoarsCreateUnit.Start; IsStatus Visible 0" Send="SetOpacity 1.000000" />
<On Terms="Effect.RexxarUnleashTheBoarsCreateUnit.Start; IsStatus Visible 0" Send="AnimBracketStart BSD Birth Stand Death" />
<On Terms="Effect.RexxarUnleashTheBoarsCreateUnit.Start; IsStatus Visible 0" Send="StatusSet Visible 1" />
<On Terms="TimerExpired; TimerName Destroy; IsStatus Visible 0" Send="Destroy" />
<Host Subject="_Unit" />
<HostSiteOps Ops="RexxarUnleashTheBoarsOffset" HoldPosition="1" HoldRotation="1" />
<Model value="RexxarUnleashTheBoarsBoarSpawn" />
<Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death" />
</CActorModel>
<CActorSound id="PulledSoundHeroRexxar" parent="SoundOneShot">
<Sound value="RexxarBase_VOX_Pulled" />
</CActorSound>
<CActorSound id="PulledSoundHeroRexxarMisha" parent="SoundOneShot">
<Sound value="Rexxar_Misha_VOX_Charge" />
</CActorSound>
<CActorSound id="RexxarAttackRangedProjectileSound" parent="SoundOneShot">
<Sound value="Rexxar_Attack_Ranged_Projectile" />
<On Terms="Effect.RexxarRangedWeaponMissileDummyEffect.Start" Send="Create" />
<On Terms="Effect.RexxarRangedWeaponMissileDummyEffect.Stop" Send="Destroy" />
</CActorSound>
<CActorModel id="MishaGodRay" parent="StormModelAnimationStyleContinuous">
<Filter index="Ally" value="1" />
<Filter index="Neutral" value="1" />
<Filter index="Enemy" value="1" />
<AcceptedTransfers index="Rotation" value="0" />
<AcceptedHostedPropTransfers index="TeamColor" value="1" />
<On index="0" Terms="ActorCreation" Send="AnimBracketStart BSD {} Stand Death" />
<On Terms="SpotlightUpdate.*.Start; ValidateUnit IsMisha" Send="Create" />
<On Terms="SpotlightUpdate.*.Stop" Send="Destroy Immediate" />
<On Terms="UnitDeath" Send="Destroy" />
<Host Subject="_Hero" />
<HostSiteOps Ops="SOpBasicScopeFollow" HoldRotation="1" />
<Model value="MishaGodRayModel" />
</CActorModel>
<CActorUnitRing id="RexxarMishaHeroRing" parent="Storm_HeroRing_Parent">
<Model value="Storm_HeroRing_Player" />
<On Terms="ActorCreation" Target="::Host" Send="Signal MasteryRingCreation" />
<Aliases value="_HeroRingBase" />
</CActorUnitRing>
<CActorUnit id="RexxarMisha" parent="StormHeroBaseMulti" unitName="RexxarMisha">
<On Terms="Effect.RexxarMishaCreateDummyPersistent.Start" Send="RefSetFromRequest ::actor.RexxarUnit _Unit Caster Find" />
<On Terms="Effect.RexxarMishaCreateDummyPersistent.Start" Target="::actor.RexxarUnit" Send="Signal MishaSpawn" />
<On Terms="UnitBirth; GameTime LT 30" Send="AnimPlay Birth Birth" />
<On Terms="UnitBirth; GameTime GE 30" Send="AnimPlay Spell Spell,E" />
<On Terms="UnitBirth; GameTime LT 30" Send="Create RexxarMishaBirth" />
<On Terms="UnitBirth" Send="Create RexxarMishaBirthSound" />
<On Terms="UnitDeath" Send="Create RexxarMishaDeathSound" />
<On Terms="UnitBirth" Send="Create RexxarMishaHeroRing" />
<On Terms="UnitDeath" Send="Create RexxarMishaHeroRing" />
<On Terms="Behavior.VideoDebug.On" Target="RexxarMishaHeroRing" Send="Destroy" />
<On Terms="Behavior.VideoDebug.Off" Send="Create RexxarMishaHeroRing" />
<On Terms="Abil.RexxarMishaCharge.TargetOff" Target="RexxarChargeGuide" Send="Destroy" />
<On Terms="Abil.RexxarMishaCharge.SourceCastStart; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaChargeStartSound" />
<On Terms="Abil.RexxarMishaCharge.SourceCastStart; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaChargeStartSoundBestial" />
<On Terms="Abil.RexxarMishaCharge.SourceCastStart; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaChargeVOXBestial" />
<On Terms="Abil.RexxarMishaCharge.SourceCastStart; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaChargeVOX" />
<On Terms="Abil.RexxarMishaStampede.SourceCastStart" Send="Create RexxarStampedeStartSound" />
<On Terms="WeaponStart.*.AttackStart" Send="AnimClear Attack" />
<On Terms="WeaponStart.*.AttackStart; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="AnimPlay Attack Attack 0 0.050000 0.100000" />
<On Terms="WeaponStart.*.AttackStart; AnimPlaying Birth" Send="AnimClear Birth" />
<On Terms="UnitMovementUpdate.*.Walk; AnimPlaying Attack" Send="AnimClear Attack" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Send="SetScale 1.150000 0.500000 RexxarFeignDeathMishaScale" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off" Send="ClearScale 0.750000 RexxarFeignDeathMishaScale" />
<On Terms="Behavior.SummonedUnitMountBehavior.On" Send="AnimGroupApply Mount" />
<On Terms="Behavior.SummonedUnitMountBehavior.Off" Send="AnimGroupRemove Mount" />
<On Terms="Abil.RexxarMishaCharge.SourceCastStart" Send="AnimPlay Spell Spell,D" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Send="StatusSet BeastialAttack 0" />
<On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 2" Send="StatusSet BeastialAttack 0" />
<On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 1" Send="AnimPlay Attack Attack,Y 0 0.050000 0.100000" />
<On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 1" Send="StatusIncrement BeastialAttack" />
<On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 0" Send="AnimPlay Attack Attack,X 0 0.050000 0.100000" />
<On Terms="WeaponStart.*.AttackStart; ValidateUnit RexxarMishaHasBestialWrathActive; IsStatus BeastialAttack 0" Send="StatusIncrement BeastialAttack" />
<On Terms="Effect.RexxarMishaFidgetInteractionCreateInitialPersistent.Start" Send="AnimPlay Spell Spell,C" />
<On Terms="Effect.RexxarPrimalIntimidationSearchImpactSet.Start" Send="AnimPlay Spell Spell,Omni" />
<On Terms="Behavior.SummonedUnitMountBehavior.On" Send="StatusSet MishaMount 1" />
<On Terms="Behavior.SummonedUnitMountBehavior.Off" Send="StatusSet MishaMount 0" />
<On Terms="UnitMovementUpdate.*.Stand; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaIdleVOX" />
<On Terms="UnitMovementUpdate.*.Stand; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaIdleVOXBestial" />
<On Terms="UnitMovementUpdate.*.Stand" Target="RexxarMishaWalkVOX" Send="Destroy" />
<On Terms="UnitMovementUpdate.*.Stand" Target="RexxarMishaRunVOX" Send="Destroy" />
<On Terms="UnitMovementUpdate.*.Stand" Target="RexxarMishaWalkVOXBestial" Send="Destroy" />
<On Terms="UnitMovementUpdate.*.Stand" Target="RexxarMishaRunVOXBestial" Send="Destroy" />
<On Terms="UnitMovementUpdate.*.Walk" Target="RexxarMishaIdleVOX" Send="Destroy" />
<On Terms="AnimPlay; AnimName Attack" Target="RexxarMishaIdleVOX" Send="Destroy" />
<On Terms="UnitMovementUpdate.*.Walk" Target="RexxarMishaIdleVOXBestial" Send="Destroy" />
<On Terms="AnimPlay; AnimName Attack" Target="RexxarMishaIdleVOXBestial" Send="Destroy" />
<On Terms="UnitMovementUpdate.*.Walk; IsStatus MishaMount 0; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWalkVOX" />
<On Terms="UnitMovementUpdate.*.Walk; IsStatus MishaMount 1; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaRunVOX" />
<On Terms="UnitMovementUpdate.*.Walk; IsStatus MishaMount 0; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaWalkVOXBestial" />
<On Terms="UnitMovementUpdate.*.Walk; IsStatus MishaMount 1; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaRunVOXBestial" />
<On Terms="StatusOn.*.MishaMount" Target="RexxarMishaWalkVOX" Send="Destroy" />
<On Terms="StatusOff.*.MishaMount" Target="RexxarMishaRunVOX" Send="Destroy" />
<On Terms="StatusOn.*.MishaMount" Target="RexxarMishaWalkVOXBestial" Send="Destroy" />
<On Terms="StatusOff.*.MishaMount" Target="RexxarMishaRunVOXBestial" Send="Destroy" />
<On Terms="StatusOn.*.MishaMount; UnitWalking; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaRunVOX" />
<On Terms="StatusOn.*.MishaMount; UnitWalking; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaRunVOXBestial" />
<On Terms="StatusOff.*.MishaMount; UnitWalking; ValidateUnit RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaWalkVOXBestial" />
<On Terms="StatusOff.*.MishaMount; UnitWalking; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWalkVOX" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,00; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWeaponTrailFX00" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,00" Target="RexxarMishaWeaponTrailFX00" Send="AnimPlay Attack Attack,00" />
<On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,00" Target="RexxarMishaWeaponTrailFX00" Send="MessageForward" />
<On Terms="AnimClear; AnimName Attack" Target="RexxarMishaWeaponTrailFX00" Send="Destroy Immediate" />
<On Terms="AnimSetTime; AnimPlaying Attack Attack,00" Target="RexxarMishaWeaponTrailFX00" Send="MessageForward" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,01; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWeaponTrailFX01" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,01" Target="RexxarMishaWeaponTrailFX01" Send="AnimPlay Attack Attack,01" />
<On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,01" Target="RexxarMishaWeaponTrailFX01" Send="MessageForward" />
<On Terms="AnimClear; AnimName Attack" Target="RexxarMishaWeaponTrailFX01" Send="Destroy Immediate" />
<On Terms="AnimSetTime; AnimPlaying Attack Attack,01" Target="RexxarMishaWeaponTrailFX01" Send="MessageForward" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,02; ValidateUnit MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaWeaponTrailFX02" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,02" Target="RexxarMishaWeaponTrailFX02" Send="AnimPlay Attack Attack,02" />
<On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,02" Target="RexxarMishaWeaponTrailFX02" Send="MessageForward" />
<On Terms="AnimClear; AnimName Attack" Target="RexxarMishaWeaponTrailFX02" Send="Destroy Immediate" />
<On Terms="AnimSetTime; AnimPlaying Attack Attack,02" Target="RexxarMishaWeaponTrailFX02" Send="MessageForward" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,X" Send="Create RexxarMishaBestialWrathWeaponTrailFXX" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,X" Target="RexxarMishaBestialWrathWeaponTrailFXX" Send="AnimPlay Attack Attack,X" />
<On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,X" Target="RexxarMishaBestialWrathWeaponTrailFXX" Send="MessageForward" />
<On Terms="AnimClear; AnimName Attack" Target="RexxarMishaBestialWrathWeaponTrailFXX" Send="Destroy Immediate" />
<On Terms="AnimSetTime; AnimPlaying Attack Attack,X" Target="RexxarMishaBestialWrathWeaponTrailFXX" Send="MessageForward" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,Y" Send="Create RexxarMishaBestialWrathWeaponTrailFXY" />
<On Terms="AnimPlay; AnimName Attack; AnimPlaying Attack Attack,Y" Target="RexxarMishaBestialWrathWeaponTrailFXY" Send="AnimPlay Attack Attack,Y" />
<On Terms="AnimContinue; AnimName Attack; AnimPlaying Attack Attack,Y" Target="RexxarMishaBestialWrathWeaponTrailFXY" Send="MessageForward" />
<On Terms="AnimClear; AnimName Attack" Target="RexxarMishaBestialWrathWeaponTrailFXY" Send="Destroy Immediate" />
<On Terms="AnimSetTime; AnimPlaying Attack Attack,Y" Target="RexxarMishaBestialWrathWeaponTrailFXY" Send="MessageForward" />
<On Terms="Signal.*.CreateEnrageModel" Send="Create RexxarMishaBestialWrathEnrage" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Send="ModelMaterialApply RexxarMishaBestialWrathGlaze" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off" Target="RexxarMishaBestialWrathGlaze" Send="AnimBracketStop BSD" />
<On Terms="AnimPlay; AnimName Spell" Send="TimerSet 1.250000 UnitWalkingCheckDelay" />
<On Terms="UnitMovementUpdate.*.Walk; ValidateUnit RexxarMishaDoesNotHaveChargeCasterBehavior" Send="AnimClear Spell" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Target="RexxarMishaBestialWrathEnrage" Send="Signal WrathOn" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off" Target="RexxarMishaBestialWrathEnrage" Send="Signal WrathOff" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off" Send="Create RexxarBestialWrathMishaEndSound" />
<On Terms="AnimPlay; AnimPlaying Attack Attack,00" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,00 0 0.050000 0.100000" />
<On Terms="AnimPlay; AnimPlaying Attack Attack,01" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,01 0 0.050000 0.100000" />
<On Terms="AnimPlay; AnimPlaying Attack Attack,02" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,02 FullMatch,NonLooping 0.050000 0.100000" />
<On Terms="AnimPlay; AnimPlaying Attack Attack,Y" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,Y 0 0.050000 0.100000" />
<On Terms="AnimPlay; AnimPlaying Attack Attack,X" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Attack Attack,X 0 0.050000 0.100000" />
<On Terms="AnimPlay; AnimPlaying Stand Stand,Ready" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Stand Stand,Ready 0 0.050000 0.100000" />
<On Terms="Abil.RexxarMishaCharge.SourceCastStart" Target="RexxarMishaBestialWrathEnrage" Send="AnimPlay Spell Spell,D" />
<On Terms="Behavior.UltimateEvolutionBuff.On" Send="SetTintColor 209,165,239 1.000000" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.On; ModelName RexxarMishaSkinMarine" Send="AnimPlay Jets Spell,F PlayForever" />
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.Off; ModelName RexxarMishaSkinMarine" Send="AnimClear Jets" />
<Remove Terms="AnimPlay; AnimName Spell" Send="TimerSet 0.750000 UnitWalkingCheckDelay" />
<Remove Terms="UnitBirth.*.Normal" Send="AnimPlay Birth Birth 0 0.000000" />
<Remove Terms="ActorCreation" Send="Create Storm_HeroRing_Multi" />
<Remove Terms="ActorDestruction" Target="Storm_HeroRing_Multi" Send="Destroy" />
<Remove Terms="Behavior.VideoDebug.On" Target="Storm_HeroRing_Multi" Send="Destroy" />
<Remove Terms="Behavior.VideoDebug.Off" Send="Create Storm_HeroRing_Multi" />
<GroupIcon>
<Image value="Assets\Textures\storm_ui_ingame_targetinfopanel_unit_hero_misha.dds" />
</GroupIcon>
<UnitIcon value="Assets\Textures\storm_ui_icon_rexxar_mishafixate.dds" />
<CustomUnitStatusFrame value="UnitStatus/HeroUnitStatusFrameNoNameNoEnergyShowDebuffs_PetTemplate" />
<SoundArray index="Birth" value="Rexxar_Misha_VOX_Birth" />
<MinimapRenderPriority value="Normal" />
<HeroIcon value="Assets\Textures\ui_targetportrait_hero_misha.dds" />
<MinimapIcon value="Assets\Textures\storm_ui_minimapicon_misha.dds" />
<MinimapIconScale value="0.750000" />
<MinimapAlwaysUseSelectionColor value="1" />
</CActorUnit>
<CActorModel id="RexxarMishaBestialWrathWeaponTrailFXX" parent="StormModelAnimationStyleOneShot">
<On Terms="AnimDone.*.Complete" Send="Destroy" />
<Host Subject="_Unit" />
<HostSiteOps Ops="SOpAttachOrigin" />
<Model value="RexxarMishaBestialWrathWeaponTrailFX" />
<Inherits index="Scale" value="1" />
</CActorModel>
<CActorModel id="RexxarMishaBestialWrathWeaponTrailFXY" parent="StormModelAnimationStyleOneShot">
<On Terms="AnimDone.*.Complete" Send="Destroy" />
<Host Subject="_Unit" />
<HostSiteOps Ops="SOpAttachOrigin" />
<Model value="RexxarMishaBestialWrathWeaponTrailFX" />
<Inherits index="Scale" value="1" />
</CActorModel>
<CActorModel id="RexxarMishaWeaponTrailFX00" parent="StormModelAnimationStyleOneShot">
<On Terms="AnimDone.*.Complete" Send="Destroy" />
<Host Subject="_Unit" />
<HostSiteOps Ops="SOpAttachOrigin" />
<Model value="RexxarMishaWeaponTrailFX" />
<Inherits index="Visibility" value="1" />
</CActorModel>
<CActorModel id="RexxarMishaWeaponTrailFX01" parent="StormModelAnimationStyleOneShot">
<On Terms="AnimDone.*.Complete" Send="Destroy" />
<Host Subject="_Unit" />
<HostSiteOps Ops="SOpAttachOrigin" />
<Model value="RexxarMishaWeaponTrailFX" />
<Inherits index="Visibility" value="1" />
</CActorModel>
<CActorModel id="RexxarMishaWeaponTrailFX02" parent="StormModelAnimationStyleOneShot">
<On Terms="AnimDone.*.Complete" Send="Destroy" />
<Host Subject="_Unit" />
<HostSiteOps Ops="SOpAttachOrigin" />
<Model value="RexxarMishaWeaponTrailFX" />
<Inherits index="Visibility" value="1" />
</CActorModel>
<CActorAction id="RexxarMishaAttack" parent="MeleeHeroAttack" effectAttack="RexxarMishaWeaponDamage">
<ImpactMap index="None" Sound="" />
</CActorAction>
<CActorModel id="RexxarMishaBirth" parent="StormModelAnimationStyleOneShot">
<HostSiteOps Ops="SOpAttachOrigin" HoldRotation="1" />
</CActorModel>
<CActorQuad id="RexxarMishaChargeGuideVisual" parent="StormGuideVisualQuadDownClosestFantasy" abil="RexxarMishaCharge">
<Height value="7.500000" />
<Width value="2.500000" />
</CActorQuad>
<CActorSound id="RexxarMishaBirthSound" parent="SoundOneShot">
<Sound value="Rexxar_Misha_VOX_Birth" />
</CActorSound>
<CActorRange id="RexxarCommandMishaRange" parent="StormRangeAbilPlusSplat" abil="RexxarMishaFocus" />
<CActorSplat id="RexxarCommandMishaRangeSplat" parent="StormRangeSplat">
<Scale value="18.000000" />
</CActorSplat>
<CActorSound id="RexxarCommandMishaConfirmationSound" parent="SoundOneShot">
<On Terms="Behavior.RexxarMishaFollowFollow.On" Send="Create" />
<Sound value="Rexxar_Misha_VOX_Heel" />
<Filter index="All" value="1" />
<VisibleTo index="Self" value="1" />
<Inherits index="Visibility" value="0" />
</CActorSound>
<CActorSound id="RexxarMishaDeathSound" parent="SoundOneShot">
<Sound value="Rexxar_Misha_VOX_Death" />
<Filter index="All" value="1" />
<VisibleTo index="Self" value="1" />
</CActorSound>
<CActorMissile id="RexxarSpiritSwoopAttackMissile" parent="StormMissileWithDeathEarly" unitName="RexxarSpiritSwoopMissile">
<Macros value="GlobalLoopMacro" />
<On Terms="Effect.RexxarSpiritSwoopImpactSet.Start" Send="AnimPlay Spell Spell" />
<On Terms="AnimBracketState.*.AfterClosing; AnimName BSD" Send="SetOpacity" />
</CActorMissile>
<CActorAction id="RexxarSpiritSwoopAttack" parent="GenericAttackPointStorm" effectImpact="RexxarSpiritSwoopTerminusImpactSet" effectLaunch="RexxarSpiritSwoopLaunchMissile">
<LaunchAssets Sound="Rexxar_SpiritSwoop_Launch" />
<ImpactPointSiteOps Ops="SOpTargetPointStationary RexxarSpiritSwoopOffset SOpMoveUpByDot5" />
<ShieldFlashType value="None" />
<ImpactMap index="None" Sound="Rexxar_Attack_Ranged_Impact" />
<LaunchSiteOps Ops="SOpAttachHandRight" />
<LaunchAttachQuery Methods="AMFilterWeaponRight" />
</CActorAction>
<CActorQuad id="RexxarSpiritSwoopGuideVisual" parent="StormGuideVisualQuadDownFantasy" abil="RexxarSpiritSwoop">
<Height value="9.700000" />
<Width value="1.250000" />
</CActorQuad>
<CActorAction id="RexxarSpiritSwoopUnitImpactAction" parent="RangedHeroAttack" effectAttack="RexxarSpiritSwoopImpactSet">
<ImpactMap index="None" Model="RexxarSpiritSwoopUnitImpact" Sound="RexxarSpiritSwoopUnitImpactSound" />
</CActorAction>
<CActorSound id="RexxarSpiritSwoopUnitImpactSound" parent="SoundOneShot">
<Sound value="Rexxar_SpiritSwoop_UnitImpact" />
</CActorSound>
<CActorSound id="RexxarSpiritSwoopGroundImpactSound" parent="SoundOneShot">
<Sound value="Rexxar_Attack_Ranged_Impact" />
</CActorSound>
<CActorModel id="RexxarSpiritSwoopPickup" parent="StormModelAnimationStyleOneShotUnit">
<HostSiteOps Ops="SOpAttachCenter" />
<Filter index="Ally" value="1" />
<Filter index="Neutral" value="1" />
<Filter index="Enemy" value="1" />
<Model value="RexxarSpiritSwoopUnitImpact" />
</CActorModel>
<CActorSound id="RexxarSpiritSwoopPickupSharpSound" parent="SoundOneShot">
<On Terms="Effect.RexxarSpiritSwoopPickupRexxarSearch.Start" Send="Create" />
<Sound value="Rexxar_SpiritSwoop_Pickup" />
</CActorSound>
<CActorSound id="RexxarSpiritSwoopPickupSound" parent="SoundOneShot">
<On Terms="Effect.RexxarSpiritSwoopPickupRexxarSearch.Start" Send="Create" />
<Sound value="Rexxar_SpiritSwoop_PickupSharp" />
</CActorSound>
<CActorModel id="RexxarMishaFollowBuff" parent="StormModelAddition">
<On Terms="ActorCreation" Send="SetTintColor {255,180,30 1.250000}" />
<On Terms="Behavior.RexxarMishaFollowFollow.On" Send="Create" />
<On Terms="Behavior.RexxarMishaFollowFollow.Off" Send="AnimBracketStop BSD" />
<On Terms="Behavior.RexxarMishaLeashTimeToLeash.On" Send="Create" />
<On Terms="Behavior.RexxarMishaLeashTimeToLeash.Off; !HasStatus FollowOn" Send="AnimBracketStop BSD" />
<On Terms="Behavior.RexxarMishaFollowFollow.On" Send="StatusSet FollowOn 1" />
<On Terms="Behavior.RexxarMishaFollowFollow.Off" Send="StatusSet FollowOn 0" />
<Host Subject="_Unit" />
<HostSiteOps Ops="SOpAttachOverhead" HoldRotation="1" />
<Filter index="All" value="1" />
<VisibleTo index="Self" value="1" />
</CActorModel>
<CActorSiteOpLocalOffset id="RexxarSpiritSwoopOffset">
<LocalOffset Z="0.500000" />
</CActorSiteOpLocalOffset>
<CActorModel id="RexxarMishaChargeBuff" parent="StormModelAddition">
<On Terms="Behavior.RexxarMishaCharge.On" Send="Create" />
<On Terms="Behavior.RexxarMishaCharge.Off" Send="AnimBracketStop BSD" />
<HostSiteOps Ops="SOpAttachOriginSoft" />
</CActorModel>
<CActorSound id="RexxarMishaChargeStartSound" parent="SoundOneShot">
<Sound value="Rexxar_Misha_Charge_Launch" />
<Layers Sound="Rexxar_Misha_VOX_Charge" />
</CActorSound>
<CActorSound id="RexxarMishaChargeStartSoundBestial" parent="SoundOneShot">
<Sound value="Rexxar_Misha_Charge_BestialWrath_Launch" />
</CActorSound>
<CActorModel id="RexxarMishaChargeUnitImpact" parent="StormModelAnimationStyleOneShotUnit">
<On Terms="ActorCreation; ValidateEffect MishaDoesNotHaveBestialWrathActive" Send="Create RexxarMishaChargeUnitImpactSound" />
<On Terms="ActorCreation; ValidateEffect RexxarMishaHasBestialWrathActive" Send="Create RexxarMishaChargeUnitImpactSoundBestial" />
<On Terms="Effect.RexxarMishaChargeDamage.Start; At Target" Send="Create" />
<HostSiteOps Ops="SOpAttachCenter" />
</CActorModel>
<CActorSound id="RexxarMishaChargeUnitImpactSound" parent="SoundOneShot">
<Sound value="Rexxar_Misha_Charge_Impact" />
</CActorSound>
<CActorSound id="RexxarMishaChargeUnitImpactSoundBestial" parent="SoundOneShot">
<Sound value="Rexxar_Misha_Charge_BestialWrath_Impact" />
</CActorSound>
<CActorModel id="RexxarMishaChargeLinkCursorModel">
<On Terms="Abil.RexxarMishaChargeRedirect.Guide" Send="Create" />
<On Terms="ActorCreation" Send="RefSet ::global.NewGuide ::Self" />
<On Terms="Signal.*.LinkRexxarCharge" Send="RefSetFromMsg ::actor.HeroRexxar ::Sender" />
<On Terms="Signal.*.LinkRexxarCharge" Target="::actor.HeroRexxar" Send="Signal LinkCursorCharge" />
<On Terms="ActorOrphan" Send="Destroy" />
<HostSiteOps Ops="SOpBasicScopeFollow" />
<Model value="Invisible" />
</CActorModel>
<CActorQuad id="RexxarChargeGuide" parent="StormGuideVisualQuad">
<Height value="6.250000" />
<Width value="2.500000" />
<Quad value="-0.500000,-1.000000,0.500000,0.000000" />
<Host Subject="_MishaSiteModel" Actor="Find" />
<HostSiteOps Ops="SOpForwardRexxarMishaChargeGuide SOp2DRotation" />
<LaunchActor value="GuideVisualQuadLaunch" />
<CenterActor value="GuideVisualQuadCenter" />
<ImpactActor value="GuideVisualQuadImpact" />
<On index="0" Terms="Abil.Guide" Send="Create" />
<On Terms="ActorDestruction" Target="_GuideQuadSegment" Send="Destroy" />
<On Terms="ActorOrphan" Send="Destroy" />
</CActorQuad>
<CActorSiteOpForward id="SOpForwardRexxarMishaChargeGuide">
<HostForward Subject="::scope.RexxarCursor" Actor="Find" />
</CActorSiteOpForward>
<CActorModel id="MishaSiteModel">
<Aliases value="_MishaSiteModel" />
<Model value="Invisible" />
<HostSiteOps Ops="SOpTargetUnit SOpAttachOrigin" />
<On Terms="Effect.RexxarMishaCreateUnitLinkDummy.Stop" Send="Destroy" />
</CActorModel>
<CActorBeamSimple id="RexxarMendPetAttackBeam">
<Flags index="SuppressSaveLoad" value="1" />
<On Terms="ActorCreation" Send="AnimPlay Birth Birth 0 0.000000" />
<On Terms="AnimDone; AnimName Birth" Send="Destroy" />
<HostLaunch Subject="::scope.MendPetLaunch" />
<HostImpact Subject="::Creator" />
<ModelFlags index="AnimationsDontResetOnUnhide" value="1" />
<ModelFlags index="AutomateGlobalLoops" value="1" />
</CActorBeamSimple>
<CActorSite id="RexxarMendPetLaunchSite" parent="SiteWeapon">
<On Terms="Effect.RexxarMendPetCreatePersistent.Start; At Caster" Send="Create" />
<HostSiteOps Ops="SOpAttachHandLeft" />
</CActorSite>
<CActorSite id="RexxarMendPetImpactSite" parent="SiteCenter">
<On Terms="Effect.RexxarMendPetCreatePersistent.Start; At Target" Send="Create" />
<On Terms="ActorCreation" Send="RefSetFromRequest ::scope.MendPetLaunch RexxarMendPetLaunchSite Implicit Find" />
<On Terms="ActorCreation" Send="Create RexxarMendPetAttackBeam" />
<On Terms="ActorCreation" Send="Create RexxarMendPetImpactSound" />
</CActorSite>
<CActorModel id="RexxarMendPetImpact" parent="StormModelAnimationStyleOneShotUnit">
<On Terms="Effect.RexxarMendPetApplyHealBehavior.Start; At Target" Send="Create" />
<On Terms="ActorCreation; ValidateUnit RexxarMishaHasBestialWrathActive" Send="SetScale 1.150000" />
<HostSiteOps Ops="SOpAttachCenter" />
</CActorModel>
<CActorSound id="RexxarMendPetImpactSound" parent="SoundOneShot">
<Sound value="Rexxar_MendPet_Impact" />
<Layers Sound="Rexxar_MendPet_Launch" />
</CActorSound>
<CActorUnit id="RexxarUnleashTheBoarsUnit" parent="StormMinionStandard" unitName="RexxarUnleashTheBoarsUnit">
<StatusBarGroups index="All" value="0" />
<Model value="RexxarUnleashTheBoarsMissile" />
<On Terms="ActorCreation" Send="Create RexxarUnleashTheBoarsTrailEffects" />
<On Terms="ActorCreation" Send="Create RexxarUnleashTheBoarsMissileLoopSound" />
<WalkAnimMoveSpeed value="8" />
<StatusBarFlags index="Custom" value="0" />
<DeathArray index="Normal" AnimProps="Spell" ModelLink="RexxarUnleashTheBoarsMissile" />
<DeathCustoms index="0" AnimProps="Spell" ModelLink="RexxarUnleashTheBoarsMissile" />
<Baselines index="Stand" AnimProps="Walk" />
</CActorUnit>
<CActorMissile id="RexxarUnleashTheBoarsMissile" parent="GenericAttackMissile" unitName="RexxarUnleashTheBoarsMissile">
<On Terms="ActorCreation" Send="Create RexxarUnleashTheBoarsMissileLoopSound" />
</CActorMissile>
<CActorSound id="RexxarUnleashTheBoarsMissileLoopSound" parent="SoundContinuous">
<Sound value="Rexxar_UnleashTheBoars_MissileLoop" />
<Layers Sound="Rexxar_UnleashTheBoars_Movement" />
</CActorSound>
<CActorAction id="RexxarUnleashTheBoarsAttack" parent="GenericAttackStorm" effectImpact="RexxarUnleashTheBoarsImpactSet" effectLaunch="RexxarUnleashTheBoarsLaunchMissile">
<Missile value="RexxarUnleashTheBoarsMissile" />
<LaunchSiteOps Ops="SOpShadow" />
<ImpactSiteOps Ops="SOpShadow" />
<ShieldFlashType value="None" />
</CActorAction>
<CActorMissile id="RexxarUnleashTheBoarsDummyMissile" parent="GenericAttackMissile" unitName="RexxarUnleashTheBoarsMissile">
<Model value="Invisible" />
<MinimapIcon value="Assets\Textures\storm_ui_minimapicon_treewall.dds" />
<MinimapIconScale value="1.000000" />
<MinimapIconBackgroundScale value="1.000000" />
<MinimapRenderPriority value="Normal" />
<MinimapUseSelfColor value="1" />
<MinimapUseSelectionColor value="1" />
</CActorMissile>
<CActorAction id="RexxarUnleashTheBoarsDummyAttack" parent="GenericAttackPointStorm" effectImpact="RexxarUnleashTheBoarsDummyImpact" effectLaunch="RexxarUnleashTheBoarsLaunchDummyMissile">
<Missile value="RexxarUnleashTheBoarsDummyMissile" />
<On Terms="ActorCreation" Send="Create RexxarUnleashTheBoarsMissileLoopSound" />
</CActorAction>
<CActorArc id="RexxarUnleashTheBoarsGuide" parent="StormGuideVisualArc" abil="RexxarUnleashTheBoars" />
<CActorModel id="RexxarUnleashTheBoarsKillCommandRoot" parent="StormModelRoot" effect="RexxarUnleashTheBoarsKillCommandApplyRootBehavior" behavior="RexxarUnleashTheBoarsKillCommandRoot">
<HostSiteOps Ops="SOpAttachOrigin" />
<Model value="UnleashTheBoarsKillCommandRootEffect" />
</CActorModel>
<CActorModel id="RexxarUnleashTheBoarsTarget" parent="StormModelAddition">
<HostSiteOps Ops="SOpAttachCenter" />
</CActorModel>
<CActorModel id="RexxarUnleashTheBoarsImpact" parent="StormModelAnimationStyleOneShotUnit">
<Inherits index="CloakEffect" value="0" />
<On Terms="Effect.RexxarUnleashTheBoarsDamage.Start; At Target" Send="Create" />
<FogVisibility value="Visible" />
<HostSiteOps Ops="SOpShadow SOpMoveUpByDot5 SOpForwardCasterPointInverted" />
</CActorModel>
<CActorSound id="RexxarUnleashTheBoarsRevealLoopSound" parent="SoundContinuous">
<On Terms="Behavior.RexxarUnleashTheBoarsSlow.On" Send="Create" />
<On Terms="Behavior.RexxarUnleashTheBoarsSlow.Off" Send="Destroy" />
<Sound value="Rexxar_UnleashTheBoars_RevealLoop" />
</CActorSound>
<CActorSound id="RexxarUnleashTheBoarsLaunchSound" parent="SoundOneShot">
<On Terms="Abil.RexxarUnleashTheBoars.SourceCastStart" Send="Create" />
<Sound value="Rexxar_UnleashTheBoars_Launch" />
</CActorSound>
<CActorSound id="RexxarUnleashTheBoarsMovementSound" parent="SoundOneShot">
<On Terms="Effect.RexxarUnleashTheBoarsSearch.Start" Send="Create" />
<Sound value="Rexxar_Unleash_Movement" />
</CActorSound>
<CActorSound id="RexxarUnleashTheBoarsImpactSound" parent="SoundOneShot">
<Sound value="Rexxar_UnleashTheBoars_Impact" />
<Inherits index="Visibility" value="0" />
<On Terms="Effect.RexxarUnleashTheBoarsImpactSet.Start; At Target" Send="Create" />
<FogVisibility value="Visible" />
</CActorSound>
<CActorSound id="RexxarUnleashTheBoarsHowlSound" parent="SoundOneShot">
<Sound value="Rexxar_UnleashTheBoars_GlobalHowl" />
</CActorSound>
<CActorSound id="RexxarUnleashTheBoarsAlliesCastSound" parent="SoundOneShot">
<Sound value="Rexxar_UnleashTheBoarsAllies_Cast" />
<Filter index="Neutral" value="1" />
<Filter index="Enemy" value="1" />
</CActorSound>
<CActorSound id="RexxarUnleashTheBoarsEnemiesCastSound" parent="SoundOneShot">
<Sound value="Rexxar_UnleashTheBoarsEnemies_Cast" />
<Filter index="Self" value="1" />
<Filter index="Ally" value="1" />
<Filter index="Neutral" value="1" />
</CActorSound>
<CActorModel id="RexxarUnleashTheBoarsCastEffect" parent="StormModelAnimationStyleOneShot">
<HostSiteOps Ops="SOpAttachCenter SOpForwardCasterCenter" HoldPosition="1" HoldRotation="1" />
</CActorModel>
<CActorModel id="RexxarUnleashTheBoarsTrailEffects" parent="StormModelAnimationStyleContinuousUnit">
<HostSiteOps Ops="SOpAttachOrigin" />
</CActorModel>
<CActorSound id="RexxarFeignDeathCastSound" parent="SoundOneShot">
<Sound value="Rexxar_FeignDeath_Start" />
</CActorSound>
<CActorSound id="RexxarFeignDeathStartImpactSound" parent="SoundOneShot">
<Sound value="Rexxar_FeignDeath_Launch" />
<Layers Sound="Rexxar_FeignDeath_Vox" />
</CActorSound>
<CActorModel id="RexxarFeignDeathCaster" parent="StormModelAnimationStyleContinuousUnit">
<On Terms="ActorCreation" Send="Create RexxarFeignDeathStartImpactSound" />
<On Terms="Behavior.RexxarFeignDeathAnimController.Off" Send="AnimBracketStop BSD" />
<HostSiteOps Ops="SOpAttachOrigin" />
<Inherits index="TimeScale" value="1" />
</CActorModel>
<CActorSound id="RexxarFeignDeathStopSound" parent="SoundOneShot">
<Sound value="Rexxar_FeignDeath_Stop" />
</CActorSound>
<CActorSound id="RexxarFeignDeathStopImpactSound" parent="SoundOneShot">
<On Terms="Behavior.RexxarFeignDeathAnimController.Off" Send="Create" />
<Sound value="Rexxar_FeignDeath_End" />
</CActorSound>
<CActorSound id="RexxarBestialWrathMishaBuffSound" parent="SoundOneShot">
<On Terms="Behavior.RexxarBestialWrathMishaBehavior.On" Send="Create" />
<Sound value="Rexxar_Misha_BestialWrath_Launch" />
<Layers Sound="Rexxar_Misha_VOX_BestialWrath" />
</CActorSound>
<CActorSound id="RexxarBestialWrathMishaEndSound" parent="SoundOneShot">
<Sound value="Rexxar_Misha_BestialWrath_End" />
<Layers Sound="Rexxar_Misha_VOX_GetHit" />
</CActorSound>
<CActorModel id="RexxarSpiritBondWildfireBear" parent="StormModelAddition">
<Inherits index="BaseModelScale" value="0" />
<Inherits index="Scale" value="0" />
<Macros value="RemovePolymorphMacroEffects" />
<On Terms="Behavior.RexxarSpiritBondWildfireBear.On" Send="Create" />
<On Terms="Behavior.RexxarSpiritBondWildfireBear.Off; ValidateUnit CasterNotStasis" Send="AnimBracketStop BSD" />
<On Terms="Behavior.RexxarSpiritBondWildfireBear.Off; ValidateUnit CasterIsStasis" Send="Destroy" />
<HostSiteOps Ops="SOpAttachOriginSoft" HoldRotation="1" />
<ModelFlags index="AllowHitTest" value="0" />
</CActorModel>
<CActorModel id="RexxarSpiritBondWildfireImpact" parent="StormModelAnimationStyleOneShotUnit">
<Inherits index="BaseModelScale" value="1" />
<Inherits index="Scale" value="1" />
<On Terms="ActorCreation" Send="Create TalentBurningRageImpactSound" />
<On Terms="Effect.RexxarSpiritBondWildfireBearImpactSet.Start; At Target" Send="Create" />
<HostSiteOps Ops="SOpAttachCenter" />
<Model value="BurningRageDamage" />
<AutoScaleFactor value="1.300000" />
</CActorModel>
<CActorSound id="RexxarWildfireBearLaunchSound" parent="SoundOneShot">
<On Terms="Behavior.RexxarSpiritBondWildfireBear.On" Send="Create" />
<Sound value="Rexxar_Misha_WildfireBear_Launch" />
</CActorSound>
<CActorMissile id="RexxarFlareMissile" parent="StormMissileWithDeathEarly" unitName="RexxarFlareMissile" />
<CActorModel id="RexxarFlareGroundFlareModel" parent="StormModelAnimationStyleContinuous">
<On Terms="ActorCreation" Send="SetVisibility" />
<On Terms="Effect.RexxarFlareLaunchMissile.Start" Send="Create" />
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="SetVisibility 1" />
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="AnimBracketStart BSD Birth Stand Death" />
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Stop" Send="AnimBracketStop BSD" />
<HostSiteOps Ops="SOpForwardOriginPointInverted" />
<Remove Terms="ActorCreation" Send="AnimBracketStart BSD Birth Stand Death" />
</CActorModel>
<CActorModel id="RexxarFlareGroundRevealerModel" parent="StormModelAnimationStyleContinuous">
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="Create" />
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Stop" Send="AnimBracketStop BSD" />
</CActorModel>
<CActorSound id="RexxarFlareCastSound" parent="SoundOneShot">
<On Terms="UnitCreation.RexxarFlareMissile" Send="Create" />
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="Destroy" />
<Sound value="Rexxar_Flare_Launch" />
</CActorSound>
<CActorSound id="RexxarFlareRevealerSound" parent="SoundContinuous">
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="Create" />
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Stop" Send="Destroy" />
<Sound value="Rexxar_Flare_Loop" />
</CActorSound>
<CActorSound id="RexxarFlareRevealerImpactSound" parent="SoundContinuous">
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Start" Send="Create" />
<Sound value="Rexxar_Flare_Impact" />
</CActorSound>
<CActorSound id="RexxarFlareEndSound" parent="SoundContinuous">
<On Terms="Effect.RexxarFlareCreatePersistentRevealer.Stop" Send="Create" />
<Sound value="Rexxar_Flare_End" />
</CActorSound>
<CActorRange id="RexxarFlareRange" parent="StormRangeAbilPlusSplat" abil="RexxarFlare" />
<CActorSplat id="RexxarFlareRangeSplat" parent="StormRangeSplat">
<Scale value="26.000000" />
</CActorSplat>
<CActorSplat id="RexxarFlareCursorSplat" parent="StormGuideVisualCircle" abil="RexxarFlare">
<Model value="RexxarFlareCursorSplat" />
<Scale value="8.000000" />
</CActorSplat>
<On Terms="ActorCreation; ValidateUnit RexxarMishaHasBestialWrathActive" Target="_Unit" Send="Create Rexxar_Misha_Walk_Bestial_FS" />
<On Terms="ActorCreation; ValidateUnit MishaDoesNotHaveBestialWrathActive" Target="_Unit" Send="Create Rexxar_Misha_Walk_FS" />
<On Terms="ActorCreation" Send="Destroy" />
</CActorSimple>
<CActorSound id="Rexxar_Misha_Walk_FS" parent="SoundOneShot" />
<CActorSound id="Rexxar_Misha_Walk_Bestial_FS" parent="SoundOneShot" />
<On Terms="ActorCreation; ValidateUnit RexxarMishaHasBestialWrathActive" Target="_Unit" Send="Create Rexxar_Misha_Walk_Bestial_Fast_FS" />
<On Terms="ActorCreation; ValidateUnit MishaDoesNotHaveBestialWrathActive" Target="_Unit" Send="Create Rexxar_Misha_Walk_Fast_FS" />
<On Terms="ActorCreation" Send="Destroy" />
</CActorSimple>
<CActorSound id="Rexxar_Misha_Walk_Bestial_Fast_FS" parent="SoundOneShot" />
<CActorSound id="Rexxar_Misha_Walk_Fast_FS" parent="SoundOneShot" />
<CActorSound id="RexxarMishaBestialWrathAttackSound" parent="SoundOneShot">
<Sound value="Rexxar_Misha_BestialWrath_Attack_Impact" />
<On Terms="Effect.RexxarMishaWeaponImpactSet.Start; At Target; ValidateEffect RexxarMishaHasBestialWrathActive" Send="Create" />
</CActorSound>
<CActorForceConeRoundedEnd id="RexxarSpiritSwoopForce">
<On Terms="Effect.RexxarSpiritSwoopMissileScan.Start; At Caster" Send="Create" />
<Host Subject="RexxarSpiritSwoopAttackMissile" />
<HostSiteOps Ops="SOpShadow" HoldPosition="1" HoldRotation="1" />
<Duration value="0.125500" />
<Magnitude value="35.000000" />
<HostEndSiteOps Ops="SOpMoveBy5Dot5" />
<Angle value="35.000000" />
<Length value="2.500000" />
<ForceFlags index="FallOff" value="0" />
</CActorForceConeRoundedEnd>
<CActorForceSphere id="RexxarMishaChargeForce">
<On Terms="Effect.RexxarMishaChargeTargetSearch.Start" Send="Create" />
<HostSiteOps Ops="SOpTargetPoint" />
<Duration value="0.250000" />
<Magnitude value="50.000000" />
<Radius value="1.750000" />
</CActorForceSphere>
<CActorForceSphere id="RexxarUnleashTheBoarsImpactForce">
<On Terms="Effect.RexxarUnleashTheBoarsDamage.Start" Send="Create" />
<HostSiteOps Ops="SOpTargetPoint" />
<Duration value="0.250000" />
<Magnitude value="50.000000" />
<Radius value="1.500000" />
</CActorForceSphere>
<CActorForceConeRoundedEnd id="RexxarUnleashTheBoarsUnitForce">
<On Terms="Effect.RexxarUnleashTheBoarsForceSearch.Start; At Caster" Send="Create" />
<Host Subject="RexxarUnleashTheBoarsUnit" />
<HostSiteOps Ops="SOpAttachOrigin SOpMoveBackByDot5 SOpMoveBackByDot5 SOpMoveBackByDot5" />
<Duration value="0.125500" />
<Magnitude value="70.000000" />
<HostEndSiteOps Ops="SOpAttachOrigin SOpMoveBy2" />
<Angle value="35.000000" />
<Length value="2.000000" />
<ForceFlags index="FallOff" value="0" />
</CActorForceConeRoundedEnd>
<CActorSound id="HeroRexxarTauntVO" parent="SoundOneShot">
<Sound value="RexxarBase_Taunt" />
</CActorSound>
<CActorSound id="HeroRexxarTauntUEVO" parent="SoundOneShot">
<Sound value="RexxarBase_Taunt_Evo" />
</CActorSound>
<CAttachMethodPattern id="AMPatternRexxarRangedAttack">
<Keyword value="Weapon" />
<Base value="::RollingIndex" />
<Driver value="RexxarRangedWeaponLaunchMissile" />
</CAttachMethodPattern>
<CAttachMethodPattern id="AMPatternRexxarMeleeAttack">
<Keyword value="Weapon" />
<Base value="::RolingIndex" />
<Driver value="RexxarMeleeWeaponImpactSet" />
</CAttachMethodPattern>
<CBehaviorAbility id="RexxarPrimalIntimidation">
<Buttons Face="RexxarSpiritBondPrimalIntimidationTalent" Type="AbilCmd" AbilCmd="RexxarPrimalIntimidation,Execute" />
</CBehaviorAbility>
<CBehaviorAbility id="RexxarFeignDeath">
<Buttons Face="RexxarFeignDeathCancel" Type="AbilCmd" AbilCmd="RexxarFeignDeath,Off" />
<Buttons Face="RexxarFeignDeath" Type="AbilCmd" AbilCmd="RexxarFeignDeath,On" />
</CBehaviorAbility>
<CBehaviorAbility id="RexxarHardenedSkin">
<Buttons Face="RexxarHardenedSkin" Type="AbilCmd" AbilCmd="RexxarHardenedSkin,Execute" />
</CBehaviorAbility>
<CBehaviorAbility id="RexxarFlare">
<Buttons Face="RexxarFlare" Type="AbilCmd" AbilCmd="RexxarFlare,Execute" />
</CBehaviorAbility>
<CBehaviorUnitTracker id="RexxarMishaTracker">
<BehaviorFlags index="Permanent" value="1" />
<BehaviorFlags index="EnabledWhileDead" value="1" />
<MaxTrackedUnits value="1" />
<UnitAddedAtMaxRule value="ReplaceOldest" />
<TrackingValidatorArray value="TargetNotDead" />
</CBehaviorUnitTracker>
<CBehaviorUnitTracker id="RexxarMishaRexxarTracker">
<BehaviorFlags index="Permanent" value="1" />
<BehaviorFlags index="EnabledWhileDead" value="1" />
<MaxTrackedUnits value="1" />
<UnitAddedAtMaxRule value="ReplaceOldest" />
</CBehaviorUnitTracker>
<CBehaviorBuff id="RexxarMishaPassiveMoveSpeed" parent="CarryBehaviorParent">
<Modification>
<UnifiedMoveSpeedFactor value="0.15" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashtheBoarsRevealer" parent="StormReveal">
<Duration value="5" />
</CBehaviorBuff>
<CBehaviorTokenCounter id="RexxarHunterGathererMishaTokenCounter" parent="StormQuestToken">
<Face value="RexxarHunterGathererToken" />
<TokenId value="RexxarHunterGathererTokenCounter" />
<IncreaseEvents index="0" EventId="" />
<AtMaxEvents index="0" EventId="" Effect="RexxarHunterGathererApplyQuestComplete" />
<Max value="25" />
<SortIndex value="20" />
</CBehaviorTokenCounter>
<CBehaviorTokenCounter id="RexxarHunterGathererRexxarTokenCounter" parent="StormQuestToken">
<TokenId value="RexxarHunterGathererTokenCounter" />
<AtMaxEvents index="0" EventId="QuestComplete" Effect="RexxarHunterGathererApplyQuestComplete" />
<Max value="25" />
<Face value="RexxarHunterGathererToken" />
</CBehaviorTokenCounter>
<CBehaviorTokenCounter id="RexxarDireBeastTokenCounter" parent="StormGenericToken">
<Face value="RexxarDireBeastToken" />
<Alignment value="Positive" />
<MinStackCountDisplayed value="0" />
<Max value="$RexxarDireBeastMaxStackCount" />
<SortIndex value="50" />
</CBehaviorTokenCounter>
<CBehaviorTokenCounter id="RexxarDireBeastDamageTokenCounter" parent="StormGenericToken">
<Max value="10" />
</CBehaviorTokenCounter>
<CBehaviorBuff id="RexxarAnimalHusbandryHealthBuffCarry" parent="CarryBehaviorParent">
<Period value="1" />
<PeriodicEffect value="RexxarAnimalHusbandryModifyTokenCounter" />
<Modification>
<VitalMaxArray index="Life" value="2">
<AccumulatorArray value="RexxarAnimalHusbandryHealthAccumulator" />
</VitalMaxArray>
</Modification>
</CBehaviorBuff>
<CBehaviorTokenCounter id="RexxarAnimalHusbandryTokenCounter" parent="StormGenericToken">
<Face value="RexxarAnimalHusbandryToken" />
<Alignment value="Positive" />
<BehaviorCategories index="Permanent" value="1" />
<Max value="65535" />
<StackCountAccumulator value="RexxarAnimalHusbandryHealthAccumulator" />
<SortIndex value="20" />
</CBehaviorTokenCounter>
<CBehaviorBuff id="RexxarMishaFocussedOnUnit" />
<CBehaviorBuff id="RexxarMishaFocussedTargetUnit">
<MaxStackCount value="10" />
<FinalEffect value="RexxarMishaFocussedFinalDummy" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaFocussedOnPoint" />
<CBehaviorBuff id="MishaFidgetInteractionController">
<DisableValidatorArray value="SourceNotMoving" />
<DisableValidatorArray value="NotInCombat3" />
<DisableValidatorArray value="SourceNotAttacking" />
<DisableValidatorArray value="SourceDoesNotHaveShrubProximityDetectorActive" />
<DisableValidatorArray value="SourceNotMounted" />
<DisableValidatorArray value="RexxarDoesNotHaveFeignDeathBuff" />
<DisableValidatorArray value="SourceHasNoOrders" />
<Period value="35" />
<PeriodicEffect value="MishaFidgetInteractionFindMisha" />
</CBehaviorBuff>
<CBehaviorBuff id="MishaInitialBirthAnimStunBehavior">
<RemoveValidatorArray value="HasPregameSuppressionBehavior" />
<Duration value="2.666" />
<Modification PushPriority="5000" AlliedPushPriority="5000">
<ModifyFlags index="DisableAbils" value="1" />
<ModifyFlags index="DisableWeapons" value="1" />
<ModifyFlags index="SuppressMoving" value="1" />
<ModifyFlags index="SuppressTurning" value="1" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarChargeBearNecessitiesFreeCharge">
<Alignment value="Positive" />
<BehaviorCategories index="Restorable" value="1" />
<Duration value="3" />
<InfoFlags index="AlwaysUseGameText" value="1" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarChargeBearNecessitiesFreeChargeSuppression">
<Duration value="3" />
<BuffFlags index="RefreshStack" value="1" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarDisableCharge">
<Modification>
<AbilLinkDisableArray value="RexxarMishaCharge" />
<AbilLinkDisableArray value="RexxarMishaChargeRedirect" />
</Modification>
<MaxStackCount value="0" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarDisableMendPet">
<Modification>
<AbilLinkDisableArray value="RexxarMendPet" />
</Modification>
<MaxStackCount value="0" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarFlareRevealed" parent="StormReveal">
<Duration value="1" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarSpiritSwoopTimedLife" parent="StormTimedLife">
<Duration value="5" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarSpiritSwoopAspectOfTheHawk">
<Alignment value="Positive" />
<InfoFlags index="Hidden" value="0" />
<InfoIcon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />
<BehaviorCategories index="BuffAutoattackDPS" value="1" />
<Duration value="4" />
<Modification>
<AdditiveAttackSpeedFactor value="1.25" />
</Modification>
<SortIndex value="50" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarSpiritSwoopTakingFlightRefundSuppression">
<Duration value="1.5" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarSpiritSwoopSlow" parent="StormSlowParent">
<Duration value="2" />
<Modification>
<UnifiedMoveSpeedFactor value="-0.3" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarFrenzyofKalimdorSlowDebuff" parent="StormSlowParent">
<Duration value="1.25" />
<Modification>
<UnifiedMoveSpeedFactor value="-0.2" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarFrenzyofKalimdor" parent="CarryBehaviorParent">
<Modification>
<DamageDealtFraction index="Basic" value="0.1" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarHardenedSkinBuff" parent="StormArmor">
<Alignment value="Positive" />
<InfoIcon value="Assets\Textures\storm_ui_icon_Talent_Resistance.dds" />
<Duration value="4" />
<ArmorModification>
<AllArmorBonus value="75" />
</ArmorModification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarBarkskinBuff" parent="StormArmor">
<Duration value="5" />
<ArmorModification>
<ArmorSet index="Hero">
<ArmorMitigationTable index="Ability" value="50" />
</ArmorSet>
<ArmorSet index="Merc">
<ArmorMitigationTable index="Ability" value="50" />
</ArmorSet>
<ArmorSet index="Monster">
<ArmorMitigationTable index="Ability" value="50" />
</ArmorSet>
<ArmorSet index="Summon">
<ArmorMitigationTable index="Ability" value="50" />
</ArmorSet>
<ArmorSet index="Structure">
<ArmorMitigationTable index="Ability" value="50" />
</ArmorSet>
<ArmorSet index="Minion">
<ArmorMitigationTable index="Ability" value="50" />
</ArmorSet>
</ArmorModification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarBestialWrathMishaBehavior">
<Alignment value="Positive" />
<Duration value="12" />
<Modification>
<DamageDealtFraction index="Basic" value="2" />
</Modification>
<DisplayDuration index="Self" value="1" />
<DisplayDuration index="Ally" value="1" />
<DisplayDuration index="Enemy" value="1" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaChargeFancyCasterBehaviorFirst">
<Duration value="0.375" />
<Period value="0.3125" />
<PeriodCount value="1" />
<PeriodicEffect value="RexxarMishaChargeApplyFancyCasterBehaviorSecond" />
<Modification>
<MoveSpeedMaximum value="8" />
<MoveSpeedMinimum value="8" />
</Modification>
<DisableValidatorArray value="TargetNotTimeStopped" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaChargeFancyCasterBehaviorSecond">
<Duration value="0.125" />
<Modification>
<MoveSpeedMaximum value="16" />
<MoveSpeedMinimum value="16" />
</Modification>
<DisableValidatorArray value="TargetNotTimeStopped" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaHold" />
<CBehaviorBuff id="RexxarMishaDisableMapMechanicItemPickup" />
<CBehaviorBuff id="RexxarMishaFollowFollow" parent="CarryBehaviorParent">
<DisableValidatorArray value="SourceNotSilencedAndTargetNotSilenced" />
<FinalEffect value="RexxarMishaFollowRemoveCarryCaster" />
<Modification>
<UnifiedMoveSpeedFactor value="0.3" />
</Modification>
<Period value="0.0625" />
<PeriodicEffect value="RexxarMishaFollowRemoveFollowBuff" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaLeashGracePeriod">
<Duration value="1.5" />
<ExpireEffect value="RexxarMishaLeashApplyTimeToLeash" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaLeashTimeToLeash">
<Duration value="0.25" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaTargetPriorityBuff">
<Duration value="3" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaFollowRexxar">
<Duration value="10" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaFollowRexxarCarry" parent="CarryBehaviorParent">
<RemoveValidatorArray value="MishaAliveRequirementUnitCount" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaFollowStackingMovementSpeed">
<BuffFlags index="RefreshStack" value="1" />
<MaxStackCount value="20" />
<Duration value="10" />
<Modification>
<UnifiedMoveSpeedFactor value="0.02" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaEasyPreyDamageReduction" parent="StormArmorPermanent">
<RemoveValidatorArray value="RexxarHasSpiritBondEasyPrey" />
<ArmorModification>
<ArmorSet index="Merc">
<ArmorMitigationTable index="Basic" value="50" />
<ArmorMitigationTable index="Ability" value="50" />
</ArmorSet>
<ArmorSet index="Minion">
<ArmorMitigationTable index="Basic" value="50" />
<ArmorMitigationTable index="Ability" value="50" />
</ArmorSet>
</ArmorModification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarThrowingAxesCarryBehavior">
<BehaviorCategories index="Permanent" value="1" />
<Modification>
<WeaponRange value="1.125" />
<WeaponScanBonus value="1.125" />
</Modification>
<BehaviorFlags index="Permanent" value="1" />
<BehaviorFlags index="EnabledWhileDead" value="1" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarHunterGathererCarryBehavior" parent="CarryBehaviorParent">
<Modification>
<VitalRegenArray index="Life" value="0">
<AccumulatorArray value="RexxarHunterGathererHealthAccumulator" />
</VitalRegenArray>
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarHunterGathererQuestCompleteCarry">
<BehaviorFlags index="Permanent" value="1" />
<BehaviorFlags index="EnabledWhileDead" value="1" />
<RemoveValidatorArray value="HasRexxarHunterGathererCarryBehavior" />
<ArmorModification StackCount="1">
<AllArmorBonus value="15" />
</ArmorModification>
<ShowInUI value="0" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarSpiritBondActive">
<BehaviorFlags index="Permanent" value="1" />
<InitialEffect value="RexxarMishaCreateUnitOffsetPersistent" />
<RemoveValidatorArray value="SourceNotDead" />
<FinalEffect value="RexxarSpiritBondApplyInactiveBehavior" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarSpiritBondCooldown">
<Duration value="14" />
<ExpireEffect value="RexxarMishaCreateUnitOffsetPersistent" />
<Modification>
<AbilLinkDisableArray value="RexxarBestialWrath" />
</Modification>
<TimeScaleSource Value="Global" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarSpiritBondInactive">
<BehaviorFlags index="Permanent" value="1" />
<BehaviorFlags index="EnabledWhileDead" value="1" />
<FinalEffect value="RexxarSpiritBondApplyActiveBehavior" />
<RemoveValidatorArray value="RexxarNoMishaAlive" />
<RemoveValidatorArray value="CasterIsDead" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaAlive">
<InitialEffect value="RexxarRemoveSpiritBondCooldown" />
<BehaviorFlags index="Permanent" value="1" />
<BehaviorFlags index="EnabledWhileDead" value="1" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaDeath">
<BuffFlags index="UpdateDurationWhileDisabled" value="1" />
<DamageResponse Chance="1" Handled="RexxarMishaDeadRexxarSearch" Fatal="1" />
<PeriodicEffect value="RexxarMishaReviveSearch" />
<Period value="0.25" />
<InitialEffect value="RexxarMishaReviveSearch" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaTimedLife" parent="StormTimedLife">
<Duration value="5" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaGameStartSuppression">
<Duration value="2" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaManualOrder" parent="CarryBehaviorParent">
<BuffFlags index="RefreshStack" value="1" />
<Duration value="10" />
<InitialEffect value="RexxarMishaManualOrderDummy" />
<RefreshEffect value="RexxarMishaManualOrderDummy" />
<Period value="0.5" />
<PeriodicEffect value="RexxarMishaFollowApplyStackingMovementSpeedBuff" />
<FinalEffect value="RexxarMishaFollowRemoveStackingMovementSpeedBuffs" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaStay" parent="CarryBehaviorParent" />
<CBehaviorBuff id="RexxarMishaSpeedBoost">
<BuffFlags index="RefreshStack" value="1" />
<BuffFlags index="UpdateDurationWhileDisabled" value="1" />
<Duration value="0.1875" />
<Modification>
<UnifiedMoveSpeedFactor value="0.3" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarChargeCastCheck" parent="CarryBehaviorParent">
<Duration value="0.125" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaCharge">
<Alignment value="Positive" />
<InfoIcon value="Assets\Textures\storm_ui_icon_psionicblast_2.dds" />
<Duration value="0.75" />
<PeriodicEffect value="RexxarMishaChargeTargetSearch" />
<Modification>
<ModifyFlags index="OrdersUninterruptible" value="1" />
<StateFlags index="SuppressCollision" value="1" />
<StateFlags index="Uncommandable" value="1" />
<StateFlags index="LineMovement" value="1" />
<AbilLinkEnableArray value="RexxarMishaCharge" />
<BehaviorCategoriesDisable index="Slow" value="1" />
<WeaponDisableArray value="MishaWeapon" />
</Modification>
<PeriodCount value="8" />
<FinalEffect value="RexxarMishaChargeBehaviorFinalSet" />
<RemoveValidatorArray value="CasterNotDeadOrStasisOrStunnedExceptTimeStop" />
<Period value="0.0625" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaChargePostChargeBehavior">
<Alignment value="Positive" />
<Duration value="0.0625" />
<InitialEffect value="RexxarMishaChargeClearActiveMoveOrder" />
<Modification>
<ModifyFlags index="SuppressTurning" value="1" />
<StateFlags index="OrdersPaused" value="1" />
<WeaponDisableArray value="MishaWeapon" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMishaChargeStun" parent="StormStun">
<Duration value="1.25" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarMendPet">
<Alignment value="Positive" />
<InfoIcon value="Assets\Textures\storm_btn-ability_malfurion-rejuvenation.dds" />
<Duration value="5" />
<Period value="1" />
<InitialEffect value="RexxarMendPetHealSet" />
<PeriodicEffect value="RexxarMendPetHealSet" />
<PeriodicDisplayEffect value="RexxarMendPetCreateHealer" />
<FinalEffect value="RexxarMendPetFreedomRemoveRelentlessBehavior" />
<DisableValidatorArray value="TargetNotUsingVehicle" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarThrilloftheHuntBuff" parent="StormSprint">
<Duration value="2" />
<Modification>
<UnifiedMoveSpeedFactor value="0.25" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashTheBoarsMarked">
<MaxStackCount value="5" />
<MaxStackCountPerCaster value="1" />
<Duration value="10" />
<RemoveValidatorArray value="RexxarUnleashtheBoarsMarkedTeleportValidator" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashTheBoarsMudSplat">
<Duration value="0.25" />
<ExpireEffect value="RexxarUnleashTheBoarsDestroyLaunchDelayPersistent" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashTheBoarsNoTargetDeath">
<RemoveValidatorArray value="RexxarUnleashTheBoarsHoundHasOrders" />
<FinalEffect value="TimedLifeFate" />
</CBehaviorBuff>
<Duration value="5" />
<Modification>
<UnifiedMoveSpeedFactor value="-0.4" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashTheBoarsKillCommandRoot" parent="StormRoot">
<Duration value="1.5" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashTheBoarsCritterMovementSpeedCheck">
<RemoveValidatorArray value="SourceNotMovingLessThan2" />
<Duration value="3" />
<FinalEffect value="SuicideTimeout" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashTheBoarsCritterTimedLife" parent="StormTimedLife">
<Duration value="3.25" />
<FinalEffect value="TimedLifeFate" />
<InitialEffect value="RexxarUnleashTheBoarsCritterMovementCheckDelayCreatePersistent" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarFeignDeathInvulnerable" parent="StormStasisIceBlock">
<InfoFlags index="AlwaysUseGameText" value="1" />
<BehaviorCategories index="Restorable" value="1" />
<Duration value="5" />
<InitialEffect value="RexxarFeignDeathCastSet" />
<FinalEffect value="RexxarFeignDeathFinalSet" />
<Modification>
<ModifyFlags index="DisableAbils" value="0" />
<StateFlags index="Passive" value="1" />
<StateFlags index="UnitAttrOffNoMinionAggro" value="1" />
<AbilClassDisableArray index="CAbilAttack" value="1" />
<AbilClassDisableArray index="CAbilEffectInstant" value="1" />
<AbilClassDisableArray index="CAbilEffectTarget" value="1" />
<AbilClassDisableArray index="CAbilMove" value="1" />
<AbilLinkEnableArray value="RexxarMishaChargeRedirect" />
<AbilLinkEnableArray value="RexxarBestialWrath" />
<AbilLinkEnableArray value="RexxarMishaFocus" />
<AbilLinkEnableArray value="RexxarMishaFollowCancel" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarFeignDeathPassive">
<Duration value="2" />
<Modification>
<StateFlags index="Passive" value="1" />
<StateFlags index="UnitAttrOffNoMinionAggro" value="1" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarFeignDeathAnimController">
<Duration value="10" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarSpiritBondWildfireBear">
<Alignment value="Positive" />
<BehaviorFlags index="Permanent" value="1" />
<BehaviorFlags index="EnabledWhileDead" value="1" />
<DisableValidatorArray value="CasterNotStasis" />
<DisableValidatorArray value="SourceNotDead" />
<DisableValidatorArray value="NotCloaked" />
<Period value="1" />
<PeriodicEffect value="RexxarSpiritBondWildfireBearSearch" />
<RemoveValidatorArray value="RexxarHasSpiritBondWildfireBear" />
<Face value="RexxarSpiritBondWildfireBearTalent" />
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashTheBoarsTimedLife" parent="StormTimedLife">
<Duration value="5" />
<Modification>
<StateFlags index="SuppressCollision" value="1" />
</Modification>
</CBehaviorBuff>
<CBehaviorBuff id="RexxarUnleashTheBoarsForceSearch">
<Period value="0.0625" />
<PeriodicEffect value="RexxarUnleashTheBoarsForceSearch" />
</CBehaviorBuff>
<CBehaviorUnitTracker id="RexxarUnleashTheBoarsTargetTracker">
<MaxTrackedUnits value="1" />
</CBehaviorUnitTracker>
<CBehaviorBuff id="RexxarUnleashTheBoardsDamageController">
<CancelEffect value="RexxarUnleashTheBoarsEnumTrackedUnit" />
</CBehaviorBuff>
<CButton id="RexxarMishaFollow" parent="StormButtonParent">
<TooltipAppender Validator="RexxarHasGrizzledFortitudeTalent" Face="RexxarSpiritBondGrizzledFortitudeTalent" />
<TooltipAppender Validator="RexxarHasHunterGatherer" Text="Button/TooltipAppender/RexxarHunterGatherer" Face="RexxarHunterGathererTalent" />
<TooltipAppender Validator="RexxarHasHungryBear" Face="RexxarHungryBearTalent" />
<TooltipAppender Validator="RexxarHasSpiritBondEasyPrey" Face="RexxarSpiritBondEasyPreyTalent" />
<TooltipAppender Validator="RexxarHasThrowingAxes" Face="RexxarThrowingAxesTalent" />
<TooltipAppender Validator="RexxarHasSpiritBondWildfireBear" Face="RexxarSpiritBondWildfireBearTalent" />
<TooltipAppender Validator="RexxarHasTraitThrilloftheHunt" Face="RexxarThrilloftheHuntTalent" />
<TooltipAppender Validator="RexxarHasSpiritBondPrimalIntimidation" Face="RexxarSpiritBondPrimalIntimidationTalent" />
<Icon value="Assets\Textures\storm_ui_icon_rexxar_heremisha.dds" />
</CButton>
<CButton id="RexxarMishaFollowCancel" parent="StormButtonParentTrait">
<TooltipAppender Validator="RexxarHasGrizzledFortitudeTalent" Face="RexxarSpiritBondGrizzledFortitudeTalent" />
<TooltipAppender Validator="RexxarHasHunterGatherer" Face="RexxarHunterGathererTalent" />
<TooltipAppender Validator="RexxarHasHungryBear" Face="RexxarHungryBearTalent" />
<TooltipAppender Validator="RexxarHasSpiritBondEasyPrey" Face="RexxarSpiritBondEasyPreyTalent" />
<TooltipAppender Validator="RexxarHasThrowingAxes" Face="RexxarThrowingAxesTalent" />
<TooltipAppender Validator="RexxarHasSpiritBondWildfireBear" Face="RexxarSpiritBondWildfireBearTalent" />
<TooltipAppender Validator="RexxarHasTraitThrilloftheHunt" Face="RexxarThrilloftheHuntTalent" />
<TooltipAppender Validator="RexxarHasSpiritBondPrimalIntimidation" Face="RexxarSpiritBondPrimalIntimidationTalent" />
<Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />
</CButton>
<CButton id="RexxarHunterGathererToken" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_talent_regenerationmaster.dds" />
</CButton>
<CButton id="RexxarDireBeastToken" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge_var1.dds" />
</CButton>
<CButton id="RexxarDireBeast" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge.dds" />
</CButton>
<CButton id="RexxarAnimalHusbandryToken" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_ingame_heroselect_btn_rexxar.dds" />
<HotkeyAlias value="ZeratulShadowHunterTokenButton" />
</CButton>
<CButton id="RexxarAnimalHusbandry" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_Rexxar_StayinAlive.dds" />
</CButton>
<CButton id="RexxarMishaFocus" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mishafixate.dds" />
</CButton>
<CButton id="RexxarAspectoftheBeastTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge.dds" />
</CButton>
<CButton id="RexxarSpiritBondTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_bestialwrath.dds" />
<HotkeyAlias value="RexxarBestialWrath" />
</CButton>
<CButton id="RexxarBloodOfTheRhinoTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mendpet.dds" />
</CButton>
<CButton id="RexxarMishaFollowHeroSelect" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />
<HotkeyAlias value="RexxarMishaFollow" />
<TooltipFlags index="ShowCooldown" value="0" />
</CButton>
<CButton id="RexxarCriticalCareTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mendpet.dds" />
</CButton>
<CButton id="RexxarBarkskinTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge_var1.dds" />
</CButton>
<CButton id="RexxarFlare" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_flare.dds" />
</CButton>
<CButton id="RexxarCripplingTalonsTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />
</CButton>
<CButton id="RexxarHardenedSkin" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_Talent_HardenedShield.dds" />
<HotkeyAlias value="RexxarFlare" />
</CButton>
<CButton id="RexxarHungryBearTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />
</CButton>
<CButton id="RexxarTakingFlightTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop_var1.dds" />
</CButton>
<CButton id="RexxarAspectOfTheHawkTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />
</CButton>
<CButton id="RexxarMishaHold" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_temp_btn-command-stop.dds" />
</CButton>
<CButton id="RexxarBearNecessitiesTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive_var1.dds" />
</CButton>
<CButton id="RexxarHunterGathererTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_Talent_RegenerationMaster.dds" />
</CButton>
<CButton id="RexxarFrenzyofKalimdorTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_talent_autoattack_slow.dds" />
</CButton>
<CButton id="RexxarThrilloftheHuntTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />
</CButton>
<CButton id="RexxarUnleashTheBoarsKillCommandTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_unleashtheboars.dds" />
</CButton>
<CButton id="RexxarSpiritSwoop" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />
<TooltipAppender Validator="HasRexxarSpiritSwoopCripplingTalons" Face="RexxarCripplingTalonsTalent" />
<TooltipAppender Validator="RexxarHasTakingFlightSpiritSwoop" Face="RexxarTakingFlightTalent" />
<TooltipAppender Validator="HasRexxarSpiritSwoopBirdOfPrey" Face="RexxarSpiritSwoopBirdOfPreyTalent" />
<TooltipAppender Validator="RexxarHasAspectOfTheHawkSpiritSwoop" Face="RexxarAspectOfTheHawkTalent" />
</CButton>
<CButton id="RexxarMishaChargeRedirect" parent="StormButtonParent">
<TooltipAppender Validator="RexxarHasAspectoftheBeastCharge" Face="RexxarAspectoftheBeastTalent" />
<TooltipAppender Validator="RexxarHasBearNecessitiesCharge" Face="RexxarBearNecessitiesTalent" />
<TooltipAppender Validator="RexxarHasChargeBarkskin" Face="RexxarBarkskinTalent" />
<TooltipAppender Validator="RexxarHasDireBeastTalent" Face="RexxarDireBeast" />
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mishacharge.dds" />
</CButton>
<CButton id="RexxarBestialWrath" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_bestialwrath.dds" />
<TooltipAppender Validator="RexxarHasSpiritBond" Face="RexxarSpiritBondTalent" />
</CButton>
<CButton id="RexxarMendPet" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_mendpet.dds" />
<TooltipAppender Validator="HasRexxarMendPetBloodOfTheRhino" Face="RexxarBloodOfTheRhinoTalent" />
<TooltipAppender Validator="RexxarHasCriticalCareMendPet" Face="RexxarCriticalCareTalent" />
</CButton>
<CButton id="RexxarUnleashTheBoars" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_unleashtheboars.dds" />
<TooltipAppender Validator="RexxarHasUnleashTheBoarsKillCommand" Face="RexxarUnleashTheBoarsKillCommandTalent" />
</CButton>
<CButton id="RexxarFeignDeath" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_feigndeath.dds" />
<TooltipCooldownOverrideText value="Feign Death Cooldown" />
</CButton>
<CButton id="RexxarFeignDeathHeroSelect" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_feigndeath.dds" />
</CButton>
<CButton id="RexxarFeignDeathCancel" parent="StormButtonParent">
<Icon value="Assets\Textures\hud_btn_bg_ability_cancel.dds" />
</CButton>
<CButton id="RexxarSpiritBondGrizzledFortitudeTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_talent_block.dds" />
</CButton>
<CButton id="RexxarSpiritBondEasyPreyTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_heremishaactive.dds" />
</CButton>
<CButton id="RexxarSpiritBondWildfireBearTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_Talent_BurningRage.dds" />
</CButton>
<CButton id="RexxarSpiritBondPrimalIntimidationTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_talent_imposingpresence.dds" />
</CButton>
<CButton id="RexxarSpiritSwoopBirdOfPreyTalent" parent="StormButtonParent">
<Icon value="Assets\Textures\storm_ui_icon_rexxar_spiritswoop.dds" />
</CButton>
<CCharacter id="Rexxar">
<Race value="Unknown" />
<Voice value="NaturalVoice Paul" />
<Variations Model="RexxarPortraitAddition" Actor="RexxarPortraitAddition" />
<Unit value="HeroRexxar" />
</CCharacter>
<CEffectRemoveBehavior id="RexxarMishaFollowRemoveFollowBuff">
<ValidatorArray index="0" value="RexxarMishaWithin15RangeOfRexxar" />
<BehaviorLink value="RexxarMishaFollowFollow" />
<Count value="1" />
</CEffectRemoveBehavior>
<CEffectApplyBehavior id="RexxarUnleashtheBoarsApplyRevealer">
<Behavior value="RexxarUnleashtheBoarsRevealer" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarMishaFocusTargetSet">
<EffectArray value="RexxarMishaFocusDestroyPersistent" />
<EffectArray value="RexxarMishaFocusTargetOn" />
</CEffectSet>
<CEffectDestroyPersistent id="RexxarMishaFocusDestroyPersistent">
<CasterHistory value="Modifier" />
<Effect value="RexxarMishaFocusTargetOn" />
<Count value="1" />
<Radius value="30" />
</CEffectDestroyPersistent>
<CEffectModifyTokenCount id="RexxarAnimalHusbandryDynamicModifyTokenCounter" parent="BaseEffectModifyTokenCount">
<WhichUnit Value="Target" />
<TokenId value="RexxarAnimalHusbandryTokenCounter" />
</CEffectModifyTokenCount>
<CEffectRemoveBehavior id="RexxarMishaFollowRemoveCarryCaster">
<WhichUnit Value="Caster" />
<BehaviorLink value="RexxarMishaFollowRexxarCarry" />
<Count value="1" />
</CEffectRemoveBehavior>
<CEffectSwitch id="RexxarMishaFocusTargetSwitch">
<CaseArray Validator="TargetIsSelf" Effect="RexxarMishaFollowInitialSet" />
<CaseDefault value="RexxarMishaFocusTargetSet" />
<TargetLocationType value="UnitOrPoint" />
</CEffectSwitch>
<CEffectEnumTrackedUnits id="RexxarMishaAspectoftheHawkEnumRexxar">
<ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />
<ValidatorArray value="RexxarHasAspectOfTheHawkSpiritSwoop" />
<ValidatorArray value="RexxarMishaAspectoftheHawkTrackedUnitHasBuff" />
<BehaviorLink value="RexxarMishaRexxarTracker" />
<Effect value="RexxarSpiritSwoopAspectoftheHawkTalentModifyBehaviorDuration" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectModifyBehaviorBuffDuration id="RexxarSpiritSwoopAspectoftheHawkTalentModifyBehaviorDuration">
<Behavior value="RexxarSpiritSwoopAspectOfTheHawk" />
<WhichUnit Value="Target" />
<Value value="0.75" />
</CEffectModifyBehaviorBuffDuration>
<CEffectModifyUnit id="RexxarGrizzledFortitudeModifyChargeCooldown">
<ImpactUnit Value="Caster" />
<Cost>
<Behavior value="TalentBucketBlockChargedTarget" />
<ChargeTimeUse value="-1" />
<CooldownOperation value="Add" />
<CooldownTimeUse value="-1" />
</Cost>
</CEffectModifyUnit>
<CEffectApplyBehavior id="RexxarHunterGathererApplyQuestComplete">
<Behavior value="RexxarHunterGathererQuestCompleteCarry" />
</CEffectApplyBehavior>
<CEffectModifyTokenCount id="RexxarHunterGathererModifyTokenCount" parent="BaseEffectModifyTokenCount">
<TokenId value="RexxarHunterGathererTokenCounter" />
<WhichUnit Value="Target" />
</CEffectModifyTokenCount>
<CEffectModifyTokenCount id="RexxarHunterGathererModifyDynamicMishaTokenCount" parent="BaseEffectModifyTokenCount">
<WhichUnit Value="Target" />
<TokenId value="RexxarHunterGathererTokenCounter" />
<Operation value="Set" />
</CEffectModifyTokenCount>
<CEffectEnumTrackedUnits id="RexxarDireBeastMishaEnumRexxarResetStacks">
<ValidatorArray value="RexxarHasDireBeastTalent" />
<BehaviorLink value="RexxarMishaRexxarTracker" />
<Effect value="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectEnumTrackedUnits id="RexxarDireBeastRexxarEnumMishaResetStacks">
<ValidatorArray value="RexxarHasDireBeastTalent" />
<BehaviorLink value="RexxarMishaTracker" />
<Effect value="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectSet id="RexxarDireBeastIncreaseSetRexxar">
<ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />
<ValidatorArray value="RexxarHasDireBeastTalent" />
<ValidatorArray value="RexxarMishaIsAlive" />
<EffectArray value="RexxarDireBeastIncreaseTokenCountCaster" />
</CEffectSet>
<CEffectSet id="RexxarDireBeastIncreaseSetMisha">
<ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />
<ValidatorArray value="RexxarHasDireBeastTalent" />
<EffectArray value="RexxarDireBeastIncreaseEnumRexxar" />
</CEffectSet>
<CEffectEnumTrackedUnits id="RexxarDireBeastIncreaseEnumRexxar">
<BehaviorLink value="RexxarMishaRexxarTracker" />
<Effect value="RexxarDireBeastIncreaseTokenCountTarget" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectModifyTokenCount id="RexxarDireBeastIncreaseTokenCountTarget" parent="BaseEffectModifyTokenCount">
<WhichUnit Value="Target" />
<TokenId value="RexxarDireBeastTokenCounter" />
</CEffectModifyTokenCount>
<CEffectModifyTokenCount id="RexxarDireBeastIncreaseTokenCountCaster" parent="BaseEffectModifyTokenCount">
<TokenId value="RexxarDireBeastTokenCounter" />
</CEffectModifyTokenCount>
<CEffectCreatePersistent id="RexxarMishaDireBeastTransferPersistent">
<ValidatorArray value="RexxarHasDireBeastTalent" />
<ValidatorArray value="RexxarHasDireBeastToken" />
<WhichLocation Value="TargetUnit" />
<InitialEffect value="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" />
<PeriodCount value="0">
<AccumulatorArray value="RexxarDireBeastTokenCountAccumulator" />
</PeriodCount>
<PeriodicEffectArray value="RexxarDireBeastIncreaseTokenCountTarget" />
<PeriodicPeriodArray value="0" />
</CEffectCreatePersistent>
<CEffectSet id="RexxarMishaChargeDireBeastResetSet">
<ValidatorArray value="RexxarHasDireBeastTalent" />
<EffectArray value="RexxarMishaChargeResetDireBeastTalentTokenCounterCaster" />
<EffectArray value="RexxarDireBeastResetEnumRexxar" />
</CEffectSet>
<CEffectEnumTrackedUnits id="RexxarDireBeastResetEnumRexxar">
<BehaviorLink value="RexxarMishaRexxarTracker" />
<Effect value="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectModifyTokenCount id="RexxarMishaChargeResetDireBeastTalentTokenCounterCaster" parent="BaseEffectModifyTokenCount">
<TokenId value="RexxarDireBeastTokenCounter" />
<Operation value="Set" />
<Value value="0" />
</CEffectModifyTokenCount>
<CEffectModifyTokenCount id="RexxarMishaChargeResetDireBeastTalentTokenCounterTarget" parent="BaseEffectModifyTokenCount">
<WhichUnit Value="Target" />
<TokenId value="RexxarDireBeastTokenCounter" />
<Operation value="Set" />
<Value value="0" />
</CEffectModifyTokenCount>
<CEffectSet id="RexxarMishaChargeBehaviorFinalSet">
<EffectArray value="RexxarChargeBearNecessitiesFreeCastDummy" />
</CEffectSet>
<CEffectSet id="RexxarDeathEffectsSet">
<EffectArray value="RexxarAnimalHusbandryResetTokenCounter" />
<EffectArray value="RexxarMishaChargeResetDireBeastTalentTokenCounterCaster" />
<EffectArray value="RexxarDireBeastRexxarEnumMishaResetStacks" />
</CEffectSet>
<CEffectSet id="RexxarMishaDeathEffectsSet">
<EffectArray value="RexxarMishaChargeResetDireBeastTalentTokenCounterCaster" />
<EffectArray value="RexxarDireBeastMishaEnumRexxarResetStacks" />
</CEffectSet>
<CEffectModifyTokenCount id="RexxarAnimalHusbandryModifyTokenCounter" parent="BaseEffectModifyTokenCount">
<ValidatorArray value="RexxarHasAnimalHusbandryTalent" />
<ValidatorArray value="CasterNotDead" />
<TokenId value="RexxarAnimalHusbandryTokenCounter" />
</CEffectModifyTokenCount>
<CEffectModifyTokenCount id="RexxarAnimalHusbandryResetTokenCounter" parent="BaseEffectModifyTokenCount">
<ValidatorArray value="RexxarHasAnimalHusbandryTalent" />
<TokenId value="RexxarAnimalHusbandryTokenCounter" />
<Operation value="Set" />
<Value value="0" />
</CEffectModifyTokenCount>
<CEffectSet id="RexxarPrimalIntimidationSearchImpactSet">
<ValidatorArray value="TargetIsRexxarOrMisha" />
<EffectArray value="TalentImposingPresenceActivatedSearch" />
</CEffectSet>
<CEffectModifyUnit id="RexxarMishaFocusModifyUnit">
<ImpactUnit Effect="RexxarMishaFocusTargetOn" />
</CEffectModifyUnit>
<CEffectDestroyPersistent id="RexxarMishaFocusTargetOff">
<Marker>
<MatchFlags index="Id" value="1" />
<MatchFlags index="CasterPlayer" value="1" />
</Marker>
<CasterHistory value="Modifier" />
<WhichLocation Value="TargetUnitOrPoint" />
<Effect value="RexxarMishaFocusTargetOn" />
</CEffectDestroyPersistent>
<CEffectModifyUnit id="RexxarMishaFocussedFinalDummy" />
<CEffectSet id="RexxarMishaFollowCancelMishaSet">
<ValidatorArray value="IsMisha" />
<EffectArray value="RexxarMishaFollowCancelRemoveManualOrderBehavior" />
<EffectArray value="RexxarMishaFollowCancelFollowRemove" />
</CEffectSet>
<CEffectSet id="RexxarMishaFountainSet">
<ValidatorArray value="CasterIsMishaOrRexxar" />
<EffectArray value="RexxarFountainMishaSearch" />
</CEffectSet>
<CEffectEnumArea id="RexxarFountainMishaSearch">
<ImpactLocation Value="CasterUnit" />
<SearchFilters value="Heroic;Self,Ally,Neutral,Enemy,Missile,Dead" />
<AreaArray MaxCount="1" Effect="RexxarMishaFountainApplySet">
<Radius value="500" />
</AreaArray>
<ExcludeArray />
</CEffectEnumArea>
<CEffectSet id="RexxarMishaFountainApplySet">
<ValidatorArray value="TargetIsRexxarOrMisha" />
<EffectArray value="RexxarMishaFountainApplyHealBehavior" />
<EffectArray value="RexxarMishaFountainApplyManaBehavior" />
<EffectArray value="FountainCooldownApplyBehaviorTarget" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarMishaFountainApplyHealBehavior">
<Behavior value="HealingFountainRestoreL2" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarMishaFountainApplyManaBehavior">
<ValidatorArray index="0" value="TargetIsManaUser" />
<Behavior value="HealingFountainRestoreMana" />
</CEffectApplyBehavior>
<CEffectRemoveBehavior id="MishaRemovePregameBehaviors">
<ValidatorArray index="0" value="DoesNotHavePregameSuppressionBehavior" />
<BehaviorLink value="HeroGenericPregameAbilitySuppression" />
</CEffectRemoveBehavior>
<CEffectModifyUnit id="RexxarMishaFollowCancelApplyCoolup">
<ImpactUnit Value="Caster" />
<Cost Abil="RexxarMishaFollow,Execute" CooldownOperation="Add" CooldownTimeUse="0.5" />
</CEffectModifyUnit>
<CEffectSet id="RexxarMishaFollowCancelInitialSet">
<EffectArray value="RexxarMishaFollowRexxarCarryRemove" />
<EffectArray value="RexxarMishaFollowCancelRemoveRexxarBehavior" />
<EffectArray value="RexxarMishaFollowCancelSearch" />
<EffectArray value="RexxarMishaFollowCancelApplyCoolup" />
<ValidatorArray value="RexxarHasMishaFollowActive" />
</CEffectSet>
<CEffectRemoveBehavior id="RexxarMishaFollowCancelRemoveManualOrderBehavior">
<ValidatorArray index="0" value="IsMisha" />
<BehaviorLink value="RexxarMishaManualOrder" />
</CEffectRemoveBehavior>
<CEffectRemoveBehavior id="RexxarMishaFollowCancelRemoveRexxarBehavior">
<WhichUnit Value="Caster" />
<BehaviorLink value="RexxarMishaFollowRexxar" />
</CEffectRemoveBehavior>
<CEffectCreateHealer id="RexxarMishaBasicAttackRexxarHealingCreateHealer" parent="StormSelfOnlyHealingSpellPercent">
<SourceButtonFace value="RexxarSpiritBondTalent" />
<RechargeVitalRate value="1" />
</CEffectCreateHealer>
<CEffectEnumArea id="RexxarMishaFollowCancelSearch">
<ImpactLocation Value="CasterUnit" />
<SearchFilters value="-;Ally,Neutral,Enemy,Missile,Dead" />
<AreaArray MaxCount="1" Effect="RexxarMishaFollowCancelMishaSet">
<Radius value="500" />
</AreaArray>
</CEffectEnumArea>
<CEffectSet id="RexxarChargeBearNecessitiesFreeCastDummy">
<Chance value="0" />
</CEffectSet>
<CEffectSet id="RexxarChargeBearNecessitiesFreeCastSuppressionDummy">
<Chance value="0" />
<ValidatorArray value="TargetIsHero" />
</CEffectSet>
<CEffectRemoveBehavior id="RexxarChargeBearNecessitiesRemoveFreeCastBehavior">
<Chance value="0" />
<WhichUnit Value="Caster" />
<BehaviorLink value="RexxarChargeBearNecessitiesFreeCharge" />
</CEffectRemoveBehavior>
<CEffectApplyBehavior id="RexxarSpiritSwoopApplySlow" parent="StormSlowApply">
<Behavior value="RexxarSpiritSwoopSlow" />
<ValidatorArray index="0" value="TargetNotDead" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarSpiritSwoopTakingFlightApplyRefundSuppression">
<WhichUnit Value="Caster" />
<Behavior value="RexxarSpiritSwoopTakingFlightRefundSuppression" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarSpiritSwoopTakingFlightImpactSet">
<ValidatorArray value="TargetIsHero" />
<ValidatorArray value="RexxarDoesNotHaveTakingFlightSuppression" />
<Chance value="0" />
<EffectArray value="RexxarSpiritSwoopTakingFlightRefundCooldown" />
<EffectArray value="RexxarSpiritSwoopTakingFlightRefundMana" />
<EffectArray value="RexxarSpiritSwoopTakingFlightApplyRefundSuppression" />
</CEffectSet>
<CEffectModifyUnit id="RexxarSpiritSwoopTakingFlightRefundCooldown">
<ImpactUnit Value="Caster" />
<Cost Abil="RexxarSpiritSwoop,Execute" CooldownOperation="Add" CooldownTimeUse="-2" />
</CEffectModifyUnit>
<CEffectCreateHealer id="RexxarSpiritSwoopTakingFlightRefundMana" parent="StormManaRestore">
<ImpactUnit Value="Caster" />
<RechargeVitalRate value="40" />
</CEffectCreateHealer>
<CEffectApplyBehavior id="RexxarSpiritSwoopAspectOfTheHawkApplyBehavior">
<WhichUnit Value="Caster" />
<Behavior value="RexxarSpiritSwoopAspectOfTheHawk" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarSpiritSwoopAspectOfTheHawkImpactSet">
<ValidatorArray value="TargetIsHero" />
<Chance value="0" />
<EffectArray value="RexxarSpiritSwoopAspectOfTheHawkApplyBehavior" />
</CEffectSet>
<CEffectCreateHealer id="RexxarHungryBearMishaCreateHealer" parent="StormSelfOnlyHealingSpellPercent">
<Chance value="0" />
<ImpactUnit Value="Caster" />
<RechargeVitalFraction value="0.045" />
<ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />
<SourceButtonFace value="RexxarHungryBearTalent" />
</CEffectCreateHealer>
<CEffectCreateHealer id="RexxarMendPetCriticalCareCreateHealer" parent="StormSelfOnlyHealingSpell">
<RechargeVitalRate value="178" />
</CEffectCreateHealer>
<CEffectSwitch id="RexxarMendPetHealSwitch">
<CaseArray Validator="RexxarMendPetCriticalCareValidatorCombine" Effect="RexxarMendPetCriticalCareCreateHealer" />
<CaseDefault value="RexxarMendPetCreateHealer" />
</CEffectSwitch>
<CEffectApplyBehavior id="RexxarMishaApplyTargetPriorityBuff">
<Behavior value="RexxarMishaTargetPriorityBuff" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarMishaChargeApplyFancyCasterBehaviorFirst">
<WhichUnit Value="Caster" />
<Behavior value="RexxarMishaChargeFancyCasterBehaviorFirst" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarMishaChargeApplyFancyCasterBehaviorSecond">
<WhichUnit Value="Caster" />
<Behavior value="RexxarMishaChargeFancyCasterBehaviorSecond" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarMishaChargeApplyStun">
<ValidatorArray index="0" value="TargetNotUnstoppable" />
<Behavior value="RexxarMishaChargeStun" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarMishaChargeAttackTargetImpactSet">
<EffectArray value="RexxarMishaChargeIssueAttackOrder" />
<EffectArray value="RexxarMishaChargeAttackTargetTargetPriorityDelayPersistent" />
</CEffectSet>
<CEffectCreatePersistent id="RexxarMishaChargeAttackTargetTargetPriorityDelayPersistent">
<WhichLocation Value="TargetUnit" />
<ExpireDelay value="0.0625" />
<ExpireEffect value="RexxarMishaApplyTargetPriorityBuff" />
</CEffectCreatePersistent>
<CEffectCancelOrder id="RexxarMishaChargeClearActiveMoveOrder">
<WhichUnit Value="Caster" />
<AbilCmd value="move,Move" />
</CEffectCancelOrder>
<CEffectRemoveBehavior id="RexxarMishaChargeRemoveManualOverrideBehavior">
<WhichUnit Value="Caster" />
<BehaviorLink value="RexxarMishaManualOrder" />
</CEffectRemoveBehavior>
<CEffectRemoveBehavior id="RexxarMishaCommandRemoveTargetPriorityBuff">
<BehaviorLink value="RexxarMishaTargetPriorityBuff" />
</CEffectRemoveBehavior>
<CEffectEnumArea id="RexxarMishaCommandRemoveTargetPriorityBuffSearch">
<SearchFilters value="-;Player,Ally,Neutral" />
<AreaArray Effect="RexxarMishaCommandRemoveTargetPriorityBuff">
<Radius value="500" />
</AreaArray>
</CEffectEnumArea>
<CEffectEnumArea id="MishaFidgetInteractionFindMisha">
<Marker Link="Effect/RexxarMishaFidgetInteractionFindMisha" />
<SearchFilters value="Heroic,Summoned;Ally,Neutral,Enemy" />
<AreaArray Effect="RexxarMishaFidgetInteractionCreateInitialPersistent">
<Radius value="4" />
</AreaArray>
</CEffectEnumArea>
<CEffectCreatePersistent id="RexxarMishaCreateDummyPersistent" />
<CEffectCreatePersistent id="RexxarMishaFidgetInteractionCreateInitialPersistent">
<WhichLocation Value="TargetUnit" />
<PeriodCount value="1" />
<PeriodicEffectArray value="RexxarMishaFidgetInteractionTossFish" />
<PeriodicPeriodArray value="0.1875" />
</CEffectCreatePersistent>
<CEffectApplyBehavior id="RexxarMishaHoldApplyBehavior">
<Behavior value="RexxarMishaHold" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarMishaHoldDummySet" />
<CEffectEnumArea id="RexxarMishaHoldApplyBehaviorSearch">
<SearchFilters value="-;Ally,Neutral,Enemy" />
<AreaArray Effect="RexxarMishaHoldImpactSet">
<Radius value="500" />
</AreaArray>
</CEffectEnumArea>
<CEffectSet id="RexxarMishaHoldImpactSet">
<ValidatorArray value="IsMisha" />
<EffectArray value="RexxarMishaHoldApplyBehavior" />
<EffectArray value="RexxarMishaHoldIssueStopOrder" />
</CEffectSet>
<CEffectSet id="RexxarMishaHoldInitialSet">
<EffectArray value="RexxarMishaHoldApplyBehaviorSearch" />
</CEffectSet>
<CEffectIssueOrder id="RexxarMishaHoldIssueStopOrder">
<Abil value="stop" />
</CEffectIssueOrder>
<CEffectRemoveBehavior id="RexxarMishaHoldRemoveBehavior">
<WhichUnit Value="Caster" />
<BehaviorLink value="RexxarMishaHold" />
</CEffectRemoveBehavior>
<CEffectApplyBehavior id="RexxarMishaLeashApplyTimeToLeash">
<WhichUnit Value="Source" />
<Behavior value="RexxarMishaLeashTimeToLeash" />
<ValidatorArray index="0" value="CasterNotUsingVehicle" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarMishaManualOrderDummy" />
<CEffectModifyUnit id="RexxarMishaFollowApplyCoolup">
<ImpactUnit Value="Caster" />
<Cost Abil="RexxarMishaFollowCancel,Execute" CooldownOperation="Add" CooldownTimeUse="0.5" />
</CEffectModifyUnit>
<CEffectApplyBehavior id="RexxarMishaFollowApplyStackingMovementSpeedBuff">
<WhichUnit Value="Source" />
<Behavior value="RexxarMishaFollowStackingMovementSpeed" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarMishaFollowDummy">
<EffectArray value="RexxarMishaFollowApplyCoolup" />
</CEffectSet>
<CEffectRemoveBehavior id="RexxarMishaFollowCancelFollowRemove">
<ValidatorArray index="0" value="IsMisha" />
<BehaviorLink value="RexxarMishaFollowFollow" />
</CEffectRemoveBehavior>
<CEffectApplyBehavior id="RexxaeMishaFollowFollowApply">
<ValidatorArray index="0" value="IsMisha" />
<Behavior value="RexxarMishaFollowFollow" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarMishaFollowFollowOrderDummy">
<ValidatorArray value="RexxarMishaIsOver3AwayFromRexxar" />
</CEffectSet>
<CEffectSet id="RexxarMishaFollowInitialSet">
<EffectArray value="RexxarMishaFollowRexxarCarryApply" />
<EffectArray value="RexxarMishaFollowDummy" />
<EffectArray value="RexxarMishaFollowFollowSearch" />
<EffectArray value="RexxarMishaFocusDestroyPersistent" />
</CEffectSet>
<CEffectRemoveBehavior id="RexxarMishaFollowRemoveStackingMovementSpeedBuffs">
<WhichUnit Value="Source" />
<BehaviorLink value="RexxarMishaFollowStackingMovementSpeed" />
</CEffectRemoveBehavior>
<CEffectEnumArea id="RexxarMishaFollowFollowSearch">
<SearchFilters value="-;Ally,Neutral,Enemy" />
<AreaArray Effect="RexxaeMishaFollowFollowApply">
<Radius value="35" />
</AreaArray>
</CEffectEnumArea>
<CEffectApplyBehavior id="RexxarMishaFollowRexxarCarryApply">
<WhichUnit Value="Caster" />
<Behavior value="RexxarMishaFollowRexxarCarry" />
</CEffectApplyBehavior>
<CEffectRemoveBehavior id="RexxarMishaFollowRexxarCarryRemove">
<WhichUnit Value="Caster" />
<BehaviorLink value="RexxarMishaFollowRexxarCarry" />
</CEffectRemoveBehavior>
<CEffectCreatePersistent id="RexxarRangedWeaponMissileDummyEffect">
<WhichLocation Value="SourceUnit" />
</CEffectCreatePersistent>
<CEffectDamage id="RexxarSpiritBondDummySpellDamage" parent="StormSpell">
<ValidatorArray index="0" removed="1" />
<ResponseFlags index="Acquire" value="0" />
<Visibility value="Snapshot" />
</CEffectDamage>
<CEffectDamage id="RexxarSpiritBondDummyRangedDamage" parent="StormSpell">
<ValidatorArray index="0" removed="1" />
<Marker Link="Effect/RexxarSpiritBondDummySpellDamage" />
<ResponseFlags index="Acquire" value="0" />
<Visibility value="Snapshot" />
<Kind value="Basic" />
</CEffectDamage>
<CEffectModifyUnit id="RexxarSpiritSwoopDummyModifyUnit">
<VitalArray index="Shields">
<Change value="1" />
</VitalArray>
</CEffectModifyUnit>
<CEffectSet id="RexxarSpiritSwoopMissileScanSet">
<EffectArray value="RexxarSpiritSwoopMissileScan" />
<TargetLocationType value="Point" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarHardenedSkinApplyBuff">
<WhichUnit Value="Caster" />
<Behavior value="RexxarHardenedSkinBuff" />
</CEffectApplyBehavior>
<CEffectEnumTrackedUnits id="RexxarHardendSkinEnumMisha">
<BehaviorLink value="RexxarMishaTracker" />
<Effect value="RexxarHardenedSkinApplyBuffTarget" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectApplyBehavior id="RexxarHardenedSkinApplyBuffTarget">
<Behavior value="RexxarHardenedSkinBuff" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarChargeApplyBarkskinMastery">
<Chance value="0" />
<WhichUnit Value="Caster" />
<Behavior value="RexxarBarkskinBuff" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarChargeInitialSet">
<EffectArray value="RexxarMishaHoldRemoveBehavior" />
<EffectArray value="RexxarMishaChargeRedirectSearchArea" />
<EffectArray value="RexxarChargeApplyBarkskinMastery" />
<EffectArray value="RexxarMishaChargeRemoveManualOverrideBehavior" />
<EffectArray value="RexxarDireBeastMishaEnumRexxarResetStacks" />
<TargetLocationType value="UnitOrPoint" />
</CEffectSet>
<CEffectEnumTrackedUnits id="RexxarMishaAspectoftheBeastEnumRexxar">
<ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />
<ValidatorArray value="RexxarHasAspectoftheBeastCharge" />
<BehaviorLink value="RexxarMishaRexxarTracker" />
<Effect value="RexxarMishaChargeAspectoftheBeastTalentModifyChargeCooldown" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectModifyUnit id="RexxarMishaChargeAspectoftheBeastTalentModifyChargeCooldown">
<Cost Abil="RexxarMishaChargeRedirect,Execute" CooldownOperation="Add" CooldownTimeUse="-1" />
</CEffectModifyUnit>
<CEffectApplyBehavior id="RexxarChargeApplyPostChargeBehavior">
<WhichUnit Value="Caster" />
<Behavior value="RexxarMishaChargePostChargeBehavior" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarFlareApplyRevealedBehavior">
<Behavior value="RexxarFlareRevealed" />
</CEffectApplyBehavior>
<CEffectCreatePersistent id="RexxarFlareCreateImpactRevealer">
<WhichLocation Value="TargetUnit" />
<ExpireDelay value="1" />
<RevealRadius value="0.75" />
<RevealFlags index="Unfog" value="1" />
</CEffectCreatePersistent>
<CEffectCreatePersistent id="RexxarFlareCreatePersistentRevealer">
<InitialEffect value="RexxarFlareRevealerSearch" />
<PeriodCount value="320" />
<PeriodicEffectArray value="RexxarFlareRevealerSearch" />
<PeriodicPeriodArray value="0.0625" />
<RevealRadius value="8" />
<RevealFlags index="Unfog" value="1" />
</CEffectCreatePersistent>
<CEffectSet id="RexxarFlareImpactSet">
<EffectArray value="RexxarFlareApplyRevealedBehavior" />
<EffectArray value="RexxarFlareCreateImpactRevealer" />
</CEffectSet>
<CEffectSet id="RexxarFlareInitialSet">
<ValidatorArray value="RexxarDoesNotHaveFeignDeathBuff" />
<EffectArray value="RexxarFlareLaunchMissile" />
<TargetLocationType value="Point" />
</CEffectSet>
<CEffectLaunchMissile id="RexxarFlareLaunchMissile">
<ImpactLocation Value="TargetPoint" />
<LaunchOffset Y="-0.5" />
<LaunchEffect value="RexxarFlareApplyMissileScanBehavior" />
<ImpactEffect value="RexxarFlareCreatePersistentRevealer" />
<AmmoUnit value="RexxarFlareMissile" />
<Movers Link="RexxarFlareLobMissileClose" IfRangeLTE="6" />
<Movers Link="RexxarFlareLobMissile" IfRangeLTE="20" />
</CEffectLaunchMissile>
<CEffectEnumArea id="RexxarFlareRevealerSearch">
<ImpactLocation Value="TargetPoint" />
<SearchFilters value="-;Self,Player,Ally,Neutral,Missile,Dead,Invulnerable" />
<AreaArray Effect="RexxarFlareImpactSet">
<Radius value="8" />
</AreaArray>
<RevealerParams>
<RevealFlags index="Unfog" value="1" />
<RevealFlags index="Detect" value="1" />
</RevealerParams>
</CEffectEnumArea>
<CEffectSet id="RexxarHardenedSkinCastSet">
<EffectArray value="RexxarHardenedSkinApplyBuff" />
<EffectArray value="RexxarHardendSkinEnumMisha" />
</CEffectSet>
<CEffectSet id="RexxarThrilloftheHuntProcSet">
<ValidatorArray value="RexxarHasTraitThrilloftheHunt" />
<ValidatorArray value="CasterNotBlindedAndTargetNotEvading" />
<EffectArray value="RexxarThrilloftheHuntApplyBuffCaster" />
<EffectArray value="RexxarThrilloftheHuntEnumMisha" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarThrilloftheHuntApplyBuffCaster">
<WhichUnit Value="Caster" />
<Behavior value="RexxarThrilloftheHuntBuff" />
</CEffectApplyBehavior>
<CEffectEnumTrackedUnits id="RexxarThrilloftheHuntEnumMisha">
<BehaviorLink value="RexxarMishaTracker" />
<Effect value="RexxarThrilloftheHuntApplyBuff" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectApplyBehavior id="RexxarThrilloftheHuntApplyBuff">
<Behavior value="RexxarThrilloftheHuntBuff" />
</CEffectApplyBehavior>
<CEffectEnumArea id="RexxarMishaChargeAttackTargetSearch">
<ImpactLocation Value="SourceUnit" />
<SearchFilters value="Visible;Player,Ally,Neutral,Missile,Item,Stasis,Dead" />
<AreaArray MaxCount="1" Effect="RexxarMishaChargeAttackTargetImpactSet">
<Radius value="10" />
</AreaArray>
<TargetSorts>
<SortArray value="MishaTargetPriority" />
</TargetSorts>
<Chance value="0" />
</CEffectEnumArea>
<CEffectIssueOrder id="RexxarMishaChargeIssueAttackOrder">
<WhichUnit Value="Caster" />
<Abil value="attack" />
<Player Value="Caster" />
<Target Value="TargetUnit" />
<ValidatorArray value="TargetNotDeadOrStasis" />
<ValidatorArray value="NotCloaked" />
</CEffectIssueOrder>
<CEffectSwitch id="RexxarMishaDeadAddCooldownSwitch">
<CaseDefault value="RexxarMishaDeadAddSpiritBondCooldown" />
</CEffectSwitch>
<CEffectApplyBehavior id="RexxarMishaWeaponApplyFrenzyofKalimdorSlowDebuff" parent="StormSlowApply">
<Chance value="0" />
<Behavior value="RexxarFrenzyofKalimdorSlowDebuff" />
<ValidatorArray index="0" value="CasterNotBlindedAndTargetNotEvading" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarRangedWeaponLaunchSet">
<EffectArray value="UniversalWeaponLaunchSet" />
<EffectArray value="RexxarRangedWeaponMissileDummyEffect" />
</CEffectSet>
<CEffectModifyUnit id="RexxarRemoveSpiritBondCooldown">
<ImpactUnit Value="Source" />
<Cost Abil="RexxarMishaFocus,Execute" CooldownOperation="Add" CooldownTimeUse="-20" />
</CEffectModifyUnit>
<CEffectModifyUnit id="RexxarMishaCopyOrders">
<LaunchUnit Value="Caster" />
<CopyOrderCount value="1" />
</CEffectModifyUnit>
<CEffectSet id="RexxarMeleeWeaponImpactSet">
<EffectArray value="UniversalWeaponLaunchSet" />
<EffectArray value="UniversalWeaponImpact" />
<EffectArray value="RexxarMeleeWeaponImpactDummy" />
<EffectArray value="RexxarWeaponPreImpactSet" />
<EffectArray value="RexxarWeaponDamage" />
<EffectArray value="RexxarWeaponPostImpactSet" />
<EffectArray value="UniversalWeaponPostImpactSet" />
</CEffectSet>
<CEffectModifyUnit id="RexxarMeleeWeaponImpactDummy" />
<CEffectSet id="RexxarRangedWeaponInitialSet">
<EffectArray value="UniversalWeaponLaunchSet" />
<EffectArray value="RexxarRangedWeaponLaunchMissile" />
</CEffectSet>
<CEffectLaunchMissile id="RexxarRangedWeaponLaunchMissile">
<ValidatorArray index="0" value="TargetNotDead" />
<ImpactEffect value="RexxarRangedWeaponImpactSet" />
<SharedFlags index="TravelValidation" value="1" />
<SharedFlags index="ValidateWeapon" value="0" />
<AmmoUnit value="HeroRexxarRangedAttackMissile" />
<ImpactRange value="0.5" />
<LaunchEffect value="RexxarRangedWeaponLaunchSet" />
</CEffectLaunchMissile>
<CEffectSet id="RexxarRangedWeaponImpactSet">
<EffectArray value="UniversalWeaponImpact" />
<EffectArray value="RexxarRangedWeaponImpactDummy" />
<EffectArray value="RexxarWeaponPreImpactSet" />
<EffectArray value="RexxarWeaponDamage" />
<EffectArray value="RexxarWeaponPostImpactSet" />
<EffectArray value="UniversalWeaponPostImpactSet" />
</CEffectSet>
<CEffectModifyUnit id="RexxarRangedWeaponImpactDummy" />
<CEffectSet id="RexxarWeaponPreImpactSet">
<EffectArray value="RexxarDireBeastIncreaseSetRexxar" />
</CEffectSet>
<CEffectSet id="RexxarWeaponPostImpactSet">
<EffectArray value="RexxarThrilloftheHuntProcSet" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarUnleashTheBoarsApplyMarkedDebuff">
<Behavior value="RexxarUnleashTheBoarsMarked" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarUnleashTheBoarsApplyMudSplatBehavior">
<Behavior value="RexxarUnleashTheBoarsMudSplat" />
<WhichUnit Value="Caster" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarUnleashTheBoarsApplyNoTargetDeath">
<Behavior value="RexxarUnleashTheBoarsNoTargetDeath" />
</CEffectApplyBehavior>
<CEffectCreateUnit id="RexxarUnleashTheBoarsCreateUnit">
<WhichLocation Value="OriginUnit" />
<Origin Effect="RexxarUnleashTheBoarsLaunchSearch" Value="TargetPoint" />
<CreateFlags index="SetFacing" value="1" />
<SpawnEffect value="RexxarUnleashTheBoarsSpawnSet" />
<SpawnUnit value="RexxarUnleashTheBoarsUnit" />
</CEffectCreateUnit>
<CEffectSet id="RexxarUnleashTheBoarsCreateUnitSet">
<EffectArray value="RexxarUnleashTheBoarsCreateUnit" />
<EffectArray value="RexxarUnleashTheBoarsApplyMudSplatBehavior" />
</CEffectSet>
<CEffectCreatePersistent id="RexxarUnleashTheBoarsDelayWeaponDamageCreatePersistent">
<WhichLocation Value="TargetUnit" />
<InitialEffect value="RexxarUnleashTheBoarsAbilityImpactSet" />
</CEffectCreatePersistent>
<CEffectSet id="RexxarUnleashTheBoarsAbilityImpactSet">
<EffectArray value="RexxarUnleashTheBoarsAddTargetToTracker" />
<EffectArray value="RexxarUnleashTheBoarsDamageControllerCancel" />
<EffectArray value="StormSuicide" />
</CEffectSet>
<CEffectAddTrackedUnit id="RexxarUnleashTheBoarsAddTargetToTracker">
<BehaviorLink value="RexxarUnleashTheBoarsTargetTracker" />
<TrackedUnit Value="Target" />
</CEffectAddTrackedUnit>
<CEffectRemoveBehavior id="RexxarUnleashTheBoarsDamageControllerCancel">
<WhichUnit Value="Caster" />
<BehaviorLink value="RexxarUnleashTheBoardsDamageController" />
<CancelBehavior value="1" />
</CEffectRemoveBehavior>
<CEffectDestroyPersistent id="RexxarUnleashTheBoarsDestroyLaunchDelayPersistent">
<WhichLocation Value="CasterPoint" />
<Effect value="RexxarUnleashTheBoarsLaunchDelayPersistent" />
<Count value="1" />
<Radius value="500" />
</CEffectDestroyPersistent>
<CEffectIssueOrder id="RexxarUnleashTheBoarsIssueAttackOrder">
<Abil value="RexxarUnleashTheBoarsTargeting" />
<Player Value="Caster" />
<Target Effect="RexxarUnleashTheBoarsTargetPersistent" Value="TargetUnit" />
</CEffectIssueOrder>
<CEffectApplyBehavior id="RexxarUnleashTheBoarsApplyDamageController">
<Behavior value="RexxarUnleashTheBoardsDamageController" />
</CEffectApplyBehavior>
<CEffectEnumTrackedUnits id="RexxarUnleashTheBoarsEnumTrackedUnit">
<BehaviorLink value="RexxarUnleashTheBoarsTargetTracker" />
<TrackerUnit Value="Source" />
<Effect value="RexxarUnleashTheBoarsImpactSet" />
</CEffectEnumTrackedUnits>
<CEffectCreatePersistent id="RexxarUnleashTheBoarsLaunchDelayPersistent">
<WhichLocation Effect="RexxarUnleashTheBoarsInitialSet" Value="OriginPoint" />
<PeriodCount value="15" />
<PeriodicEffectArray value="RexxarUnleashTheBoarsLaunchSearch" />
<PeriodicOffsetArray Y="-1" />
<PeriodicPeriodArray value="0.1875" />
</CEffectCreatePersistent>
<CEffectEnumArea id="RexxarUnleashTheBoarsLaunchSearch">
<SearchFilters value="Heroic;Player,Ally,Neutral,ImmuneToAOE,Structure,Missile,Stasis,Dead,Hidden" />
<AreaArray MaxCount="1" Effect="RexxarUnleashTheBoarsTargetPersistent">
<Radius value="500" />
</AreaArray>
<MaxCount value="1" />
<SearchFlags index="CenterAtLaunch" value="1" />
<SearchFlags index="OffsetAreaByAngle" value="0" />
</CEffectEnumArea>
<CEffectSet id="RexxarUnleashTheBoarsLaunchSet" />
<CEffectCreatePersistent id="RexxarUnleashTheBoarsNoTargetApplyDelay">
<WhichLocation Value="TargetUnit" />
<ExpireDelay value="0.0625" />
<ExpireEffect value="RexxarUnleashTheBoarsApplyNoTargetDeath" />
</CEffectCreatePersistent>
<CEffectRemoveBehavior id="RexxarUnleashTheBoarsRemoveMarkedDebuff">
<BehaviorLink value="RexxarUnleashTheBoarsMarked" />
<Count value="1" />
</CEffectRemoveBehavior>
<EffectArray value="RexxarUnleashTheBoarsIssueAttackOrder" />
<EffectArray value="RexxarUnleashTheBoarsNoTargetApplyDelay" />
<EffectArray value="RexxarUnleashTheBoarsApplyDamageController" />
</CEffectSet>
<CEffectCreatePersistent id="RexxarUnleashTheBoarsTargetPersistent">
<WhichLocation Value="TargetUnit" />
<ExpireDelay value="4" />
<PeriodCount value="1" />
<PeriodicEffectArray value="RexxarUnleashTheBoarsCreateUnitSet" />
<PeriodicPeriodArray value="0" />
<RevealRadius value="1" />
<ValidatorArray value="HasMarkers" />
<ValidatorArray value="HasUnleashTheBoarsMarked" />
<InitialEffect value="RexxarUnleashTheBoarsRemoveMarkedDebuff" />
</CEffectCreatePersistent>
<CEffectDamage id="RexxarWeaponDamage" parent="StormWeapon">
<Amount value="134" />
</CEffectDamage>
<CEffectSet id="RexxarMishaWeaponImpactSet">
<EffectArray value="UniversalWeaponLaunchSet" />
<EffectArray value="RexxarMishaWeaponPreImpactSet" />
<EffectArray value="RexxarMishaWeaponDamage" />
<EffectArray value="RexxarMishaWeaponPostImpactSet" />
<EffectArray value="RexxarMishaApplyTargetPriorityBuff" />
<EffectArray value="UniversalWeaponPostImpactSet" />
</CEffectSet>
<CEffectSet id="RexxarMishaWeaponPreImpactSet">
<EffectArray value="RexxarMishaAspectoftheBeastEnumRexxar" />
<EffectArray value="RexxarMishaAspectoftheHawkEnumRexxar" />
<EffectArray value="RexxarHungryBearMishaCreateHealer" />
<EffectArray value="RexxarDireBeastIncreaseSetMisha" />
</CEffectSet>
<CEffectSet id="RexxarMishaWeaponPostImpactSet">
<EffectArray value="RexxarMishaWeaponApplyFrenzyofKalimdorSlowDebuff" />
</CEffectSet>
<CEffectDamage id="RexxarMishaWeaponDamage" parent="StormWeapon">
<Amount value="50" />
<MultiplicativeModifierArray index="EasyPrey" Validator="RexxarHasEasyPreyANDTargetIsMinonOrTargetIsMercLanerOrTargetIsMercDefenderAndTargetIsNotAMonster" Modifier="1.5" Crit="1" />
</CEffectDamage>
<CEffectDamage id="RexxarMishaWeaponDamageFeignDeath" parent="StormWeapon">
<Amount value="44" />
</CEffectDamage>
<CEffectCreatePersistent id="RexxarMishaTargetingPersistent">
<WhichLocation Value="TargetUnit" />
<PeriodicEffectArray value="RexxarMishaTargetingImpactDummy" />
<PeriodicPeriodArray value="0.5" />
<PeriodicValidator value="RexxarMishaTargetingCombine" />
<InitialDelay value="0.0625" />
<InitialEffect value="RexxarMishaTargetingImpactDummy" />
<PeriodCount value="6" />
</CEffectCreatePersistent>
<CEffectModifyUnit id="RexxarMishaTargetingImpactDummy" />
<CEffectEnumArea id="RexxarMendPetMishaSearch">
<SearchFilters value="Heroic;Ally,Neutral,Enemy" />
<AreaArray MaxCount="1" Effect="RexxarMendPetCreatePersistent">
<Radius value="500" />
</AreaArray>
<ImpactLocation Value="CasterPoint" />
<ExcludeArray />
</CEffectEnumArea>
<CEffectEnumTrackedUnits id="RexxarMendPetFindMisha">
<BehaviorLink value="RexxarMishaTracker" />
<Effect value="RexxarMendPetCreatePersistent" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectCreatePersistent id="RexxarMendPetCreatePersistent">
<WhichLocation Value="TargetUnit" />
<InitialDelay value="0.125" />
<InitialEffect value="RexxarMendPetPersistentSet" />
<ExpireDelay value="0.125" />
</CEffectCreatePersistent>
<CEffectSet id="RexxarMendPetPersistentSet">
<EffectArray value="RexxarMendPetApplyHealBehavior" />
<EffectArray value="RexxarMendPetFreedomApplyRelentlessBehavior" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarMendPetApplyHealBehavior">
<Behavior value="RexxarMendPet" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarMendPetHealSet">
<EffectArray value="RexxarMendPetHealSwitch" />
</CEffectSet>
<CEffectCreateHealer id="RexxarMendPetInitialCreateHealer" parent="StormSelfOnlyHealingSpell">
<RechargeVitalRate value="120" />
</CEffectCreateHealer>
<CEffectCreatePersistent id="RexxarMishaFocusTargetOn">
<ValidatorArray value="CasterNotStasisExceptFeignDeath" />
<WhichLocation Value="TargetUnitOrPoint" />
<InitialEffect value="RexxarMishaFocusModifyUnit" />
<Flags index="PersistUntilDestroyed" value="1" />
<PeriodicValidator value="MishaAliveRequirementUnitCount" />
<PeriodicPeriodArray value="0.0625" />
</CEffectCreatePersistent>
<CEffectApplyBehavior id="RexxarApplyMishaFocusTargetBehavior">
<Behavior value="RexxarMishaFocussedTargetUnit" />
</CEffectApplyBehavior>
<CEffectCreateHealer id="RexxarMendPetCreateHealer" parent="StormSelfOnlyHealingSpell">
<RechargeVitalRate value="119" />
</CEffectCreateHealer>
<CEffectApplyBehavior id="RexxarCommandMishaApplyManualOverrideBehavior">
<Behavior value="RexxarMishaManualOrder" />
<WhichUnit Value="Caster" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarSpiritBondNoUse">
<ValidatorArray value="Failure" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarSpiritBondApplyActiveBehavior">
<Behavior value="RexxarSpiritBondActive" />
<WhichUnit Value="Source" />
<ValidatorArray index="0" value="SourceNotDead" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarSpiritBondApplyInactiveBehavior">
<WhichUnit Value="Source" />
<Behavior value="RexxarSpiritBondInactive" />
</CEffectApplyBehavior>
<CEffectEnumArea id="RexxarMishaDeadRexxarSearch">
<SearchFilters value="Heroic;Ally,Neutral,Enemy,RawResource,HarvestableResource,Item,Dead" />
<AreaArray MaxCount="1" Effect="RexxarMishaDeadSpiritBondCooldownSet">
<Radius value="500" />
</AreaArray>
<ExcludeArray Value="Source" />
</CEffectEnumArea>
<CEffectSet id="RexxarMishaDeadSpiritBondCooldownSet">
<EffectArray value="RexxarSpiritBondRemoveMishaAliveTarget" />
<EffectArray value="RexxarMishaDeadApplySpiritBondCooldownBehavior" />
<EffectArray value="RexxarMishaDeadAddCooldownSwitch" />
<ValidatorArray value="IsRexxar" />
</CEffectSet>
<CEffectRemoveBehavior id="RexxarSpiritBondRemoveMishaAliveTarget">
<BehaviorLink value="RexxarMishaAlive" />
<Count value="1" />
</CEffectRemoveBehavior>
<CEffectApplyBehavior id="RexxarMishaDeadApplySpiritBondCooldownBehavior">
<Behavior value="RexxarSpiritBondCooldown" />
</CEffectApplyBehavior>
<CEffectModifyUnit id="RexxarMishaDeadAddSpiritBondCooldown">
<Cost Abil="RexxarMishaFocus,Execute" CooldownOperation="Set" CooldownTimeUse="14" />
<LaunchUnit Value="Target" />
<ImpactUnit Value="Caster" />
</CEffectModifyUnit>
<CEffectCreatePersistent id="RexxarMishaCreateUnitOffsetPersistent">
<WhichLocation Value="SourcePoint" />
<PeriodCount value="1" />
<PeriodicEffectArray value="RexxarMishaCreateUnit" />
<PeriodicOffsetArray X="2" Y="2" />
<PeriodicPeriodArray value="0.0625" />
<ValidatorArray value="SourceNotDead" />
</CEffectCreatePersistent>
<CEffectCreateUnit id="RexxarMishaCreateUnit">
<CreateFlags index="OffsetByRadius" value="0" />
<CreateFlags index="NormalizeSpawnOffset" value="0" />
<SpawnUnit value="RexxarMisha" />
<WhichLocation Value="SourceUnit" />
<SpawnRange value="5" />
<SpawnEffect value="RexxarMishaCreateUnitSet" />
<SpawnOffset Y="3.5" />
<ValidatorArray value="CasterNotDead" />
</CEffectCreateUnit>
<CEffectSet id="RexxarMishaCreateUnitSet">
<EffectArray value="RexxarSpiritBondApplyMishaDeathBehavior" />
<EffectArray value="RexxarMishaCreateUnitLinkDummy" />
<EffectArray value="RexxarMishaApplyTalentsSet" />
<EffectArray value="ApplySummonedUnitMountBehavior" />
<EffectArray value="RexxarKindredSpiritsApplyControllerBehavior" />
<EffectArray value="MishaRemovePregameBehaviors" />
<EffectArray value="RexxarMishaDeadRemoveSpiritBondCooldown" />
<EffectArray value="RexxxarMishaAddMishaToTracker" />
<EffectArray value="RexxxarMishaAddRexxarToTracker" />
<OrphanFromEffectChain value="1" />
</CEffectSet>
<CEffectAddTrackedUnit id="RexxxarMishaAddMishaToTracker">
<BehaviorLink value="RexxarMishaTracker" />
<TrackedUnit Value="Target" />
</CEffectAddTrackedUnit>
<CEffectAddTrackedUnit id="RexxxarMishaAddRexxarToTracker">
<BehaviorLink value="RexxarMishaRexxarTracker" />
<TrackedUnit Value="Caster" />
<TrackerUnit Value="Target" />
</CEffectAddTrackedUnit>
<CEffectSet id="RexxarMishaApplyTalentsSet">
<EffectArray value="RexxarMishaEasyPreyAB" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarMishaEasyPreyAB">
<Behavior value="RexxarMishaEasyPreyDamageReduction" />
<ValidatorArray index="0" value="RexxarHasSpiritBondEasyPrey" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarSpiritBondApplyMishaDeathBehavior">
<Behavior value="RexxarMishaDeath" />
</CEffectApplyBehavior>
<CEffectEnumArea id="RexxarMishaReviveSearch">
<SearchFilters value="Heroic;Ally,Neutral,Enemy" />
<AreaArray Effect="RexxarSpiritBondApplyMishaAliveTarget">
<Radius value="500" />
</AreaArray>
<ExcludeArray Value="Source" />
<MaxCount value="1" />
<ValidatorArray value="RexxarCasterDoesNotHaveMishaAlive" />
</CEffectEnumArea>
<CEffectApplyBehavior id="RexxarSpiritBondApplyMishaAliveTarget">
<Behavior value="RexxarMishaAlive" />
</CEffectApplyBehavior>
<CEffectModifyUnit id="RexxarMishaDeadRemoveSpiritBondCooldown">
<Cost Abil="RexxarMishaFocus,Execute" CooldownOperation="Set" />
</CEffectModifyUnit>
<CEffectApplyBehavior id="RexxarSpiritBondApplyHeroic1">
<Behavior value="Ultimate1Unlocked" />
<ValidatorArray index="0" value="RexxarHeroic1Unlocked" />
</CEffectApplyBehavior>
<CEffectCreatePersistent id="RexxarMishaCreateUnitLinkDummy">
<Flags index="PersistUntilDestroyed" value="1" />
<PeriodicPeriodArray value="0.125" />
<PeriodicValidator value="TargetNotDead" />
<WhichLocation Value="TargetUnit" />
</CEffectCreatePersistent>
<CEffectEnumArea id="RexxarPrimalIntimidationSearch">
<AreaArray MaxCount="2" Effect="RexxarPrimalIntimidationSearchImpactSet">
<Radius value="50" />
</AreaArray>
<SearchFilters value="Heroic;Ally,Neutral,Enemy,Stasis,Dead,Hidden" />
</CEffectEnumArea>
<CEffectCreatePersistent id="RexxarSpiritSwoopCreatePersistent">
<WhichLocation Value="CasterPoint" />
<PeriodCount value="1" />
<PeriodicEffectArray value="RexxarSpiritSwoopLaunchMissile" />
<PeriodicEffectArray value="RexxarSpiritSwoopLaunchMissile" />
<PeriodicOffsetArray Y="-10.5" />
<PeriodicOffsetArray Y="-10.5" />
<PeriodicPeriodArray value="0" />
<PeriodicPeriodArray value="0.25" />
</CEffectCreatePersistent>
<CEffectLaunchMissile id="RexxarSpiritSwoopLaunchMissile">
<ValidatorArray index="0" value="CasterNotDead" />
<ImpactLocation Value="TargetPoint" />
<ImpactEffect value="RexxarSpiritSwoopTerminusImpactSet" />
<LaunchEffect value="RexxarSpiritSwoopMissileScanPersistent" />
<SharedFlags index="2D" value="1" />
<AmmoUnit value="RexxarSpiritSwoopMissile" />
<ImpactRange value="0.125" />
<Movers Link="RexxarSpiritSwoopMissile" />
<DeathType value="Unknown" />
</CEffectLaunchMissile>
<CEffectCreatePersistent id="RexxarSpiritSwoopMissileScanPersistent">
<WhichLocation Value="SourceUnit" />
<PeriodCount value="4" />
<PeriodicEffectArray value="RexxarSpiritSwoopMissileScanSet" />
<PeriodicPeriodArray value="0.125" />
<Marker>
<MatchFlags index="Id" value="1" />
</Marker>
<OffsetVectorStartLocation Value="SourcePoint" />
<ExpireDelay value="0.125" />
</CEffectCreatePersistent>
<CEffectEnumArea id="RexxarSpiritSwoopMissileScan">
<ImpactLocation Value="SourceUnit" />
<SearchFilters value="-;Player,Ally,Neutral,ImmuneToAOE,Missile,Item,Stasis,Dead,Hidden,Invulnerable" />
<SearchFlags index="DoActorSearch" value="1" />
<AreaArray Effect="RexxarSpiritSwoopImpactSet">
<RectangleWidth value="1.25" />
<RectangleHeight value="2.5" />
</AreaArray>
<AreaRelativeOffset Y="-0.8" />
<LaunchLocation Effect="RexxarSpiritSwoopCreatePersistent" Value="OriginPoint" />
<RevealerParams Duration="0.75" ShapeExpansion="1">
<RevealFlags index="Unfog" value="1" />
</RevealerParams>
</CEffectEnumArea>
<CEffectSet id="RexxarSpiritSwoopImpactSet">
<EffectArray value="RexxarSpiritSwoopTakingFlightImpactSet" />
<EffectArray value="RexxarSpiritSwoopAspectOfTheHawkImpactSet" />
<EffectArray value="RexxarSpiritSwoopDamage" />
<EffectArray value="RexxarSpiritSwoopApplySlow" />
<EffectArray value="ApplyAbilityImpactReveal" />
<ValidatorArray value="noMarkers" />
</CEffectSet>
<CEffectDamage id="RexxarSpiritSwoopDamage" parent="StormSpell">
<Amount value="141" />
<ImpactLocation Value="TargetUnit" />
<MultiplicativeModifierArray index="0" Validator="RexxarBirdofPreyTalentTargetCombine" Modifier="1.5" Crit="1" />
</CEffectDamage>
<CEffectSet id="RexxarSpiritSwoopTerminusImpactSet">
<EffectArray value="RexxarSpiritSwoopCreateAxe" />
<Chance value="0" />
</CEffectSet>
<CEffectCreateUnit id="RexxarSpiritSwoopCreateAxe">
<WhichLocation Value="TargetPoint" />
<SpawnOwner Effect="RexxarSpiritSwoopLaunchMissile" Value="Caster" />
<SpawnUnit value="RexxarSpiritSwoopAxe" />
<SpawnRange value="4" />
<SpawnOffset />
</CEffectCreateUnit>
<CEffectEnumArea id="RexxarSpiritSwoopPickupSearchArea">
<ImpactLocation Value="SourceUnit" />
<SearchFilters value="-;Ally,Neutral,Enemy,RawResource,HarvestableResource,Stasis,Dead,Hidden" />
<AreaArray MaxCount="1" Effect="RexxarSpiritSwoopPickupSet">
<Radius value="2" />
</AreaArray>
</CEffectEnumArea>
<CEffectSet id="RexxarSpiritSwoopPickupSet">
<EffectArray value="RexxarSpiritSwoopPickupRexxarSearch" />
<EffectArray value="StormSuicide" />
<ValidatorArray value="TargetIsRexxarOrMisha" />
</CEffectSet>
<CEffectEnumArea id="RexxarSpiritSwoopPickupRexxarSearch">
<SearchFilters value="Heroic;Ally,Neutral,Enemy,ImmuneToAOE,Missile,Item,Dead,Hidden" />
<AreaArray MaxCount="1" Effect="RexxarSpiritSwoopPickupRexxarSearchSet">
<Radius value="500" />
</AreaArray>
</CEffectEnumArea>
<CEffectSet id="RexxarSpiritSwoopPickupRexxarSearchSet">
<EffectArray value="RexxarSpiritSwoopPickupModifyUnit" />
<EffectArray value="RexxarSpiritSwoopCleverGirlCreateHealer" />
<EffectArray value="RexxarSpiritSwoopThatsAHunterWeaponApplyBehavior" />
<ValidatorArray value="IsRexxar" />
</CEffectSet>
<CEffectModifyUnit id="RexxarSpiritSwoopPickupModifyUnit">
<Cost Abil="RexxarSpiritSwoop,Execute" CooldownOperation="Add" CooldownTimeUse="-3" />
<ValidatorArray value="IsRexxar" />
</CEffectModifyUnit>
<CEffectSet id="RexxarMishaChargeRedirectDummy">
<EffectArray value="RexxarMishaChargeApplyCastCheckBehavior" />
<EffectArray value="RexxarMishaChargeApplyBearNecessitiesSuppressionIfApplicable" />
<EffectArray value="RexxarMishaChargeRedirectEnumMisha" />
<EffectArray value="RexxarMishaFollowCancelInitialSet" />
<EffectArray value="RexxarChargeBearNecessitiesRemoveFreeCastBehavior" />
<TargetLocationType value="Point" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarMishaChargeApplyCastCheckBehavior">
<Behavior value="RexxarChargeCastCheck" />
<WhichUnit Value="Caster" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarMishaChargeSet">
<EffectArray value="RexxarMishaChargeApplyBehavior" />
<EffectArray value="RexxarMishaChargeApplyFancyCasterBehaviorFirst" />
</CEffectSet>
<CEffectCreatePersistent id="RexxarMishaChargePersistent">
<ValidatorArray value="CasterNotRooted" />
<Marker>
<MatchFlags index="Id" value="1" />
</Marker>
<WhichLocation Value="CasterPoint" />
<InitialEffect value="RexxarChargeInitialSet" />
<PeriodCount value="1" />
<PeriodicEffectArray value="RexxarMishaChargeOffsetSet" />
<PeriodicOffsetArray Y="-6.5" />
</CEffectCreatePersistent>
<CEffectEnumTrackedUnits id="RexxarMishaChargeRedirectEnumMisha">
<BehaviorLink value="RexxarMishaTracker" />
<Effect value="RexxarMishaChargeEnumIssueOrderSet" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectSet id="RexxarMishaChargeEnumIssueOrderSet">
<EffectArray value="RexxarMishaDireBeastTransferPersistent" />
<EffectArray value="RexxarMishaChargeRedirectIssueOrder" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarMishaChargeApplyBearNecessitiesSuppressionIfApplicable">
<Behavior value="RexxarChargeBearNecessitiesFreeChargeSuppression" />
<ValidatorArray index="0" value="RexxarHasBearNecessitiesFreeChargeBehavior" />
<WhichUnit Value="Caster" />
</CEffectApplyBehavior>
<CEffectIssueOrder id="RexxarMishaChargeRedirectIssueOrder">
<Abil value="RexxarMishaCharge" />
<Player Value="Caster" />
<Target Effect="RexxarMishaChargeRedirectDummy" Value="TargetPoint" />
</CEffectIssueOrder>
<CEffectSet id="RexxarMishaChargeFinalSet">
<EffectArray value="RexxarMishaChargeAttackTargetSearch" />
<EffectArray value="RexxarMishaCommandRemoveTargetPriorityBuffSearch" />
</CEffectSet>
<CEffectEnumArea id="RexxarMishaChargeRedirectSearchArea">
<SearchFilters value="Heroic;Ally,Neutral,Enemy,RawResource,HarvestableResource,Item" />
<AreaArray Effect="RexxarMishaChargeAbilityRedirectModifyUnit">
<Radius value="500" />
</AreaArray>
<ImpactLocation Value="SourceUnit" />
<ExcludeArray />
</CEffectEnumArea>
<CEffectModifyUnit id="RexxarMishaChargeAbilityRedirectModifyUnit">
<Cost Abil="RexxarMishaChargeRedirect,Execute">
<Fraction Cooldown="1" />
</Cost>
<VitalArray index="Energy">
<Change value="-50" />
</VitalArray>
<ValidatorArray value="RexxarMishaChargeNoCastCheck" />
</CEffectModifyUnit>
<CEffectSet id="RexxarMishaChargeOffsetSet">
<EffectArray value="RexxarMishaChargeOffsetPersistent" />
</CEffectSet>
<CEffectCreatePersistent id="RexxarMishaChargeOffsetPersistent">
<TimeScaleSource Value="Caster" />
<InitialEffect value="RexxarMishaChargeSet" />
<PeriodCount value="2" />
<PeriodicEffectArray value="RexxarMishaChargeFinalSet" />
<PeriodicEffectArray value="RexxarChargeApplyPostChargeBehavior" />
<PeriodicPeriodArray value="0.375" />
<PeriodicPeriodArray value="0.375" />
</CEffectCreatePersistent>
<CEffectApplyBehavior id="RexxarMishaChargeApplyBehavior">
<WhichUnit Value="Caster" />
<Behavior value="RexxarMishaCharge" />
</CEffectApplyBehavior>
<CEffectEnumArea id="RexxarMishaChargeTargetSearch">
<ImpactLocation Value="CasterUnit" />
<SearchFilters value="-;Player,Ally,Neutral,ImmuneToAOE,Missile,Item,Stasis,Dead,Hidden,Invulnerable" />
<SearchFlags index="DoActorSearch" value="1" />
<AreaArray Effect="RexxarMishaChargeImpactSet">
<RectangleWidth value="2" />
<RectangleHeight value="3" />
</AreaArray>
<LaunchLocation Value="OriginPoint" />
</CEffectEnumArea>
<CEffectSet id="RexxarMishaChargeImpactSet">
<ValidatorArray value="noMarkers" />
<ValidatorArray value="CasterNotStasis" />
<EffectArray value="RexxarMishaChargeDamage" />
<EffectArray value="RexxarMishaChargeLoadedForBearApplyStun" />
<EffectArray value="RexxarMishaChargeApplyStun" />
<EffectArray value="RexxarChargeBearNecessitiesFreeCastSuppressionDummy" />
</CEffectSet>
<CEffectDamage id="RexxarMishaChargeDamage" parent="StormSpell">
<Amount value="150" />
<MultiplicativeModifierArray index="DireBeast" Validator="RexxarHasDireBeastTalent" Accumulator="RexxarDireBeastAccumulator" />
<CritValidatorArray index="0" value="RexxarMishaChargeDamageCritValidator" />
</CEffectDamage>
<CEffectSet id="RexxarUnleashTheBoarsInitialSet">
<EffectArray value="RexxarUnleashTheBoarsSearch" />
<EffectArray value="RexxarUnleashTheBoarsLaunchDelayPersistent" />
<TargetLocationType value="Point" />
<Marker>
<MatchFlags index="Id" value="1" />
</Marker>
</CEffectSet>
<CEffectCreatePersistent id="RexxarUnleashTheBoarsDummyCreatePersistent">
<WhichLocation Value="CasterPoint" />
<PeriodCount value="1" />
<PeriodicEffectArray value="RexxarUnleashTheBoarsLaunchDummyMissile" />
<PeriodicOffsetArray Y="-30" />
<PeriodicPeriodArray value="0" />
</CEffectCreatePersistent>
<ImpactLocation Value="TargetPoint" />
<SearchFilters value="Heroic;Player,Ally,Neutral,ImmuneToAOE,Missile,Stasis,Dead,Hidden,Invulnerable" />
<AreaArray Arc="49.9987" Effect="RexxarUnleashTheBoarsSearchSet">
<Radius value="25" />
</AreaArray>
<SearchFlags index="CenterAtLaunch" value="1" />
<SearchFlags index="OffsetAreaByAngle" value="0" />
</CEffectEnumArea>
<CEffectLaunchMissile id="RexxarUnleashTheBoarsLaunchDummyMissile">
<AmmoUnit value="RexxarUnleashTheBoarsMissile" />
<ImpactEffect value="RexxarUnleashTheBoarsDummyImpact" />
<ImpactLocation Value="TargetPoint" />
<SharedFlags index="2D" value="1" />
<Movers Link="RexxarUnleashTheBoarsDummyMissile" />
</CEffectLaunchMissile>
<CEffectSet id="RexxarUnleashTheBoarsDummyImpact">
<EffectArray value="StormSuicide" />
</CEffectSet>
<SearchFlags index="CenterAtLaunch" value="1" />
<SearchFlags index="OffsetAreaByAngle" value="0" />
<AreaArray Arc="49.9987" Effect="RexxarUnleashTheBoarsSearchSet">
<Radius value="25" />
</AreaArray>
<SearchFilters value="Heroic;Player,Ally,Neutral,ImmuneToAOE,Structure,Missile,Stasis,Dead,Hidden" />
<ImpactLocation Value="TargetPoint" />
</CEffectEnumArea>
<EffectArray value="RexxarUnleashTheBoarsApplyMarkedDebuff" />
</CEffectSet>
<CEffectLaunchMissile id="RexxarUnleashTheBoarsLaunchMissile">
<SharedFlags index="ValidateTeleport" value="0" />
<AmmoUnit value="RexxarUnleashTheBoarsMissile" />
<ImpactEffect value="RexxarUnleashTheBoarsAbilityImpactSet" />
</CEffectLaunchMissile>
<CEffectSet id="RexxarUnleashTheBoarsImpactSet">
<EffectArray value="RexxarUnleashTheBoarsDamage" />
<EffectArray value="RexxarUnleashTheBoarsRevealPersistent" />
<EffectArray value="RexxarUnleashTheBoarsApplySlowBehavior" />
<EffectArray value="RexxarUnleashTheBoarsKillCommandApplyRootBehavior" />
<EffectArray value="RexxarUnleashtheBoarsApplyRevealer" />
</CEffectSet>
<CEffectCreatePersistent id="RexxarUnleashTheBoarsRevealPersistent">
<WhichLocation Value="TargetUnit" />
<ValidatorArray value="TargetNotDead" />
<ExpireDelay value="5" />
<RevealRadius value="2" />
<RevealFlags index="Unfog" value="1" />
<Chance value="0" />
</CEffectCreatePersistent>
<CEffectApplyBehavior id="RexxarUnleashTheBoarsApplySlowBehavior" parent="StormSlowApply">
<ValidatorArray value="TargetNotDead" />
<Behavior value="RexxarUnleashTheBoarsSlow" />
</CEffectApplyBehavior>
<CEffectApplyBehavior id="RexxarUnleashTheBoarsKillCommandApplyRootBehavior" parent="StormRootApply">
<Chance value="0" />
<Behavior value="RexxarUnleashTheBoarsKillCommandRoot" />
</CEffectApplyBehavior>
<CEffectDamage id="RexxarUnleashTheBoarsDamage" parent="StormSpell">
<Amount value="110" />
<MultiplicativeModifierArray index="KillCommand" Validator="RexxarCasterHasUnleashTheBoarsKillCommand" Modifier="0.5" />
<Visibility value="Hidden" />
<SourceButtonFace value="RexxarUnleashTheBoars" />
</CEffectDamage>
<CEffectSet id="RexxarBestialWrathCastSet">
<EffectArray value="RexxarBestialWrathMishaSearch" />
</CEffectSet>
<CEffectEnumArea id="RexxarBestialWrathMishaSearch">
<ImpactLocation Value="CasterPoint" />
<ExcludeArray />
<SearchFilters value="Heroic;Ally,Neutral,Enemy" />
<AreaArray Effect="RexxarBestialWrathMishaApplyBehavior">
<Radius value="500" />
</AreaArray>
</CEffectEnumArea>
<CEffectApplyBehavior id="RexxarBestialWrathMishaApplyBehavior">
<Behavior value="RexxarBestialWrathMishaBehavior" />
</CEffectApplyBehavior>
<CEffectSet id="RexxarFeignDeathCastSet">
<EffectArray value="StormStasisIceBlockInitialSet" />
<EffectArray value="RexxarFeignDeathApplyAnimController" />
</CEffectSet>
<CEffectSet id="RexxarFeignDeathFinalSet">
<EffectArray value="RexxarFeignDeathRemoveInvulnerableBehavior" />
<EffectArray value="RexxarFeignDeathApplyPassiveBehavior" />
<EffectArray value="RexxarFeignDeathRemoveAnimController" />
</CEffectSet>
<CEffectApplyBehavior id="RexxarFeignDeathApplyAnimController">
<Behavior value="RexxarFeignDeathAnimController" />
<WhichUnit Value="Source" />
</CEffectApplyBehavior>
<CEffectRemoveBehavior id="RexxarFeignDeathRemoveAnimController">
<WhichUnit Value="Source" />
<BehaviorLink value="RexxarFeignDeathAnimController" />
</CEffectRemoveBehavior>
<CEffectApplyBehavior id="RexxarFeignDeathApplyVisualBehavior">
<Behavior value="RexxarFeignDeathPassive" />
<WhichUnit Value="Source" />
</CEffectApplyBehavior>
<CEffectEnumArea id="RexxarHunterGathererDummySearch">
<ImpactLocation Value="SourceUnit" />
<SearchFilters value="Heroic;Neutral,Enemy,Structure,Missile,Item,Stasis,Dead" />
<AreaArray Effect="RexxarHunterGathererDummySet">
<Radius value="12" />
</AreaArray>
</CEffectEnumArea>
<CEffectSet id="RexxarHunterGathererDummySet" />
<CEffectEnumArea id="RexxarSpiritBondWildfireBearSearch">
<ImpactLocation Value="SourceUnit" />
<SearchFilters value="-;Self,Player,Ally,Neutral,ImmuneToAOE,Missile,Stasis,Dead,Hidden,Invulnerable" />
<AreaArray Effect="RexxarSpiritBondWildfireBearImpactSet">
<Radius value="2.5" />
</AreaArray>
<SearchFlags index="ExtendByUnitRadius" value="1" />
</CEffectEnumArea>
<CEffectSet id="RexxarSpiritBondWildfireBearImpactSet">
<EffectArray value="ApplyAbilityImpactReveal" />
<EffectArray value="RexxarSpiritBondWildfireBearDamage" />
<ValidatorArray value="NoJungleBenignTarget" />
</CEffectSet>
<CEffectCreatePersistent id="RexxarSpiritBondWildfireBearPersistentRevealer">
<WhichLocation Value="TargetUnit" />
<ExpireDelay value="1" />
<RevealRadius value="1" />
<RevealFlags index="Unfog" value="1" />
</CEffectCreatePersistent>
<CEffectDamage id="RexxarSpiritBondWildfireBearDamage" parent="StormSpellNoTowerAggro">
<LaunchLocation Value="CasterUnit" />
<Flags index="NoLeech" value="1" />
<Flags index="NoFractionDealtBonus" value="1" />
<Flags index="NoVitalLeechLife" value="1" />
<Flags index="NoVitalLeechShields" value="1" />
<Flags index="NoVitalLeechEnergy" value="1" />
<Amount value="28" />
<Death value="Fire" />
<CritValidatorArray index="0" removed="1" />
</CEffectDamage>
<CEffectEnumArea id="RexxarUnleashTheBoarsForceSearch">
<LaunchLocation Effect="RexxarUnleashTheBoarsLaunchDelayPersistent" Value="OriginPoint" />
<SearchFilters value="-;Player,Ally,Neutral,Missile,Item,Stasis,Dead,Hidden,Invulnerable" />
<SearchFlags index="DoActorSearch" value="1" />
<AreaArray Effect="RexxarUnleashTheBoarsForceDummy">
<RectangleWidth value="1.25" />
<RectangleHeight value="2.1" />
</AreaArray>
</CEffectEnumArea>
<CEffectSet id="RexxarUnleashTheBoarsForceDummy" />
<CEffectEnumTrackedUnits id="RexxarHearthstoneMishaEnum">
<ValidatorArray value="CasterIsRexxar" />
<BehaviorLink value="RexxarMishaTracker" />
<Effect value="RexxarMishaHearthstoneEnumSet" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
</CEffectEnumTrackedUnits>
<CEffectSet id="RexxarMishaHearthstoneEnumSet">
<EffectArray value="RexxarMishaHearthstoneCancelOrders" />
<EffectArray value="HallOfStormsAllyApplySet" />
<EffectArray value="RexxarMishaHearthstoneTeleport" />
<EffectArray value="RexxarMishaHearthstoneHealthCreateHealer" />
</CEffectSet>
<CEffectCancelOrder id="RexxarMishaHearthstoneCancelOrders">
<WhichUnit Value="Target" />
<Count value="40" />
<Flags index="Active" value="0" />
<Flags index="Queued" value="1" />
</CEffectCancelOrder>
<CEffectTeleport id="RexxarMishaHearthstoneTeleport">
<TargetLocation Effect="HearthstoneLaunchSet" Value="TargetPoint" />
<PlacementAround Effect="HearthstoneLaunchSet" Value="TargetPoint" />
<PlacementArc value="360" />
<PlacementRange value="350" />
<Range value="350" />
<SourceLocation Value="TargetPoint" />
<ClearQueuedOrders value="1" />
</CEffectTeleport>
<CEffectCreateHealer id="RexxarMishaHearthstoneHealthCreateHealer" parent="HearthstoneHealthCreateHealer">
<ImpactUnit Value="Target" />
</CEffectCreateHealer>
<CHero id="Rexxar">
<ProductId value="11812" />
<AttributeId value="Rexx" />
<RolesMultiClass value="Warrior" />
<RoleScoreValueOverride value="Warrior" />
<ReleaseDate Month="9" Day="8" Year="2015" />
<HeroTierAchievementId value="5216701565560820679" />
<Portrait value="Assets\Textures\ui_targetportrait_hero_rexxar.dds" />
<UniverseIcon value="Assets\Textures\UI_Glues_Store_GameIcon_Wow.dds" />
<VariationIcon value="Assets\Textures\UI_Glues_Swatch_Orange_Bright.dds" />
<IntroCutsceneSize value="Medium" />
<Universe value="Warcraft" />
<TalentTreeArray Talent="RexxarSpiritSwoopBirdOfPrey" Tier="1" Column="1" />
<TalentTreeArray Talent="RexxarSpiritBondEasyPrey" Tier="1" Column="2" />
<TalentTreeArray Talent="RexxarFlare" Tier="1" Column="3" />
<TalentTreeArray Talent="RexxarHungryBear" Tier="2" Column="1" />
<TalentTreeArray Talent="RexxarHunterGatherer" Tier="2" Column="2" />
<TalentTreeArray Talent="RexxarSpiritBondGrizzledFortitude" Tier="2" Column="3" />
<TalentTreeArray Talent="RexxarAnimalHusbandry" Tier="2" Column="4" />
<TalentTreeArray Talent="RexxarSpiritSwoopCripplingTalons" Tier="3" Column="1" />
<TalentTreeArray Talent="RexxarTakingFlightSpiritSwoop" Tier="3" Column="2" />
<TalentTreeArray Talent="RexxarAspectoftheBeastCharge" Tier="3" Column="3" />
<TalentTreeArray Talent="RexxarHeroicAbilityBestialWrath" Tier="4" Column="1" />
<TalentTreeArray Talent="RexxarHeroicAbilityUnleashTheBoars" Tier="4" Column="2" />
<TalentTreeArray Talent="RexxarAspectOfTheHawkSpiritSwoop" Tier="5" Column="1" />
<TalentTreeArray Talent="RexxarDireBeast" Tier="5" Column="2" />
<TalentTreeArray Talent="RexxarSpiritBondWildfireBear" Tier="5" Column="3" />
<TalentTreeArray Talent="RexxarThrilloftheHunt" Tier="6" Column="1" />
<TalentTreeArray Talent="RexxarSpiritBondPrimalIntimidation" Tier="6" Column="2" />
<TalentTreeArray Talent="RexxarFeignDeath" Tier="6" Column="3" />
<TalentTreeArray Talent="RexxarSpiritBond" Tier="7" Column="1">
<PrerequisiteTalentArray value="RexxarHeroicAbilityBestialWrath" />
</TalentTreeArray>
<TalentTreeArray Talent="RexxarUnleashTheBoarsKillCommand" Tier="7" Column="2">
<PrerequisiteTalentArray value="RexxarHeroicAbilityUnleashTheBoars" />
</TalentTreeArray>
<TalentTreeArray Talent="RexxarFrenzyofKalimdor" Tier="7" Column="3" />
<TalentTreeArray Talent="RexxarHardenedSkin" Tier="7" Column="4" />
<TalentAIBuildsArray ChanceToPick="16">
<TalentsArray value="RexxarSpiritSwoopBirdOfPrey" />
<TalentsArray value="RexxarHunterGatherer" />
<TalentsArray value="RexxarTakingFlightSpiritSwoop" />
<TalentsArray value="RexxarHeroicAbilityUnleashTheBoars" />
<TalentsArray value="RexxarAspectOfTheHawkSpiritSwoop" />
<TalentsArray value="RexxarThrilloftheHunt" />
<TalentsArray value="RexxarUnleashTheBoarsKillCommand" />
</TalentAIBuildsArray>
<TalentAIBuildsArray ChanceToPick="16">
<TalentsArray value="RexxarSpiritBondEasyPrey" />
<TalentsArray value="RexxarAnimalHusbandry" />
<TalentsArray value="RexxarAspectoftheBeastCharge" />
<TalentsArray value="RexxarHeroicAbilityBestialWrath" />
<TalentsArray value="RexxarSpiritBondWildfireBear" />
<TalentsArray value="RexxarFeignDeath" />
<TalentsArray value="RexxarHardenedSkin" />
</TalentAIBuildsArray>
<TalentAIBuildsArray ChanceToPick="16">
<TalentsArray value="RexxarSpiritSwoopBirdOfPrey" />
<TalentsArray value="RexxarSpiritBondGrizzledFortitude" />
<TalentsArray value="RexxarAspectoftheBeastCharge" />
<TalentsArray value="RexxarHeroicAbilityBestialWrath" />
<TalentsArray value="RexxarDireBeast" />
<TalentsArray value="RexxarFeignDeath" />
<TalentsArray value="RexxarHardenedSkin" />
</TalentAIBuildsArray>
<TalentAIBuildsArray ChanceToPick="16">
<TalentsArray value="RexxarSpiritSwoopBirdOfPrey" />
<TalentsArray value="RexxarHunterGatherer" />
<TalentsArray value="RexxarSpiritSwoopCripplingTalons" />
<TalentsArray value="RexxarHeroicAbilityUnleashTheBoars" />
<TalentsArray value="RexxarSpiritBondWildfireBear" />
<TalentsArray value="RexxarThrilloftheHunt" />
<TalentsArray value="RexxarFrenzyofKalimdor" />
</TalentAIBuildsArray>
<TalentAIBuildsArray AIOnly="1" ChanceToPick="16">
<TalentsArray value="RexxarFlare" />
<TalentsArray value="RexxarHungryBear" />
<TalentsArray value="RexxarSpiritSwoopCripplingTalons" />
<TalentsArray value="RexxarHeroicAbilityUnleashTheBoars" />
<TalentsArray value="RexxarDireBeast" />
<TalentsArray value="RexxarSpiritBondPrimalIntimidation" />
<TalentsArray value="RexxarUnleashTheBoarsKillCommand" />
</TalentAIBuildsArray>
<TalentAIBuildsArray AIOnly="1" ChanceToPick="16">
<TalentsArray value="RexxarFlare" />
<TalentsArray value="RexxarAnimalHusbandry" />
<TalentsArray value="RexxarSpiritSwoopCripplingTalons" />
<TalentsArray value="RexxarHeroicAbilityBestialWrath" />
<TalentsArray value="RexxarAspectOfTheHawkSpiritSwoop" />
<TalentsArray value="RexxarSpiritBondPrimalIntimidation" />
<TalentsArray value="RexxarSpiritBond" />
</TalentAIBuildsArray>
<HeroAbilArray Abil="RexxarSpiritSwoop" Button="RexxarSpiritSwoop">
<Flags index="ShowInHeroSelect" value="1" />
<Flags index="AffectedByCooldownReduction" value="1" />
</HeroAbilArray>
<HeroAbilArray Abil="RexxarMishaChargeRedirect" Button="RexxarMishaChargeRedirect">
<Flags index="ShowInHeroSelect" value="1" />
<Flags index="AffectedByCooldownReduction" value="1" />
</HeroAbilArray>
<HeroAbilArray Abil="RexxarMendPet" Button="RexxarMendPet">
<Flags index="ShowInHeroSelect" value="1" />
<Flags index="AffectedByCooldownReduction" value="1" />
</HeroAbilArray>
<HeroAbilArray Abil="RexxarUnleashTheBoars" Button="RexxarUnleashTheBoars">
<Flags index="ShowInHeroSelect" value="1" />
<Flags index="AffectedByCooldownReduction" value="1" />
<Flags index="Heroic" value="1" />
</HeroAbilArray>
<HeroAbilArray Abil="RexxarBestialWrath" Button="RexxarBestialWrath">
<Flags index="ShowInHeroSelect" value="1" />
<Flags index="AffectedByCooldownReduction" value="1" />
<Flags index="Heroic" value="1" />
</HeroAbilArray>
<HeroAbilArray Abil="RexxarMishaFocus" Button="RexxarMishaFocus">
<Flags index="ShowInHeroSelect" value="1" />
<Flags index="ShowInQuickCastSetting" value="1" />
<Flags index="Trait" value="1" />
</HeroAbilArray>
<AllowedMountCategoryArray value="Ride" />
<AllowedMountCategoryArray value="Ridebeast" />
<AllowedMountCategoryArray value="Ridebike" />
<AllowedMountCategoryArray value="Ridesurf" />
<DefaultMount value="BattleBeast" />
<SelectScreenButtonImage value="Assets\Textures\storm_ui_ingame_heroselect_btn_rexxar.dds" />
<LevelScalingArray Ability="RexxarSpiritBond">
<Modifications>
<Catalog value="Unit" />
<Entry value="RexxarMisha" />
<Field value="LifeMax" />
<Value value="0.047500" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Unit" />
<Entry value="RexxarMisha" />
<Field value="LifeStart" />
<Value value="0.047500" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarMishaWeaponDamage" />
<Field value="Amount" />
<Value value="0.040000" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarSpiritBondWildfireBearDamage" />
<Field value="Amount" />
<Value value="0.040000" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Unit" />
<Entry value="RexxarMisha" />
<Field value="LifeRegenRate" />
<Value value="0.047500" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Behavior" />
<Entry value="RexxarSpiritBondCooldown" />
<Field value="Duration" />
<Value value="0.500000" />
</Modifications>
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarMishaDeadAddSpiritBondCooldown" />
<Field value="Cost[0].CooldownTimeUse" />
<Value value="0.500000" />
</Modifications>
</LevelScalingArray>
<LevelScalingArray Ability="RexxarSpiritSwoop">
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarSpiritSwoopDamage" />
<Field value="Amount" />
<Value value="0.040000" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
</LevelScalingArray>
<LevelScalingArray Ability="RexxarMishaCharge">
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarMishaChargeDamage" />
<Field value="Amount" />
<Value value="0.040000" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
</LevelScalingArray>
<LevelScalingArray Ability="RexxarMishaUnleashTheBoars">
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarUnleashTheBoarsDamage" />
<Field value="Amount" />
<Value value="0.040000" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
</LevelScalingArray>
<LevelScalingArray Ability="RexxarMendPet">
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarMendPetInitialCreateHealer" />
<Field value="RechargeVitalRate" />
<Value value="0.040000" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarMendPetCreateHealer" />
<Field value="RechargeVitalRate" />
<Value value="0.040000" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarMendPetCriticalCareCreateHealer" />
<Field value="RechargeVitalRate" />
<Value value="0.040000" />
<AffectedByAbilityPower value="1" />
<AffectedByOverdrive value="1" />
</Modifications>
</LevelScalingArray>
<LevelScalingArray>
<Modifications>
<Catalog value="Unit" />
<Entry value="HeroRexxar" />
<Field value="LifeMax" />
<Value value="0.040000" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Unit" />
<Entry value="HeroRexxar" />
<Field value="LifeStart" />
<Value value="0.040000" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Unit" />
<Entry value="HeroRexxar" />
<Field value="LifeRegenRate" />
<Value value="0.040000" />
<AffectedByOverdrive value="1" />
</Modifications>
<Modifications>
<Catalog value="Effect" />
<Entry value="RexxarWeaponDamage" />
<Field value="Amount" />
<Value value="0.040000" />
<AffectedByOverdrive value="1" />
</Modifications>
</LevelScalingArray>
<Difficulty value="VeryHard" />
<SkinArray value="RexxarSkinMaster" />
<SkinArray value="RexxarSkinFrost" />
<SkinArray value="RexxarMarine" />
<VariationArray value="RexxarBaseWhite" />
<VariationArray value="RexxarBaseBrown" />
<Ratings>
<Damage value="5" />
<Utility value="8" />
<Survivability value="7" />
<Complexity value="6" />
</Ratings>
<Flags index="GoodForModeA" value="1" />
<VoiceLineArray value="RexxarBase_VoiceLine01" />
<VoiceLineArray value="RexxarBase_VoiceLine02" />
<VoiceLineArray value="RexxarBase_VoiceLine03" />
<VoiceLineArray value="RexxarBase_VoiceLine04" />
<VoiceLineArray value="RexxarBase_VoiceLine05" />
<Rarity value="Epic" />
<ExpandedRole value="Bruiser" />
</CHero>
<CHeroMastery id="RexxarMasteryRing1" parent="MasteryRingRank1">
<ProductId value="66970" />
<HyperlinkId value="RexxarMasteryRingRank1" />
</CHeroMastery>
<CHeroMastery id="RexxarMasteryRing2" parent="MasteryRingRank2">
<ProductId value="67086" />
<HyperlinkId value="RexxarMasteryRingRank2" />
</CHeroMastery>
<CHeroMastery id="RexxarMasteryRing3" parent="MasteryRingRank3">
<ProductId value="73012" />
<HyperlinkId value="RexxarMasteryRingRank3" />
</CHeroMastery>
<CLight id="Home_Rexxar" parent="default">
<ToDInfoArray index="0" Id="Home_Rexxar" OperatorHDR="4">
<AmbientColor X="0.039216" Y="0.078431" Z="0.156863" />
<Param index="HDRExposure" value="1.000000" />
<Param index="HDRGain" value="0.000000" />
<Param index="HDRScale" value="0.000000" />
<DirectionalLight index="Key" ColorMultiplier="1.000000" SpecColorMultiplier="1.500000">
<Color X="0.611765" Y="0.721569" Z="0.894118" />
<SpecularColor Y="0.803922" Z="0.619608" />
<Direction X="0.557233" Y="0.567243" Z="-0.606405" />
</DirectionalLight>
<DirectionalLight index="Fill" ColorMultiplier="0.500000">
<Color X="0.674510" Y="0.564706" Z="0.313726" />
<Direction X="-0.749271" Y="0.486955" Z="-0.448851" />
</DirectionalLight>
<DirectionalLight index="Back" ColorMultiplier="2.000000">
<Color X="0.305882" Y="0.384314" Z="0.745098" />
<Direction X="0.865346" Y="-0.497797" Z="-0.058086" />
</DirectionalLight>
</ToDInfoArray>
<EditorCategories value="LightGroup:UI" />
</CLight>
<CLight id="Home_Rexxar_Low" parent="default">
<ToDInfoArray index="0" Id="Home_Rexxar_Low" OperatorHDR="4">
<AmbientColor X="0.039216" Y="0.078431" Z="0.156863" />
<Param index="HDRExposure" value="1.000000" />
<Param index="HDRGain" value="0.000000" />
<Param index="HDRScale" value="0.000000" />
<DirectionalLight index="Key" ColorMultiplier="1.000000" SpecColorMultiplier="1.500000">
<Color X="0.611765" Y="0.721569" Z="0.894118" />
<SpecularColor Y="0.803922" Z="0.619608" />
<Direction X="0.557233" Y="0.567243" Z="-0.606405" />
</DirectionalLight>
<DirectionalLight index="Fill" ColorMultiplier="2.000000">
<Color X="0.941177" Y="0.721569" Z="0.050980" />
<Direction X="-0.844082" Y="-0.218137" Z="-0.489839" />
</DirectionalLight>
<DirectionalLight index="Back" ColorMultiplier="2.000000">
<Color X="0.121569" Y="0.643137" Z="0.921569" />
<Direction X="-0.101114" Y="0.569376" Z="0.815835" />
</DirectionalLight>
</ToDInfoArray>
<EditorCategories value="LightGroup:UI" />
</CLight>
<CMoverMissile id="RexxarSpiritSwoopMissile">
<MotionPhases>
<Driver value="Guidance" />
<Acceleration value="-40" />
<Speed value="25" />
<MinSpeed value="15" />
<MaxSpeed value="25" />
<IgnoresClearanceChecks value="1" />
<Outro value="-2,-1.5" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
</MotionPhases>
<RotationIgnoredByUnit value="1" />
</CMoverMissile>
<CMoverMissile id="RexxarUnleashTheBoarsDummyMissile">
<MotionPhases>
<Driver value="Guidance" />
<Acceleration value="1" />
<MinSpeed value="5" />
<MaxSpeed value="25" />
<TurnType value="Optimal" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
</MotionPhases>
</CMoverMissile>
<CMoverMissile id="RexxarUnleashTheBoarsMissile">
<MotionPhases>
<Driver value="Guidance" />
<Acceleration value="1" />
<MinSpeed value="10" />
<MaxSpeed value="25" />
<TurnType value="Optimal" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
</MotionPhases>
</CMoverMissile>
<CMoverMissile id="RexxarFlareLobMissile">
<MotionPhases>
<Driver value="Ballistic" />
<Acceleration value="-1" />
<Gravity value="25" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
<FlightTime value="1.5,-1" />
<OutroAltitude value="-0.99,-0.1" />
</MotionPhases>
<MotionPhases>
<Driver value="Ballistic" />
<MaxSpeed value="30" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
<FlightTime value="0.53,-1" />
</MotionPhases>
</CMoverMissile>
<CMoverMissile id="RexxarFlareLobMissileClose">
<MotionPhases>
<Driver value="Ballistic" />
<Acceleration value="-1" />
<Gravity value="30" />
<Outro value="-0.25,-0.1" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
<FlightTime value="0.5,-1" />
</MotionPhases>
<MotionPhases>
<Driver value="Guidance" />
<MaxSpeed value="40" />
<ThrowBandYaw value="-360,-360,-360,-360" />
<ThrowBandPitch value="-360,-360,-360,-360" />
<YawPitchRoll value="5759.6484" />
</MotionPhases>
</CMoverMissile>
<CRequirement id="RexxarHeroDead">
<NodeArray index="Use" Link="EqCountBehaviorDeadCompleteOnlyAtUnit0" />
<NodeArray index="Show" Link="EqCountBehaviorDeadCompleteOnlyAtUnit1" />
</CRequirement>
<CRequirement id="RexxarMishaAlive">
<NodeArray index="Use" Link="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat1" />
</CRequirement>
<CRequirement id="RexxarFeignDeathActive">
<NodeArray index="Show" Link="EqCountBehaviorRexxarFeignDeathInvulnerableCompleteOnlyAtUnit1" />
</CRequirement>
<CRequirement id="RexxarMishaAliveAndHeroicAbility1Unlocked">
<NodeArray index="Use" Link="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat1" />
<NodeArray index="Show" Link="EqCountBehaviorUltimate1UnlockedCompleteOnlyAtUnitTechTreeCheat1" />
</CRequirement>
<CRequirement id="RexxarMishaAliveUnitCount">
<NodeArray index="Use" Link="AndCountUnitRexxarMishaQueuedOrBetter1" />
</CRequirement>
<CRequirement id="RexxarMishaNotAliveAndHeroicAbility1Unlocked">
<NodeArray index="Show" Link="AndEqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat0EqCountBehaviorUltimate1UnlockedQueuedOnly1" />
</CRequirement>
<CRequirement id="RexxarMishaFollowActive">
<NodeArray index="Show" Link="AndEqCountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit1" />
</CRequirement>
<CRequirementAnd id="AndCountUnitRexxarMishaQueuedOrBetter1">
<OperandArray value="CountUnitRexxarMishaQueuedOrBetter" />
<OperandArray value="1" />
</CRequirementAnd>
<CRequirementAnd id="AndEqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat0EqCountBehaviorUltimate1UnlockedQueuedOnly1">
<Tooltip value="" />
<OperandArray value="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat0" />
<OperandArray value="EqCountBehaviorUltimate1UnlockedQueuedOnly1" />
</CRequirementAnd>
<CRequirementAnd id="AndEqCountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit1">
<OperandArray value="EqCountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit1" />
</CRequirementAnd>
<CRequirementCountBehavior id="CountBehaviorRexxarFeignDeathInvulnerableCompleteOnlyAtUnit">
<Flags index="TechTreeCheat" value="0" />
<Tooltip value="" />
<Count Link="RexxarFeignDeathInvulnerable" State="CompleteOnlyAtUnit" />
</CRequirementCountBehavior>
<CRequirementCountBehavior id="CountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat">
<Tooltip value="" />
<Count Link="RexxarMishaAlive" State="CompleteOnlyAtUnit" />
</CRequirementCountBehavior>
<CRequirementCountBehavior id="CountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit">
<Flags index="TechTreeCheat" value="0" />
<Count Link="RexxarMishaFollowRexxarCarry" State="CompleteOnlyAtUnit" />
</CRequirementCountBehavior>
<CRequirementCountBehavior id="CountBehaviorUltimate1UnlockedCompleteOnlyAtUnitTechTreeCheat">
<Tooltip value="" />
<Count Link="Ultimate1Unlocked" State="CompleteOnlyAtUnit" />
</CRequirementCountBehavior>
<CRequirementCountBehavior id="CountBehaviorUltimate1UnlockedQueuedOnly">
<Flags index="TechTreeCheat" value="0" />
<Tooltip value="" />
<Count Link="Ultimate1Unlocked" />
</CRequirementCountBehavior>
<CRequirementCountUnit id="CountUnitRexxarMishaQueuedOrBetter">
<Flags index="TechTreeCheat" value="0" />
<Count Link="RexxarMisha" State="QueuedOrBetter" />
</CRequirementCountUnit>
<CRequirementEq id="EqCountBehaviorRexxarFeignDeathInvulnerableCompleteOnlyAtUnit1">
<Tooltip value="" />
<OperandArray index="0" value="CountBehaviorRexxarFeignDeathInvulnerableCompleteOnlyAtUnit" />
<OperandArray index="1" value="1" />
</CRequirementEq>
<CRequirementEq id="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat0">
<Tooltip value="" />
<OperandArray index="0" value="CountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat" />
<OperandArray index="1" value="0" />
</CRequirementEq>
<CRequirementEq id="EqCountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat1">
<Tooltip value="" />
<OperandArray index="0" value="CountBehaviorRexxarMishaAliveCompleteOnlyAtUnitTechTreeCheat" />
<OperandArray index="1" value="1" />
</CRequirementEq>
<CRequirementEq id="EqCountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit1">
<OperandArray index="0" value="CountBehaviorRexxarMishaFollowRexxarCarryCompleteOnlyAtUnit" />
<OperandArray index="1" value="1" />
</CRequirementEq>
<CRequirementEq id="EqCountBehaviorUltimate1UnlockedCompleteOnlyAtUnitTechTreeCheat1">
<Tooltip value="" />
<OperandArray index="0" value="CountBehaviorUltimate1UnlockedCompleteOnlyAtUnitTechTreeCheat" />
<OperandArray index="1" value="1" />
</CRequirementEq>
<CRequirementEq id="EqCountBehaviorUltimate1UnlockedQueuedOnly1">
<Tooltip value="" />
<OperandArray index="0" value="CountBehaviorUltimate1UnlockedQueuedOnly" />
<OperandArray index="1" value="1" />
</CRequirementEq>
<CRewardHero id="Rexxar">
<License value="15175" />
</CRewardHero>
<CRewardPortrait id="RexxarBasic" parent="HeroPortraitParent">
<IconFile value="$HeroPortraits3" />
<IconSlot value="35" />
<Hero value="Rexxar" />
</CRewardPortrait>
<CRewardPortrait id="RexxarEpic" parent="HeroPortraitParentEpic">
<IconFile value="$HeroPortraits4" />
<IconSlot value="35" />
<Hero value="Rexxar" />
</CRewardPortrait>
<CRewardHeroMastery id="RexxarMasteryRing1">
<License value="49916" />
</CRewardHeroMastery>
<CRewardHeroMastery id="RexxarMasteryRing2">
<License value="49899" />
</CRewardHeroMastery>
<CRewardHeroMastery id="RexxarMasteryRing3">
<License value="52237" />
</CRewardHeroMastery>
<CTalent id="RexxarDireBeast">
<Face value="RexxarDireBeast" />
<Abil value="RexxarMishaChargeRedirect" />
<RankArray>
<BehaviorArray value="RexxarDireBeastTokenCounter" />
</RankArray>
</CTalent>
<CTalent id="RexxarAnimalHusbandry">
<Face value="RexxarAnimalHusbandry" />
<RankArray>
<BehaviorArray value="RexxarAnimalHusbandryTokenCounter" />
<BehaviorArray value="RexxarAnimalHusbandryHealthBuffCarry" />
</RankArray>
</CTalent>
<CTalent id="RexxarAspectoftheBeastCharge">
<Face value="RexxarAspectoftheBeastTalent" />
<Abil value="RexxarMishaChargeRedirect" />
</CTalent>
<CTalent id="RexxarCriticalCareMendPet">
<Face value="RexxarCriticalCareTalent" />
<Abil value="RexxarMendPet" />
</CTalent>
<CTalent id="RexxarBarkskin">
<Face value="RexxarBarkskinTalent" />
<AbilityModificationArray>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Effect" />
<Entry value="RexxarChargeApplyBarkskinMastery" />
<Field value="Chance" />
<Value value="1.000000" />
</Modifications>
</AbilityModificationArray>
<Abil value="RexxarMishaChargeRedirect" />
</CTalent>
<CTalent id="RexxarSpiritBond">
<Face value="RexxarSpiritBondTalent" />
<Abil value="RexxarBestialWrath" />
<AbilityModificationArray>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Behavior" />
<Entry value="RexxarBestialWrathMishaBehavior" />
<Field value="Duration" />
<Value value="6.000000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CTalent id="RexxarSpiritSwoopCripplingTalons">
<Face value="RexxarCripplingTalonsTalent" />
<Abil value="RexxarSpiritSwoop" />
<AbilityModificationArray ModifyAbil="RexxarSpiritSwoop">
<Modifications>
<Type value="FlatModification" />
<Catalog value="Behavior" />
<Entry value="RexxarSpiritSwoopSlow" />
<Field value="Modification.UnifiedMoveSpeedFactor" />
<Value value="-0.200000" />
</Modifications>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Behavior" />
<Entry value="RexxarSpiritSwoopSlow" />
<Field value="Duration" />
<Value value="1.500000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CTalent id="RexxarSpiritSwoopBirdOfPrey">
<Face value="RexxarSpiritSwoopBirdOfPreyTalent" />
<Abil value="RexxarSpiritSwoop" />
</CTalent>
<CTalent id="RexxarFlare">
<Face value="RexxarFlare" />
<Abil value="RexxarFlare" />
<RankArray>
<BehaviorArray value="RexxarFlare" />
</RankArray>
<Active value="1" />
</CTalent>
<CTalent id="RexxarHardenedSkin">
<Face value="RexxarHardenedSkin" />
<RankArray>
<BehaviorArray value="RexxarHardenedSkin" />
</RankArray>
<Active value="1" />
<Abil value="RexxarHardenedSkin" />
</CTalent>
<CTalent id="RexxarHungryBear">
<Face value="RexxarHungryBearTalent" />
<AbilityModificationArray>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Effect" />
<Entry value="RexxarHungryBearMishaCreateHealer" />
<Field value="Chance" />
<Value value="1.000000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CTalent id="RexxarTakingFlightSpiritSwoop">
<Face value="RexxarTakingFlightTalent" />
<Abil value="RexxarSpiritSwoop" />
<AbilityModificationArray ModifyAbil="RexxarSpiritSwoop">
<Modifications>
<Type value="FlatModification" />
<Catalog value="Effect" />
<Entry value="RexxarSpiritSwoopCreatePersistent" />
<Field value="PeriodicOffsetArray[0]" />
<Value value="-2.000000" />
</Modifications>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Actor" />
<Entry value="RexxarSpiritSwoopGuideVisual" />
<Field value="Height" />
<Value value="1.850000" />
</Modifications>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Effect" />
<Entry value="RexxarSpiritSwoopMissileScanPersistent" />
<Field value="PeriodCount" />
<FieldIsInteger value="1" />
<Value value="1.000000" />
</Modifications>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Effect" />
<Entry value="RexxarSpiritSwoopTakingFlightImpactSet" />
<Field value="Chance" />
<Value value="1.000000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CTalent id="RexxarAspectOfTheHawkSpiritSwoop">
<Face value="RexxarAspectOfTheHawkTalent" />
<Abil value="RexxarSpiritSwoop" />
<AbilityModificationArray ModifyAbil="RexxarSpiritSwoop">
<Modifications>
<Type value="FlatModification" />
<Catalog value="Effect" />
<Entry value="RexxarSpiritSwoopAspectOfTheHawkImpactSet" />
<Field value="Chance" />
<Value value="1.000000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CTalent id="RexxarBearNecessitiesCharge">
<Face value="RexxarBearNecessitiesTalent" />
</CTalent>
<CTalent id="RexxarThrowingAxes">
<Face value="RexxarThrowingAxesTalent" />
<RankArray>
<BehaviorArray value="RexxarThrowingAxesCarryBehavior" />
</RankArray>
</CTalent>
<CTalent id="RexxarHeroicAbilityUnleashTheBoars">
<Face value="RexxarUnleashTheBoars" />
<Abil value="RexxarUnleashTheBoars" />
<RankArray>
<BehaviorArray value="Ultimate2Unlocked" />
</RankArray>
<Active value="1" />
</CTalent>
<CTalent id="RexxarFeignDeath">
<Face value="RexxarFeignDeath" />
<Abil value="RexxarFeignDeath" />
<RankArray>
<BehaviorArray value="RexxarFeignDeath" />
</RankArray>
<Active value="1" />
</CTalent>
<CTalent id="RexxarHeroicAbilityBestialWrath">
<Face value="RexxarBestialWrath" />
<Abil value="RexxarBestialWrath" />
<RankArray>
<BehaviorArray value="Ultimate1Unlocked" />
</RankArray>
<Active value="1" />
</CTalent>
<CTalent id="RexxarFrenzyofKalimdor">
<Face value="RexxarFrenzyofKalimdorTalent" />
<RankArray>
<BehaviorArray value="RexxarFrenzyofKalimdor" />
</RankArray>
<AbilityModificationArray>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Effect" />
<Entry value="RexxarMishaWeaponApplyFrenzyofKalimdorSlowDebuff" />
<Field value="Chance" />
<Value value="1.000000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CTalent id="RexxarThrilloftheHunt">
<Face value="RexxarThrilloftheHuntTalent" />
</CTalent>
<CTalent id="RexxarUnleashTheBoarsKillCommand">
<Face value="RexxarUnleashTheBoarsKillCommandTalent" />
<Abil value="RexxarUnleashTheBoars" />
<AbilityModificationArray>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Effect" />
<Entry value="RexxarUnleashTheBoarsKillCommandApplyRootBehavior" />
<Field value="Chance" />
<Value value="1.000000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CTalent id="RexxarHunterGatherer">
<Face value="RexxarHunterGathererTalent" />
<RankArray>
<BehaviorArray value="RexxarHunterGathererCarryBehavior" />
<BehaviorArray value="RexxarHunterGathererRexxarTokenCounter" />
</RankArray>
<QuestData StackBehavior="RexxarHunterGathererRexxarTokenCounter" TargetCount="20" />
</CTalent>
<CTalent id="RexxarSpiritBondGrizzledFortitude">
<Face value="RexxarSpiritBondGrizzledFortitudeTalent" />
<AbilityModificationArray>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Behavior" />
<Entry value="TalentBucketBlockChargedTarget" />
<Field value="DamageResponse.Cost[0].Charge.TimeUse" />
<Value value="1.000000" />
</Modifications>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Behavior" />
<Entry value="TalentBucketBlockChargedTarget" />
<Field value="DamageResponse.Cost[0].Charge.TimeStart" />
<Value value="1.000000" />
</Modifications>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Behavior" />
<Entry value="TalentBucketBlockChargedCountdownTarget" />
<Field value="Duration" />
<Value value="1.000000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CTalent id="RexxarSpiritBondWildfireBear">
<Face value="RexxarSpiritBondWildfireBearTalent" />
</CTalent>
<CTalent id="RexxarSpiritBondEasyPrey">
<Face value="RexxarSpiritBondEasyPreyTalent" />
<RankArray>
<BehaviorArray value="RexxarSpiritBondGrizzledBearCarryBehavior" />
</RankArray>
</CTalent>
<CTalent id="RexxarSpiritBondPrimalIntimidation">
<Face value="RexxarSpiritBondPrimalIntimidationTalent" />
<Abil value="RexxarPrimalIntimidation" />
<RankArray>
<BehaviorArray value="RexxarPrimalIntimidation" />
<BehaviorArray value="TalentImposingPresenceCarry" />
</RankArray>
<Active value="1" />
</CTalent>
<CTalent id="RexxarMendPetBloodOfTheRhino">
<Face value="RexxarBloodOfTheRhinoTalent" />
<Abil value="RexxarMendPet" />
<AbilityModificationArray>
<Modifications>
<Type value="FlatModification" />
<Catalog value="Behavior" />
<Entry value="RexxarMendPet" />
<Field value="Duration" />
<Value value="5.000000" />
</Modifications>
</AbilityModificationArray>
</CTalent>
<CUnit id="HeroRexxar" parent="StormHeroMounted">
<LifeStart value="1810" />
<LifeMax value="1810" />
<LifeRegenRate value="3.7695" />
<AbilArray Link="RexxarSpiritBond" />
<AbilArray Link="RexxarSpiritSwoop" />
<AbilArray Link="RexxarMishaChargeRedirect" />
<AbilArray Link="RexxarMendPet" />
<AbilArray Link="RexxarMishaFollow" />
<AbilArray Link="RexxarUnleashTheBoars" />
<AbilArray Link="RexxarBestialWrath" />
<AbilArray Link="RexxarMishaFollowCancel" />
<AbilArray Link="RexxarMishaFocus" />
<BehaviorArray Link="RexxarSpiritBondInactive" />
<BehaviorArray Link="RexxarSpiritBondActive" />
<BehaviorArray Link="MishaFidgetInteractionController" />
<BehaviorArray Link="ExcellentMana" />
<BehaviorArray Link="ThreeQuarterValueHero" />
<BehaviorArray Link="RexxarMishaTracker" />
<WeaponArray Link="RexxarMeleeWeapon" />
<WeaponArray Link="RexxarRangedWeapon" />
<CardLayouts index="0">
<LayoutButtons Face="RexxarUnleashTheBoars" Type="AbilCmd" AbilCmd="RexxarUnleashTheBoars,Execute" Slot="Heroic" />
<LayoutButtons Face="RexxarBestialWrath" Type="AbilCmd" AbilCmd="RexxarBestialWrath,Execute" Slot="Heroic" />
<LayoutButtons Face="RexxarSpiritSwoop" Type="AbilCmd" AbilCmd="RexxarSpiritSwoop,Execute" Slot="Ability1" />
<LayoutButtons Face="RexxarMishaChargeRedirect" Type="AbilCmd" AbilCmd="RexxarMishaChargeRedirect,Execute" Slot="Ability2" />
<LayoutButtons Face="RexxarMendPet" Type="AbilCmd" AbilCmd="RexxarMendPet,Execute" Slot="Ability3" />
<LayoutButtons Face="RexxarMishaFocus" Type="AbilCmd" AbilCmd="RexxarMishaFocus,Execute" Slot="Trait" />
</CardLayouts>
<Radius value="0.875" />
<InnerRadius value="0.875" />
<AIThinkTree value="AI/Rexxar.aitree" />
<InitializerFunction value="libGDHL_gf_HeroRexxarIncrementHeroCountFunction" />
<DestructionFunction value="libGDHL_gf_HeroRexxarDecrementHeroCountFunction" />
<AIBaseThreat value="0.7" />
<EffectArray index="Death" value="RexxarDeathEffectsSet" />
<HeroPlaystyleFlags index="EnergyImportant" value="1" />
<HeroPlaystyleFlags index="MercKiller" value="1" />
<HeroPlaystyleFlags index="RoleSpecialist" value="1" />
<HeroPlaystyleFlags index="SoloLaner" value="1" />
<HeroPlaystyleFlags index="WaveClearer" value="1" />
</CUnit>
<CUnit id="RexxarFlareMissile" parent="MISSILE_INVULNERABLE">
<Sight value="8" />
</CUnit>
<CUnit id="RexxarMisha">
<DeathRevealRadius value="3" />
<FlagArray index="Unclickable" value="0" />
<FlagArray index="Unhighlightable" value="0" />
<FlagArray index="UseLineOfSight" value="1" />
<FlagArray index="VisionTestCenterOnly" value="1" />
<PlaneArray index="Ground" value="1" />
<Collide index="Ground" value="1" />
<Collide index="ForceField" value="1" />
<Collide index="Pushable" value="1" />
<Response value="Nothing" />
<Attributes index="Heroic" value="1" />
<LifeStart value="1520" />
<LifeMax value="1520" />
<LifeRegenRate value="3.1718" />
<Speed value="$HeroBaseMovementSpeed" />
<Acceleration value="1000" />
<LateralAcceleration value="46.0625" />
<StationaryTurningRate value="1759.9218" />
<TurningRate value="1759.9218" />
<Sight value="7" />
<AttackTargetPriority value="10" />
<DamageDealtXP value="1" />
<DamageTakenXP value="1" />
<AbilArray Link="stop" />
<AbilArray Link="attack" />
<AbilArray Link="move" />
<AbilArray Link="RexxarMishaCharge" />
<AbilArray Link="FountainDrink" />
<BehaviorArray Link="ShrubStatusController" />
<BehaviorArray Link="ShrubProximityDetector" />
<BehaviorArray Link="HeroGenericPregameAbilitySuppression" />
<BehaviorArray Link="OneQuarterValueHero" />
<BehaviorArray Link="HeroGenericIgnoreFullscreenOverlay" />
<BehaviorArray Link="MishaInitialBirthAnimStunBehavior" />
<BehaviorArray Link="UltimateEvolutionInvalidTarget" />
<BehaviorArray Link="HeroGenericIgnoreTowerImpactSound" />
<BehaviorArray Link="NotManaUserDummy" />
<BehaviorArray Link="RexxarMishaPassiveMoveSpeed" />
<BehaviorArray Link="RexxarMishaRexxarTracker" />
<WeaponArray Link="MishaWeapon" />
<CardLayouts>
<LayoutButtons Face="Move" Type="AbilCmd" AbilCmd="move,Move" Slot="Stop" />
<LayoutButtons Face="Stop" Type="AbilCmd" AbilCmd="stop,Stop" Slot="Stop" />
<LayoutButtons Face="LockedHeroicAbility" Type="Passive" Requirements="UltimateNotUnlocked" Slot="Heroic" />
<LayoutButtons Face="MoveHoldPosition" Type="AbilCmd" AbilCmd="move,HoldPos" Slot="Hold" />
<LayoutButtons Face="Attack" Type="AbilCmd" AbilCmd="attack,Execute" Slot="Cancel" />
<LayoutButtons Face="MovePatrol" Type="AbilCmd" AbilCmd="move,Patrol" Slot="Cancel" />
<LayoutButtons Face="RexxarMishaChargeRedirect" Type="AbilCmd" AbilCmd="RexxarMishaCharge,Execute" Slot="Ability2" />
<LayoutButtons Face="Attack" Type="AbilCmd" AbilCmd="attack,Execute" Slot="Attack" />
<LayoutButtons Face="AcquireMove" Type="AbilCmd" AbilCmd="move,AcquireMove" Slot="Attack" />
</CardLayouts>
<Radius value="0.9375" />
<InnerRadius value="0.9375" />
<SubgroupPriority value="14" />
<MinimapRadius value="0.375" />
<AIEvalFactor value="0.5" />
<OverlapIndex value="Hero" />
<AlliedPushPriority value="600" />
<TauntDuration index="Dance" value="5" />
<AIBaseThreat value="0.3" />
<AIThreatCalculation value="IgnoreEnergy" />
<AIThinkTree value="AI/RexxarMisha.aitree" />
<EffectArray index="Create" value="AddToAllHeroicUnitsTrackingBehavior" />
<EffectArray index="Death" value="RexxarMishaDeathEffectsSet" />
<PushPriority value="400" />
</CUnit>
<CUnit id="HeroRexxarRangedAttackMissile" parent="MISSILE_INVULNERABLE">
<Mover value="HeroMissileSpeed22Ribbon" />
</CUnit>
<CUnit id="RexxarSpiritSwoopMissile" parent="MISSILE_INVULNERABLE">
<BehaviorArray Link="RexxarSpiritSwoopTimedLife" />
</CUnit>
<CUnit id="RexxarUnleashTheBoarsMissile" parent="MISSILE_INVULNERABLE">
<Sight value="6" />
<MinimapRadius value="1" />
</CUnit>
<CUnit id="RexxarUnleashTheBoarsUnit" parent="StormSummonFigment">
<FlagArray index="Unselectable" value="1" />
<FlagArray index="Untargetable" value="1" />
<FlagArray index="NoScore" value="1" />
<LifeStart value="8" />
<LifeMax value="8" />
<Speed value="8" />
<Acceleration value="1000" />
<TurningRate value="1440" />
<Sight value="6" />
<AbilArray Link="stop" />
<AbilArray Link="move" />
<AbilArray Link="attack" />
<AbilArray Link="RexxarUnleashTheBoarsTargeting" />
<CardLayouts>
<LayoutButtons Face="MoveHoldPosition" Type="AbilCmd" AbilCmd="move,HoldPos" Slot="Hold" />
<LayoutButtons Face="MovePatrol" Type="AbilCmd" AbilCmd="move,Patrol" Slot="Hearth" />
<LayoutButtons Face="Move" Type="AbilCmd" AbilCmd="move,Move" Slot="Attack" />
<LayoutButtons Face="Stop" Type="AbilCmd" AbilCmd="stop,Stop" Slot="Stop" />
<LayoutButtons Face="Attack" Type="AbilCmd" AbilCmd="attack,Execute" Slot="Cancel" />
<LayoutButtons Face="RexxarUnleashTheBoars" Type="AbilCmd" AbilCmd="RexxarUnleashTheBoarsTargeting,Execute" Slot="Cancel" />
</CardLayouts>
<Radius value="0.1875" />
<InnerRadius value="1" />
<MinimapRadius value="0.75" />
<BehaviorArray Link="RexxarUnleashTheBoarsTimedLife" />
<BehaviorArray Link="RexxarUnleashTheBoarsForceSearch" />
<BehaviorArray Link="RexxarUnleashTheBoarsTargetTracker" />
<Collide index="Ground" value="1" />
<Collide index="Structure" value="1" />
<Collide index="ForceField" value="1" />
<WeaponArray Link="RexxarUnleashTheBoarsWeapon" />
</CUnit>
<CValidatorCombine id="RexxarHasEasyPreyANDTargetIsMinonOrTargetIsMercLanerOrTargetIsMercDefenderAndTargetIsNotAMonster">
<Type value="And" />
<CombineArray value="RexxarHasSpiritBondEasyPrey" />
<CombineArray value="TargetIsMinionORTargetIsMercLanerORTargetIsMercDefenderAndNotAMonster" />
</CValidatorCombine>
<CValidatorUnitCompareTokenCount id="RexxarHasDireBeastToken">
<WhichUnit Value="Caster" />
<Compare value="GE" />
<Value value="1" />
<TokenId value="RexxarDireBeastTokenCounter" />
</CValidatorUnitCompareTokenCount>
<CValidatorCombine id="RexxarMishaChargeDamageCritValidator">
<CombineArray value="CritAliasSpellPower" />
<CombineArray value="RexxarHasDireBeastDamageTokenGEHalf" />
</CValidatorCombine>
<CValidatorUnitCompareTokenCount id="RexxarHasDireBeastDamageTokenGEHalf">
<WhichUnit Value="Caster" />
<Compare value="GE" />
<Value value="$RexxarDireBeastCritDisplayValue" />
<TokenId value="RexxarDireBeastTokenCounter" />
</CValidatorUnitCompareTokenCount>
<CValidatorUnitCompareBehaviorCount id="RexxarCasterDoesNotHaveMishaAlive">
<WhichUnit Value="Caster" />
<Behavior value="RexxarMishaAlive" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorCombine id="RexxarBirdofPreyTalentTargetCombine">
<Type value="And" />
<CombineArray value="HasRexxarSpiritSwoopBirdOfPrey" />
<CombineArray value="TargetMinion" />
<CombineArray value="TargetNotMerc" />
<CombineArray value="TargetIsNotAMonster" />
</CValidatorCombine>
<CValidatorLocationCompareRange id="RexxarMishaWithin15RangeOfRexxar">
<WhichLocation Value="CasterUnit" />
<Compare value="LE" />
<Range value="1.5" />
<Value Value="TargetUnit" />
</CValidatorLocationCompareRange>
<CValidatorCombine id="RexxarTargetLifeorManaNotFull">
<Type value="And" />
<CombineArray value="IsRexxar" />
<CombineArray value="LifeNotFullOrEnergyNotFull" />
</CValidatorCombine>
<CValidatorCombine id="RexxarMishaTargetandLifeNotFull">
<Type value="And" />
<CombineArray value="IsMisha" />
<CombineArray value="TargetLifeNotFull" />
</CValidatorCombine>
<CValidatorLocationCompareRange id="RexxarMishaNotWithin1RangeOfRexxar">
<WhichLocation Value="CasterUnit" />
<Compare value="GE" />
<Range value="1.5" />
<Value Value="TargetUnit" />
</CValidatorLocationCompareRange>
<CValidatorCompareTrackedUnitsCount id="RexxarMishaAspectoftheHawkTrackedUnitHasBuff">
<Compare value="GT" />
<BehaviorLink value="RexxarMishaRexxarTracker" />
<TrackerUnit Value="Caster" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy" />
<TrackedUnitValidatorArray value="RexxarTargetHasAspectoftheHawkBuff" />
</CValidatorCompareTrackedUnitsCount>
<CValidatorUnitCompareBehaviorCount id="RexxarTargetHasAspectoftheHawkBuff">
<Compare value="GT" />
<Behavior value="RexxarSpiritSwoopAspectOfTheHawk" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorPlayerTalent id="RexxarHasDireBeastTalent">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarDireBeast" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasAnimalHusbandryTalent">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarAnimalHusbandry" />
</CValidatorPlayerTalent>
<CValidatorUnitCompareBehaviorCount id="HasRexxarHunterGathererCarryBehavior">
<Compare value="GT" />
<Behavior value="RexxarHunterGathererCarryBehavior" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarHunterGathererTargetLT30Stacks">
<Compare value="LT" />
<Value value="30" />
<Behavior value="RexxarHunterGatherer" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarHunterGathererTargetLT29Stacks">
<Compare value="LT" />
<Value value="29" />
<Behavior value="RexxarHunterGatherer" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarHunterGathererTargetGT29Stacks">
<Compare value="GT" />
<Value value="29" />
<Behavior value="RexxarHunterGatherer" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorCombine id="CasterIsMishaOrRexxar">
<CombineArray value="CasterIsMisha" />
<CombineArray value="CasterIsRexxar" />
</CValidatorCombine>
<CValidatorCombine id="CasterNotStasisExceptFeignDeath">
<CombineArray value="CasterNotStasis" />
<CombineArray value="RexxarHasFeignDeathBuff" />
</CValidatorCombine>
<CValidatorCombine id="CasterorMishaNotFullHealth">
<CombineArray value="CasterLifeNotFull" />
<CombineArray value="RexxarMishaMoonwellSearchValidator" />
<CombineArray value="CasterEnergyNotFullAndIsManaUser" />
</CValidatorCombine>
<CValidatorPlayerTalent id="HasRexxarSpiritSwoopBirdOfPrey">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarSpiritSwoopBirdOfPrey" />
</CValidatorPlayerTalent>
<CValidatorUnitCompareBehaviorCount id="HasUnleashTheBoarsMarked">
<Compare value="GE" />
<Value value="1" />
<Behavior value="RexxarUnleashTheBoarsMarked" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitType id="CasterIsRexxar">
<WhichUnit Value="Caster" />
<Value value="HeroRexxar" />
</CValidatorUnitType>
<CValidatorUnitType id="CasterIsMisha">
<WhichUnit Value="Caster" />
<Value value="RexxarMisha" />
</CValidatorUnitType>
<CValidatorPlayerRequirement id="MishaAliveRequirementUnitCount">
<Find value="1" />
<Value value="RexxarMishaAliveUnitCount" />
<WhichUnit Value="Target" />
</CValidatorPlayerRequirement>
<CValidatorCompareTrackedUnitsCount id="RexxarMishaIsAlive">
<Compare value="GE" />
<Value value="1" />
<BehaviorLink value="RexxarMishaTracker" />
<TrackerUnit Value="Caster" />
<TrackedUnitFilters value="Heroic;Ally,Neutral,Enemy,Dead" />
</CValidatorCompareTrackedUnitsCount>
<CValidatorUnitCompareBehaviorCount id="RexxarDoesNotHaveTakingFlightSuppression">
<WhichUnit Value="Caster" />
<Behavior value="RexxarSpiritSwoopTakingFlightRefundSuppression" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorCombine id="RexxarDoesNotHaveFeignDeathBuffAndNotMounted">
<Type value="And" />
<CombineArray value="SourceNotMounted" />
<CombineArray value="RexxarDoesNotHaveFeignDeathBuff" />
</CValidatorCombine>
<CValidatorCombine id="RexxarTargetIsMishaOrRexxarandNotFullVitals">
<CombineArray value="RexxarTargetLifeorManaNotFull" />
<CombineArray value="RexxarMishaTargetandLifeNotFull" />
</CValidatorCombine>
<CValidatorPlayerTalent id="RexxarHasHunterGatherer">
<Find value="1" />
<Value value="RexxarHunterGatherer" />
<WhichPlayer Value="Caster" />
</CValidatorPlayerTalent>
<CValidatorUnitCompareBehaviorCount id="RexxarHasMishaFollowActive">
<Compare value="GT" />
<Behavior value="RexxarMishaFollowRexxarCarry" />
<WhichUnit Value="Caster" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarDoesNotHaveMishaFollowActive">
<Behavior value="RexxarMishaFollowRexxarCarry" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarMishaDoesNotHaveChargeCasterBehavior">
<WhichUnit Value="Caster" />
<Behavior value="RexxarMishaCharge" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarDoesNotHaveAspectOfTheHawkBehavior">
<WhichUnit Value="Caster" />
<Behavior value="RexxarSpiritSwoopAspectOfTheHawk" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorPlayerTalent id="RexxarHasCriticalCareMendPet">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarCriticalCareMendPet" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="HasRexxarSpiritSwoopCripplingTalons">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarSpiritSwoopCripplingTalons" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasChargeBarkskin">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarBarkskin" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasAspectOfTheHawkSpiritSwoop">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarAspectOfTheHawkSpiritSwoop" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasAspectoftheBeastCharge">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarAspectoftheBeastCharge" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasThrowingAxes">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarThrowingAxes" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasTraitThrilloftheHunt">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarThrilloftheHunt" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasSpiritBond">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarSpiritBond" />
</CValidatorPlayerTalent>
<CValidatorCombine id="RexxarMendPetCriticalCareValidatorCombine">
<Type value="And" />
<CombineArray value="RexxarHasCriticalCareMendPet" />
<CombineArray value="TargetLifeLT50Percent" />
</CValidatorCombine>
<CValidatorUnitCompareBehaviorCount id="RexxarMishaHasBestialWrathActive">
<WhichUnit Value="Caster" />
<Value value="1" />
<Behavior value="RexxarBestialWrathMishaBehavior" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="MishaDoesNotHaveBestialWrathActive">
<WhichUnit Value="Caster" />
<Behavior value="RexxarBestialWrathMishaBehavior" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarMishaDoesNotHaveItemPickupDisabled">
<Behavior value="RexxarMishaDisableMapMechanicItemPickup" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorCombine id="MapMechanicPickupDisallowedBehaviors">
<CombineArray value="RexxarMishaDoesNotHaveItemPickupDisabled" />
</CValidatorCombine>
<CValidatorUnitCompareBehaviorCount id="RexxarHasBearNecessitiesFreeChargeBehavior">
<WhichUnit Value="Caster" />
<Behavior value="RexxarChargeBearNecessitiesFreeCharge" />
<Value value="1" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorLocationCompareRange id="RexxarMishaIsOver3AwayFromRexxar">
<WhichLocation Value="CasterUnit" />
<Compare value="GT" />
<Range value="3" />
<Value Value="TargetUnit" />
</CValidatorLocationCompareRange>
<CValidatorLocationCompareRange id="RexxarMishaManualCommandRangeCheck">
<WhichLocation Value="TargetUnitOrPoint" />
<Compare value="LE" />
<Range value="17.25" />
</CValidatorLocationCompareRange>
<CValidatorLocationEnumArea id="RexxarMishaMoonwellSearchValidator">
<AreaArray Compare="GT" Count="0" Validator="RexxarTargetIsMishaOrRexxarandNotFullVitals">
<Radius value="50" />
</AreaArray>
<LaunchLocation Value="CasterUnit" />
<SearchFilters value="Heroic;Ally,Neutral,Enemy" />
</CValidatorLocationEnumArea>
<CValidatorCombine id="RexxarMishaTargetingCombine">
<Type value="And" />
<CombineArray value="CasterNotDead" />
<CombineArray value="CasterNotStunned" />
<CombineArray value="CasterNotStasis" />
<CombineArray value="TargetNotDead" />
</CValidatorCombine>
<CValidatorUnitType id="IsRexxar">
<Value value="HeroRexxar" />
</CValidatorUnitType>
<CValidatorUnitType id="IsMisha">
<Value value="RexxarMisha" />
</CValidatorUnitType>
<CValidatorUnitType id="NotMisha">
<Value value="RexxarMisha" />
<Find value="0" />
</CValidatorUnitType>
<CValidatorLocationEnumArea id="RexxarMishaWithin5">
<AreaArray>
<Radius value="5" />
</AreaArray>
<SearchFilters value="Heroic,Summoned;Ally,Neutral,Enemy" />
</CValidatorLocationEnumArea>
<CValidatorUnitCompareOrderCount id="RexxarUnleashTheBoarsHoundHasOrders">
<WhichUnit Effect="RexxarUnleashTheBoarsNoTargetApplyDelay" Value="Target" />
<Compare value="GT" />
</CValidatorUnitCompareOrderCount>
<CValidatorLocationCompareRange id="RexxarUnleashtheBoarsMarkedTeleportValidator">
<WhichLocation Effect="RexxarUnleashTheBoarsApplyMarkedDebuff" />
<Compare value="LT" />
<Range value="15" />
<Value Effect="RexxarUnleashTheBoarsApplyMarkedDebuff" Value="TargetUnit" />
</CValidatorLocationCompareRange>
<CValidatorCombine id="TargetIsRexxarOrMisha">
<CombineArray value="IsRexxar" />
<CombineArray value="IsMisha" />
</CValidatorCombine>
<CValidatorUnitCompareBehaviorCount id="RexxarNoSpiritBondCooldown">
<Behavior value="RexxarSpiritBondCooldown" />
<WhichUnit Value="Source" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarHeroic1Unlocked">
<Behavior value="Ultimate1Unlocked" />
<WhichUnit Value="Caster" />
<Value value="1" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarNoMishaCooldown">
<Behavior value="RexxarSpiritBondCooldown" />
<WhichUnit Value="Source" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarNoMishaAlive">
<Behavior value="RexxarSpiritBondActive" />
<WhichUnit Value="Source" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarMishaAlive">
<Value value="1" />
<Behavior value="RexxarSpiritBondActive" />
<WhichUnit Value="Source" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarMishaChargeNoCastCheck">
<Behavior value="RexxarChargeCastCheck" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarMishaHasFeignDeathBuff">
<Value value="1" />
<Behavior value="RexxarFeignDeathMishaBehavior" />
<WhichUnit Value="Source" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarMishaDoesNotHaveCharge">
<Behavior value="RexxarMishaCharge" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarHasFeignDeathBuff">
<Value value="1" />
<Behavior value="RexxarFeignDeathInvulnerable" />
<WhichUnit Value="Source" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorUnitCompareBehaviorCount id="RexxarDoesNotHaveFeignDeathBuff">
<Behavior value="RexxarFeignDeathInvulnerable" />
<WhichUnit Value="Source" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorCombine id="RexxarHasFeignDeathBuffAndNotMounted">
<Type value="And" />
<CombineArray value="SourceNotMounted" />
<CombineArray value="RexxarHasFeignDeathBuff" />
</CValidatorCombine>
<CValidatorCombine id="RexxarHasFeignDeathBuffOrTimeStop">
<CombineArray value="CasterIsTimeStopped" />
<CombineArray value="RexxarHasFeignDeathBuff" />
</CValidatorCombine>
<CValidatorPlayerTalent id="RexxarHasUnleashTheBoars">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarHeroicAbilityUnleashTheBoars" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasGrizzledFortitudeTalent">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarSpiritBondGrizzledFortitude" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasTakingFlightSpiritSwoop">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarTakingFlightSpiritSwoop" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasHungryBear">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarHungryBear" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasSpiritBondWildfireBear">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarSpiritBondWildfireBear" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="HasRexxarFlare">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarFlare" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="HasRexxarMendPetBloodOfTheRhino">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarMendPetBloodOfTheRhino" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasBearNecessitiesCharge">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarBearNecessitiesCharge" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasSpiritBondEasyPrey">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarSpiritBondEasyPrey" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasSpiritBondPrimalIntimidation">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarSpiritBondPrimalIntimidation" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarHasUnleashTheBoarsKillCommand">
<WhichPlayer Value="Target" />
<Find value="1" />
<Value value="RexxarUnleashTheBoarsKillCommand" />
</CValidatorPlayerTalent>
<CValidatorPlayerTalent id="RexxarCasterHasUnleashTheBoarsKillCommand">
<WhichPlayer Value="Caster" />
<Find value="1" />
<Value value="RexxarUnleashTheBoarsKillCommand" />
</CValidatorPlayerTalent>
<CValidatorUnitCompareBehaviorCount id="RexxarNoHunterGatherer">
<Behavior value="RexxarHunterGatherer" />
</CValidatorUnitCompareBehaviorCount>
<CValidatorCombine id="StormTargetHasRootCombineIncludeDisabled">
<CombineArray value="RexxaarTargetHasKillCommandRootIncludeDisabled" />
</CValidatorCombine>
<CValidatorUnitHasBehavior id="RexxaarTargetHasKillCommandRootIncludeDisabled">
<Behavior value="RexxarUnleashTheBoarsKillCommandRoot" />
<IncludeDisabled value="1" />
</CValidatorUnitHasBehavior>
<CWeaponLegacy id="RexxarRangedWeapon" parent="StormHeroMediumWeapon">
<Icon value="Assets\Textures\storm_temp_btn-upgrade-terran-infantryweaponslevel3.dds" />
<DisplayEffect value="RexxarWeaponDamage" />
<MinScanRange value="5.5" />
<Range value="5.5" />
<Period value="1.15" />
<DamagePoint value="0.125" />
<Effect value="RexxarRangedWeaponInitialSet" />
<PreswingBeforeAttack value="0.75" />
<PreswingBetweenAttacks value="0.25" />
<MinimumRange value="1.5" />
</CWeaponLegacy>
<CWeaponLegacy id="RexxarMeleeWeapon" parent="StormHeroMediumWeapon">
<Icon value="Assets\Textures\storm_temp_btn-upgrade-zerg-meleeattacks-level3.dds" />
<DisplayEffect value="RexxarWeaponDamage" />
<MinScanRange value="4" />
<Range value="1.5" />
<Period value="1.15" />
<Effect value="RexxarMeleeWeaponImpactSet" />
<Options index="Melee" value="1" />
<PreswingBeforeAttack value="0.25" />
<PreswingBetweenAttacks value="0.25" />
</CWeaponLegacy>
<CWeaponLegacy id="MishaWeapon" parent="StormHeroMediumWeapon">
<Icon value="Assets\Textures\storm_temp_btn-upgrade-zerg-meleeattacks-level3.dds" />
<DisplayEffect value="RexxarMishaWeaponDamage" />
<MinScanRange value="4" />
<Range value="1.5" />
<Period value="1.2" />
<Effect value="RexxarMishaWeaponImpactSet" />
<Options index="Melee" value="1" />
<PreswingBeforeAttack value="0.25" />
<PreswingBetweenAttacks value="0.25" />
<DamagePoint value="0.3" />
<UninterruptibleDuration value="0" />
</CWeaponLegacy>
<CWeaponLegacy id="RexxarMishaTargeting" parent="StormHeroFastWeapon">
<Icon value="Assets\Textures\storm_temp_btn-upgrade-terran-infantryweaponslevel3.dds" />
<DisplayEffect value="RexxarMishaWeaponDamage" />
<MinScanRange value="500" />
<Range value="500" />
<Period value="0.5" />
<Backswing value="0" />
<Effect value="RexxarMishaTargetingPersistent" />
<LegacyOptions index="CanRetargetWhileChanneling" value="1" />
<Options index="LinkedCooldown" value="0" />
</CWeaponLegacy>
<CWeaponLegacy id="RexxarUnleashTheBoarsWeapon" parent="StormHeroFastWeapon">
<Options index="Melee" value="1" />
<MinScanRange value="4" />
<Range value="1.3" />
<Period value="0.5" />
<DamagePoint value="0" />
<Backswing value="0" />
<Effect value="RexxarUnleashTheBoarsDelayWeaponDamageCreatePersistent" />
<UninterruptibleDelay value="0" />
<UninterruptibleDuration value="0" />
<TargetFilters value="-;-" />
<AllowedMovement value="Moving" />
</CWeaponLegacy>
</Catalog>